Cardinal Syn

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Cardinal Syn
Cardinal Syn Coverart.png
Developer(s) Kronos Digital Entertainment
Publisher(s)
Producer(s) Andy Koo
Sany Abe-Tsukii
Designer(s) John Paik
Programmer(s) Mohammad Asaduzzaman
Artist(s) Albert Co
Writer(s) Stanley Liu
Patricia Winters
Composer(s) Brian Min
Platform(s) PlayStation
Release
  • EU: June 1998
  • NA: August 28, 1998 [1]
Genre(s) Fighting
Mode(s) Single-player, multiplayer

Cardinal Syn is a fighting video game developed by Kronos Digital Entertainment, the creators of Criticom and Dark Rift , [2] and published by Sony in 1998.

Contents

Gameplay

Cardinal Syn is 3D fighting game with free roaming features that allow the player to move around a small interactive stage during the fight, [3] similar to Ehrgeiz . The combatants are designed out of a dark fantasy world similar to Dungeons & Dragons , a great number of them non-human, each armed with melee weapons fitting for the style. The title character gives access to combos, juggles, stage hazards, finishing moves, projectiles and battlefield power-ups.

Small crates found in each stage can be broken open to acquire items. [4]

Plot

Warfare had engulfed the Clans of the Bloodlands for many generations, each having a great hatred for the other. But one day a mysterious being put a stop to the carnage, summoning all the clans together and read from his Book of Knowledge which spoke of the harmony they could achieve by uniting in peace. For many years, the Clans put aside their weapons and enjoyed peace under the guidance of the stranger they had named the "Wanderer". Then when the land seemed to be paling and dying, the stranger divided the Book into scrolls and gave one to each clan before he vanished before their very eyes. It took no time at all before the Clans were at each other's throats, vying for control of all the scrolls in the Book's entirety and war again fiercely reclaimed the Bloodlands.

In the middle of a particularly brutal battle, a mysterious and powerful sorceress known as Syn appeared brandishing the icon of the Wanderer that he had used as a symbol of clan unity. She coerced the clan leaders to hand their scrolls over to her where she turned them into three inscribed swords which held the knowledge of the Book. She then declared a tournament. Each clan would send its greatest warrior to engage in battles to the death. The survivor and winner of the tournament would be declared ruler of their Clan and given the entire Bloodlands to command, as well as gain access to the secrets of the swords. Yet that first tournament saw no winner, as Syn herself secretly killed the final warrior. Centuries passed and the wars raged on, but now a new tournament is about to be held and the Clan leaders are sending their very best to battle for the rite to power.

Reception

The game received mixed reviews according to the review aggregation website GameRankings. [5] Next Generation 's early review called it "a pretty, if confusing, waste of time and effort." [15] GamePro 's early review said that the game "isn't the kind of action sedative you need—especially in the middle of a heated match. The Syn committed in this game is syn-ple: Mediocrity." [17] [lower-alpha 2] Other reviewers, including Electronic Gaming Monthly , Game Informer , GameSpot , and Official U.S. PlayStation Magazine , gave the game early reviews as well, months before the game was released Stateside. [8] [10] [12] [16]

Notes

  1. Four critics of Electronic Gaming Monthly gave the game each a score of 4/10, 5/10, 3.5/10, and 3/10 in an early review.
  2. GamePro gave the game 4/5 for graphics, two 3.5/5 scores for sound and control, and 3/5 for fun factor in an early review.

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References

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