Danganronpa 3: The End of Hope's Peak High School

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The work of the actors Megumi Ogata (left) and Toshiyuki Morikawa (right) moved Kodaka for their respective deliveries as Makoto Naegi and Kyosuke Munakata.

The idea of dividing the series into two arcs allowed further exploitation of the concept of the mystery genre the games are known for. Kodaka suggested that, like the games, rewatching the anime would provide a different point of view of the series' nature. For example, the cast of Goodbye Despair is described as video game characters competing against each other in Monokuma's game, while the Future Arc would leave the impression, by the way the narrative is handled, that the cast are also anime characters. Compared to Goodbye Despair, Kodaka wanted the cast to differ from that in Despair. This resulted in Hajime being written as having a more hateful manner, because of his lack of talents, until he met Chiaki Nanami. Chiaki was written to emphasize that she is not the same heroine from Goodbye Despair. In it she is an artificial intelligence based on the real Chiaki who is killed by Junko. Nevertheless, Hajime's meeting with the real Chiaki was made an integral part of the narrative, based on how they bond when playing games. Meanwhile, Nagito Komaeda was written in a more lighthearted manner, which was easy for fans to spot. [16]

In describing the cast, the writer said the anime helped to compare Hajime with his alter-ego Izuru Kamukura, whose characters saw little development in the game. Izuru was described as a god-like entity, while Hajime was deemed a superior entity because he expressed more human qualities. He expressed doubts about Junko Enoshima, whom he deems his strongest villain. Lerche's handling of the brief encounter between Izuru and Nagito earned recognition from the original creator, based on how both characters possess similar talents. [9] While returning from Goodbye Despair, a character only known as "Ultimate Imposter" was revised, as in the original game he impersonated Byakuya Togami. As a result, Imposter became more developed as he showed his own identity and concern when looking after Ryota Mitarai, whom Kodaka referred to as a tragic character, due to how Junko manipulates him to steal his subliminal techniques. [17] Junko and Mukuro's actress, Megumi Toyoguchi, claimed it was difficult to voice the Despair Sisters, not only for having to do two characters but also because of Junko's multiple changes of mood. [18]

In regards to Makoto, his relationship with Kyoko Kirigiri was written to evoke a more intimate tone than in the original game. Kodaka carefully accomplished this through a scene where Kyoko takes off her gloves for the first time in the series, in order to comfort Makoto. This was also meant to be a parallel to the romantic relationship between two other characters from the same series, Kyosuke Munakata and Chisa Yukizome, who are also implicitly involved romantically. [19] Although Chisa dies in the first episode of Future Arc, she was written to give an impression of her personality, in order to leave her intact in Despair Arc, where she was still alive. Mai Nakahara's performance gained a positive response from the staff. Similarly, Kyosuke briefly appears in the Despair Arc, but his calm demeanor was changed for Future Arc, showing the impact Chisa's death had on him. Juzo was created to be an object of viewers' hatred, for his violent actions towards both Makoto and Hajime, but the revelation of his one-sided feelings for Kyosuke was meant to show a more sensitive side. Based on his early sketches, Komatasuzaki wanted Juzo to be handsome. [19]

Kodaka originally intended for Kyosuke to die protecting Makoto. With the writing staff originally seeing Munakata as content to die, this idea was scrapped in favor of Kyosuke seeking redemption. This was done to have Makoto move forward carrying the burden of hope, Hajime to move forward carrying the burden of despair, and Kyosuke to move forward carrying the burden of his dead friends. The original plan was to tell what happens to many characters after the Hope Arc as the credits roll, but that was cut for length. Animation producer Yuuji Higa said it was ultimately Naegi and Hajime, carrying their respective burdens of hope and despair, that he thought were really amazing. Kodaka was moved to tears watching the scene of Makoto confronting Kyosuke, especially because of Megumi Ogata and Toshiyuki Morikawa's acting. Higa believes it was thanks to Makoto's role in the anime that Kyosuke became a more appealing character, shown by their interactions. [9] Morikawa regards Kyosuke as a charimastic leader, based on his actions within Future Foundation, but had trouble wondering how much emotion he should give the character during the recording of the series, based on Kishi's suggestions and the rehearsals. Due to Kyosuke's tragic story in the Future Arc, Morikawa said that his character became more corruputed with each story, based on his allies' death, to the point there might be hints of him suffering a mental breakdown; and, as Kodaka originally intended, he was meant to die in the narrative. Morikawa claimed that fans had to pay attention to Kyosuke, Chisa, and Juzo in both anime story arcs, in order to properly understand them. [20]

Because of their lack of experience with anime, the game's staff found it difficult to handle the anime scenario meetings, which involved more people than attended a game meeting. Overseeing the scripts proved difficult for the staff, especially due to having eight-hours-long talks per week. Spike created the designs, as Hope's Peak Academy was drawn for the first time. In the Future Arc, the place was redesigned as ruins. Ogata said she found the anime too dark and gruesome; and even longtime fans would be bothered by the amount of violence in the narrative, such as the heroines dying. In turn, she wished for something more lighthearted, to create a contrast with the dark episodes. After getting their feedback, Ogata said "viewers were in despair". In retrospect, Kodaka was satisfied with the final product, finding it "top-notch". He said he felt obliged to do the anime to appeal to the franchise's fans. [21] However, he claims he will not make another anime like this. As for characters, he aimed to contrast the anime with the games, so the narrative does not focus on culprits. Kodaka apologized to actor Junichi Suwabe, saying he received negative feedback from fans for his character, Juzo Sakakura, except for the elements showing he had a close connection with Kyosuke. [9]

Release

Japanese Blu-ray box containing the three story arcs of the series DanganronpaEndofHope'sPeakHigSchool.jpg
Japanese Blu-ray box containing the three story arcs of the series

The series was announced at a Danganronpa press conference in December 2015. [22] [4] Divided into two parts, Future Arc, aired between July 11, 2016 and September 26, 2016, and Despair Arc, which aired between July 14, 2016, and September 22, 2016, on Tokyo MX and B 11. [23] [24] The final episode, Hope Arc, aired on September 29, 2016. [25]

Both parts were simulcast in North America, the United Kingdom, and Ireland by Funimation, who began streaming English-dubbed versions starting on August 10, 2016. [26] [27] For unknown reasons, most of the English voice actors from the game were replaced, except for Bryce Papenbrook (Makoto Naegi and Nagito Komaeda) and Johnny Yong Bosch (Hajime Hinata). [28] However, the cast from Danganronpa: the Animation returned to voice other characters they dubbed for the first game. [29] Shortly after the dub was completed, Funimation apologized to the viewers for putting an outtake in the finished product and had to redo the cut. [30] While early English-dubbed episodes aired as quickly as possible, Funimation had to delay some for unknown reasons, leading the audience to use the fandub channels. [31] In the original Japanese series, there is a scene in the finale where Nagito talks joyfully while holding hands with Makoto, whom he declares to be his idol for their similar talents; but he is taken by his friends before he can complete their interaction. Papenbrook added a line for Nagito that would come across comically as homoerotic and claimed he had fun making his two characters have such a talk. [32]

Future Arc's opening theme is "Dead or Lie" by Maon Kurosaki and Trustrick, [33] while the ending theme is "Recall the End" by Trustrick. [34] Despair Arc's opening theme is "Kami-iro Awase" (カミイロアワセ, lit."Matching the Color of God") by Binaria, [35] while the ending theme is "Zettai Kibō Birthday" (絶対希望バースデー, lit. "Ultimate Hope Birthday") by Megumi Ogata. [24] Ogata said she felt pressure performing the ending theme, because the stress from working on both arcs left her exhausted. She asked for help from the staff when it came to singing the theme. [21] The ending theme for Hope Side is "Ever Free" by hide with Spread Beaver. An original video animation episode, titled Super Danganronpa 2.5: Komaeda Nagito to Sekai no Hakaisha, was released with special editions of Danganronpa V3: Killing Harmony in Japan on January 12, 2017. [36]

Between September 28, 2016, and February 22, 2017, both story arcs were released on a total of six DVDs and Blu-ray volumes by NBCUniversal Entertainment Japan. [37] [38] Four Blu-ray boxes, containing additional material, were also released. [39] Another Blu-ray box containing the entire series was released on November 25, 2018, as well as one in celebration of the game series' 10th anniversary. [40] [41] The game Kirigiri Sou was released on Microsoft Windows and OS X on November 25, 2016, in Japan and China, and was made available bundled with the third Blu-ray box set of the anime series. [42] [43]

Funimation released the English series in two Blu-ray sets on October 3, 2017, [44] [45] and re-released them as part of their essentials line on August 26, 2019, also in two sets. [46] [47] The first Blu-ray volume of Future Arc sold 3,017 units. [48] In Australia, Madman Entertainment licensed the series and released the series' home media release of the series on December 6, 2017. [49] Animax Asia streamed the series in Southeast Asia. [50]

Other media

A manga spin-off illustrated by Mitomo Sasako, titled Killer Killer , began serialization in Kodansha's Bessatsu Shōnen Magazine from March 9, 2016. Initially released as Killer Killer, in its third chapter, published on May 9, 2016, the manga series was revealed to be a side-story of Danganronpa 3. [51] The series focuses on Misaki Asano, a young woman assigned to the Future Foundation's sixth branch. She specializes in murder investigations, and is teamed up with fellow investigator Takumi Hijirihara, who, following "The Tragedy", has secretly become a serial killer, known as the "Killer Killer", obsessed with killing other serial killers the pair are tasked with apprehending. Two comic anthologies were released on September 9, 2016, [52] and another was released on October 25, 2016, by Kadokawa Shoten. [53]

A stage play was based on the anime, with InnocentSphere's Hideyuki Nishimori writing the script and directing. It premiered on July 20, 2018. [54] Shun Nishime took the leading role of Makoto Naegi. He claimed that his character was an ideal hero based on his actions presented in the high school scenario. He also admitted being a fan of the Danganronpa games and felt joy when being cast as Makoto. Natsume Okamoto happily played the role of Kyoko Kirigiri. Riho Iida claimed she would give her best effort with Aoi Aasahina. Nishimori said that because of difficulties in casting other actors, they could not adapt the Despair Arc. [55]

Themed food and drinks were sold, in a collaboration between Spike Chunsoft and the Cure Maid Cafe. The Despair Arc collaboration ran from August 26 to September 12, 2016, and the Future Arc collaboration ran from September 13 to October 2, 2016. [56]

A Danganronpa 3 collaboration is also present in Hōkai Gakuen 2, a Chinese side-scrolling shooter mobile game developed by miHoYo for iOS and Android. [57]

In promoting the anime, a collaboration between Danganronpa and Absolute took place in Tokyo during 2016, where fans could interact with the voice actors, with Takayama reprising her role of Hajime. [58]

Reception

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Bryce Papenbrook (left) and Johnny Yong Bosch (right) were praised for their performances as Makoto Naegi and Hajime Hinata respectively.

The series was received positively by fans. Pollsters Charapedia ranked it as the ninth most anticipated anime of 2016. [59] According to Polygon, Western fans voted it as the tenth best new anime series from 2016. Polygon noted that the character of Junko Enoshima became more popular thanks to the anime, especially her interaction with Ryota Mitarai about the importance of anime to Japanese culture. Although the English dub changed lines from the original series, the site said it still appealed to the audience. [60] HobbyConsolas listed it as one of the best anime series released in 2016. [61] In a Manga.Tokyo poll in 2016, Future Arc was the 21st most popular anime of the year, while Despair Arc was 33rd. [62] In a Goo Ranking poll, the entire series was voted the 19th best anime of 2016. [63] In a Biggest in Japan poll, Future Arc was voted the sixth best anime of 2016 while Despair Arc was eighth. [64]

In reviewing the anime's three story arcs, GamesRadar 's Kenneth Shepard praised the series, saying that despite the franchise changing media from games to television, the series' narrative was appropriate. He felt the story was easy to understand by newcomers, not just by returning players. [65] USGamer regarded End of Hope's Peak Academy as a better Danganronpa anime than its predecessor. It was recommended the series to people who have played the first two games as it continues their narratives. [66] [67] HardCore Gaming recommended watching the two arcs together since both make reference to each other. The website praised Seiji Kishi's direction of both series, despite finding some of the arcs' elements frustrating. [68] THEM Anime Reviews 's Tim Jones gave it two stars out of five, panning the series because of the amount of exposition in the series and because it requires knowledge of both arcs to understand the plot. He criticized the short screen-time given the antagonist and felt that the series would require more episodes to recreate a more coherent work. Other issues involved the dark tone, such as Makoto's attempted suicide when learning the modus operandi from the culprit or the decision to revive a character in Hope. [69] Like Jones, Chris Beveridge of The Fandom Post felt that Future Arc can only be fully enjoyed alongside the Despair Arc because of their interconnectedness. [70]

Some critics found the first episodes of Future Arc appealing but were bothered by the new characters who harshly antagonize Makoto. As noted by Beveridge and UK Anime Network's Dan Barnett, this in turn made the narrative too dark, the darkness emphasized by the drab atmospheric color palette, which resulted in mixed reactions. UK Anime Network scored it a 7 out of 10. [71] [70] Critics found the antagonism between allies, such as Juzo and Kyosuke and Izayoi and Ruruka confusing, particularly in how they wind up killing each other. [72] They praised Makoto's rivalry with Kyosuke, the similarities in their ideals of hope—a theme commonly explored in the franchise—and how Makoto managed to stay true to himself in the end, to redeem his corrupted rival in an argument. [73] [74] [75]

Critics felt that Makoto's love for Kyoko made his character grow more powerful, and his second confrontation with Kyosuke more impactful, especially because of the parallels between the two characters. [76] [77] [74] James Becket of Anime News Network found the story unique but he, too, felt that, to enjoy it fully, the viewer needs to watch both interconnected arcs. He gave a "B" to Funimation's release, while panning the art and animation provided by Lerche. He praised the English cast—including Caitlin Glass, who played Kyoko—but felt that the entire cast had been overshadowed by the lead actor, Bryce Papenbrook, who provided "the goofy charm and charisma that has made Makoto such an endearing hero over the years". [78]

Barnett felt the early episodes of Despair Arc were too comical and slow-paced. Nevertheless, he found it passable and worth watching despite its flaws. [71] Hajime's interactions with Chiaki were praised. [68] [79] Many felt their relationship became tragic when Hajime nearly lost his humanity, to the point where he could not react to her death. [80] [81] Beckett was more positive. He found the new cast appealing, including the return of Junko Enoshima as an antagonist. [82] Thanasis Karavasilis, of Manga Tokyo, was glad that Junko had returned, but felt the other characters were not as entertaining. [83]

Beveridge found that most of the cast was not as engaging as the characters in Danganronpa: The Animation, because of the more serious tone of this series. He acknowledged he did not know Hajime or the rest of the cast members from Goodbye Despair because he had not played the original visual novel. He felt the number of deaths was too depressing, as he could not become attached to any of the more outstanding members of the cast. Nevertheless, he felt Funimation's release was well done, as was the English dub they provided. [84] Manga.Tokyo's reviewer named Nagito as one of his favorite characters, believing his calm demeanor and distinctive design made an interesting parallel to Junko. The encounter between Nagito and Hajime's alter ego, Izuru, earned mixed responses; though it was appealing, it could only be fanservice to returning fans. [85] [86] Beckett found the English cast entertaining, mentioning actors such as Johnny Yong Bosch, who played Hajime, and Colleen Clinkenbeard, as Chisa. In conclusion, Beckett enjoyed the storyline, but felt the animation was inferior, and gave the compilation a "B+". [82]

Hope Arc earned an average "B−" rating from Anime News Network's Jacob Chapman, who found the relationship between Makoto and Kyoko Kirigiri one of the most appealing and compared them to Romeo and Juliet as a romantic tragedy. But he felt a fake plot twist ruined the portrayal of the burden Makoto had been carrying. Nevertheless, he found it appealing, but not as deeply moving as it could have been. Because of the handling of the antagonist, he did not feel Makato was as likable as other characters introduced throughout Future Arc. He found the encounters of both protagonists interesting, despite claiming there were no major tragedies on Makoto's side because of Kyoko's survival. [87] Thanasis Karavasilis felt that Hope Arc was more interesting than Chapman did. He believed the anime gave Makoto and Hajime a strong finale, especially with the revelation of Kyoko's survival, whom he deemed as too important for the former. He praised the encounter between Makoto and the villain Mitarai, as during their encounter neither was made out as the culprit. In addition, Karavasilis praised the execution of the finale based on the originality of the encounter and how original the result was, when comparing it to the trials from the video games, scoring it a 6 out of 6. [88] GamesRadar also felt the anime similarly brought closure to Makoto's story arc. [65]

Notes

  1. Japanese: ダンガンロンパ3 –The End of 希望ヶ峰学園–, Hepburn: Danganronpa Surī: Ji Endo obu Kibōgamine Gakuen, lit.Danganronpa Three: The End of Hope's Peak High School
  2. Japanese: 希望ヶ峰学園, Hepburn: Kibōgamine Gakuen
  3. Japanese: 未来編, Hepburn: Mirai-hen
  4. Japanese: 絶望編, Hepburn: Zetsubō-hen
  5. Japanese: 希望編, Hepburn: Kibō-hen

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<i>Danganronpa: The Animation</i> Japanese anime television series

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<i>Danganronpa 2: Goodbye Despair</i> 2012 visual novel

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<span class="mw-page-title-main">Monokuma</span> Identity in the Danganronpa franchise

Monokuma is a fictional identity adopted by several characters in the Danganronpa series, serving as the mascot and central antagonist of the series. Monokuma first appears in Danganronpa: Trigger Happy Havoc as a disguise used by Junko Enoshima during her killing game in the fictional school of Hope's Peak Academy. Monokuma was created by scenario writer Kazutaka Kodaka and designed by Rui Komatsuzaki. The identity is used primarily as a disguise for the masterminds of each game to conceal their identities while overseeing and organizing killing games, and as such has been voiced by several actors. The character has often appeared in popular culture since its inception, spawning a series of action figures and merchandise. Nobuyo Ōyama and TARAKO voice Monokuma in Japanese, while Brian Beacock provides his voice for the English dub.

Makoto Naegi is a fictional character introduced as the protagonist of the 2010 visual novel adventure game Danganronpa: Trigger Happy Havoc by Spike Chunsoft. A fairly optimistic but otherwise average student who is selected in a raffle to enroll in Hope's Peak Academy as the "Ultimate Lucky Student", Makoto finds himself before a remote-controlled robotic stuffed bear named Monokuma upon entering the academy, who states that he and his fellow students will be imprisoned in the academy for the rest of their lives unless one of them becomes "the blackened" and murders another without being found out by the other students, prompting the character to solve crimes. Makoto returns in the game's sequels and in multiple adaptations featuring him in new story arcs, most notably in Lerche's 2016 anime series Danganronpa 3: The End of Hope's Peak High School, as a member of an organization known as the Future Foundation that seeks to take his life in a new killing game.

<span class="mw-page-title-main">Junko Enoshima</span> Fictional character

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<span class="mw-page-title-main">Kyoko Kirigiri</span> Fictional character in the Danganronpa franchise

Kyoko Kirigiri is a fictional character from the Spike Chunsoft visual novel action-adventure game series Danganronpa. She was introduced in the 2010 game Danganronpa: Trigger Happy Havoc as a high school student and "Ultimate ???" of Hope's Peak Academy sealed within the building, who upon being told by a robot named Monokuma that one of the other students present must become "the blackened" and kill another without being found out by the other students if they wish to leave; by the end of the game, Kyoko is found to be the "Ultimate Detective". Despite being initially distant to the cast, Kyoko befriends Makoto Naegi as both join forces to solve class trials to find the identity of the killers. Kyoko reappears in other Danganronpa titles and sequels facing new cases involving Monokuma, most notably the 2016 anime series Danganronpa 3: The End of Hope's Peak High School and the spin-off video game Kirigiri Sou as a supporting character, as well in the series of prequel light novels Danganronpa: Kirigiri (2013–2020), which center on her childhood and rise through the Detective Shelf Collection (DSC), as she deals with new cases with her assistant Yui Samidare.

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<i>Killer Killer</i> Japanese manga series

Danganronpa Gaiden: Killer Killer, originally known simply as Killer Killer for its first volume, is a Japanese manga series written by Kazutaka Kodaka and Yōichirō Koizumi and illustrated by Mitomo Sasako. It was published by Kodansha in the magazine Bessatsu Shōnen Magazine from March 8, 2016 to May 9, 2017, and collected in three tankōbon volumes. The series focuses on Misaki Asano, a young woman assigned to the Future Foundation's 6th branch, dedicated to murder investigations in the midst of "The Tragedy", as she is teamed up with fellow investigator Takumi Hijirihara, a secret serial killer who only kills other killers, for the honor of Mukuro Ikusaba.

<span class="mw-page-title-main">Nagito Komaeda</span> Fictional character in the Danganronpa franchise

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<span class="mw-page-title-main">Hajime Hinata</span> Fictional character in the Danganronpa franchise

Hajime Hinata, also known as Izuru Kamukura, is a character from the Spike Chunsoft visual novel action-adventure game series Danganronpa. The character has two identities: Izuru first appeared in the 2011 light novel Danganronpa Zero by Kazutaka Kodaka as a mysterious high school student whose actions resulted in genocide, while a computer avatar copy of Hajime appeared as the protagonist of the 2012 video game Danganronpa 2: Goodbye Despair, as the Ultimate ???, a high school student with no memory of his past, forced to investigate murder cases involving high school students who are trapped on a group of tropical islands. The prequel anime Danganronpa 3: The End of Hope's Peak High School explores the past of the human Hajime and how he volunteered to undergo experimentation to become the silent apathetic superhuman Izuru/Ultimate Hope.

<span class="mw-page-title-main">Chiaki Nanami</span> Fictional character

Chiaki Nanami is a fictional character from Spike's 2012 visual novel Danganronpa 2: Goodbye Despair. Formally known as the Ultimate Gamer, Chiaki initially appears as an apparent high school student trapped with fifteen other students in the Jabberwock Island chain, where an omnipresent robotic bear named Monokuma forces the student to participate in a killing game in exchange for freedom. She can bond with the protagonist Hajime Hinata in both social life gameplay and the main storyline before her true persona is revealed as the artificial intelligence observer daughter of Chihiro Fujisaki, and the younger sister of Alter Ego and Usami / Monomi. Chiaki makes a cameo appearance in two episodes of the anime series Danganronpa 3: The End of Hope's Peak High School, with an identical character the original Chiaki Nanami, the visual basis for her design, appearing in the prequel Despair Arc who bonds with Hajime.

Rui Komatsuzaki is a Japanese illustrator and character designer. He is best known for designing and characterizing the cast members from the visual novel adventure games Danganronpa and the anime series Akudama Drive.

Norimitsu Kaihō is a Japanese light novel writer and translator. Born in Kanagawa prefecture. He is from Keio University Fantasy Study Group. When he was a college student, he posted a coterie translation of an English tabletop RPG "TORG" supplement to Shinkigensha, which was publishing a translated version of this game at the time, and became a member of the translation team because of his ability. Since then, he has expanded his range of activities to translating American comics and writing novels.

Danganronpa is an adventure visual novel video game franchise created by Spike Chunsoft. The series follows groups of high school students who are trapped in an enclosed area, with the only way to escape being to murder a fellow student and not be caught in a subsequent investigation and trial. The music of Danganronpa comprises seven soundtrack albums, as well as numerous singles, mini albums, and other music releases. The main composer for the series is Masafumi Takada, who has composed for all of the series' soundtracks and has also released many of them on his label, Sound Prestige Records. Takada has been aided with the franchise's music by various artists, including other composers, lyricists, and singers.

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See also

Danganronpa 3: The End of Hope's Peak High School
DanganronpaEndofHope'sPeakpromo.jpg
Cover for Future (left, featuring Makoto Naegi) and Despair (featuring Hajime Hinata)
ダンガンロンパ3 –The End of 希望ヶ峰学園–
(Danganronpa 3: Ji Endo obu Kibōgamine Gakuen)
Genre Mystery, [1] horror [2]
Created by Spike Chunsoft
Written by Norimitsu Kaihō
Music by Masafumi Takada
Studio Lerche
Licensed by
Original network Tokyo MX, BS11, AT-X
English network
Original run July 11, 2016 September 29, 2016
Episodes24 (List of episodes)