Akai Katana

Last updated
Akai Katana
Akai Katana arcade flyer.jpg
Developer(s) Cave
Publisher(s) Cave [lower-alpha 1] [lower-alpha 2]
Director(s) Tsuneki Ikeda
Producer(s) Kenichi Takano
Designer(s) Hideki Nomura
Programmer(s) Tsuneki Ikeda
Shinobu Yagawa
Daisuke Koizumi
Toshihiko Sera
Artist(s) Mushimaro Tachikawa [1]
Composer(s) Ryu Umemoto
Platform(s)
Release
August 20, 2010
  • Arcade
    • JP: August 20, 2010
    Shin
    Xbox 360
    • JP: May 26, 2011
    • EU: May 11, 2012 [2]
    • NA: May 15, 2012
    • AU: August 28, 2012 [3]
    Windows
    • WW: December 15, 2022
    Switch, PS4, Xbox One
    • JP: December 15, 2022
    • WW: June 29, 2023
Genre(s) Bullet hell
Arcade system CAVE CV1000-D

Akai Katana [lower-alpha 3] is a bullet hell shooter video game developed by Cave that was released on August 20, 2010 in arcades. A video game console port, Akai Katana Shin, [lower-alpha 4] was released on the Xbox 360 on May 26, 2011 in Japan. Rising Star Games released the game in North America and Europe on May 15, 2012.

Contents

It is the fourth horizontal shoot 'em up game from the company, the prior three being Progear , Deathsmiles , and Deathsmiles II . The game's soundtrack was composed by Ryu Umemoto. City Connection re-released the game as Akai Katana Shin for Nintendo Switch, Microsoft Windows, PlayStation 4 and Xbox One on December 15, 2022. [4]

Gameplay

Arcade version screenshot. ARC Akai Katana.png
Arcade version screenshot.

Plot

Set in a parallel world resembling Japan's Taishō period, the people have discovered the powerful Blood Swords, the titular Akai Katana. Requiring human sacrifices to unleash their immense destructive power, these swords have been used by the empire to crush neighbouring countries. However, all the bloodshed and power gained through sacrificing close family members has made some of the swordsmen reconsider. With new fighter planes and the powered up swords at their disposal, this small band of rebels now fight back against the tyrannical empire.

Reception

Famitsu gave the game scores of 8, 8, 8 and 9 from four reviewers, adding up to a total score of 33 out of 40. [10] As Rising Star's inaugural U.S. title, Tech-Gaming found the game a "promising offering, offering stateside shoot ‘em up fans an exceptional entry into an increasingly niche genre.", and praised the title's depth of play mechanics. [14] GameSpot gave the game a score of 8 out of 10, describing it as "a well-crafted dose of over-the-top bullet-hell action." [11] Destructoid gave the game a score of 9 out of 10, concluding that "you may just find yourself ascending to bullet hell heaven if you dedicate some time to learning the game’s obscure but absolutely thrilling mechanics." [7]

Mean Machines described it as a "must-have blaster" for the Xbox 360, praising the gameplay, the "masterpiece" 2D graphics, and the "fantastic" hard rock soundtrack. [15] Crunchyroll praised the challenging gameplay as well as Umemoto's "insane guitar" music as possibly "soundtrack of the year," concluding that "anyone interested in the genre should pick this one up and reward said risk with a small swirling bundle of gold." [16]

Notes

  1. Xbox 360 version published by Rising Star Games in North America and Europe.
  2. Nintendo Switch, Windows, PlayStation 4, and Xbox One versions published by City Connection.
  3. Japanese: 赤い刀, Hepburn: Red Katana
  4. Japanese: 赤い刀 真

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References

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  13. July 2012, p.107
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