Tekken Revolution | |
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Developer(s) | Namco Bandai Games |
Publisher(s) | Namco Bandai Games |
Director(s) | Yuichi Yuremori |
Producer(s) | Katsuhiro Harada |
Composer(s) | Taku Inoue Rio Hamamoto |
Series | Tekken |
Platform(s) | PlayStation 3 |
Release | |
Genre(s) | Fighting |
Mode(s) | Single-player, multiplayer |
Tekken Revolution [lower-alpha 1] was a free-to-play fighting video game developed and published by Namco Bandai Games. It was released on the PlayStation 3 via the PlayStation Store in June 2013. [1] [2] It is the first game in the Tekken franchise to be made free-to-play and the first to be released exclusively in digital format. [3] It is no longer available in Europe as of 2016.
The game ceased operations on March 20, 2017. [4]
Tekken Revolution, by and large, is a modification of Tekken Tag Tournament 2 , reusing assets like backgrounds and character models from that game (although it has a new soundtrack). It introduces various new mechanics, such as Special Arts and Critical Arts moves designed to help new players. [3] [5] Bound, the mechanic where characters can be staggered to allow more chance to inflict additional attacks has mostly been removed; the only way to activate it is by breaking or falling through environments. Movement has been revamped, particularly in the way characters walk backwards (prior to Revolution, back walking was a slow shuffle but is now a more nimble stride away from the adversary; the new backwards walk animation would carry over to Tekken 7 ). For the first time in the Tekken series, a stat-upgrade feature is implemented, in which players can spend Skill Points (4 are awarded every time you level up) to increase the player's character's: Power (attack strength); Endurance (health gauge) and; Vigor (chance of landing a critical hit or entering a Rage state, determined by the difference between you and your opponent's Vigor). While the stats are compulsorily applied in Arcade Mode and Ranked Matches, an option to disable them in Player Matches is available through an update.
Series staple modes, such as Arcade mode return, where players battle against AI opponents, as well as Online Mode, where players battle each other through online Ranked and Player matches. Practice mode (known as "Warm-up Mode" in-game), which was absent during launch, was eventually added in a major update released a month after launch. [6] [7] The game also introduces a new temporary mode, "Mokujin Rush", accessible only as part of event promotions, which allows players to battle Mokujin-type enemies (including his palette swaps Tetsujin and Kinjin) and obtain higher rewards than usual battles. A new gimmick, "Turbo Rush" is applied to the mode every so often, where the battles will be sped up, allowing for a more fast-paced combat.
There are a total of 29 playable fighters in the game, twelve of whom are part of the launch cast with eight being available by default. [8] Nearly all of them are returning characters, although the game also introduces two newcomers, the vampire Eliza, who is unlockable by collecting "Blood Seals" through battles, [9] and Kinjin, who only appears as an unplayable boss character, alongside Heihachi Mishima, Jinpachi Mishima, Mokujin, Tetsujin, and Ogre (or a golden version of him). Characters beyond the initial twelve were added periodically in a span of eight months; the last character update was Jaycee, who was made playable beginning on February 13, 2014. [6] It was first main spin-off game of Tekken to not feature Yoshimitsu and not making Heihachi Mishima playable, making Nina Williams and Paul Phoenix the only 2 characters to be playable in all main spin-off versions of Tekken.
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![]() | This section needs expansion. You can help by adding to it. (June 2013) |
Aggregator | Score |
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Metacritic | 70/100 [10] |
Publication | Score |
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Edge | 6/10 [11] |
GamesMaster | 69% [12] |
IGN | 7.5/10 [13] |
PlayStation Official Magazine – Australia | 80% [14] |
Tekken Revolution received mixed reviews. Edge noted its attempt to bring the series close to its arcade roots, but criticized it as a watered-down version of Tekken Tag Tournament 2 and its "pay-to-win" nature. [11] Gamesmaster also stated "There's plenty to play with here, but you'll have to pay to win online." [12] OPM enjoyed the game, concluding "It’s just like being back in the arcades (with lots of Japanese kids kicking your arse)." [14] Despite the mixed reception, Katsuhiro Harada confirmed that Tekken Revolution was downloaded over 2 million times. [15]
Tekken is a Japanese media franchise centered on a series of fighting games developed and published by Bandai Namco Entertainment. The franchise also includes film and print adaptations.
Tekken 4 (鉄拳4) is a fighting game developed and published by Namco as the fourth main and fifth installment in the Tekken series, following the release of the non-canon title Tekken Tag Tournament in 1999. It was released on arcades in 2001, and on the PlayStation 2 in 2002.
Tekken 2 is a fighting game developed and published by Namco. The second entry in the Tekken series, it was released for arcades in 1995, and ported to the PlayStation the following year. The arcade version was later released in Tekken 5's Arcade History mode for the PlayStation 2.
Tekken 3 (鉄拳3) is a fighting game, the third entry in the Tekken series. It was released to the arcades in 1997, before being ported to the PlayStation in 1998. The arcade version of the game was released in 2005 for the PlayStation 2 as part of Tekken 5's Arcade History mode. The game was also re-released as part of Sony's PlayStation Classic.
Tekken Tag Tournament is the fourth installment in the Tekken fighting game series. Tekken Tag Tournament was released as an arcade game in 1999, before becoming a North American and European launch title for the PlayStation 2 in 2000. The arcade version ran on the same Namco System 12 board with a 32-bit engine as Tekken 3, while the ported home console version received upgraded graphics. A sequel, Tekken Tag Tournament 2, was released in 2011. A remastered version of the game titled Tekken Tag Tournament HD was released for the PlayStation 3 in November 2011, as part of Tekken Hybrid.
Tekken 5 (鉄拳5) is a fighting game developed and published by Namco for the arcades in 2004, and for the PlayStation 2 in 2005. It is the fifth main and sixth installment, in the Tekken series, marking the tenth anniversary of the series. The game is set shortly after the events of Tekken 4 featuring a new Antagonist named Jinpachi Mishima taking over the Mishima Zaibatsu while a sidestory focuses on the protagonist Jin Kazama as he faces several enemies from the G Corporation. The home version also contains a collector's edition of sorts, as it includes the arcade versions of Tekken, Tekken 2, Tekken 3, and StarBlade.
Soulcalibur II is a 2002 fighting game developed by Project Soul and published by Namco and the third installment in the Soulcalibur series of weapon-based fighting games. It is the sequel to Soulcalibur, which was released in July 1998. Originally intended to be released on Sega's NAOMI board, the game was released on the Namco System 246 arcade board before being ported to the PlayStation 2, GameCube, and Xbox in 2003.
Jin Kazama is a character of the Tekken fighting game series created by Bandai Namco Entertainment. Introduced as the protagonist in the 1997 game Tekken 3, he has been the central character of the series from that game onwards. Trained by his grandfather Heihachi Mishima, Jin wishes to avenge the apparent death of his mother Jun Kazama by Ogre. Meanwhile Heihachi betrays Jin to awaken a genetic abnormality within his body known as the Devil Gene.
Heihachi Mishima is a character in Tekken fighting game series created by Bandai Namco Entertainment, serving as its main antagonist. Introduced as the boss character from the first Tekken video game from 1994, Heihachi appears as the CEO/leader of a military firm known as the Mishima Zaibatsu founded by his father Jinpachi Mishima. Heihachi was the protagonist of Tekken 2 and one of the two main characters of Tekken 7 along with his son Kazuya Mishima, furthermore Heihachi was a boss character in two additional main installments of the series. He is opposed by many of his relatives who wish for his death out of revenge and to take over the Mishima Zaibatsu. This happens across the series and one of the creators of Tekken Katsuhiro Harada has called it a "family feud". Heihachi wants to defeat his son and grandson, Kazuya Mishima and Jin Kazama respectively. Heihachi's backstory and motives are revealed in Tekken 7, in which he is killed by Kazuya and thus does not appear in Tekken 8. Heihachi has two known illegitimate children who are playable in the series, the first is the hero Lars Alexandersson, who debuted in Tekken 6; and the second is Reina, who was introduced in Tekken 8, uses some of his moves and has a similar personality, and is later revealed to be also a Devil Gene user as both Kazuya and Jin.
Nina Williams is a fictional character from Namco's Tekken fighting game series. A cold-blooded professional assassin from Ireland, Nina made her first appearance in the original 1994 installment. She is one of three playable characters to appear in all main installments of the Tekken series, alongside Paul Phoenix and Yoshimitsu. She has also starred in her own spin-off game, Death by Degrees.
Kazuya Mishima is a character in Bandai Namco's Tekken fighting game series, who first featured as the protagonist in the original 1994 game and later became one of the main villains of the series since becoming the penultimate antagonist of Tekken 2. He later returns as the main co-protagonist of Tekken 7, before assuming his role as the main antagonist again in Tekken 8. The son of worldwide conglomerate Mishima Zaibatsu CEO Heihachi Mishima, Kazuya seeks revenge against his father for throwing him off a cliff years earlier. Kazuya becomes corrupted in later games, seeking to obtain more power and later eventually comes into conflict with his son Jin Kazama. Kazuya Mishima possesses the Devil Gene, a demonic mutation, which he inherited from his late mother, Kazumi Mishima, which can transform him into a demonic version of himself known as Devil Kazuya. Devil Kazuya has often appeared as a separate character in previous installments prior to becoming part of Kazuya's moveset in Tekken Tag Tournament 2 and later games. Kazuya Mishima is also present in related series media and other games.
Tekken 6 is a fighting game developed and published by Bandai Namco Games. It is the sixth main and seventh overall installment in the Tekken franchise. It was released in arcades on November 26, 2007, as the first game running on the PlayStation 3-based System 357 arcade board. A year later, the game received an update, subtitled Bloodline Rebellion. Both versions also saw a limited release in North America. A home version based on the update was released for the PlayStation 3 and Xbox 360 on October 27, 2009. This was the first time a main installment was produced for another console. It was ported for the PlayStation Portable on November 24, 2009. The game was produced by Katsuhiro Harada, who aimed to give the fights a strategic style while remaining faithful to the previous games in the series. This was the first Tekken game with Harada as producer. He replaced the longtime producer Hajime Nakatani from the first game, where Harada started out as the voice actor for Marshall Law and Yoshimitsu, and a part of the original development team.
Tekken 5: Dark Resurrection is a fighting game and a standalone update to the PlayStation 2 game Tekken 5. The arcade version was released in Japan in December 2005 and later worldwide in February of 2006, while the PSP version was released as a home version of the Tekken series later that year in July 2006. The game was also released as a downloadable game on the PlayStation 3 via the PlayStation Network online service in Japan in 2006 and the rest of the world in 2007. A sequel, Tekken 6 was released in 2007.
Tekken Card Challenge is a Tekken video game released for the WonderSwan. It uses the characters from Tekken 3, including an exclusive playable character to the game, Crow, which previously appeared as NPCs in the original.
Tekken (鉄拳) is a fighting game developed and published by Namco. It was originally released for arcades in 1994, and ported to the PlayStation the following year. The game was well-received by critics. It is the first entry in the Tekken series, with a sequel, Tekken 2, being released in 1995.
The following is a list of characters from the fighting game series Tekken. Characters are listed in alphabetical order.
Tekken Tag Tournament 2 is the eighth installment in the Tekken fighting game series and the sequel to Tekken Tag Tournament. It was released for the arcades in September 2011. It received an update, subtitled Unlimited, in March 2012. A console version based on the update was released for PlayStation 3 and Xbox 360 in September 2012, prior to the update. It was ported to the Wii U as one of the system's launch titles in November 2012, subtitled Wii U Edition.
Tekken: Blood Vengeance is a 2011 Japanese animated science fiction martial arts film directed by Yōichi Mōri from a screenplay by Dai Satō, based on the video game series Tekken published by Namco Bandai Games. The film places focus on the young martial artist Ling Xiaoyu, who investigates experiments involving a supernatural curse related with the Mishima family, while befriending a robot named Alisa Bosconovitch. The two meet the test subject Shin Kamiya, who is being sought by his former friend Jin Kazama and his father Kazuya Mishima, but is also being used by Heihachi Mishima to set a new family fight.
Tekken Hybrid is a 2011 fighting game collection released exclusively for the PlayStation 3. It consists of the film Tekken: Blood Vengeance, with a remastered version of Tekken Tag Tournament and a demo version of Tekken Tag Tournament 2 called Tekken Tag Tournament 2 Prologue. Tekken: Blood Vengeance is accessible if the disc is loaded onto any Blu-ray player. Tekken Tag Tournament HD is based on the original PlayStation 2 version and features updated HD visuals, while including trophies.
Tekken 7 is a fighting game developed and published by Bandai Namco Entertainment. It is the seventh main and ninth overall installment in the Tekken series, and is the first in that series to be released for PC. Tekken 7 was released to arcades in March 2015. An updated arcade version, Tekken 7: Fated Retribution, was released in July 2016, and features expanded content including new stages, costumes, items and characters. The home versions released for PlayStation 4, Windows, and Xbox One in June 2017 were based on Fated Retribution.