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A cantrip is a magic spell of any kind, [1] or one which reads the same forward and backward.[ citation needed ] It can also be a witch's trick, or a sham. [2] The word "cantrip", of Scots origin, possibly comes from the Gaelic term canntaireachd , a piper's mnemonic chant. [3] A cantrip is a term with several meanings, although primarily related to magic, tricks, and minor supernatural effects. The word and concept originated in Scotland and has been popularized in various forms of folklore, games, and modern witchcraft practices.
A Wiccan Dictionary defines a cantrip as "a magickal spell".
In Scottish folklore a cantrip could refer to a trick, a minor spell, or some sort of supernatural effect. That still holds true in today's pop culture. Today, the word cantrip is most often used when referring to Dungeons and Dragons, a table-top role-playing game, or TTRPG, that has gained massive popularity since its release in 1978. [4] In the context of the TTRPG, cantrips are small, usually harmless spells that can be cast without expending any spell slots, though there exists some cantrips that deal damage such as Fire Bolt. [5] Notable cantrips include Prestidigitation, [6] Mending, [7] and Guidance. [8]
This usage has since spread, influencing other fantasy games, books, and media. In the trading card game Magic: The Gathering , a cantrip is player-jargon referring to a spell that, in addition to any other effect, makes a player draw a card. [9] Another popular example would be Harry Dresden from The Dresden Files . While the protagonist is a proficient mage, he often relies on simple acts of magic that could also be categorized as cantrips such as a small ball of light or creating a few sparks. In the deck-building game Dominion, a cantrip is any Action card that is self-replacing: it both draws one card and gives an Action used to play it. [10]
Abracadabra is a magic word, historically used as an apotropaic incantation on amulets and common today in stage magic. It is of unknown origin.
Magic: The Gathering is a tabletop and digital collectible card game created by Richard Garfield. Released in 1993 by Wizards of the Coast, Magic was the first trading card game and had approximately fifty million players as of February 2023. Over twenty billion Magic cards were produced in the period from 2008 to 2016, during which time it grew in popularity. As of the 2022 fiscal year, Magic generates over $1 billion in revenue annually.
A storytelling game is a game where multiple players collaborate on telling a story. Some games primarily feature spoken storytelling, while others primarily feature collaborative writing. In some storytelling games, such as many tabletop role-playing games, each player represents one or more characters in the developing story. Others involve more third-person narrative.
The Multiverse is the shared fictional universe depicted on Magic: The Gathering cards, novels, comics, and other supplemental products. Though Magic is a strategy game, an intricate storyline underlies the cards released in each expansion. On the cards, elements of this multiverse are shown in the card art and through quotations and descriptions on the bottom of most cards. Novels and anthologies published by HarperPrism and Wizards of the Coast (WOTC), and the comic books published by Armada Comics expand upon the settings and characters hinted at on the cards. WOTC also publishes a weekly story in the Magic Fiction column, previously known as Official Magic Fiction and Uncharted Realms.
A bugbear is a legendary creature or type of hobgoblin comparable to the boogeyman, and other creatures of folklore, all of which were historically used in some cultures to frighten disobedient children.
Sleight of hand ) refers to fine motor skills when used by performing artists in different art forms to entertain or manipulate. It is closely associated with close-up magic, card magic, card flourishing and stealing. Because of its heavy use and practice by magicians, sleight of hand is often confused as a branch of magic; however, it is a separate genre of entertainment and many artists practice sleight of hand as an independent skill. Sleight of hand pioneers with worldwide acclaim include Dan and Dave, Ricky Jay, Derek DelGaudio, David Copperfield, Yann Frisch, Norbert Ferré, Dai Vernon, Jerry Sadowitz, Cardini, Tony Slydini, Helder Guimarães and Tom Mullica.
The magic in Dungeons & Dragons consists of the spells and magic systems used in the settings of the role-playing game Dungeons & Dragons (D&D). D&D defined the genre of fantasy role-playing games, and remains the most popular table-top version. Many of the original concepts have become widely used in the role-playing community across many different fictional worlds, as well as across all manner of popular media including books, board games, video games, and films.
Goofer dust is a traditional hexing material and practice of the Black American tradition of Hoodoo from the Southern United States. It has roots in traditional Kongo religion.
Magic: The Gathering – Battlegrounds is a real time strategy video game developed by Secret Level, Inc. and published by Atari It is based on Magic: The Gathering collectible card game, with many fundamental differences. The game is based on the creation of heroes and mages that summon forth powerful monsters, spells, and abilities to defeat the enemy duelist. Duelists learn new magical spells by completing the campaign, with more and more spell books becoming available as the player progresses. Each spell is separated into one of 5 colors, each with their own strengths and weaknesses.
The bard is a standard playable character class in many editions of the Dungeons & Dragons fantasy role-playing game. The bard class is versatile, capable of combat and of magic. Bards use their artistic talents to induce magical effects. The class is loosely based on the special magic that music holds in stories such as the Pied Piper of Hamelin, and in earlier versions was much more akin to being a Celtic Fili or a Norse Skald, although these elements have largely been removed in later editions. Listed inspirations for bards include Taliesin, Homer, Will Scarlet and Alan-a-Dale.
Magic systems in games are the rules, limitations, abilities, and characteristics that define magic in a game.
A true name is a name of a thing or being that expresses, or is somehow identical to, its true nature. The notion that language, or some specific sacred language, refers to things by their true names has been central to philosophical study as well as various traditions of magic, religious invocation and mysticism (mantras) since antiquity.
The wizard, formerly known as the magic-user or mage, is one of the standard character class in the Dungeons & Dragons fantasy role-playing game. A wizard uses arcane magic, and is considered less effective in melee combat than other classes.
The warlock is a character class in the Dungeons & Dragons fantasy role-playing game. It was introduced as a non-core base class who practice arcane magic in the supplemental book Complete Arcane for the 3.5 edition of Dungeons & Dragons. In 4th and 5th edition, the warlock is a core class.
Catch the ten, also called Scots whist or Scotch whist, is an 18th-century point-trick ace–ten card game that is recorded as being played only in Scotland, although evidence suggests a possible German origin. Unlike standard whist, it is played with a pack of only 36 cards, the fives and below being omitted. In the trump suit, the jack is the highest card. Despite its alternative name, it has nothing to do with standard whist.
A magician, also known as an archmage, mage, magus, magic-user, spellcaster, enchanter/enchantress, sorcerer/sorceress, warlock, witch, or wizard, is someone who uses or practices magic derived from supernatural, occult, or arcane sources. Magicians enjoy a rich history in mythology, legends, fiction, and folklore, and are common figures in works of fantasy, such as fantasy literature and role-playing games.
Dominion is a card game created by Donald X. Vaccarino and published by Rio Grande Games. Originally published in 2008, it was the first deck-building game, and inspired a genre of games building on its central mechanic.
Magic, which encompasses the subgenres of illusion, stage magic, and close-up magic, among others, is a performing art in which audiences are entertained by tricks, effects, or illusions of seemingly impossible feats, using natural means. It is to be distinguished from paranormal magic which are effects claimed to be created through supernatural means. It is one of the oldest performing arts in the world.
The Dresden Files is a series of contemporary fantasy/mystery novels written by American author Jim Butcher. The first novel, Storm Front—which was also Butcher's writing debut—was published in 2000 by Roc Books.
Powered by the Apocalypse (PbtA) is a tabletop role-playing game design framework developed by Meguey Baker and Vincent Baker for the 2010 game Apocalypse World and later adapted for hundreds of other indie role-playing games.