Book of the Kindred

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Book of the Kindred is a 1996 role-playing game supplement published by White Wolf Publishing for Vampire: The Masquerade .

Contents

Contents

Book of the Kindred is a supplement that provides a summary of the World of Darkness, consisting of brief chapters on a variety of topics. [1]

Reception

Martin Klimes reviewed Book of the Kindred for Arcane magazine, rating it a 3 out of 10 overall. [1] Klimes comments that "The material is of good quality, with descriptions of the Camarilla, of the language of the damned, some short stories set in White Wolf's beloved San Francisco, and even an extract of the Book of Nod. However, it's all window dressing to convert a channel-hopping TV audience into a gameplaying mass readership. There is nothing here that the Vampire: The Masquerade rulebook doesn't offer. If you know what Vampire is about, then you have no use for this book. If you don't then maybe you can justify buying it, even without seeing the series to get you interested. Maybe. Frankly, if you're a roleplayer then you will know if you're interested in roleplaying, and a glance through the rulebook will impart just as much information. Buy that instead, and Book of the Kindred be damned." [1]

Reviews

Related Research Articles

White Wolf Entertainment AB, formerly White Wolf Publishing, was an American roleplaying game and book publisher. The company was founded in 1991 as a merger between Lion Rampant and White Wolf Magazine, and was initially led by Mark Rein-Hagen of the former and Steve Wieck and Stewart Wieck of the latter. White Wolf Publishing, Inc. merged with CCP Games in 2006. White Wolf Publishing operated as an imprint of CCP hf, but ceased in-house production of any material, instead licensing their properties to other publishers. It was announced in October 2015 that White Wolf had been acquired from CCP by Paradox Interactive. In November 2018, after most of its staff were dismissed for making controversial statements, it was announced that White Wolf would no longer function as an entity separate from Paradox Interactive.

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References

  1. 1 2 3 Klimes, Martin (August 1996). "Games Reviews". Arcane. Future Publishing (9): 72.