Alien Front Online

Last updated
Alien Front Online
Alien front online cover.jpg
Developer(s) Wow Entertainment
Publisher(s) Sega
Producer(s) Makoto Uchida
Kevin Klemmick
Gerardo Sprigg
Designer(s) Makoto Uchida
Composer(s) Howard Drossin
Makito Nomiya
Platform(s) Arcade, Dreamcast
ReleaseArcade
  • JP: January 23, 2001
Dreamcast
Genre(s) Vehicular combat
Mode(s) Single-player, multiplayer
Arcade system Sega NAOMI

Alien Front Online is a 2001 video game released for the Dreamcast. It is an online version of the arcade game Alien Front, where it was bundled with the Microphone accessory. It was only released in North America.

Contents

The game was brought back online by fans through private servers in 2016. [2] [3] [4] [5]

Gameplay

The Microphone accessory, which is compatible with the game Dreamcast-Microphone.jpg
The Microphone accessory, which is compatible with the game

In the game, players use armored vehicles to fight battles staged in arenas. Players can choose which side to fight for; the Triclops or the military. Players can also choose one of three different vehicles, each having its own advantages and disadvantages. Although the game is fully playable for one person, it was primarily designed as an online game in which up to 8 players (up to 4 on each side) can play. Players move around the arena attempting to shoot each other, while also looking for power-ups for their vehicles. The game is played for a set number of minutes, after which the team with the most kills are declared the winners.

Development

Art director Gerardo Sprigg was working at Acclaim's struggling coin-op division on Magic: The Gathering: Armageddon, and before the studio closed, Sega employees paid a visit looking to buy arcade projects or people to recruit. Several months passed, when Sprigg received an email from Makoto Uchida, who had a small Japanese development team that were living in the US and working at Sega of America. Uchida's boss had mandated him to find some Americans to work with, with the idea to make their titles feel more American. Sprigg and Uchida met, where it was decided that the old Acclaim art team would reunite and join Wow Entertainment in the US to work on a new project that would appeal to American audiences. Uchida was a big fan of Tokyo Wars which was popular in arcades, and wanted to create a vehicle game as he noticed that people enjoyed cabinets with steering wheels and pedals. In contrast to Tokyo Wars, Uchida was adamant on including destructible environments. During development, someone had suggested a premise of the US military fighting off an alien invasion, which the Americans liked but the Japanese were somewhat sceptical. Once a functional demo was running, testing for the Alien Front arcade game began in several California locations, and the game was brought to E3 2000, where it appeared to be fairly popular, despite being in the back corner of the Sega booth. Following the success of the cabinet, a home port was planned. New levels were added to the Dreamcast version, and online connectivity between the arcade and Dreamcast versions was even considered, but because the arcade never released outside Japan, the feature was scrapped. [6] [7]

Release

Alien Front was released exclusively in Japanese arcades on January 23, 2001, and Alien Front Online was released on the Dreamcast exclusively in North America August 7, 2001. It was originally slated for release in Japan, but was cancelled. [8] Copies of Alien Front Online were packaged with the Microphone accessory due to poor sales of Seaman . [6] A related game, simply titled Alien Front, was announced by Sega for the N-Gage in 2004, but was eventually cancelled. [9] A prototype ROM image of the N-Gage version was leaked online in 2019. [10]

Reception

The game received "generally favorable reviews" according to the review aggregation website Metacritic. [11] Rob Smolka of Next Generation said that the game was "not terribly original, but the basics are solid enough to make it fun, especially when you can taunt your foes and coordinate your attack with teammates online". [19]

Related Research Articles

<i>Phantasy Star Online</i> 2000 video game

Phantasy Star Online is an online role-playing game (RPG) developed by Sonic Team and published by Sega in 2000 for the Dreamcast. It was the first successful online RPG for game consoles; players adventure with up to three others over the internet to complete quests, collect items and fight enemies in real-time action RPG combat. The story is unrelated to previous games in the Phantasy Star series.

<i>ChuChu Rocket!</i> 1999 video game

ChuChu Rocket! is an action puzzle game developed by Sonic Team and published by Sega. Released for the Dreamcast in 1999, it was the first game for the system to support online console gaming. Players must place arrows on a board to lead mice into escape rockets while avoiding cats. The game features single-player modes in which a player must save all the mice on a board, and a multiplayer mode in which players battle to collect the most mice.

<i>Virtua Tennis</i> (video game) 1999 sports video game

Virtua Tennis, known in Japan as Power Smash, is a 1999 tennis arcade game created by Sega. The player competes through tennis tournaments in an arcade mode. It was ported to the Dreamcast in 2000, and to Windows in 2002. A Game Boy Advance version was also released in 2002, followed by an N-Gage version in 2003. For the home console market, the game was expanded with the introduction of the campaign mode.

<i>Guilty Gear X</i> 2000 video game

Guilty Gear X, subtitled By Your Side in Japan, is a fighting game developed by Arc System Works and published by Sammy Studios. The second installment of the Guilty Gear series, Guilty Gear X was developed over a period of about two years after the first game's success. It was released in July 2000 for Japanese arcades, re-released on Dreamcast in December 2000, and later ported to PlayStation 2 in November 2001 and Game Boy Advance in January 2002.

<i>Virtua Tennis 2</i> 2001 sports video game

Virtua Tennis 2, known as Tennis 2K2 in North America and Power Smash 2 in Japan, is a sequel to Virtua Tennis that was released for the Sega Dreamcast, Sega NAOMI arcade unit and Sony's PlayStation 2 in 2001–2002. New features included the ability to slice and play as female players such as Monica Seles, Serena Williams, Venus Williams and Lindsay Davenport and the males such as Patrick Rafter, Magnus Norman, Thomas Enqvist and Carlos Moyá and mixed doubles matches. The game was created and produced by Hitmaker, with Acclaim Entertainment publishing it in Europe for the PS2. This was the last Virtua Tennis game to be released for the Dreamcast following its discontinuation.

<i>18 Wheeler: American Pro Trucker</i> 2000 video game

18 Wheeler: American Pro Trucker, known in Japan as 18 Wheeler, is an arcade game developed by Sega AM2 and distributed by Sega. The game was released in arcades in 2000 and ported to the Dreamcast in 2001. It was released for the PlayStation 2 in 2001 and GameCube in 2002 by Acclaim Entertainment. Sega followed up on the success of 18 Wheeler with a sequel, The King of Route 66, which was released in the arcades in 2002 and ported to the PlayStation 2. This was one of the final arcade games to be ported to the Dreamcast after its discontinuation, before Sega became a third-party developer.

<i>NFL 2K1</i> 2000 sports video game

NFL 2K1 is an American football simulation video game that uses remediation, and was published by Sega and developed by Visual Concepts. It was released on Dreamcast on September 7, 2000, with multiple in-game commercialization like its Dreamcast ads in stadiums. Randy Moss of the Minnesota Vikings is featured as the cover athlete. Upon its release, it outsold the PlayStation 2 version of Madden NFL 2001 by 13,000 units in its first week, and 49,000 units its second week.

<i>Sega Rally 2</i> 1998 video game

Sega Rally 2 is an arcade racing game developed by Sega for the Model 3 arcade hardware. It is the sequel to 1994's Sega Rally Championship. The game was first released in arcades in February 1998, and was later ported to the Sega Dreamcast, becoming one of the console's earliest titles when it was released in Japan on January 28, 1999. The Sega Dreamcast version was released in Europe as a launch title on October 14, 1999, and then in North America on November 27. A PC version was released in Japan and Europe that same year, with the North American release following suit in September 2000, where it was published by Mattel Interactive.

<i>NFL 2K2</i> 2001 video game

NFL 2K2 is a 2001 video game for Dreamcast by Sega and developed by Visual Concepts. It is the last game for the Sega Dreamcast in the series after being discontinued before Sega shifted to a third party publisher. Because of this shift, it was released later for PlayStation 2 and Xbox. It is also the first Xbox game published by Sega, and the last game in the NFL 2K series to feature Randy Moss as a cover athlete.

<i>Incoming</i> (1998 video game) 1998 video game

Incoming is a 3D shooter video game developed and published by Rage Software. The game was first released for Microsoft Windows in mid-1998, and was followed by a Dreamcast version, which was released in Japan on December 17, 1998, in Europe on October 14, 1999, and in North America on September 15, 1999. Set in the near-future of 2009, the game primarily revolves around controlling vehicles and turrets to fight alien invaders of Earth in one of the campaign modes, the arcade mode, and with or against another player. Some levels include brief real-time strategy segments.

<i>Cannon Spike</i> 2000 video game

Cannon Spike, originally released in Japan as Gunspike, is a multi-directional shooter arcade game released in 2000 by Psikyo and later in the same year for the Dreamcast by Capcom. It uses Capcom-designed characters and runs on Sega's Naomi Hardware. Cannon Spike is similar to games like Smash TV and Capcom's Commando, although with primary focus on boss fighting. Cannon Spike is noted as the last game released for Dreamcast in Europe, published by Bigben Interactive and exclusively sold at retail in Game outlets.

<i>Armada</i> (video game) 1999 video game

Armada is a video game developed and published by Metro3D. It was released for the Sega Dreamcast in North America on November 26, 1999. Armada is a shooter role-playing game (RPG) that allows up to four players to fly about the universe, fighting the enemy, performing missions and improving their ship.

<i>Toy Commander</i> 1999 video game

Toy Commander is an action game for the Dreamcast developed by No Cliché and published by Sega.

<i>Sega GT</i> 2000 video game

Sega GT, released in Japan as Sega GT: Homologation Special, is a sim racing video game co-developed by Wow Entertainment and TOSE, and published by Sega for their Dreamcast home console. The game was released in 2000. A Microsoft Windows version was published the following year—in Japan by Sega, in North America by Activision Value, and in Europe by Empire Interactive.

<i>Virtua Striker 2</i> 1997 sports video game

Virtua Striker 2 is a sports video game developed and published by Sega for arcades in 1997. It is the sequel to the 1994 video game Virtua Striker, and the second game in the Virtua Striker series. A series of updates was released from 1998 to 1999, starting with Virtua Striker 2 ver. 1998 and ending with Virtua Striker 2 ver. 2000.1, that latest update being released for the Dreamcast in Japan in 1999, and then internationally in 2000, with the North American version re-titled to Virtua Striker 2. A sequel, Virtua Striker 3, was released in 2001.

<i>Giga Wing 2</i> 2000 video game

Giga Wing 2 is a 2000 vertical scrolling shooter arcade game developed by Takumi and published by Capcom on Sega's NAOMI arcade system board and later ported in 2001 to the Dreamcast console. The arcade version is notable both for its excessive scores, and for using a horizontally aligned monitor, something that is considered rare for a vertical shooter.

<i>Outtrigger</i> 1999 video game

Outtrigger is a first/third-person shooter video game developed by Sega AM2 for the Sega NAOMI arcade cabinet and the Dreamcast. The game was originally released in 1999 for the arcades and was later ported over to the Dreamcast in 2001. The player character of Outtrigger is a member of an anti-terrorist group, and can be chosen between default characters with different specialties or a custom character, and can utilize a number of power-ups. Reception to Outtrigger was generally positive, praising the gameplay and mechanics, though criticizing the removal of online play in the European version of the game.

<i>World Series Baseball 2K1</i> 2000 video game

World Series Baseball 2K1 is a sports video game developed by WOW Entertainment and published by Sega for the Dreamcast in 2000.

<i>NBA 2K1</i> 2000 basketball video game

NBA 2K1 is a 2000 sports video game developed by Visual Concepts and published by Sega. It was the first NBA 2K game to feature online multiplayer and the first game to feature street courses instead of playing a game inside the arena in the first game, famous street courts such as The Cage, Rucker Park, Franklin Park, and Goat Park.

<i>Sports Jam</i> 2000 video game

Sports Jam is a video game developed by WOW Entertainment for the Sega NAOMI and Dreamcast in 2000-2001.

References

  1. "Alien Front Online". sega.com . Archived from the original on February 4, 2002. Retrieved December 29, 2023.
  2. pcwzrd13 (November 6, 2016). "Alien Front Online Resurrected!". Dreamcast Live. Archived from the original on November 9, 2017. Retrieved November 8, 2017.{{cite web}}: CS1 maint: numeric names: authors list (link)
  3. pcwzrd13 (December 12, 2016). "Game Night Highlights: Alien Front Online 12/7/2016". Dreamcast Live. Archived from the original on November 9, 2017. Retrieved November 8, 2017.{{cite web}}: CS1 maint: numeric names: authors list (link)
  4. petter3k (November 6, 2016). "Game resurrected – Alien Front Online". dcserv.org.{{cite web}}: CS1 maint: numeric names: authors list (link)
  5. "Alien Front Online". SegaRetro.org. September 2022.
  6. 1 2 Wallace, Mitch (July 2017). Jones, Darran (ed.). "The Making Of: Alien Front Online". Retro Gamer . No. 169. Future. pp. 86–89.
  7. "Alien Front Online E3 2000 Impressions". GameSpot. Retrieved 2021-09-26.
  8. Ahmed, Shahed (June 29, 2001). "Sega cancels two Dreamcast games in Japan". GameSpot . CBS Interactive . Retrieved January 5, 2014.
  9. IGN staff (February 9, 2004). "Two New Sega Titles". IGN . Ziff Davis . Retrieved January 5, 2014.
  10. "Alien Front (found cancelled Nokia N-Gage port of action game; 2004) - The Lost Media Wiki". lostmediawiki.com. 2019. Archived from the original on January 22, 2020. Retrieved January 22, 2020.
  11. 1 2 "Alien Front Online for Dreamcast Reviews". Metacritic . CBS Interactive. Retrieved May 27, 2020.
  12. EGM staff (October 2001). "Alien Front Online". Electronic Gaming Monthly . No. 147. Ziff Davis. p. 150.
  13. Kato, Matthew (September 2001). "Alien Front Online". Game Informer . No. 101. FuncoLand. Archived from the original on January 21, 2008. Retrieved May 27, 2020.
  14. Four-Eyed Dragon (August 9, 2001). "Alien Front Online Review for Dreamcast on GamePro.com". GamePro . IDG Entertainment. Archived from the original on December 22, 2004. Retrieved May 27, 2020.
  15. Liu, Johnny (September 2001). "Alien Front Online Review". GameRevolution . CraveOnline. Archived from the original on September 8, 2015. Retrieved May 27, 2020.
  16. Torres, Ricardo (August 8, 2001). "Alien Front Online Review [date mislabeled as "May 17, 2006"]". GameSpot. CBS Interactive. Retrieved May 27, 2020.
  17. Vash T. Stampede (August 15, 2001). "Alien Front Online". PlanetDreamcast . IGN Entertainment. Archived from the original on January 24, 2009. Retrieved May 27, 2020.
  18. Chau, Anthony (August 3, 2001). "Alien Front Online". IGN. Ziff Davis. Retrieved May 27, 2020.
  19. 1 2 Smolka, Rob (October 2001). "Alien Front Online". Next Generation . No. 82. Imagine Media. p. 80. Retrieved May 27, 2020.
  20. Keil, Matthew (September 28, 2001). "'Alien Front Online' (DC) Review". Extended Play . TechTV. Archived from the original on February 17, 2002. Retrieved May 27, 2020.