Designers |
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Illustrators |
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Publishers | White Wolf Publishing |
Publication | October 1993 |
Genres | Tabletop role-playing game supplement |
Systems | Storyteller System |
Parent games | |
Series | World of Darkness |
ISBN | 1-56504-059-7 |
Dark Alliance: Vancouver is a tabletop role-playing game supplement published by White Wolf Publishing in October 1993. It is part of the World of Darkness series, and is intended to be used with the games Vampire: The Masquerade and Werewolf: The Apocalypse .
Dark Alliance: Vancouver details the tribes of werewolves found in Vancouver, and their war with the local vampires. If the gamemaster desires, this sourcebook can be used as a crossover between Werewolf: The Apocalypse and Vampire: The Masquerade . [1]
The book also covers the city of Vancouver, and includes an 11-page scenario, "War and Peace", which sets up a civil war between werewolves and vampires. [2]
Dark Alliance: Vancouver was designed by Nigel Findley and Geoff McMartin, with illustrations by Jeff Rebner, Dan Smith, and Joshua Gabriel Timbrook, and cover art by Tony Harris. [2] The book was released by White Wolf Publishing in October 1993 as a 125-page softcover book, [2] [3] and reprinted in 1996 as part of the second volume of Rage Across the World, a line of Werewolf: The Apocalypse compilations, together with Rage Across Australia. [4] Both the stand-alone version and the compilation have since been re-released as e-books. [1] [4]
Review scores | |
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Source | Rating |
Dosdediez | [3] |
Dragon | [2] |
Rick Swan of Dragon was not a fan of the book. Although he liked the section on the area tribes, "Too much of the book, however, looks like it was cranked out by the Department of Tourism, a dreary run-down of hotels, nightclubs, and landmarks whose descriptions rarely rise above the superficial [...] Little of this is told from a Garou’s perspective, and most of it’s available in any good reference book, so what’s the point?" Swan also wasn't sure about the cross-over aspect of the book, wondering how the referee would simultaneously handle a group of werewolves in one part of the city and a group of vampires in another part of the city. "What's Group A supposed to do while the referee is busy with Group B?" [2]
Hunter: The Reckoning is a horror tabletop role-playing game, and the sixth main game in the World of Darkness series. It was originally released by White Wolf Publishing in November 1999 as part of their Year of the Reckoning line, and is planned to be released in an updated edition by Renegade Game Studios in Q2 2022. It is supported by a series of supplementary books which expand the game's setting and describe types of characters.
Werewolf: The Apocalypse is a role-playing game from the Classic World of Darkness line by White Wolf Publishing. Other related products include the collectible card games named Rage and several novels. In the game, players take the role of werewolves known as "Garou". These werewolves are locked in a two-front war against both the spiritual desolation of urban civilization and supernatural forces of corruption that seek to bring about the Apocalypse. Game supplements detail other shape-shifters.
Kindred of the East is a tabletop role-playing game book and game line released by White Wolf Publishing in February 1998 for use with their horror game Vampire: The Masquerade. It is part of the World of Darkness series, and is the first and main entry in the Year of the Lotus line of Asia-themed books released throughout 1998.
Werewolf: The Wild West is a tabletop role-playing game in the World of Darkness series, published by White Wolf Publishing on May 30, 1997. It is a spin-off from their 1992 game Werewolf: The Apocalypse, and is set in the Wild West in the 19th century. Players take the roles of werewolves, warring to defending the Pure Lands from corruption in the form of the mighty Bane called the Storm-Eater.
Victorian Age: Vampire is a tabletop role-playing game published by White Wolf Publishing on September 30, 2002. It is part of the World of Darkness series, and is based on the 1991 game Vampire: The Masquerade. Players take the roles of vampires existing in secrecy among humans, in 1880–1897, during the Victorian era. The setting is primarily focused on Europe, but also features locations including Africa, India, and the United States. The core book does not contain the full rules for the game, and so an additional rulebook is required, such as Vampire: The Masquerade Revised Edition or Dark Ages: Vampire.
Book of Lost Dreams is a tabletop role-playing game supplement published by White Wolf Publishing in September 1997 for use with the horror game Changeling: The Dreaming, and is part of the World of Darkness series. It introduces expanded rules for cantrips and combat, describes creatures from other World of Darkness games to aid cross-over play, and contains the adventure "Capture the Flag". The book was released together with a storyteller screen, which contains rules information and tables for storytellers to reference while running a campaign. The book was well received by critics, who considered "Capture the Flag" a good way to introduce players to the Changeling: The Dreaming setting.
Digital Web is a tabletop role-playing game supplement originally published by White Wolf Publishing in February–April 1994 for their game Mage: The Ascension. A second edition, Digital Web 2.0, followed in October 1998.
The Risen is a tabletop role-playing game supplement published by White Wolf Publishing in June 1996 for use with the horror game Wraith: The Oblivion. It adds the risen as playable characters: wraiths that inhabit dead bodies to become walking dead.
Chicago by Night is a tabletop role-playing game supplement originally released by White Wolf Publishing in 1991 for use with the first edition of their game Vampire: The Masquerade, and released in updated versions for the game's second and fifth editions in 1993 and 2020. As a sandbox-style setting sourcebook for storytellers to use in campaigns, Chicago by Night describes the city of Chicago as it is portrayed within the game's setting, reinterpreted as having a large population of vampires.
Fianna Tribebook is a supplement published by White Wolf Publishing in 1994 for the horror role-playing game Werewolf: The Apocalypse.
Ghouls: Fatal Addiction is a tabletop role-playing game supplement published by White Wolf Publishing in June–July 1997 for their game Vampire: The Masquerade.
GURPS Werewolf: The Apocalypse is a supplement published by Steve Jackson Games (SJG) in 1993 that translates the role-playing game Werewolf: The Apocalypse to the GURPS rules set.
Le Monde des Ténèbres: France is a tabletop role-playing game supplement published in French by Ludis International in January 1997, for use with the games in White Wolf Publishing's World of Darkness series. It interprets France for the series' gothic-punk setting, and presents information on the region related to vampires, werewolves, mages, wraiths, and changelings, along with story hooks and pre-made characters, and introduces two new types of fae to the series. Ludis International planned to follow it with a book about Paris in June 1997, but this never materialized, and the publisher closed down a year later.
A World of Darkness is a tabletop role-playing game supplement released by White Wolf Publishing in 1992 for the games in their World of Darkness series, including Vampire: The Masquerade.
Under a Blood Red Moon is an adventure module released in June 1993 by White Wolf Publishing for use with either of their tabletop role-playing games Vampire: The Masquerade and Werewolf: The Apocalypse, and is a part of the World of Darkness series. It is set in and around Chicago, and follows the conflict between the local vampire and werewolf communities; players take the roles of werewolves, or vampires belonging to the Camarilla or Sabbat sects.