Designers | Steve Crow, Graeme Davis, Frank Frey, Lee Gold, Andrew Greenberg, Robert Hatch, and Ryan O'Rourke |
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Illustrators | John Cobb, Samuel Inabinet, Larry MacDougall, Chris McDonough, Jon Skolund, Joshua Gabriel Timbrook, and Clark Mitchell |
Publishers | White Wolf Publishing |
Publication |
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Genres | Tabletop role-playing game supplement |
Series | World of Darkness |
ISBN | 1-56504-019-8 (ed. 1)
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A World of Darkness is a tabletop role-playing game supplement released by White Wolf Publishing in 1992 for the games in their World of Darkness series, including Vampire: The Masquerade .
Although the title suggests the book will be about White Wolf's entire World of Darkness setting — which at the time consisted of Vampire: The Masquerade and Werewolf: The Apocalypse — the book only focuses on vampires. [1] The book describes mysteries and secrets of the vampire world found in various regions, including the British Isles, Europe, Jordan, Hong Kong and Haiti. The book also describes a vampire club in San Francisco. [1]
The second edition, although greatly expanded, also focuses only on vampires, but covers more geographical areas, adding North, Central and South America, the entire Caribbean, the entire Middle East, Egypt, Africa and Australia. [2]
White Wolf Publications published Vampire: The Masquerade in 1991. This was followed in 1992 by the supplement A World of Darkness, a 136-page softcover book designed by Steve Crow, Graeme Davis, Frank Frey, Lee Gold, Andrew Greenberg, Robert Hatch, and Ryan O'Rourke, with interior art by John Cobb, Samuel Inabinet, Larry MacDougall, Chris McDonough, Jon Skolund, and Joshua Gabriel Timbrook, and cover art by Clark Mitchell. [3]
In 1996, White Wolf published a second edition, a 158-page softcover book designed by Mark Cenczyk, Ben Chessell, Richard Dansky, Graeme Davis, James Estes, Alex Hammond, Angel Leigh McCoy, Deena C. McKinney, James A. Moore, Lucien Soulban, and Richard Watts, with interior art by Jason Brubaker, Michael Gaydos, Pia Guerra, Anthony Hightower, Eric Lacombe, Larry MacDougall, Heather J. McKinney-Chernik, E. Allen Smith, and Ron Spencer, and cover art by John Matson. [4]
Review scores | |
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Source | Rating |
Arcane | 8/10 (ed. 2) [5] |
Dragon | (ed. 2) [6] |
Magia i Miecz | 135/200 (ed. 2) [7] |
Nicholas Demidoff of Saga called the first edition a "brilliant work"; his only caveat was that he wished the book had been longer. [8]
Steve Crow reviewed A World of Darkness in White Wolf #33 (Sept./Oct., 1992), rating it a 2 out of 5 and stated that "While all of the information in A World of Darkness is useful, I have to give it a 2, simply because it is too heavily Vampire-related when it claims to be representative of something greater. Hopefully, future books in this series will be delayed until the other 'spokes' of the Storyteller System can be dealt with more evenly." [9]
Mark Barter of Arcane reviewed the second edition and found it to be "a first class sourcebook which opens up a whole world of fresh challenges for players and Storytellers." [5]
Rick Swan of Dragon reviewed the second edition, and disliked the "inconsistent format", using as one example that the chapters on Europe and the Middle East had adventure ideas, but the chapters on North and South America did not. He also disparaged the lack of an index or a comprehensive table of contents, meaning that "locating specific information is a pain." Nonetheless, he called A World of Darkness "a good place to begin your tour [of] the most richly imagined world in all of role-playing." He concluded by giving the book an above average rating of 5 out of 6, saying "Because A World of Darkness functions as sort of a Kindred almanac, it’s essential reading." [10]
Werewolf: The Wild West is a tabletop role-playing game in the World of Darkness series, published by White Wolf Publishing on May 30, 1997. It is a spin-off from their 1992 game Werewolf: The Apocalypse, and is set in the Wild West in the 19th century. Players take the roles of werewolves, warring to defending the Pure Lands from corruption in the form of the mighty Bane called the Storm-Eater.
Ashes to Ashes is an adventure module published in Q3 1991 by White Wolf Publishing for use with their tabletop role-playing game Vampire: The Masquerade.
Guildbook: Sandmen is a tabletop role-playing game supplement released in March 1996 by White Wolf Publishing for use with their horror game Wraith: The Oblivion, and is part of the World of Darkness series.
Nobles: The Shining Host is a tabletop role-playing game supplement released by White Wolf Publishing in March 1996 for use with their game Changeling: The Dreaming, and is part of the larger World of Darkness series. The book primarily describes the sidhe and other fae nobility, covering their history and giving more depth to the creation of sidhe characters, as well as fae politics in the setting.
Chronicle of the Black Labyrinth: A Forbidden Tome of Wyrmish Lore is a supplement published by White Wolf Publishing in 1997 for the horror role-playing game Werewolf: The Apocalypse.
Constantinople by Night is a supplement published by White Wolf Publishing in 1996 for the medieval horror role-playing game Vampire: The Dark Ages, a spin-off of Vampire: The Masquerade.
Book of Lost Dreams is a tabletop role-playing game supplement published by White Wolf Publishing in September 1997 for use with the horror game Changeling: The Dreaming, and is part of the World of Darkness series. It introduces expanded rules for cantrips and combat, describes creatures from other World of Darkness games to aid cross-over play, and contains the adventure "Capture the Flag". The book was released together with a storyteller screen, which contains rules information and tables for storytellers to reference while running a campaign. The book was well received by critics, who considered "Capture the Flag" a good way to introduce players to the Changeling: The Dreaming setting.
Digital Web is a tabletop role-playing game supplement originally published by White Wolf Publishing in February–April 1994 for their game Mage: The Ascension. A second edition, Digital Web 2.0, followed in October 1998.
The Risen is a tabletop role-playing game supplement published by White Wolf Publishing in June 1996 for use with the horror game Wraith: The Oblivion. It adds the risen as playable characters: wraiths that inhabit dead bodies to become walking dead.
Chicago by Night is a tabletop role-playing game supplement originally released by White Wolf Publishing in 1991 for use with the first edition of their game Vampire: The Masquerade, and released in updated versions for the game's second and fifth editions in 1993 and 2020. As a sandbox-style setting sourcebook for storytellers to use in campaigns, Chicago by Night describes the city of Chicago as it is portrayed within the game's setting, reinterpreted as having a large population of vampires.
GURPS Vampire: The Masquerade is a licensed adaptation of White Wolf Publishing's horror role-playing game Vampire: The Masquerade. It was written by Jeff Koke, and published by Steve Jackson Games in 1993 for the third edition of their GURPS rules.
Ghouls: Fatal Addiction is a tabletop role-playing game supplement published by White Wolf Publishing in June–July 1997 for their game Vampire: The Masquerade.
Le Monde des Ténèbres: France is a tabletop role-playing game supplement published in French by Ludis International in January 1997, for use with the games in White Wolf Publishing's World of Darkness series. It interprets France for the series' gothic-punk setting, and presents information on the region related to vampires, werewolves, mages, wraiths, and changelings, along with story hooks and pre-made characters, and introduces two new types of fae to the series. Ludis International planned to follow it with a book about Paris in June 1997, but this never materialized, and the publisher closed down a year later.
Book of Storyteller Secrets is a supplement published by White Wolf Publishing in 1997 for the horror role-playing game Vampire: The Dark Ages.
The Shadow Court is a tabletop role-playing game supplement released by White Wolf Publishing in January 1997 for use with their horror fantasy game Changeling: The Dreaming, and is part of the larger World of Darkness series.