Visual variable

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A visual variable, in cartographic design, graphic design, and data visualization, is an aspect of a graphical object that can visually differentiate it from other objects, and can be controlled during the design process. The concept was first systematized by Jacques Bertin, a French cartographer and graphic designer, and published in his 1967 book, Sémiologie Graphique. [1] Bertin identified a basic set of these variables and provided guidance for their usage; the concept and the set of variables has since been expanded, especially in cartography, where it has become a core principle of education and practice. [2] [3]

Contents

History

Graphic techniques have been used in maps and statistical charts to represent non-visual information since the 17th Century, and information visualization blossomed in the 19th Century, highlighted by the work of William Playfair and Charles Joseph Minard. However, the direct study of this abstract use of graphical appearance began with the emergence of cartography as an academic research discipline in the mid-20th Century. In The Look of Maps (1952), often considered the genesis of American cartographic theory, Arthur H. Robinson discussed the role of size, shape, and color in establishing contrast in maps. [4] At the same time in France, Jacques Bertin published an early version of his list of visual variables: shape, value, and "sparkling" (grain). [5] Robinson, in his 1960 Elements of Cartography, which quickly became the dominant textbook on the subject, discussed size, shape, color, and pattern as the qualities of map symbols that establish contrast and represent geographic information. [6]

Bertin was a cartographer at the École pratique des hautes études (EPHE) in Paris, where he created maps and graphics for faculty from various disciplines using a wide variety of data. Seeing recurring patterns, he created a system for symbolizing qualitative and quantitative information, apparently inspired by the sciences of semiotics, Human vision, and Gestalt psychology (it is sometimes hard to tell because his early works rarely cite any sources), culminating in Sémiologie Graphique. [5] Despite having a background in cartography, and deriving many of his ideas by evaluating maps, he intended for Sémiologie Graphique to be applied to all forms of graphic design and information visualization. Soon the idea was gaining international acceptance; in 1974 Joel Morrison presented a very similar system in the context of cartographic generalization, citing neither Bertin nor Robinson but saying that it was a "traditional categorization," suggesting its widespread nature by that point. [7] Several terms were proposed for this set of categories, including Bertin's "retinal variables" (used to distinguish them from his two spatial location variables), as well as "Graphic Variables," [8] "Symbol Dimensions," [7] and "Primary Graphic Elements," before eventually settling on "Visual Variables," as used almost universally (in English) today.

Bertin has largely been given credit for the system of visual variables; even though he was not the first to mention the idea, Sémiologie Graphique was the first systematic and theoretical treatment, and his overall approach to graphical symbolization is still in use today with only minor modifications. Despite the title of Bertin's work, it actually contained little reference to the scientific knowledge in the field of Semiotics or any other, and was primarily a practical summation of patterns he found in practice. The "truth" of the visual variables concept was largely established by its widespread and long-lasting acceptance. Thirty years later, MacEachren connected the scientific support for this and other aspects of cartographic design in How Maps Work, bringing together research in Semiotics (especially the Semiotic theory of Charles Sanders Peirce), Gestalt psychology, Human vision, and 40 years of cartographic research. [9]

The earliest lists commonly suggested six variables: location size, shape, value, hue, orientation, and grain (pattern spacing). To this list, several additions have been suggested, with a few entering the canonical lists found in textbooks, while other suggestions have largely been dropped in cartography. With the rise of multimedia as a cartographic tool, analogous sets of non-visual communication variables have also been presented.

Core visual variables

Starting with Robinson and Bertin, a core set of visual variables has become largely canonical, appearing in cartography and information visualization textbooks, and built into most design software in some form.

Size

A cartogram representing population (a ratio or count-level property) by size. Global population cartogram.png
A cartogram representing population (a ratio or count-level property) by size.

The size of a symbol is how much space it occupies. [2] This commonly refers to the area of point symbols, and the thickness of line symbols. Size differences are relatively easy to recognize, making it a useful variable to convey information, such as a quantitative amount of something, or relative importance. Studies have shown that humans are better at judging relative differences in linear distance (e.g. one road being twice as thick as another) than relative differences in area (e.g., one circle having twice the area of another). Such estimations are the most accurate from squares. Area differences of circles are generally underestimated, but there is a large variation between people in ability to estimate two-dimensional size. [10] Correctly estimating relative volume has proven even more difficult.

Because geographical features have an actual size on the Earth, this cannot always be controlled, and sometimes works against the wishes of a cartographer; for example, it can be difficult to make a world map in which Russia does not stand out. In a cartogram the size of features is purposefully distorted to represent a variable other than area.

Shape

National Park standard point symbols, using shape to represent different types of facilities, a nominal variable. Sample-national-park-service-pictographs.gif
National Park standard point symbols, using shape to represent different types of facilities, a nominal variable.

A shape is a simple design that is used to symbolize an attribute on a map. [11] Shape is most commonly attached to point features in maps. Some shapes are simple in nature and thus are more abstract, while other shapes are more pictorial and are easy for the reader to comprehend what is trying to be conveyed. [12] Some aspects of shape are inherent to the phenomenon and may not be easily manipulable, especially in line and region symbols, such as the shape of a road or a country. [13] However, shape can still play a role in line and region symbols, such as a region filled with tree symbols or an arrowhead on a line. Also, the shape of a feature may be purposefully distorted by Cartographic generalization, especially when creating schematic representations such as many transit maps, although this distortion is rarely used to convey information, only to reduce emphasis on shape and location.

Color

Color: hue

Hue is the visual perceptual property corresponding in humans to the categories called red, green, blue, and others. Maps often use hue to differentiate categories of nominal variables, such as land cover types or geologic layers. [14] Hue is also often used for its psychological connotations, such as red implying heat or danger and blue implying cold or water.

Color: value/lightness

Population density (a ratio-level variable) represented as color value, with an intuitive correspondence (i.e., dark looks like more people). Value also establishes figure-ground (color vs. white). Hue does not carry information here, but serves an aesthetic purpose. World human population density map.png
Population density (a ratio-level variable) represented as color value, with an intuitive correspondence (i.e., dark looks like more people). Value also establishes figure-ground (color vs. white). Hue does not carry information here, but serves an aesthetic purpose.

As an aspect of color, value refers to how light or dark an object appears. Value effectively connotes "more" and "less," an ordinal measure; this makes it a very useful form of symbology in thematic maps, especially choropleth maps. Value contributes strongly to Visual hierarchy; elements that contrast most with the value of the background tend to stand out most (e.g., black on a white sheet of paper, white on a black computer screen).

Color: saturation/chroma/intensity

The synergy of Saturation (color vs. gray), value (dark vs. light), and position (centrality) to strongly establish figure-ground and visual hierarchy COL orthographic (San Andres and Providencia special).svg
The synergy of Saturation (color vs. gray), value (dark vs. light), and position (centrality) to strongly establish figure-ground and visual hierarchy

The saturation of a color is its purity or intensity, created by the variety of light composing it; a single wavelength of light is of the highest saturation, while white, black, or gray has no saturation (being an even mixture of all visible wavelengths). Of the three psychological aspects of color, this is the least effective at conveying specific information, but it is very effective at establishing figure-ground and visual hierarchy, with bright colors generally standing out more than muted tones or shades of gray.

Bertin mentions saturation in his discussion of "color" (hue), but did not include it as a distinct variable. However, it has been included in almost all lists since the 1970s [7] [8]

Orientation

Orientation refers to the direction labels and symbols are facing on a map (occasionally called "direction" or "angle"). Although it is not used as often as many of the other visual variables, it can be useful for communicating information about the real-world orientation of features. Common examples include wind direction and the direction in which a spring flows.

Pattern/Texture

Texture (dot density) representing disease incidence (a ratio or count-level variable), which gives the appearance of density. Also, saturation (color vs. gray) is used to create a visual hierarchy, and value (gray vs. white) establishes a figure-ground contrast for Africa. Dot Density.png
Texture (dot density) representing disease incidence (a ratio or count-level variable), which gives the appearance of density. Also, saturation (color vs. gray) is used to create a visual hierarchy, and value (gray vs. white) establishes a figure-ground contrast for Africa.

Although terminology for this aspect still varies somewhat today, texture or pattern in this context generally refers to an aggregate symbol composed of recurring sub-symbols. This can include areas (such as a forest filled with small tree point symbols) and line symbols (such as a railroad with recurring cross-hatches). These sub-symbols can themselves be created by any or all of the above visual variables, but a few variables apply to the overall pattern:

Grain/Spacing

The amount of white space between the sub-symbols in the pattern. Bertin's French term grain was translated as "texture" in the 1983 English edition, [1] and appeared frequently as such in subsequent lists, but others have suggested that granularity or just grain is a better translation.

Arrangement

The orderliness of the location of the sub-symbols in the pattern, generally either regularly spaced in rows and columns (often indicating a human construction, such as an orchard), or randomly spaced (often indicating a natural distribution). This variable first appears in Morrison's 1974 list [7]

Additional Variables

A number of additional variables have been suggested at times. Some are recent technology-driven proposals, while others are earlier entries that have fallen out of favor.

Position

The absolute location of the symbol in the design, specified as (x,y) coordinates. This was a core part of Bertin's model, who distinguished these "imposition variables" from the other "retinal variables." This has largely been dropped from most subsequent lists by cartographers, since location in a map is predetermined by geography. However, it is crucial for representing information in charts and other data visualizations; for example, position is the main method of visualizing quantitative values in a scatterplot. Even in cartography, position becomes a variable when labeling and laying out the non-map elements on the page. It is also relevant when representing fields; for example, the location of an isoline is an abstract visualization of a property, not the location of a real-world linear feature.

Pattern Orientation

In a regular arrangement, the direction in which the sub-symbols are arrayed. Bertin considered this just the area version of the primary variable of orientation, but Morrison included it as a separate variable, [7] likely because the orientation of the individual sub-symbols may be different than the angle in which they are arranged. In recent years, it has rarely been included, likely due to the overall decrease in the use of fill patterns in the era of digital cartography.

Transparency/opacity

Transparency and fuzziness is used effectively here to indicate overlapping sovereignty claims. India Pakistan China Disputed Areas Map.png
Transparency and fuzziness is used effectively here to indicate overlapping sovereignty claims.

These corollary terms refer to the degree to which a symbol blends with other symbols at the same location, giving the illusion of the symbol in front being translucent. A fairly recent addition, the control of opacity has become common in digital cartography. [2] While it is rarely used to convey specific information, it is effective for reducing contrast or to retain underlying information. Despite its widespread use, it is rarely mentioned in textbooks.

Crispness/fuzziness

This is the degree to which a symbol is drawn with crisp or fuzzy edges. Briefly mentioned in the Elements textbook in 1978, [15] the concept was more fully developed by Alan MacEachren in 1992 as a tool for representing locational uncertainty; [16] he first called it focus, then chose crispness, which has been the most common term in subsequent lists.

Resolution

This is the technique of purposefully pixelating a symbol or feature as a way of generalizing and obscuring it, usually for communicating some form of uncertainty about the feature. This was also first introduced in that context by MacEachren, [16] but is not commonly used, and has rarely been mentioned since. [2] By extension, this can also refer to the general level of detail in a symbol, which is used more often than pixelation, especially in the context of cartographic generalization.

Height

On three-dimensional perspective maps, it is common to extrude shapes in the z direction, so that height represents a property. [17]

Non-visual variables

Following on the widespread usefulness of Bertin's variables, cartographers have proposed analogous sets of controllable variables for media beyond static paper maps:

Visualizing Information

According to Bertin, each of the visual variables suggests its own mode of perception and interpretation, which MacEachren ties to the cognitive theory of Image schema (e.g., size: Large-small ~ more-less). [9] These modes make each variable better for representing certain kinds of information, and serving certain purposes, than others. Specifically, Bertin introduces four properties of these variables, which tie them directly to their role in the visual hierarchy and to their ability to represent data in each of Steven's levels of measurement.

Bertin's classification is rarely mentioned as such, but the resultant applicability preferences form a core part of symbolization, including the power of Size, Value, Saturation, and Resolution for establishing a visual hierarchy, and the following ties to Steven's levels of measurement [2]

Stevens Levels and Visual Variables
LevelDistinctionPreferred VariablesMarginal VariablesExamples
NominalSame or differentColor Hue, ShapePattern Arrangement, OrientationOwner, Facility type
HierarchicalDegree of qualitative differenceColor HueShape, ArrangementLanguages, Geologic formation
OrdinalOrderColor value, Color saturation, Transparency, CrispnessSize, Height, Color Hue, Pattern Spacing Socioeconomic status (rich, middle class, poor)
IntervalAmount of quantitative differenceColor valueSize, Color saturation, Opacity, Hue Temperature, Year
RatioProportional differenceSize, Height, Color valueTransparency, Pattern SpacingPopulation growth rate, population density
CyclicalAngular differenceColor hue, orientationDay of the year, Aspect of terrain

Use in map symbolization

Each of these variables may be employed to convey information, to provide contrast between different features and layers, to establish figure-ground contrast and a clear visual hierarchy, or add to the aesthetic appeal of the map.

Map symbols commonly employ multiple visual variables simultaneously. This can be used to reinforce the depiction of a single property; for example, a capital city having a symbol that is larger and a different shape than other cities, or a color progression on a choropleth map from pale yellow to dark green, using both hue and value. Alternatively, different visual variables may be used to represent different properties; for example, symbols for cities may be differentiated by size to indicate population, and by shape to indicate provincial and national capitals. Some visual variable can be combined harmoniously to make a map clearer and more informative, while other combinations tend to add more confusion than usefulness. For example, early experiments with using Chernoff faces on maps have been criticized as difficult to interpret correctly. [23]

Related Research Articles

<span class="mw-page-title-main">Cartogram</span> Map distorting size to show another value

A cartogram is a thematic map of a set of features, in which their geographic size is altered to be directly proportional to a selected ratio-level variable, such as travel time, population, or GNP. Geographic space itself is thus warped, sometimes extremely, in order to visualize the distribution of the variable. It is one of the most abstract types of map; in fact, some forms may more properly be called diagrams. They are primarily used to display emphasis and for analysis as nomographs.

<span class="mw-page-title-main">Infographic</span> Graphic visual representation of information

Infographics are graphic visual representations of information, data, or knowledge intended to present information quickly and clearly. They can improve cognition by utilizing graphics to enhance the human visual system's ability to see patterns and trends. Similar pursuits are information visualization, data visualization, statistical graphics, information design, or information architecture. Infographics have evolved in recent years to be for mass communication, and thus are designed with fewer assumptions about the readers' knowledge base than other types of visualizations. Isotypes are an early example of infographics conveying information quickly and easily to the masses.

Animated mapping is the application of animation, either a computer or video, to add a temporal component to a map displaying change in some dimension. Most commonly the change is shown over time, generally at a greatly changed scale. An example would be the animation produced after the 2004 tsunami showing how the waves spread across the Indian Ocean.

<span class="mw-page-title-main">Figure-ground (cartography)</span> Focus of attention on features in a map

Figure-ground contrast, in the context of map design, is a property of a map in which the map image can be partitioned into a single feature or type of feature that is considered as an object of attention, with the remainder of the map being relegated to the background, outside the current focus of attention. It is thus based on the concept of figure–ground from Gestalt psychology. For example, in a street map with strong figure-ground contrast, the reader would be able to isolate and focus attention on individual features, like a given street, park, or lake, as well as layers of related features, like the street network.

<span class="mw-page-title-main">Choropleth map</span> Type of data visualization for geographic regions

A choropleth map is a type of statistical thematic map that uses pseudocolor, meaning color corresponding with an aggregate summary of a geographic characteristic within spatial enumeration units, such as population density or per-capita income.

Tactile graphics, including tactile pictures, tactile diagrams, tactile maps, and tactile graphs, are images that use raised surfaces so that a visually impaired person can feel them. They are used to convey non-textual information such as maps, paintings, graphs and diagrams.

<span class="mw-page-title-main">Color scheme</span> Choice of colors used in design

In color theory, a color scheme is the choice of colors used in various artistic and design contexts. For example, the "Achromatic" use of a white background with black text is an example of a basic and commonly default color scheme in web design.

Geovisualization or geovisualisation, also known as cartographic visualization, refers to a set of tools and techniques supporting the analysis of geospatial data through the use of interactive visualization.

<span class="mw-page-title-main">Heat map</span> Data visualization technique

A heat map is a 2-dimensional data visualization technique that represents the magnitude of individual values within a dataset as a color. The variation in color may be by hue or intensity.

<span class="mw-page-title-main">Thematic map</span> Type of map that visualizes data

A thematic map is a type of map that portrays the geographic pattern of a particular subject matter (theme) in a geographic area. This usually involves the use of map symbols to visualize selected properties of geographic features that are not naturally visible, such as temperature, language, or population. In this, they contrast with general reference maps, which focus on the location of a diverse set of physical features, such as rivers, roads, and buildings. Alternative names have been suggested for this class, such as special-subject or special-purpose maps, statistical maps, or distribution maps, but these have generally fallen out of common usage. Thematic mapping is closely allied with the field of Geovisualization.

<span class="mw-page-title-main">Domain coloring</span> Technique for visualizing complex functions

In complex analysis, domain coloring or a color wheel graph is a technique for visualizing complex functions by assigning a color to each point of the complex plane. By assigning points on the complex plane to different colors and brightness, domain coloring allows for a function from the complex plane to itself — whose graph would normally require four space dimensions — to be easily represented and understood. This provides insight to the fluidity of complex functions and shows natural geometric extensions of real functions.

<span class="mw-page-title-main">Multivariate map</span> Thematic map visualizing multiple variables

A bivariate map or multivariate map is a type of thematic map that displays two or more variables on a single map by combining different sets of symbols. Each of the variables is represented using a standard thematic map technique, such as choropleth, cartogram, or proportional symbols. They may be the same type or different types, and they may be on separate layers of the map, or they may be combined into a single multivariate symbol.

<span class="mw-page-title-main">Jacques Bertin</span> Cartographer

Jacques Bertin was a French cartographer and theorist, known from his book Sémiologie Graphique, published in 1967. This monumental work, based on his experience as a cartographer and geographer, represents the first and widest intent to provide a theoretical foundation to Information Visualization, with his most lasting contribution being his set of visual variables that can be used to construct map symbols and other graphical techniques one of then being the Bertin Projection, an innovative map projection type.

<span class="mw-page-title-main">Visual hierarchy</span> Visual design technique to convey importance

Visual hierarchy, according to Gestalt psychology, is a pattern in the visual field wherein some elements tend to "stand out," or attract attention, more strongly than other elements, suggesting a hierarchy of importance. While it may occur naturally in any visual field, the term is most commonly used in design, where elements are intentionally designed to make some look more important than others. This order is created by the visual contrast between forms in a field of perception. Objects with highest contrast to their surroundings are recognized first by the human mind.

<span class="mw-page-title-main">Flow map</span> Thematic map visualizing linear flow

A flow map is a type of thematic map that uses linear symbols to represent movement. It may thus be considered a hybrid of a map and a flow diagram. The movement being mapped may be that of anything, including people, highway traffic, trade goods, water, ideas, telecommunications data, etc. The wide variety of moving material, and the variety of geographic networks through they move, has led to many different design strategies. Some cartographers have expanded this term to any thematic map of a linear network, while others restrict its use to maps that specifically show movement of some kind.

<span class="mw-page-title-main">Dot distribution map</span> Thematic map using dots to visualize distribution

A dot distribution map is a type of thematic map that uses a point symbol to visualize the geographic distribution of a large number of related phenomena. Dot maps are a type of unit visualizations that rely on a visual scatter to show spatial patterns, especially variances in density. The dots may represent the actual locations of individual phenomena, or be randomly placed in aggregation districts to represent a number of individuals. Although these two procedures, and their underlying models, are very different, the general effect is the same.

<span class="mw-page-title-main">Map symbol</span> Graphic depiction of a geographic phenomenon

A map symbol or cartographic symbol is a graphical device used to visually represent a real-world feature on a map, working in the same fashion as other forms of symbols. Map symbols may include point markers, lines, regions, continuous fields, or text; these can be designed visually in their shape, size, color, pattern, and other graphic variables to represent a variety of information about each phenomenon being represented.

<span class="mw-page-title-main">Cartographic design</span> Process of designing maps

Cartographic design or map design is the process of crafting the appearance of a map, applying the principles of design and knowledge of how maps are used to create a map that has both aesthetic appeal and practical function. It shares this dual goal with almost all forms of design; it also shares with other design, especially graphic design, the three skill sets of artistic talent, scientific reasoning, and technology. As a discipline, it integrates design, geography, and geographic information science.

<span class="mw-page-title-main">Typography (cartography)</span> Text used to label maps

Typography, as an aspect of cartographic design, is the craft of designing and placing text on a map in support of the map symbols, together representing geographic features and their properties. It is also often called map labeling or lettering, but typography is more in line with the general usage of typography. Throughout the history of maps to the present, their labeling has been dependent on the general techniques and technologies of typography.

<span class="mw-page-title-main">Proportional symbol map</span> Thematic map based on symbol size

A proportional symbol map or proportional point symbol map is a type of thematic map that uses map symbols that vary in size to represent a quantitative variable. For example, circles may be used to show the location of cities within the map, with the size of each circle sized proportionally to the population of the city. Typically, the size of each symbol is calculated so that its area is mathematically proportional to the variable, but more indirect methods are also used.

References

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  9. 1 2 MacEachren, Alan M., How Maps Work: Representation, Visualization, and Design, Guilford, 1995
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  23. Michael D. Lee, Rachel E. Reilly, Marcus E. Butavicius "An empirical evaluation of Chernoff faces, star glyphs, and spatial visualizations for binary data". ACM International Conference Proceeding Series; Vol. 142, Proceedings of the Asia-Pacific symposium on Information visualisation - Volume 24