Designers | Ian Lemke |
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Illustrators | Mike Chaney, Echo Chernik, Anthony Hightower, Mark Jackson, Brian J. LeBlanc, Matthew Milberger, Aileen E. Miles, Rick O'Brien, Paul S. Phillips, Valerie Valusek |
Writers |
|
Publishers | White Wolf Publishing |
Publication | September 1997 |
Genres | Tabletop role-playing game supplement |
Systems | Storyteller System |
Parent games | Changeling: The Dreaming |
Series | World of Darkness |
ISBN | 1-56504-717-6 |
Book of Lost Dreams is a tabletop role-playing game supplement published by White Wolf Publishing in September 1997 for use with the horror game Changeling: The Dreaming , and is part of the World of Darkness series. It introduces expanded rules for cantrips and combat, describes creatures from other World of Darkness games to aid cross-over play, and contains the adventure "Capture the Flag". The book was released together with a storyteller screen, [lower-alpha 1] which contains rules information and tables for storytellers to reference while running a campaign. The book was well received by critics, who considered "Capture the Flag" a good way to introduce players to the Changeling: The Dreaming setting.
White Wolf published Changeling: The Dreaming in 1995 as the fifth in a series of horror roleplaying games in the "World of Darkness" series. (The first four were: Vampire: The Masquerade (1991), Werewolf: The Apocalypse (1991), Mage: The Ascension (1993), and Wraith: The Oblivion (1994)). Two years later, White Wolf published Book of Lost Dreams to explain how to take characters generated for Changeling and cross them over into any of the other World of Darkness role-playing games. [2] The book also includes new rules for cantrips and combat, as well as a 16-page adventure, "Capture the Flag". [3]
Book of Lost Dreams was developed by Ian Lemke, who co-wrote it with Roger Gaudreau and Steve Herman, with additional material written by Brian Campbell, Steve Kenson, and Wayne D. Peacock. The art director for the project was Aileen E. Miles, who worked together with interor artists Mike Chaney, Echo Chernik, Anthony Hightower, Brian J. LeBlanc, Matthew Milberger, Rick O'Brien, Paul S. Phillips, and Valerie Valusek, and cover artist Mark Jackson. [2] [4]
A lot of the material in the book had originally been intended by Lemke to be part of the Changeling: The Dreaming second-edition core rulebook, but had been excluded due to space concerns; some material was also reprinted from previous World of Darkness books due to usefulness to new players. [5] "Capture the Flag" was designed to be useful to many different player configurations and to be insertable into many different types of campaigns, aiming to make both role-playing and use of force valid strategies; both experienced and inexperienced characters logical parts of the scenario; and the setting universal enough to take place in almost any city. It was written as an investigation-heavy story with a lot of intrigue, where players are forced to choose between intimidation and persuasion, and between loyalty and honor or personal gain. [6]
The supplement was published by White Wolf Publishing in September 1997, [7] as a 60-page softcover book. It has since also been released as an e-book, [2] and saw a Spanish release in February 1999. [8] A four-panel storyteller screen [lower-alpha 1] was bundled together with the book. [3]
Review scores | |
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Source | Rating |
Dosdediez | [8] |
The book was critically well received, [8] [9] [10] with Dosdediez recommending it to everyone who likes Changeling: The Dreaming. [8] Although finding the screen visually appealing, Dragon was critical of the very concept of commercially released screens, describing them as "slabs of cardboard" that players could make themselves with little effort, but appreciated the added value of having it released together with a sourcebook; [10] Dosdediez found the screen useful, however, appreciating it for the tables and rules information printed on it for storytellers to reference while running campaigns. [9]
Critics enjoyed the adventure "Capture the Flag", frequently describing it as intense; [9] [10] Dosdediez called it "magnificent", and considered it a good way to quickly introduce players to the game's setting. [8] [9] The expanded rules for cantrips and combat were also well received, [9] [10] as were the descriptions of Sidhe houses, the coverage of supernatural beings from other World of Darkness games for aiding cross-over play, and the tips on how to expand and improve one's campaigns. [8] [9] [10]
Changeling: The Dreaming is a tabletop role-playing game originally published by White Wolf Publishing in July 1995, and is part of the World of Darkness series. Player characters are changelings, fae souls reborn into human bodies, a practice begun by the fae to protect themselves as magic vanished from the world. White Wolf Publishing released a second edition in 1997, and Onyx Path Publishing released a 20th Anniversary Edition in 2017.
Werewolf: The Wild West is a tabletop role-playing game in the World of Darkness series, published by White Wolf Publishing on May 30, 1997. It is a spin-off from their 1992 game Werewolf: The Apocalypse, and is set in the Wild West in the 19th century. Players take the roles of werewolves, warring to defending the Pure Lands from corruption in the form of the mighty Bane called the Storm-Eater.
Victorian Age: Vampire is a tabletop role-playing game published by White Wolf Publishing on September 30, 2002. It is part of the World of Darkness series, and is based on the 1991 game Vampire: The Masquerade. Players take the roles of vampires existing in secrecy among humans, in 1880–1897, during the Victorian era. The setting is primarily focused on Europe, but also features locations including Africa, India, and the United States. The core book does not contain the full rules for the game, and so an additional rulebook is required, such as Vampire: The Masquerade Revised Edition or Dark Ages: Vampire.
Nobles: The Shining Host is a tabletop role-playing game supplement released by White Wolf Publishing in March 1996 for use with their game Changeling: The Dreaming, and is part of the larger World of Darkness series. The book primarily describes the sidhe and other fae nobility, covering their history and giving more depth to the creation of sidhe characters, as well as fae politics in the setting.
Dark Alliance: Vancouver is a tabletop role-playing game supplement published by White Wolf Publishing in October 1993. It is part of the World of Darkness series, and is intended to be used with the games Vampire: The Masquerade and Werewolf: The Apocalypse.
Dreams and Nightmares is a tabletop role-playing game supplement released by White Wolf Publishing in November–December 1997 for their game Changeling: The Dreaming, and is part of the larger World of Darkness series. It was well received by critics.
The Risen is a tabletop role-playing game supplement published by White Wolf Publishing in June 1996 for use with the horror game Wraith: The Oblivion. It adds the risen as playable characters: wraiths that inhabit dead bodies to become walking dead.
Chicago by Night is a tabletop role-playing game supplement originally released by White Wolf Publishing in 1991 for use with the first edition of their game Vampire: The Masquerade, and released in updated versions for the game's second and fifth editions in 1993 and 2020. As a sandbox-style setting sourcebook for storytellers to use in campaigns, Chicago by Night describes the city of Chicago as it is portrayed within the game's setting, reinterpreted as having a large population of vampires.
Revelations of the Dark Mother, subtitled Seeds from the Twilight Garden, is an epic poem written by Phil Brucato and Rachelle Udell, illustrated by Rebecca Guay, Vince Locke, and Eric Hotz, and published by White Wolf Publishing in November 1998. Based on the tabletop role-playing game Vampire: The Masquerade and the World of Darkness series, the poem centers around Lilith and is her counterpoint to 1993's The Book of Nod, a poem focused on Caine, the first murderer. It is written in the same style as The Book of Nod, with heavy use of illustrations, and with a "vampire scholar" framing.
Le Monde des Ténèbres: France is a tabletop role-playing game supplement published in French by Ludis International in January 1997, for use with the games in White Wolf Publishing's World of Darkness series. It interprets France for the series' gothic-punk setting, and presents information on the region related to vampires, werewolves, mages, wraiths, and changelings, along with story hooks and pre-made characters, and introduces two new types of fae to the series. Ludis International planned to follow it with a book about Paris in June 1997, but this never materialized, and the publisher closed down a year later.
Haunts is a tabletop role-playing game supplement released in December 1994 by White Wolf Publishing for use with their game Wraith: The Oblivion, and is part of the larger World of Darkness series. It covers haunts – locations where the border between the lands of the living and the dead is particularly weak, allowing the player-character wraiths to take form in the human world – with instructions for creating new haunts for one's campaigns, and descriptions of ones already existing in the game's setting.
Book of Storyteller Secrets is a supplement published by White Wolf Publishing in 1997 for the horror role-playing game Vampire: The Dark Ages.
The Shadow Court is a tabletop role-playing game supplement released by White Wolf Publishing in January 1997 for use with their horror fantasy game Changeling: The Dreaming, and is part of the larger World of Darkness series.
Under a Blood Red Moon is an adventure module released in June 1993 by White Wolf Publishing for use with either of their tabletop role-playing games Vampire: The Masquerade and Werewolf: The Apocalypse, and is a part of the World of Darkness series. It is set in and around Chicago, and follows the conflict between the local vampire and werewolf communities; players take the roles of werewolves, or as vampires belonging to the Camarilla or Sabbat sects.
Land of Eight Million Dreams is a tabletop role-playing game supplement released by White Wolf Publishing in December 1998 for use with their game Changeling: The Dreaming, and is part of the World of Darkness series. It was developed by Ian Lemke and written by Deena McKinney, James A. Moore, and Wayne Peacock, and was designed as the final entry in the Year of the Lotus line of Asia-themed World of Darkness books.