Publishers | White Wolf Publishing |
---|---|
Publication | February 1994 |
Genres | Tabletop role-playing game supplement |
Systems | Storyteller System |
Parent games | Mage: The Ascension |
Series | World of Darkness |
ISBN | 1-56504-082-1 |
Loom of Fate is an adventure module published by White Wolf Publishing in February 1994, for use with the horror tabletop role-playing game Mage: The Ascension , and is part of the World of Darkness series.
Loom of Fate is an adventure module intended to be used with Mage: The Ascension , where players take the roles of mages, and follows the adventure in the first edition of the game's rulebook. The adventure is set in San Francisco, [1] which is held together by the dying creature Cob, whose potential replacement is a young girl being pursued by multiple groups.[ citation needed ]
Loom of Fate was released by White Wolf Publishing in February 1994. [2]
World of Darkness is a series of tabletop role-playing games, originally created by Mark Rein-Hagen for White Wolf Publishing. It began as an annual line of five games in 1991–1995, with Vampire: The Masquerade, Werewolf: The Apocalypse, Mage: The Ascension, Wraith: The Oblivion, and Changeling: The Dreaming, along with off-shoots based on these. The series ended in 2004, and the reboot Chronicles of Darkness was launched the same year with a new line of games. In 2011, the original series was brought back, and the two have since been published concurrently.
Wraith: The Oblivion is a tabletop role-playing game designed by Mark Rein·Hagen. It is set in the afterlife of White Wolf Publishing's classic World of Darkness setting, in which the players take on characters who are recently dead and are now ghosts.
Werewolf: The Wild West is a tabletop role-playing game in the World of Darkness series, published by White Wolf Publishing on May 30, 1997. It is a spin-off from their 1992 game Werewolf: The Apocalypse, and is set in the Wild West in the 19th century. Players take the roles of werewolves, warring to defending the Pure Lands from corruption in the form of the mighty Bane called the Storm-Eater.
Ashes to Ashes is an adventure module published in Q3 1991 by White Wolf Publishing for use with their tabletop role-playing game Vampire: The Masquerade.
The Fragile Path: Testaments of the First Cabal is an epic poem written by Phil Brucato, Laura Perkinson, James A. Moore, Nancy Kilpatrick, Tina Jens, Beth Fischi, and Owl Goingback. It was published by White Wolf Publishing in 1995, and is based on the tabletop role-playing game Mage: The Ascension and the World of Darkness series.
The Book of Chantries is a supplement published by White Wolf Publishing in January 1994 for the fantasy role-playing game Mage: The Ascension.
The Book of Crafts is a supplement published by White Wolf Publishing in 1996 for the fantasy role-playing game Mage: The Ascension.
The Book of Shadows is a supplement published by White Wolf Publishing in 1993 for the fantasy role-playing game Mage: The Ascension.
Book of Lost Dreams is a tabletop role-playing game supplement published by White Wolf Publishing in September 1997 for use with the horror game Changeling: The Dreaming, and is part of the World of Darkness series. It introduces expanded rules for cantrips and combat, describes creatures from other World of Darkness games to aid cross-over play, and contains the adventure "Capture the Flag". The book was released together with a storyteller screen, which contains rules information and tables for storytellers to reference while running a campaign. The book was well received by critics, who considered "Capture the Flag" a good way to introduce players to the Changeling: The Dreaming setting.
Digital Web is a tabletop role-playing game supplement originally published by White Wolf Publishing in February–April 1994 for their game Mage: The Ascension. A second edition, Digital Web 2.0, followed in October 1998.
Tradition Book: Celestial Chorus is a tabletop role-playing game supplement originally published by White Wolf Publishing in July 1996 for their game Mage: The Ascension.
Le Monde des Ténèbres: France is a tabletop role-playing game supplement published in French by Ludis International in January 1997, for use with the games in White Wolf Publishing's World of Darkness series. It interprets France for the series' gothic-punk setting, and presents information on the region related to vampires, werewolves, mages, wraiths, and changelings, along with story hooks and pre-made characters, and introduces two new types of fae to the series. Ludis International planned to follow it with a book about Paris in June 1997, but this never materialized, and the publisher closed down a year later.
Haunts is a tabletop role-playing game supplement released in December 1994 by White Wolf Publishing for use with their game Wraith: The Oblivion, and is part of the larger World of Darkness series. It covers haunts – locations where the border between the lands of the living and the dead is particularly weak, allowing the player-character wraiths to take form in the human world – with instructions for creating new haunts for one's campaigns, and descriptions of ones already existing in the game's setting.
Beyond the Barriers: The Book of Worlds is a supplement published by White Wolf Publishing in 1996 for the horror role-playing game Mage: The Ascension.
Under a Blood Red Moon is an adventure module released in June 1993 by White Wolf Publishing for use with either of their tabletop role-playing games Vampire: The Masquerade and Werewolf: The Apocalypse, and is a part of the World of Darkness series. It is set in and around Chicago, and follows the conflict between the local vampire and werewolf communities; players take the roles of werewolves, or vampires belonging to the Camarilla or Sabbat sects.
Necropolis: Atlanta is a tabletop role-playing game supplement released in 1994 by White Wolf Publishing for use with their games Wraith: The Oblivion and Vampire: The Masquerade, and is part of the larger World of Darkness series. It covers the city of Atlanta as it is portrayed in the series, with descriptions of its supernatural population and its history and geography.