Publishers | White Wolf Publishing |
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Publication | March 1996 |
Genres | Tabletop role-playing game supplement |
Systems | Storyteller System |
Parent games | Wraith: The Oblivion |
Series | World of Darkness |
ISBN | 1-56504-662-5 |
Guildbook: Sandmen is a tabletop role-playing game supplement released in March 1996 by White Wolf Publishing for use with their horror game Wraith: The Oblivion , and is part of the World of Darkness series.
Guildbook: Sandmen is a sourcebook intended to be used with the tabletop role-playing game Wraith: The Oblivion , [1] where players take the roles of wraiths. [2] It is the second release in the Guildbook line of books, which develop the culture and societies of each of the wraith guilds. [3] This book describes Sandmen, a cult of ancient spirits with backgrounds in classical theatre, who can shape the dreams of unwary sleepers into bizarre "Dreamscapes" that affect other mortals. [4]
Guildbook: Sandmen was written by Beth Fischi. [4] It was published by White Wolf Publishing in March 1996 as a softcover book, [1] [4] and has since been re-released as an e-book. [5]
Review scores | |
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Source | Rating |
Arcane | 7/10 [3] |
Adam Tinworth of Arcane was ambivalent about this book, saying "This book is by no means an essential buy, as the ideas won't suit every group's style of play. But for any campaign that features a Sandman, it is a useful source of inspiration and colour in an environment that, by nature, lacks either." [3]
Rick Swan of Dragon thought that the book "delivered a crypt-full of chills." He concluded "For experienced 'Wraith-ers', this is role-playing at its most chilling." [4]
Wraith: The Great War is a role-playing book published by White Wolf Publishing in May 1999.
Nobles: The Shining Host is a tabletop role-playing game supplement released by White Wolf Publishing in March 1996 for use with their game Changeling: The Dreaming, and is part of the larger World of Darkness series. The book primarily describes the sidhe and other fae nobility, covering their history and giving more depth to the creation of sidhe characters, as well as fae politics in the setting.
Book of Lost Dreams is a tabletop role-playing game supplement published by White Wolf Publishing in September 1997 for use with the horror game Changeling: The Dreaming, and is part of the World of Darkness series. It introduces expanded rules for cantrips and combat, describes creatures from other World of Darkness games to aid cross-over play, and contains the adventure "Capture the Flag". The book was released together with a storyteller screen, which contains rules information and tables for storytellers to reference while running a campaign. The book was well received by critics, who considered "Capture the Flag" a good way to introduce players to the Changeling: The Dreaming setting.
Dark Alliance: Vancouver is a tabletop role-playing game supplement published by White Wolf Publishing in October 1993. It is part of the World of Darkness series, and is intended to be used with the games Vampire: The Masquerade and Werewolf: The Apocalypse.
Digital Web is a tabletop role-playing game supplement originally published by White Wolf Publishing in February–April 1994 for their game Mage: The Ascension. A second edition, Digital Web 2.0, followed in October 1998.
The Risen is a tabletop role-playing game supplement published by White Wolf Publishing in June 1996 for use with the horror game Wraith: The Oblivion. It adds the risen as playable characters: wraiths that inhabit dead bodies to become walking dead.
Tradition Book: Celestial Chorus is a tabletop role-playing game supplement originally published by White Wolf Publishing in July 1996 for their game Mage: The Ascension.
Ghouls: Fatal Addiction is a tabletop role-playing game supplement published by White Wolf Publishing in June–July 1997 for their game Vampire: The Masquerade.
Guildbook: Pardoners and Puppeteers is a tabletop role-playing game supplement released in October–November 1997 by White Wolf Publishing for use with their horror game Wraith: The Oblivion, and is part of the World of Darkness series.
Guildbook: Haunters is a supplement published by White Wolf Publishing in 1997 for the horror role-playing game Wraith: The Oblivion.
Le Monde des Ténèbres: France is a tabletop role-playing game supplement published in French by Ludis International in January 1997, for use with the games in White Wolf Publishing's World of Darkness series. It interprets France for the series' gothic-punk setting, and presents information on the region related to vampires, werewolves, mages, wraiths, and changelings, along with story hooks and pre-made characters, and introduces two new types of fae to the series. Ludis International planned to follow it with a book about Paris in June 1997, but this never materialized, and the publisher closed down a year later.
Haunts is a tabletop role-playing game supplement released in December 1994 by White Wolf Publishing for use with their game Wraith: The Oblivion, and is part of the larger World of Darkness series. It covers haunts – locations where the border between the lands of the living and the dead is particularly weak, allowing the player-character wraiths to take form in the human world – with instructions for creating new haunts for one's campaigns, and descriptions of ones already existing in the game's setting.
Tradition Book: Cult of Ecstasy is a supplement published by White Wolf Publishing in 1996 for the horror role-playing game Mage: The Ascension.
A World of Darkness is a tabletop role-playing game supplement released by White Wolf Publishing in 1992 for the games in their World of Darkness series, including Vampire: The Masquerade.
Charnel Houses of Europe: The Shoah is a supplement published by the Black Dog imprint of White Wolf Publishing in March–April 1997 for the horror role-playing game Wraith: The Oblivion, itself part of the series of horror role-playing games known as World of Darkness.
Necropolis: Atlanta is a tabletop role-playing game supplement released in 1994 by White Wolf Publishing for use with their games Wraith: The Oblivion and Vampire: The Masquerade, and is part of the larger World of Darkness series. It covers the city of Atlanta as it is portrayed in the series, with descriptions of its supernatural population and its history and geography.