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VTES 3rd Edition (Third) is a complete base set for White Wolf's trading card game Vampire: The Eternal Struggle released on 4 September 2006. White Wolf's page dedicated to the set indicates the reasoning for calling it the third edition: "White Wolf's eleventh expansion for Vampire: The Eternal Struggle is a stand-alone base set. It is called Third Edition (after the Camarilla Edition, which is reckoned as the second edition)." [1] The expansion also happens to be the third set based on the Sabbat sect. It contained a whole new set of vampires, but mainly reprints of library cards. Due to insufficient quality management the distribution of the cards in the boosters and the overall printing quality was significantly worse than in previous expansions. In addition the card backs are printed upside-down (in comparison to all other expansions). De facto it is now required to use card sleeves in tournaments when a player uses cards from the 3rd Edition set mixed with cards from other expansions. These flaws caused some resentment towards the 3rd Edition set in the player community. Nonetheless, the expansion won the InQuest Gamer 2007 Fan Awards for best trading card expansion. [2]
Part of the expansion are 4 different pre-constructed decks with 89 cards each as well as boosters with 11 cards each (5 common, 3 vampire, 2 uncommon and 1 rare). There is a total of 390 cards in this set, of which 136 cards are new, i.e. 10 new common, 10 uncommon, 10 rare cards, 6 fixed cards (from the starters) and 100 vampire cards; the rest of the 254 library cards are actually reprints from older sets. The pre-constructed decks are:
The vampires White Lily and Duality (also included in this set) were given as promo cards in a number of magazines. Simultaneously White Wolf released a players kit which contained half of each of the four pre-constructed starters as well as counters and an extensive example of play.
Magic: The Gathering is a tabletop and digital collectible card game created by Richard Garfield. Released in 1993 by Wizards of the Coast, Magic was the first trading card game and had approximately fifty million players as of February 2023. Over twenty billion Magic cards were produced in the period from 2008 to 2016, during which time it grew in popularity. As of the 2022 fiscal year, Magic generates over $1 billion in revenue annually.
Vampire: The Masquerade is a tabletop role-playing game created by Mark Rein-Hagen and released in 1991 by White Wolf Publishing as the first of several Storyteller System games for its World of Darkness setting line. It is set in a fictionalized "gothic-punk" version of the modern world where players assume the role of vampires, who are referred to as "Kindred", and deal with their night-to-night struggles against their own bestial natures, vampire hunters, and each other.
The Lord of the Rings Trading Card Game is an out-of-print collectible card game produced by Decipher, Inc. Released November 2001, it is based on Peter Jackson's The Lord of the Rings film trilogy and the J. R. R. Tolkien novel on which the films were based. Decipher also had the rights to The Hobbit novel but did not release any cards based on it. In addition to images taken from the films, in 2004 Weta Workshop produced artwork depicting characters and items from the novel absent from the films for use on cards. In 2002, LOTR TCG won the Origins Awards for Best Trading Card Game of 2001 and Best Graphic Presentation of a Card Game 2001. Decipher's license to The Lord of the Rings expired on July 30, 2007, after which all official promotion and distribution of the game stopped.
A Game of Thrones: The Card Game is an out-of-print collectible card game produced by Fantasy Flight Games. It is based on A Song of Ice and Fire, a series of novels written by George R. R. Martin. The first set was Westeros Edition and was released in August 2002. It has since won two Origins Awards. The game's primary designer is Eric Lang, the lead developer is Nate French, with Damon Stone serving as associate designer.
Vampire: The Eternal Struggle is a multiplayer collectible card game published by Wizards of the Coast (1994-1996), then White Wolf Publishing (1996-2010) and after several years of hiatus, by Black Chantry Productions (2018-present). It is set in the World of Darkness and is based on the Vampire: The Masquerade roleplaying game.
Middle-earth Collectible Card Game (MECCG) is an out-of-print collectible card game released by Iron Crown Enterprises in late 1995. It is the first CCG based on J.R.R. Tolkien's fictional universe of Middle-earth, with added content from ICE's Middle-earth Role Playing Game.
Killer Bunnies and the Quest for the Magic Carrot is a noncollectible card game created by Jeffrey Neil Bellinger and graphic design/illustrations by Jonathan Young. Other artists have contributed to the game, including early contributions by "Alex" Alexander, plus Matthew Holliday, Alex Julian, Harry Moore and Dave Montes.
Rage is an out-of-print collectible card game originally published by White Wolf in May 1995 based on the role-playing game Werewolf: The Apocalypse. The game is based around packs of werewolves battling each other and various evil monsters while trying to save the world.
Shadowfist was created by Robin Laws and Jose Garcia. It was released in June 1995 as a collectible card game (CCG), but was shifted to a fixed distribution of cards as of 2013. It shares the same background as the Feng Shui, a role-playing game created by Laws and Garcia and released the following year. In September 2018 ownership of Shadowfist switched to Vetusta Games.
Heavy Gear Fighter is a standalone card game for two players which is set in the universe of Heavy Gear. It was published by Canadian game publisher Dream Pod 9 in 1995. The game is currently not in print.
The World of Warcraft Trading Card Game is an out-of-print collectible card game based on Blizzard Entertainment's MMORPG, World of Warcraft. The game was announced by Upper Deck Entertainment on August 18, 2005 and released on October 25, 2006. Players can play against each other one-on-one, or can join others in order to defeat dungeon/raid "bosses" based on those in the MMORPG. In March 2010, Upper Deck lost the license from Blizzard Entertainment. The license was acquired by Cryptozoic Entertainment later in the month, with the company announcing that planned card sets would be released.
The collectible card game Magic: The Gathering has released compilation sets, reprint sets, and box sets over its history. These are distinct from core sets and expansion sets, the most heavily marketed sources of new cards. With the exception of Chronicles, reprint sets generally do not affect tournament legality in supported formats; for example, cards reprinted in the Modern Masters reprint set, while legal for tournament play, did not necessarily cause the card to be included in the "Standard" environment.
HorrorClix is a collectible miniatures game. Released on August 30, 2006, it uses WizKids' Clix system. The game's tagline is "wicked fun." The product was discontinued in November 2008 when WizKids' new owner Topps shut down the company. In September 2009, collectible toy producer NECA announced it had purchased WizKids' intellectual property from Topps, including HorrorClix.
On The Edge is an out-of-print collectible card game released in 1994, not long after Magic: The Gathering. The setting and characters were based on the RPG titled Over the Edge. The game's story was set on an island in the southern Mediterranean called Al Amarja, where various factions were fighting for control.
Magic: The Gathering formats are various ways in which the Magic: The Gathering collectible card game can be played. Each format provides rules for deck construction and gameplay, with many confining the pool of permitted cards to those released in a specified group of Magic card sets. The Wizards Play Network, the governing body that oversees official Magic competitive play, categorizes its tournament formats into Constructed and Limited. Additionally, there are many casual formats with the Commander format being one of the most popular formats of the game.
Mythos is an out-of-print collectible card game published by Chaosium from 1996 to 1997. It is based on the Cthulhu Mythos stories of the horror author H. P. Lovecraft, as well as on Chaosium's own Call of Cthulhu role-playing game.
The Buffy the Vampire Slayer Collectible Card Game is an out-of-print trading card game based on Buffy the Vampire Slayer. It was released in December 2001 by Score Entertainment. As of January 2004, Score Entertainment no longer holds the rights to this game. Hence, no further production runs or expansions for the game are planned.
A collectible card game (CCG), also called a trading card game (TCG) among other names, is a type of card game that mixes strategic deck building elements with features of trading cards. It was introduced with Magic: The Gathering in 1993.
Hearthstone is a digital collectible card game released by Blizzard Entertainment in 2014, available for Microsoft Windows and macOS PCs and iOS and Android smartphones. The game is free-to-play, with players gaining in-game currency and card packs via winning matches and completing quests, while real-world money can be spent to acquire additional card packs and cosmetic items. The game has been critically well-received and financially successful, estimated in August 2017 to earn nearly US$40 million per month. As of November 2018, Blizzard has reported more than 100 million Hearthstone players. Blizzard has continued to expand the game with the addition of multiple expansions, adventures and game modes.