This article needs a plot summary.(January 2025) |
Tactical Breach Wizards | |
---|---|
Developer(s) | Suspicious Developments |
Publisher(s) | Suspicious Developments |
Engine | Unity [1] |
Platform(s) | Windows |
Release |
|
Genre(s) | Turn-based tactics |
Mode(s) | Single-player |
Tactical Breach Wizards is a 2024 turn-based tactics video game by Suspicious Developments. Players control a team of wizards who fight against a theocracy. The missions are humorous and involve espionage thriller elements. It is available for Windows and became a best-seller on Steam on release.
Players control a group of outcast wizards who are fighting against a theocracy and private military companies in an urban fantasy setting. [2] Up to five wizards can be on the team. Each wizard has a unique set of skills. For example, a weather witch can summon lightning bolts that can push opponents around, and a necromedic can heal people if they are already dead. Further skills can be unlocked as they complete missions and become more experienced. [3]
Before breaching a door, the team engages in banter. Breaching results in turn-based, tactical combat. During combat, the team's seer can briefly glimpse the future, resulting in players seeing how their choices will play out. If players dislike the result, they can undo their action and try a different tactic. This is possible up until players end their turn. Each level has both required and optional objectives. The optional objectives, such as knocking someone out of a window or defeating all enemies within two turns, raise team members' confidence. This unlocks specialty outfits. [3]
Missions can be replayed, but they do not give additional experience points. [4] After completing a mission, there are cutscenes, further conversations, and anxiety dreams, all of which can advance the plot. The anxiety dreams, which are optional, feature special challenges that, when completed, unlock new special abilities. After winning the game, players can continue through post-game challenges. There is also a harder difficulty mode, and Tactical Breach Wizards includes a level editor. [3]
Developer Tom Francis was previously a game journalist. The idea of making a turn-based tactical game came from issues he had with XCOM 2 . Although one of his favorite games, Francis felt it had "big, serious problems" that could improved upon, such as reducing frustration by making the level design simpler. His issues became the design document for a new game. The concept of Call of Duty -style militarized wizards came from a joke among the writers at PC Gamer . Rainbow Six: Vegas 2 inspired the SWAT tactics, and Douglas Adams influenced the writing. [5]
The ability to test out tactics and see the results came from Francis' frustration with losing team members in XCOM for what seemed like arbitrary reasons. Francis discussed this with the developers of Into the Breach , which relies on its user interface to inform players how actions will play out. Francis initially thought it would be better to forgo using UI elements, but players did not like repeatedly testing tactics without UI feedback. [6]
The protagonist, Jen, was originally designed to be an ex-cop. The George Floyd protests in 2020 caused Francis to consider whether it was a good idea to have an ex-cop leading SWAT-style raids. He tried rewriting Jen's background to incorporate commentary on police violence, but feedback from friends convinced him it was a bad idea. The topic was too big to tackle in a character's background, and his efforts were tonally off from the dry, comedic take on everything else. Instead, Francis made Jen a private investigator. [6]
Suspicious Developments released Tactical Breach Wizards for Windows on August 22, 2024. [2] The special edition includes developer commentary, which itself can be used as weapon in-game and thrown at opponents. [7]
Aggregator | Score |
---|---|
Metacritic | 88/100 [8] |
Publication | Score |
---|---|
Eurogamer | [9] |
GameSpot | 8/10 [10] |
IGN | 8/10 [4] |
PC Gamer (US) | 88/100 [3] |
The Guardian | [11] |
Tactical Breach Wizards received positive reviews on Metacritic. [12] PC Gamer said it avoids being " XCOM in a robe and wizard hat" by focusing on many short combats that have many tactical options without focusing on having a single puzzle game-like solution. [3] GameSpot and Eurogamer likewise praised the freedom granted by the ability to take back moves, allowing players to experiment and find their own solutions. [10] [9] Rock Paper Shotgun, GameSpot, and Eurogamer all praised its ability to appeal to both hardcore and casual fans of tactics games. [10] [13] [9]
PC Gamer enjoyed completing the optional objectives, many of which encouraged them to figure out fun combos. [3] Rock Paper Shotgun compared the challenges to the stylistic stunts in John Wick and praised Tactical Breach Wizards' ability to challenge players without ever becoming frustratingly difficult. [13] Near the end of the game, PC Gamer said the characters become enjoyably overpowered, [3] and IGN said it remains fun despite being somewhat easy. [4] Rock Paper Shotgun said one skill was so overpowered, they used it almost exclusively. [13] GameSpot, however, found there to be occasional difficulty spikes. [10]
Commenting on the story, PC Gamer said it is both "very funny" and "unfailingly sincere", which they felt elevated it beyond being a good tactical game into "something memorable". [3] Rock Paper Shotgun said they found even the menus to have profundity and said it has "brilliant, laugh-out-loud funny writing". [13] GameSpot said the deconstruction of Tom Clancy-style thrillers made the campaign "a joy", [10] and The Guardian praised its ability to turn its silly premise into a "a genuinely intriguing espionage thriller" while avoiding that genre's questionable ethics. [11] GameSpot felt the game as a whole was "both funny and endearing", featuring a self-awareness that they said was earned. [10] IGN felt the story was "solid enough" but said the dialogue is "absolutely stellar throughout". [4]
After release,Tactical Breach Wizards became the third-bestselling item on Steam behind Black Myth: Wukong and the Steam Deck, [14] and the user reviews were 98% positive as of August 2024. [15] GameSpot included it in its list of the best games of 2024, [16] and Rock Paper Shotgun labeled it a "bestest best". [13]
Year | Ceremony | Category | Result | Ref. |
---|---|---|---|---|
2024 | Golden Joystick Awards | Best Storytelling | Nominated | [17] [18] |
Best Indie Game - Self-Published | Nominated | |||
PC Game of the Year | Nominated | |||
2025 | 28th Annual D.I.C.E. Awards | Strategy/Simulation Game of the Year | Pending | [19] |
Independent Games Festival | Seumas McNally Grand Prize | Honorable mention | [20] | |
Excellence in Design | Pending | |||
Excellence in Narrative | Honorable mention |
XCOM is a science fiction video game franchise featuring an elite international organization tasked with countering alien invasions of Earth. The series began with the strategy video game X-COM: UFO Defense created by Julian Gollop's Mythos Games and MicroProse in 1994. The original lineup by MicroProse included six published and at least two canceled games, as well as two novels. The X-COM series, in particular its original entry, achieved a sizable cult following and has influenced many other video games; including the creation of a number of clones, spiritual successors, and unofficial remakes.
UFO: Enemy Unknown, also known as X-COM: UFO Defense in North America, is a 1994 science fiction strategy video game developed by Mythos Games and MicroProse. It was published by MicroProse for DOS and Amiga computers, the Amiga CD32 console, and the PlayStation. Originally planned by Julian Gollop as a sequel to Mythos Games' 1988 Laser Squad, the game mixes real-time management simulation with turn-based tactics. The player takes the role of commander of X-COM – an international paramilitary and scientific organization secretly defending Earth from an alien invasion. Through the game, the player is tasked with issuing orders to individual X-COM troops in a series of turn-based tactical missions. At strategic scale, the player directs the research and development of new technologies, builds and expands X-COM's bases, manages the organization's finances and personnel, and monitors and responds to UFO activity.
Tactical role-playing game, also known as strategy role-playing game or simulation RPG, is a video game genre that combines core elements of role-playing video games with those of tactical strategy video games. The formats of tactical RPGs are much like traditional tabletop role-playing games and strategy games in appearance, pacing, and rule structure. Likewise, early tabletop role-playing games are descended from skirmish wargames such as Chainmail, which were primarily concerned with combat.
Jagged Alliance 3 is a tactical role-playing video game developed by Haemimont Games and published by THQ Nordic. The game was released for Windows on July 14, 2023. The game was also released for PlayStation 4, PlayStation 5, Xbox One and Xbox Series X/S on November 16, 2023. It is the first mainline entry in the Jagged Alliance series since Jagged Alliance 2 (1999).
XCOM: Enemy Unknown is a 2012 turn-based tactics video game that was developed by Firaxis Games and published by 2K. It presents a "reimagined" version of the 1994 strategy game X-COM: UFO Defense—also known as UFO: Enemy Unknown. XCOM: Enemy Unknown is set during an alien invasion of Earth in an alternative version of 2015; the player controls an elite, multinational, paramilitary organization called XCOM and commands troops in a series of turn-based tactical missions. Between missions, the player directs the research and development of technologies from recovered alien technology and captured prisoners, expands XCOM's base of operations, manages finances, and monitors and responds to alien activity.
XCOM: Enemy Within is an expansion pack for the turn-based tactical video game XCOM: Enemy Unknown. The expansion pack primarily adds new gameplay elements to the base game, as well as introducing new themes of transhumanism via aggressive gene therapy.
Invisible, Inc. is a turn-based tactics stealth game incorporating elements of roguelike gameplay, by Klei Entertainment. The player acts as the remote operator for an espionage agency that has come under attack from multinational corporations, and directs agents in covert missions, acquiring resources and support in order to enable relocation of the agency's computer system to a safe haven within a limited amount of time.
Chaos Reborn is a turn-based tactical role-playing game developed by Snapshot Games and was part funded through a Kickstarter crowdfunding campaign. Following an early access release in December 2014, the full game was released in October 2015.
XCOM 2 is a 2016 turn-based tactics video game developed by Firaxis Games and published by 2K. It is the sequel to 2012's reboot of the series, XCOM: Enemy Unknown; it takes place 20 years after the events of Enemy Unknown. XCOM, a military organization trying to fight off an alien invasion, has lost the war and is now a resistance force against the occupation of Earth and the established totalitarian regime and military dictatorship. Gameplay is split between turn-based combat in which players command a squad of soldiers to fight enemies, and strategy elements in which players manage and control the operations of the Avenger, an alien ship that is used as a mobile base for XCOM.
Long War is a fan-made partial conversion mod for the turn-based tactics video game XCOM: Enemy Unknown and its expansion, XCOM: Enemy Within. It was first released in early 2013, and it exited beta at the end of 2015. Almost every aspect of the original game is altered, creating a longer, more complex campaign that presents players with more strategic choices and customization options. Long War adds a significant number of new soldier classes, abilities, weapons, armors, and usable items, and also introduces new features, including soldier fatigue and improvements to alien units over the course of the game.
Hard West is a turn-based tactical game developed by CreativeForge Games and published by Gambitious Digital Entertainment. It was released digitally on November 18, 2015, for Microsoft Windows, OS X and Linux, and was released for the Nintendo Switch on March 7, 2019. A sequel, Hard West 2, was released in August 2022.
Into the Breach is a turn-based strategy video game developed and published by indie studio Subset Games, consisting of Justin Ma and Matthew Davis. Into the Breach is their second game, following FTL: Faster Than Light. It features writing by Chris Avellone and music composed by Ben Prunty. It was released for Microsoft Windows in February 2018, for macOS and Nintendo Switch in August 2018, and for Linux in April 2020. A version for iOS and Android mobile devices was published by Netflix in July 2022.
Space Hulk: Tactics is a turn-based tactics video game developed by Cyanide and published by Focus Home Interactive. The game is set in the Warhammer 40,000 universe and is based upon the turn-based strategy tabletop miniatures board game Space Hulk. The game was released on 9 October 2018.
Star Traders: Frontiers is a hybrid space trading and tactical role-playing game designed by Trese Brothers, a two-man independent video game studio. Players control a spaceship captain in an open world setting.
Hard West 2 is a 2022 tactical role-playing game developed by Ice Code Games and published by Good Shepherd Entertainment for Windows. It is the sequel to Hard West.
Miasma Chronicles is a tactical role playing video game developed by The Bearded Ladies and published by 505 Games in 2023. It is set in a post-apocalyptic version of the United States and blends turn-based tactics with stealth game mechanics.
Showgunners is a turn-based tactics video game developed by Artificer and published by Good Shepherd Entertainment. Players control a contestant on a brutal game show where people fight to the death. It was released on Windows in May 2023.
All Walls Must Fall is a turn-based tactics video game developed by Inbetweengames, who published it in 2018 for Windows, macOS, and Linux. Ultimate Games published it on Switch in 2021. It received mixed reviews.
The Iron Oath is a 2023 tactical role-playing video game developed by Curious Panda Games and published by Humble Games. Players manage a mercenary company, complete quests, engage in turn-based combat, and can optionally follow a revenge-themed main story. It entered early access in 2022 and is available for Windows and macOS.