|Time of Judgment
|Tabletop role-playing game scenarios
|White Wolf Publishing
|World of Darkness: Time of Judgment
|World of Darkness
Time of Judgment is a series of roleplaying game scenario books for the World of Darkness settings of White Wolf Game Studio. These scenarios are presented as the semi-canonical endings of the original World of Darkness, as preparation for the new version of the setting. As the Time of Judgment approaches, vampires cease to exist, werewolves fight their last battle against the Wyrm, and mages face their last test.
The series ran for four hardback books; one for Vampire: The Masquerade , Werewolf: The Apocalypse , and Mage: The Ascension respectively, with the fourth book delegated to each of the remaining settings. Each setting received between three and six potential scenarios.
Vampire: Gehenna, released in January 2004, began the Time of Judgment chronicle, providing four different scenarios and tips for Storytellers to end their Vampire: The Masquerade game sessions. Its scenarios are;
Werewolf: Apocalypse, released in February 2004, providing four different scenarios for Werewolf: The Apocalypse game sessions.
Mage: Ascension, released in March 2004, providing five different scenarios for Mage: The Ascension game sessions.
World of Darkness: Time of Judgment, also released in March 2004, covered Changeling: The Dreaming , Demon: The Fallen , Hunter: The Reckoning , Kindred of the East , and Mummy: The Resurrection , with each receiving between three and four scenarios. Orpheus also got its final book, End Game in 2004, but it was not considered part of the Time of Judgment. Wraith: The Oblivion had already ended in 1999 due to lack of sales.
Laws of Judgment ended the Mind's Eye Theatre line of World of Darkness live-action role-playing games. Laws of Judgment is a condensed adaptation of the Time of Judgment books, as well as the final Wraith: The Oblivion book, Ends of Empire. Laws of Judgment omitted the "Rising of Mount Meru" scenario for Kindred of the East (from World of Darkness: Time of Judgment), on the grounds that its themes did not fit with those of Mind's Eye Theatre, as well as the entire Demon: The Fallen scenario from World of Darkness: Time of Judgment, as Demon was never adapted to Mind's Eye Theatre format.
There are also three fiction novels that picture the end of times for Vampire: The Masquerade , Werewolf: The Apocalypse , and Mage: The Ascension , respectively. These novels are "Gehenna", "The Last Battle", and "Judgment Day". None of these are considered to be the canonical ending of the line, as the storylines are left open for each group to end them as they please.
Mage: The Ascension is a role-playing game based in the World of Darkness, and was published by White Wolf Game Studio. The characters portrayed in the game are referred to as mages, and are capable of feats of magic. The idea of magic in Mage is broadly inclusive of diverse ideas about mystical practices as well as other belief systems, such as science and religion, so that most mages do not resemble typical fantasy wizards.
White Wolf Publishing was an American roleplaying game and book publisher. The company was founded in 1991 as a merger between Lion Rampant and White Wolf Magazine, and was initially led by Mark Rein·Hagen of the former and Steve Wieck and Stewart Wieck of the latter. White Wolf Publishing, Inc. merged with CCP Games in 2006. White Wolf Publishing operated as an imprint of CCP hf, but ceased in-house production of any material, instead licensing their properties to other publishers. It was announced in October 2015 that White Wolf had been acquired from CCP by Paradox Interactive. In November 2018, after most of its staff were dismissed for making controversial statements, it was announced that White Wolf would no longer function as an entity separate from Paradox Interactive.
Vampire: The Masquerade is a tabletop role-playing game created by Mark Rein-Hagen and released in 1991 by White Wolf Publishing as the first of several Storyteller System games for its World of Darkness setting line. It is set in a fictionalized "gothic-punk" version of the modern world, where players assume the roles of vampires, who are referred to as "Kindred", and deal with their night-to-night struggles against their own bestial natures, vampire hunters and each other.
Vampire: The Dark Ages is a tabletop role-playing game published by White Wolf Publishing in March 1996. It is a spin-off from Vampire: The Masquerade, also published by White Wolf, which is set in modern times. An updated version, Dark Ages: Vampire, was released in 2002, and a further update, Vampire Twentieth Anniversary Edition: The Dark Ages, in 2015.
World of Darkness are three related but distinct fictional universes created as settings for supernatural horror story themed role-playing games. The first was conceived by Mark Rein-Hagen, while the second was designed by several people at White Wolf Gaming Studio, which Rein-Hagen helped to found. The first two World of Darkness settings have been used for several horror-themed role-playing games that make use of White Wolf's storyteller/storytelling system, as well as Mind's Eye Theatre, a live action role-playing game based on the core games. The third, Monte Cook's World of Darkness, created by Monte Cook based on the first two World of Darkness settings, includes only a single product.
Werewolf: The Apocalypse is a role-playing game from the Classic World of Darkness line by White Wolf Publishing. Other related products include the Collectible card games named Rage and several novels. In the game, players take the role of werewolves known as "Garou". These werewolves are locked in a two-front war against both the spiritual desolation of urban civilization and supernatural forces of corruption that seek to bring about the Apocalypse. Game supplements detail other shapeshifters.
Splatbooks are sourcebooks devoted to a particular facet, character class, or fictional faction in a role-playing game, providing additional background details and rules options. For example, a "swords and sorcery" fantasy game might offer splatbooks for each of the races in the setting: humans, dwarves, elves, and others.
Werewolf: The Wild West is a role-playing game from the World of Darkness line by White Wolf Game Studio. The setting is similar to Werewolf: The Apocalypse but takes place in the Wild West in the 19th century. This time, players take upon the roles of Garou, raging werewolves, and wage holy war defending the Pure Lands from overwhelming corruption in the form of the mighty Bane called the Storm-Eater.
Mind's Eye Theatre is a live action role-playing game based on the White Wolf World of Darkness universe, sharing a theme and setting originally with the table-top role-playing game Vampire: The Masquerade and with two revisions, Vampire: The Requiem and Mind's Eye Theater: Vampire The Masquerade. Other games or "venues" include: Werewolf: The Forsaken, Mage: The Awakening, Changeling: The Lost and more.
Bill Bridges is an American role-playing game developer and fantasy author. He designed the role-playing games Werewolf: The Apocalypse, Mage: The Ascension, and Promethean: The Created. He additionally worked on a video game based on his Fading Suns role-playing game Emperor of the Fading Suns. He is currently a developer at Holistic Design.
Mark Rein-Hagen is a role-playing, card, video and board game designer best known as the creator of Vampire: The Masquerade and its associated World of Darkness games. Along with Jonathan Tweet, he is also one of the original two designers of Ars Magica.
Conrad Hubbard is best known as a web designer and author for White Wolf, Inc..
James Arthur Moore is an American horror novelist and short story writer.
There are three primary settings for the Vampire franchises developed by White Wolf Game Studio's for their World of Darkness.
Mage: The Sorcerers Crusade is a role playing game that takes place in the World of Darkness during the Renaissance. It is a prequel of Mage: The Ascension and depicts the beginning of the struggle between "traditionalists" and "technocrats".
Robert Hatch is a game designer and writer who developed key role-playing game releases for White Wolf Publishing from 1993 to 2001. He is known primarily for two games he created: the super-hero game Aberrant (1999), and the epic fantasy RPG Exalted (2001).
World of Darkness Preludes: Vampire and Mage is a series of two interactive fiction video games developed by White Wolf Entertainment and Fula Fisken: Vampire: The Masquerade – We Eat Blood and Mage: The Ascension – Refuge. They were released on February 15, 2017, individually for Android and iOS, and together as a set for Microsoft Windows, MacOS and Linux.