Author | |
---|---|
Country | United States |
Language | English |
Series | World of Darkness |
Genre | Epic poem |
Publisher | White Wolf Publishing |
Publication date | 1993 |
Pages | 134 |
ISBN | 1-56504-078-3 |
Followed by | Revelations of the Dark Mother |
The Book of Nod is an epic poem written by Sam Chupp and Andrew Greenberg, published by White Wolf Publishing in 1993. [1] [2] [3] Based on the tabletop role-playing game Vampire: The Masquerade and the World of Darkness series, it tells the creation myth of vampires, following Caine, the first vampire and the biblical first murderer.
The book is divided into three main sections:
The Book of Nod came with commentary by several Kindred scholars, including the Malkavian Aristotle de Laurent and his childe, Beckett. Supposedly the book was not meant to be widely distributed, but was stolen by a competing scholar Ayisha, who wished it available to all.
In the World of Darkness studying and searching on the Book of Nod is known as Noddism, with the Scholars being called Noddists. Officially the Camarilla denies the existence of the ancients, believing them long extinct, its Archons hunting and destroying Noddist lore. Unofficially many Camarilla elders fear and prepare for the coming armageddon. In contrast, the Sabbat actively seeks Noddist lore in hopes of forestalling the return of the Antediluvians, viewing itself as an army set against them.
A complete version of the book is unknown, though parts of it in various languages are known to exist. Fragments are widely distributed and well protected, as the secrets they contain may provide clues to the origin and fate of the kindred. Finding a complete version of the Book of Nod is comparable to finding the Rosetta Stone or the Holy Grail.
The book is planned to be re-printed by Renegade Game Studios in October 2022, [4] both in a standard release and a "deluxe artifact edition," which consists of replica scrolls and a tablet. [5] [6]
White Wolf Publishing was an American roleplaying game and book publisher. The company was founded in 1991 as a merger between Lion Rampant and White Wolf Magazine, and was initially led by Mark Rein-Hagen of the former and Steve Wieck and Stewart Wieck of the latter. White Wolf Publishing, Inc. merged with CCP Games in 2006. White Wolf Publishing operated as an imprint of CCP hf, but ceased in-house production of any material, instead licensing their properties to other publishers. It was announced in October 2015 that White Wolf had been acquired from CCP by Paradox Interactive. In November 2018, after most of its staff were dismissed for making controversial statements, it was announced that White Wolf would no longer function as an entity separate from Paradox Interactive.
Vampire: The Masquerade is a tabletop role-playing game created by Mark Rein-Hagen and released in 1991 by White Wolf Publishing as the first of several Storyteller System games for its World of Darkness setting line. It is set in a fictionalized "gothic-punk" version of the modern world where players assume the role of vampires, who are referred to as "Kindred." and deal with their night-to-night struggles against their own bestial natures, vampire hunters, and each other.
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Revelations of the Dark Mother, subtitled Seeds from the Twilight Garden, is an epic poem written by Phil Brucato and Rachelle Udell, illustrated by Rebecca Guay, Vince Locke, and Eric Hotz, and published by White Wolf Publishing in November 1998. Based on the tabletop role-playing game Vampire: The Masquerade and the World of Darkness series, the poem centers around Lilith and is her counterpoint to 1993's The Book of Nod, a poem focused on Caine, the first murderer. It is written in the same style as The Book of Nod, with heavy use of illustrations, and with a "vampire scholar" framing.
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