Danganronpa 3: The End of Hope's Peak High School | |
ダンガンロンパ3 –The End of 希望ヶ峰学園– (Danganronpa 3: Ji Endo obu Kibōgamine Gakuen) | |
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Genre | Mystery, [1] horror [2] |
Created by | Spike Chunsoft |
Anime television series | |
Directed by |
|
Written by | Norimitsu Kaihō |
Music by | Masafumi Takada |
Studio | Lerche |
Licensed by | Crunchyroll |
Original network | Tokyo MX, BS11, AT-X |
English network | |
Original run | July 11, 2016 – September 29, 2016 |
Episodes | 24 |
Original video animation | |
Super Danganronpa 2.5:Komaeda Nagito to Sekai no Hakaisha | |
Directed by |
|
Written by | Norimitsu Kaihō |
Studio | Lerche |
Released | January 12,2017 |
Runtime | 25 minutes |
Danganronpa 3:The End of Hope's Peak High School [a] is a mystery horror [2] [1] anime television series produced by Lerche,directed by Daiki Fukuoka,and supervised by Seiji Kishi. The anime is the second animated series based on Spike Chunsoft's Danganronpa video game franchise,and serves as a conclusion to the "Hope's Peak Academy" [b] arc established in the previously released games Danganronpa:Trigger Happy Havoc and Danganronpa 2:Goodbye Despair . The series is divided into three parts. Future Arc [c] focuses on Makoto Naegi and his friends and their involvement in a killing game with the Future Foundation;and Despair Arc [d] focuses on Hajime Hinata,a student,and his involvement in experiments on humans. The first two story arcs aired between July and September 2016. They were followed by Hope Arc [e] ,the conclusion to both previous arcs,which aired on September 29,2016.
Writer Kazutaka Kodaka conceived of the project. He aimed to create an original storyline that would not work as another video game,unlike previous works from the franchise. Despite the dark narrative,Kodaka wanted to give the anime a proper conclusion through the one-episode finale,Hope Arc,despite being accused of pandering to the base because he intended to give it a happy ending. He and his team,working on a television series for the first time,found the project challenging. A spin-off manga, Danganronpa Gaiden:Killer Killer ,was serialized in Kodansha's Bessatsu Shōnen Magazine between March 2016 and May 2017. Funimation,Madman Entertainment,and Animax Asia licensed the three parts for English regions.
Critics felt that The End of Hope's Peak High School was an attractive anime sequel to the video games,based on the casting. The returning cast from the games was regarded as likeable. Future Arc and Despair Arc were the subjects of mixed reviews because,rather than the original run of the series in Japan where they aired together,Funimation marketed them separately. Some critics felt that the narrative was far darker than the video games,to the point it was hard to become attached to the new cast or returning members who die in the story. The Hope Arc finale earned positive responses for closing Makoto's and Hajime's stories. The series is often listed as one of the best from 2016.
The story is split into two chapters—Future Arc and Despair Arc—which are followed by a finale called Hope.
Despair,which takes place prior to the events of Danganronpa:Trigger Happy Havoc , [3] opens with homeroom teacher Housekeeper Chisa Yukizome,who begins her job teaching Hope's Peak Academy's 77th Class of Super High School Level students,who stand out as talented in different ways. She is teaching in order to help her childhood friends Student Council President Kyosuke Munakata and Boxer Juzo Sakakura improve the establishment. Meanwhile,Hajime Hinata,a student in the school's Reserve Course for those without talent,prepares to undergo an experiment to make him the Ultimate Hope. He has developed an inferiority complex over his lack of talents,despite bonding with Gamer Chiaki Nanami,a talented student.
After spending half a year teaching the Reserve Course,Chisa asks Juzo for a trustee's ID in order to investigate the Kamukura Project. The now amnesia-ridden Hinata,referred to as Izuru Kamukura,meets a despair terrorist named Junko Enoshima and her sister Soldier Mukuro Ikusaba. Junko blackmails Juzo,threatening to reveal his crush on Kyosuke. Juzo and the now-brainwashed Chisa tell Kyosuke that Junko is innocent,allowing Junko's plan to continue unhindered. Using Izuru as bait,Junko kills Chiaki while brainwashing Chisa's students,the 77th Class graduates. The brainwashing is accomplished by screening a film of Chiaki's death,which contains subliminal messages created by an Animator named Ryota Mitarai. Meanwhile,Hajime decides to have his memories of the 77th Class erased,as he is interested to see if hope can be more unpredictable than despair. To protect the remaining students in the 78th Class,Jin helps them convert the school's old building into a shelter,unaware of the two Despairs who lurk among them. As Junko moves on to the next phase of her plan,becoming curious about the wildly unpredictable luck exhibited by the young student Makoto Naegi,Chisa rejoins Kyosuke,who is unaware of Chisa's being brainwashed. Some time later,in a virtual world,Izuru finds himself,in his Hajime persona,interacting with Chiaki.
Future Arc takes place after the events of the video game Danganronpa 2:Goodbye Despair . [3] Lucky Student Makoto Naegi is placed under arrest by Vice-chairman and former Student Council President Kyosuke Munakata of the Future Foundation. Makoto is accused of treason and kidnapping for hiding Hajime,Nagito,Junko,and Housekeeper Chisa Yukizome's students in a virtual world after they continued fulfilling Junko's evil desires following her death,although Makoto aimed to eliminate their memories of their brainwashed forms. However,a bear-like creature named Monokuma appears on video monitors and starts a "Monokuma Hunter" killing game. Each of the participants carries a bangle,which after a time will put everyone to sleep for a short period. During this sleep period,a designated attacker will awaken among them and kill one of the other participants. Chisa is the first victim,resulting in Kyosuke distrusting most of his allies and attempting to kill Makoto.
In addition,if anyone performs a personalized forbidden action,they will be injected with a deadly poison. One by one,members of the Future Foundation began to die in mysterious circumstances:Confectioner Ruruka Ando,Blacksmith Sonosuke Izayoi,Wrestler Great Gozu,Farmer Daisaku Bandai,Pharmacist Seiko Kimura,Psychologist Miaya Gekkogahara,and Scout Koichi Kizakura. Makoto's group is shocked to discover that Detective Kyoko Kirigiri has been poisoned for her forbidden action. The poison will be activated if Makoto survives past the fourth time limit. Makoto sets off to confront Kyosuke,but the two make peace as Makoto gets his superior to remember Chisa's death. Understanding the attacker's modus operandi ,with Boxer Juzo Sakakura's help Makoto learns that there are no culprits. The people committed suicide after being brainwashed by Junko's hallucinating videos that were originally used to brainwash Chisa's students. Juzo destroys all the monitors but dies of blood loss after being wounded by Kyosuke,who thought Juzo was the traitor. Makoto soon realizes that the late chairman of the Foundation,former Headmaster Kazuo Tengan,was manipulating Animator Mitarai Ryota to spread the videos. Ryota escapes and prepares to reveal his own brainwashing video to be released on mankind. In the final scene,the spirits of the late Junko and Chisa watch the events unfold in the afterlife (taking the form of a movie theater) as they wonder if the surviving characters can stop Ryota.
In the Hope Arc,Makoto races to stop Ryota from broadcasting his brainwashing video. He and the others are assisted by the arrival of the 77th Class,which Hajime,using his talents,managed to restore to normal. Feeling that he should not have to carry his burden alone,Hajime and the others ask Ryota to come with them,as they aim to atone for their sins. They convince Ryota to cancel his broadcast. Afterward,Hajime and the others claim responsibility for the killing game,shifting blame from the Future Foundation. Meanwhile,Kyosuke leaves Makoto on friendly terms. As they leave,Mikan Tsumiki,a young nurse tutored by Chisa,says that she has been able to heal a person thanks to a late member of the Future Foundation. The final scene moves to Hope's Peak Academy,where Kyoko is seen alive referring to Makoto as headmaster.
The series was the final chapter of the "Hope's Peak Academy" arc within the Danganronpa franchise, [4] as the third main video game, Danganronpa V3:Killing Harmony ,focuses on a new setting and group of characters,in contrast to the anime,which instead focuses on returning characters. [5] [6]
The Danganronpa development staff said that,while it was difficult to work on both titles simultaneously,they recognized that the opportunity to do something like it does not come along often. [7] Initially,an anime adaptation of Danganronpa 2:Goodbye Despair had been planned;but in the end the development staff opted to make an anime that takes place after Danganronpa 2. [7] Danganronpa head writer Kazutaka Kodaka felt that the Danganronpa 2 characters' story had ended within that game and that he could not easily write about what happened to them afterward. [8] While a story of the class trials had originally been considered,the feeling was that it would have been too painful for the characters. This led to the decision to turn the conclusion into an anime. [7] According to Kodaka,the series would feature content that can only be expressed in an animated medium. [4] The production staff wanted to make the series suspenseful,even though it did not include any investigations. [7]
Kodaka aimed to create a unique style of storytelling. Rather than making a fan service anime,he wanted to have a more distinctive narrative. He said that some fans called the idea of a happy ending pandering,but the writer said he wanted to give proper endings. That is how Kodaka had the idea of creating the third story arc,Hope Arc,to bring closure to the dark story but in a lighthearted way. [9] A producer from Lerche inspired him to do the work. Kodaka wanted to reduce the amount of action from that in the previous works and,instead,to create a psychological struggle based on the trials presented by the new killing game. He believed that,while any newcomers would understand the Future Arc,the Despair Arc needed knowledge of Danganronpa 2:Goodbye Despair to be understood. [10] As a result,the writer separated Makoto's group from Hajime's using two story arcs. Makoto's storytelling and themes are those of hope,in contrast to Hajime's theme of despair. [11]
According to director Seiji Kishi,Rui Komatsuzaki redesigned Makoto and his friends to look more mature. To attract more fans,Kishi had the idea that Makoto's first image as an adult would show him handcuffed. [12] While acknowledging that the cast had aged,the anime staff claimed that new characters with similar traits would be further explored in it. [13] Kishi expressed shock at Kodaka's idea of his being put in charge of the series. He claimed the idea of ending the game's story as an anime was unique. Kodaka said he wanted the anime to appeal to fans of the previous games. In order to distance the anime from the other Danganronpa game that was also the third installment,the game was titled Danganronpa V3:Killing Harmony. The original cast in the games returned with Nobuyo Oyama (Monokuma) looking forward to getting people's attention. [13]
In contrast to his work on Danganronpa:The Animation,where he was the director,Kishi took on the role of chief director,leaving him with less work. Kishi contrasted his work with the anime adaptations of Persona ,where he was involved,with those of Danganronpa. He felt that the Persona series used more substories that needed to be adapted,in contrast to the more linear narrative style employed by Kodaka. [14] While Kodaka planned the original plot,former Nitroplus writer Norimitsu Kaihō was in charge of revising the scripts to adapt them into the anime series. Lerche chose Kaihōto write the anime,based on his knowledge of the franchise. [15]
The idea of dividing the series into two arcs allowed further exploitation of the concept of the mystery genre the games are known for. Kodaka suggested that, like the games, rewatching the anime would provide a different point of view of the series' nature. For example, the cast of Goodbye Despair is described as video game characters competing against each other in Monokuma's game, while the Future Arc would leave the impression, by the way the narrative is handled, that the cast are also anime characters. Compared to Goodbye Despair, Kodaka wanted the cast to differ from that in Despair. This resulted in Hajime being written as having a more hateful manner, because of his lack of talents, until he met Chiaki Nanami. Chiaki was written to emphasize that she is not the same heroine from Goodbye Despair. In it she is an artificial intelligence based on the real Chiaki who is killed by Junko. Nevertheless, Hajime's meeting with the real Chiaki was made an integral part of the narrative, based on how they bond when playing games. Meanwhile, Nagito Komaeda was written in a more lighthearted manner, which was easy for fans to spot. [16]
In describing the cast, the writer said the anime helped to compare Hajime with his alter-ego Izuru Kamukura, whose characters saw little development in the game. Izuru was described as a god-like entity, while Hajime was deemed a superior entity because he expressed more human qualities. He expressed doubts about Junko Enoshima, whom he deems his strongest villain. Lerche's handling of the brief encounter between Izuru and Nagito earned recognition from the original creator, based on how both characters possess similar talents. [9] While returning from Goodbye Despair, a character only known as "Ultimate Imposter" was revised, as in the original game he impersonated Byakuya Togami. As a result, Imposter became more developed as he showed his own identity and concern when looking after Ryota Mitarai, whom Kodaka referred to as a tragic character, due to how Junko manipulates him to steal his subliminal techniques. [17] Junko and Mukuro's actress, Megumi Toyoguchi, claimed it was difficult to voice the Despair Sisters, not only for having to do two characters but also because of Junko's multiple changes of mood. [18]
In regards to Makoto, his relationship with Kyoko Kirigiri was written to evoke a more intimate tone than in the original game. Kodaka carefully accomplished this through a scene where Kyoko takes off her gloves for the first time in the series, in order to comfort Makoto. This was also meant to be a parallel to the romantic relationship between two other characters from the same series, Kyosuke Munakata and Chisa Yukizome, who are also implicitly involved romantically. [19] Although Chisa dies in the first episode of Future Arc, she was written to give an impression of her personality, in order to leave her intact in Despair Arc, where she was still alive. Mai Nakahara's performance gained a positive response from the staff. Similarly, Kyosuke briefly appears in the Despair Arc, but his calm demeanor was changed for Future Arc, showing the impact Chisa's death had on him. Juzo was created to be an object of viewers' hatred, for his violent actions towards both Makoto and Hajime, but the revelation of his one-sided feelings for Kyosuke was meant to show a more sensitive side. Based on his early sketches, Komatasuzaki wanted Juzo to be handsome. [19]
Kodaka originally intended for Kyosuke to die protecting Makoto. With the writing staff originally seeing Munakata as content to die, this idea was scrapped in favor of Kyosuke seeking redemption. This was done to have Makoto move forward carrying the burden of hope, Hajime to move forward carrying the burden of despair, and Kyosuke to move forward carrying the burden of his dead friends. The original plan was to tell what happens to many characters after the Hope Arc as the credits roll, but that was cut for length. Animation producer Yuuji Higa said it was ultimately Naegi and Hajime, carrying their respective burdens of hope and despair, that he thought were really amazing. Kodaka was moved to tears watching the scene of Makoto confronting Kyosuke, especially because of Megumi Ogata and Toshiyuki Morikawa's acting. Higa believes it was thanks to Makoto's role in the anime that Kyosuke became a more appealing character, shown by their interactions. [9] Morikawa regards Kyosuke as a charimastic leader, based on his actions within Future Foundation, but had trouble wondering how much emotion he should give the character during the recording of the series, based on Kishi's suggestions and the rehearsals. Due to Kyosuke's tragic story in the Future Arc, Morikawa said that his character became more corruputed with each story, based on his allies' death, to the point there might be hints of him suffering a mental breakdown; and, as Kodaka originally intended, he was meant to die in the narrative. Morikawa claimed that fans had to pay attention to Kyosuke, Chisa, and Juzo in both anime story arcs, in order to properly understand them. [20]
Because of their lack of experience with anime, the game's staff found it difficult to handle the anime scenario meetings, which involved more people than attended a game meeting. Overseeing the scripts proved difficult for the staff, especially due to having eight-hours-long talks per week. Spike created the designs, as Hope's Peak Academy was drawn for the first time. In the Future Arc, the place was redesigned as ruins. Ogata said she found the anime too dark and gruesome; and even longtime fans would be bothered by the amount of violence in the narrative, such as the heroines dying. In turn, she wished for something more lighthearted, to create a contrast with the dark episodes. After getting their feedback, Ogata said "viewers were in despair". In retrospect, Kodaka was satisfied with the final product, finding it "top-notch". He said he felt obliged to do the anime to appeal to the franchise's fans. [21] However, he claims he will not make another anime like this. As for characters, he aimed to contrast the anime with the games, so the narrative does not focus on culprits. Kodaka apologized to actor Junichi Suwabe, saying he received negative feedback from fans for his character, Juzo Sakakura, except for the elements showing he had a close connection with Kyosuke. [9]
The series was announced at a Danganronpa press conference in December 2015. [22] [4] Divided into two parts, Future Arc, aired between July 11, 2016 and September 26, 2016, and Despair Arc, which aired between July 14, 2016, and September 22, 2016, on Tokyo MX and B 11. [23] [24] The final episode, Hope Arc, aired on September 29, 2016. [25]
Both parts were simulcast in North America, the United Kingdom, and Ireland by Funimation, who began streaming English-dubbed versions starting on August 10, 2016. [26] [27] For unknown reasons, most of the English voice actors from the game were replaced, except for Bryce Papenbrook (Makoto Naegi and Nagito Komaeda) and Johnny Yong Bosch (Hajime Hinata). [28] However, the cast from Danganronpa: the Animation returned to voice other characters they dubbed for the first game. [29] Shortly after the dub was completed, Funimation apologized to the viewers for putting an outtake in the finished product and had to redo the cut. [30] While early English-dubbed episodes aired as quickly as possible, Funimation had to delay some for unknown reasons, leading the audience to use the fandub channels. [31] In the original Japanese series, there is a scene in the finale where Nagito talks joyfully while holding hands with Makoto, whom he declares to be his idol for their similar talents; but he is taken by his friends before he can complete their interaction. Papenbrook added a line for Nagito that would come across comically as homoerotic and claimed he had fun making his two characters have such a talk. [32]
Future Arc's opening theme is "Dead or Lie" by Maon Kurosaki and Trustrick, [33] while the ending theme is "Recall the End" by Trustrick. [34] Despair Arc's opening theme is "Kami-iro Awase" (カミイロアワセ, lit."Matching the Color of God") by Binaria, [35] while the ending theme is "Zettai Kibō Birthday" (絶対希望バースデー, lit. "Ultimate Hope Birthday") by Megumi Ogata. [24] Ogata said she felt pressure performing the ending theme, because the stress from working on both arcs left her exhausted. She asked for help from the staff when it came to singing the theme. [21] The ending theme for Hope Side is "Ever Free" by hide with Spread Beaver. An original video animation episode, titled Super Danganronpa 2.5: Komaeda Nagito to Sekai no Hakaisha, was released with special editions of Danganronpa V3: Killing Harmony in Japan on January 12, 2017. [36]
Between September 28, 2016, and February 22, 2017, both story arcs were released on a total of six DVDs and Blu-ray volumes by NBCUniversal Entertainment Japan. [37] [38] Four Blu-ray boxes, containing additional material, were also released. [39] Another Blu-ray box containing the entire series was released on November 25, 2018, as well as one in celebration of the game series' 10th anniversary. [40] [41] The game Kirigiri Sou was released on Microsoft Windows and OS X on November 25, 2016, in Japan and China, and was made available bundled with the third Blu-ray box set of the anime series. [42] [43]
Funimation released the English series in two Blu-ray sets on October 3, 2017, [44] [45] and re-released them as part of their essentials line on August 26, 2019, also in two sets. [46] [47] The first Blu-ray volume of Future Arc sold 3,017 units. [48] In Australia, Madman Entertainment licensed the series and released the series' home media release of the series on December 6, 2017. [49] Animax Asia streamed the series in Southeast Asia. [50]
A manga spin-off illustrated by Mitomo Sasako, titled Killer Killer , began serialization in Kodansha's Bessatsu Shōnen Magazine from March 9, 2016. Initially released as Killer Killer, in its third chapter, published on May 9, 2016, the manga series was revealed to be a side-story of Danganronpa 3. [51] The series focuses on Misaki Asano, a young woman assigned to the Future Foundation's sixth branch. She specializes in murder investigations, and is teamed up with fellow investigator Takumi Hijirihara, who, following "The Tragedy", has secretly become a serial killer, known as the "Killer Killer", obsessed with killing other serial killers the pair are tasked with apprehending. Two comic anthologies were released on September 9, 2016, [52] and another was released on October 25, 2016, by Kadokawa Shoten. [53]
A stage play was based on the anime, with InnocentSphere's Hideyuki Nishimori writing the script and directing. It premiered on July 20, 2018. [54] Shun Nishime took the leading role of Makoto Naegi. He claimed that his character was an ideal hero based on his actions presented in the high school scenario. He also admitted being a fan of the Danganronpa games and felt joy when being cast as Makoto. Natsume Okamoto happily played the role of Kyoko Kirigiri. Riho Iida claimed she would give her best effort with Aoi Aasahina. Nishimori said that because of difficulties in casting other actors, they could not adapt the Despair Arc. [55]
Themed food and drinks were sold, in a collaboration between Spike Chunsoft and the Cure Maid Cafe. The Despair Arc collaboration ran from August 26 to September 12, 2016, and the Future Arc collaboration ran from September 13 to October 2, 2016. [56]
A Danganronpa 3 collaboration is also present in Hōkai Gakuen 2, a Chinese side-scrolling shooter mobile game developed by miHoYo for iOS and Android. [57]
In promoting the anime, a collaboration between Danganronpa and Absolute took place in Tokyo during 2016, where fans could interact with the voice actors, with Takayama reprising her role of Hajime. [58]
The series was received positively by fans. Pollsters Charapedia ranked it as the ninth most anticipated anime of 2016. [59] According to Polygon, Western fans voted it as the tenth best new anime series from 2016. Polygon noted that the character of Junko Enoshima became more popular thanks to the anime, especially her interaction with Ryota Mitarai about the importance of anime to Japanese culture. Although the English dub changed lines from the original series, the site said it still appealed to the audience. [60] HobbyConsolas listed it as one of the best anime series released in 2016. [61] In a Manga.Tokyo poll in 2016, Future Arc was the 21st most popular anime of the year, while Despair Arc was 33rd. [62] In a Goo Ranking poll, the entire series was voted the 19th best anime of 2016. [63] In a Biggest in Japan poll, Future Arc was voted the sixth best anime of 2016 while Despair Arc was eighth. [64]
In reviewing the anime's three story arcs, GamesRadar 's Kenneth Shepard praised the series, saying that despite the franchise changing media from games to television, the series' narrative was appropriate. He felt the story was easy to understand by newcomers, not just by returning players. [65] USGamer regarded End of Hope's Peak Academy as a better Danganronpa anime than its predecessor. It was recommended the series to people who have played the first two games as it continues their narratives. [66] [67] HardCore Gaming recommended watching the two arcs together since both make reference to each other. The website praised Seiji Kishi's direction of both series, despite finding some of the arcs' elements frustrating. [68] THEM Anime Reviews 's Tim Jones gave it two stars out of five, panning the series because of the amount of exposition in the series and because it requires knowledge of both arcs to understand the plot. He criticized the short screen-time given the antagonist and felt that the series would require more episodes to recreate a more coherent work. Other issues involved the dark tone, such as Makoto's attempted suicide when learning the modus operandi from the culprit or the decision to revive a character in Hope. [69] Like Jones, Chris Beveridge of The Fandom Post felt that Future Arc can only be fully enjoyed alongside the Despair Arc because of their interconnectedness. [70]
Some critics found the first episodes of Future Arc appealing but were bothered by the new characters who harshly antagonize Makoto. As noted by Beveridge and UK Anime Network's Dan Barnett, this in turn made the narrative too dark, the darkness emphasized by the drab atmospheric color palette, which resulted in mixed reactions. UK Anime Network scored it a 7 out of 10. [71] [70] Critics found the antagonism between allies, such as Juzo and Kyosuke and Izayoi and Ruruka confusing, particularly in how they wind up killing each other. [72] They praised Makoto's rivalry with Kyosuke, the similarities in their ideals of hope—a theme commonly explored in the franchise—and how Makoto managed to stay true to himself in the end, to redeem his corrupted rival in an argument. [73] [74] [75]
Critics felt that Makoto's love for Kyoko made his character grow more powerful, and his second confrontation with Kyosuke more impactful, especially because of the parallels between the two characters. [76] [77] [74] James Becket of Anime News Network found the story unique but he, too, felt that, to enjoy it fully, the viewer needs to watch both interconnected arcs. He gave a "B" to Funimation's release, while panning the art and animation provided by Lerche. He praised the English cast—including Caitlin Glass, who played Kyoko—but felt that the entire cast had been overshadowed by the lead actor, Bryce Papenbrook, who provided "the goofy charm and charisma that has made Makoto such an endearing hero over the years". [78]
Barnett felt the early episodes of Despair Arc were too comical and slow-paced. Nevertheless, he found it passable and worth watching despite its flaws. [71] Hajime's interactions with Chiaki were praised. [68] [79] Many felt their relationship became tragic when Hajime nearly lost his humanity, to the point where he could not react to her death. [80] [81] Beckett was more positive. He found the new cast appealing, including the return of Junko Enoshima as an antagonist. [82] Thanasis Karavasilis, of Manga Tokyo, was glad that Junko had returned, but felt the other characters were not as entertaining. [83]
Beveridge found that most of the cast was not as engaging as the characters in Danganronpa: The Animation, because of the more serious tone of this series. He acknowledged he did not know Hajime or the rest of the cast members from Goodbye Despair because he had not played the original visual novel. He felt the number of deaths was too depressing, as he could not become attached to any of the more outstanding members of the cast. Nevertheless, he felt Funimation's release was well done, as was the English dub they provided. [84] Manga.Tokyo's reviewer named Nagito as one of his favorite characters, believing his calm demeanor and distinctive design made an interesting parallel to Junko. The encounter between Nagito and Hajime's alter ego, Izuru, earned mixed responses; though it was appealing, it could only be fanservice to returning fans. [85] [86] Beckett found the English cast entertaining, mentioning actors such as Johnny Yong Bosch, who played Hajime, and Colleen Clinkenbeard, as Chisa. In conclusion, Beckett enjoyed the storyline, but felt the animation was inferior, and gave the compilation a "B+". [82]
Hope Arc earned an average "B−" rating from Anime News Network's Jacob Chapman, who found the relationship between Makoto and Kyoko Kirigiri one of the most appealing and compared them to Romeo and Juliet as a romantic tragedy. But he felt a fake plot twist ruined the portrayal of the burden Makoto had been carrying. Nevertheless, he found it appealing, but not as deeply moving as it could have been. Because of the handling of the antagonist, he did not feel Makato was as likable as other characters introduced throughout Future Arc. He found the encounters of both protagonists interesting, despite claiming there were no major tragedies on Makoto's side because of Kyoko's survival. [87] Thanasis Karavasilis felt that Hope Arc was more interesting than Chapman did. He believed the anime gave Makoto and Hajime a strong finale, especially with the revelation of Kyoko's survival, whom he deemed as too important for the former. He praised the encounter between Makoto and the villain Mitarai, as during their encounter neither was made out as the culprit. In addition, Karavasilis praised the execution of the finale based on the originality of the encounter and how original the result was, when comparing it to the trials from the video games, scoring it a 6 out of 6. [88] GamesRadar also felt the anime similarly brought closure to Makoto's story arc. [65]
Danganronpa: Trigger Happy Havoc is a visual novel adventure game developed and published by Spike for the PlayStation Portable. The first installment in the Danganronpa series, it was originally released in Japan in November 2010. It was ported to Android and iOS in August 2012. NIS America localized and published the game internationally on PlayStation consoles.
Danganronpa: The Animation is an anime television series produced by Lerche, based on Spike Chunsoft's 2010 visual novel Danganronpa: Trigger Happy Havoc. The thirteen episode adaptation aired on MBS' Animeism programming block between July and September 2013. The series is licensed by Crunchyroll in the English-speaking regions of North America, Australia and United Kingdom and Muse Communication in Asia-Pacific. The series was succeeded by an anime-original sequel to the game series, Danganronpa 3: The End of Hope's Peak High School, which aired in 2016.
Danganronpa is a Japanese video game franchise created by Kazutaka Kodaka and developed and owned by Spike Chunsoft. The series primarily surrounds various groups of apparent high-school students who are forced into murdering each other by a robotic teddy bear named Monokuma. Gameplay features a mix of adventure, visual novel, detective and dating simulator elements. The first game, Danganronpa: Trigger Happy Havoc, was released for the PlayStation Portable in 2010.
Danganronpa 2: Goodbye Despair is a 2012 visual novel developed by Spike Chunsoft. It is the second game in the Danganronpa franchise following Danganronpa: Trigger Happy Havoc (2010). It was first released in Japan for PlayStation Portable in July 2012, and a port for PlayStation Vita was released in Japan in October 2013. NIS America released the game worldwide in September 2014; a port for PC was released in April 2016 and a bundle for PlayStation 4 and Playstation Vita called Danganronpa 1-2 Reload, also containing the first Danganronpa game, was released in March 2017. An enhanced version with the subtitle Anniversary Edition was released for Android and iOS in August 2020, for Nintendo Switch in November 2021, and for Microsoft Windows and Xbox One May 2022.
Danganronpa Another Episode: Ultra Despair Girls is an action-adventure video game developed by Spike Chunsoft for PlayStation Vita. The game is the first spin-off of the Danganronpa series of visual novel games, set between the events of Danganronpa: Trigger Happy Havoc and Danganronpa 2: Goodbye Despair. The game was released in Japan on September 25, 2014, and was released by NIS America in North America on September 1, 2015, in Europe on September 4, 2015, and in Australia on September 10, 2015. The game was released on PlayStation 4 and Windows worldwide in June 2017.
Monokuma is a fictional identity adopted by several characters in the Danganronpa series, serving as the mascot and central antagonist of the series. Monokuma first appears in Danganronpa: Trigger Happy Havoc as a disguise used by Junko Enoshima during her killing game in the fictional school of Hope's Peak Academy. Monokuma was created by scenario writer Kazutaka Kodaka and designed by Rui Komatsuzaki. The identity is used primarily as a disguise for the masterminds of each game to conceal their identities while overseeing and organizing killing games, and as such has been voiced by several actors. The character has often appeared in popular culture since its inception, spawning a series of action figures and merchandise. Nobuyo Ōyama and TARAKO voice Monokuma in Japanese, while Brian Beacock provides his voice for the English versions of the games and Greg Ayres provides his voice for the English dub of Danganronpa: The Animation.
Makoto Naegi is a fictional character introduced as the protagonist of the 2010 visual novel adventure game Danganronpa: Trigger Happy Havoc by Spike Chunsoft. A fairly optimistic but otherwise average student who is selected in a raffle to enroll in Hope's Peak Academy as the "Ultimate Lucky Student", Makoto finds himself before a remote-controlled robotic stuffed bear named Monokuma upon entering the academy, who states that he and his fellow students will be imprisoned in the academy for the rest of their lives unless one of them becomes "the blackened" and murders another without being found out by the other students, prompting the character to solve crimes. Makoto returns in the game's sequels and in multiple adaptations featuring him in new story arcs, most notably in Lerche's 2016 anime series Danganronpa 3: The End of Hope's Peak High School, as a member of an organization known as the Future Foundation that seeks to take his life in a new killing game.
Junko Enoshima is a fictional character and the main antagonist of Spike Chunsoft's Danganronpa series. Featured as the mastermind in the series' first two games as the true identity of Monokuma, in the spin-off Danganronpa Another Episode: Ultra Despair Girls in the guises of Shirokuma and Kurokuma, and in the prequel light novel Danganronpa Zero and anime Danganronpa 3: The End of Hope's Peak High School: Despair Arc, serving as the protagonist of the former as the Ultimate Analyst, Ryōko Otonashi. Junko is a student of Hope's Peak Academy and is the Ultimate Fashionista, a charismatic and hyperintelligent model of gyaru fashion who, along with her fraternal twin sister and body double Mukuro Ikusaba, forms the Ultimate Despair, ultimately bringing about the end of civilization through a movement known as "The Tragedy". In Danganronpa: Trigger Happy Havoc, Junko arranges a killing game between her former classmates to test their metrics for hope and despair, counting herself and Mukuro as participants, before having her consciousness converted into an artificial intelligence known as Alter Ego Junko on her death, left to Izuru Kamukura to continue her plans along with his own, in Danganronpa Another Episode: Ultra Despair Girls and Danganronpa 2: Goodbye Despair.
Kyoko Kirigiri is a fictional character from the Spike Chunsoft visual novel action-adventure game series Danganronpa. She was introduced in the 2010 game Danganronpa: Trigger Happy Havoc as a high school student and the "Ultimate ???" of Hope's Peak Academy. Kyoko finds herself sealed within the building alongside her classmates, who are told by a robot named Monokuma that can only leave the school if they commit a murder and successfully evade conviction in the ensuing class trial. By the end of the game, Kyoko is revealed to be the "Ultimate Detective". Despite being initially distant to the cast, Kyoko befriends Makoto Naegi and they join forces to solve class trials and discover the identity of the mastermind behind the killing game. Kyoko Kirigiri reappears in other Danganronpa titles and sequels, most notably in the 2012 sequel Danganronpa 2: Goodbye Despair as a member of the Future Foundation, the 2017 game Danganronpa V3: Killing Harmony as an apparition of the mastermind in the final trial, the 2016 anime series Danganronpa 3: The End of Hope's Peak High School and the spin-off video game Kirigiri Sou as a supporting character, as well in the series of prequel light novels Danganronpa: Kirigiri (2013–2020), which center on her childhood and rise through the Detective Shelf Collection (DSC), as she deals with new cases with her assistant Yui Samidare.
Danganronpa Zero is a Japanese light novel written by Kazutaka Kodaka and illustrated by Rui Komatsuzaki. It was published by Seikaisha from September 16 to October 14, 2011, and has been collected in two tankōbon volumes. A prequel to Danganronpa: Trigger Happy Havoc, the novel focuses on Ryoko Otonashi, a student who, as a result of "The Tragedy", has anterograde amnesia and has short-term memory loss. Overseen by the school's Ultimate Neurologist and her childhood sweetheart Yasuke Matsuda, Ryoko becomes embroiled in a vast conspiracy within Hope's Peak Academy, involving the mysterious Izuru Kamukura and "Despair Sisters" Junko Enoshima and Mukuro Ikusaba, as "The Parade" protests arise outside.
Danganronpa Gaiden: Killer Killer, originally known simply as Killer Killer for its first volume, is a Japanese manga series written by Kazutaka Kodaka and Yōichirō Koizumi and illustrated by Mitomo Sasako. It was published by Kodansha in the magazine Bessatsu Shōnen Magazine from March 8, 2016 to May 9, 2017, and collected in three tankōbon volumes. The series focuses on Misaki Asano, a young woman assigned to the Future Foundation's 6th branch, dedicated to murder investigations in the midst of "The Tragedy", as she is teamed up with fellow investigator Takumi Hijirihara, a secret serial killer who only kills other killers, for the honor of Mukuro Ikusaba.
Nagito Komaeda, also known as The Servant, is a fictional character introduced in the 2012 Spike Chunsoft visual novel action adventure game Danganronpa 2: Goodbye Despair. Nagito is a high school student from Hope's Peak Academy, holding the title of "Ultimate Lucky Student" due to his supernatural luck. He is first seen in the game's beginning when meeting the protagonist Hajime Hinata as they and multiple other students find themselves trapped in a series of tropical islands. Initially presenting a caring personality, Nagito shows his true maniacal and hope-obsessed demeanor when a bear-like robot, Monokuma, orders the students to participate in a killing game if they want to leave the islands, with Nagito violently encouraging the killing game's progress. Under the guise of the Servant, Nagito returns in Danganronpa Another Episode: Ultra Despair Girls as the secondary antagonist.
Hajime Hinata, also known as Izuru Kamukura, is a character from the Spike Chunsoft visual novel action-adventure game series Danganronpa. The character has two identities: Izuru first appeared in the 2011 light novel prequel Danganronpa Zero by Kazutaka Kodaka as a mysterious high school student whose actions resulted in genocide, while a computer avatar copy of Hajime appeared as the protagonist of the 2012 video game Danganronpa 2: Goodbye Despair, as a high school student with no memory of his past, forced to investigate murder cases involving high school students who are trapped on a group of tropical islands. The prequel anime Danganronpa 3: The End of Hope's Peak High School further explores the past of the human Hajime and how he volunteered to undergo experimentation to become the silent apathetic superhuman Izuru.
Danganronpa: Togami is a Japanese light novel trilogy written by Yuya Sato and illustrated by Yun Kōga and Shima Drill. It was published by Seikaisha from November 27, 2015 to February 15, 2017, and collected in three tankōbon volumes. A prequel to the Spike Chunsoft video games Danganronpa: Trigger Happy Havoc and Danganronpa 2: Goodbye Despair, the first and third volumes of the series focus on Byakuya Togami during "The Tragedy" as he is stranded in Prague with his biographer Blue Ink, evading assassins after the "Ultimate Imposter" assumes Byakuya's identity and announces worldwide that lest "he" be assassinated within the following 24 hours, the group will "end the world." In a parallel storyline set years earlier, in the second volume, 15 of the 108 Togami siblings partake in "The Competition", created by their father to choose the next heir of the Togami Corporation.
Chiaki Nanami is a fictional character from Spike's 2012 visual novel Danganronpa 2: Goodbye Despair. Formally known as the Ultimate Gamer, Chiaki initially appears as an apparent high school student trapped with fifteen other students in the Jabberwock Island chain, where an omnipresent robotic bear named Monokuma forces the student to participate in a killing game in exchange for freedom. She can bond with the protagonist Hajime Hinata in both social life gameplay and the main storyline before her true persona is revealed as the artificial intelligence observer daughter of Chihiro Fujisaki, and the younger sister of Alter Ego and Usami / Monomi. Chiaki makes a cameo appearance in two episodes of the anime series Danganronpa 3: The End of Hope's Peak High School, with an identical character the original Chiaki Nanami, the visual basis for her design, appearing in the prequel Despair Arc who bonds with Hajime.
Rui Komatsuzaki is a Japanese illustrator and character designer. He is best known for designing and characterizing the cast members from the visual novel adventure games Danganronpa and the anime series Akudama Drive.
Danganronpa is an adventure visual novel video game franchise created by Spike Chunsoft. The series follows groups of high school students who are trapped in an enclosed area, with the only way to escape being to murder a fellow student and not be caught in a subsequent investigation and trial. The music of Danganronpa comprises seven soundtrack albums, as well as numerous singles, mini albums, and other music releases. The main composer for the series is Masafumi Takada, who has composed for all of the series' soundtracks and has also released many of them on his label, Sound Prestige Records. Takada has been aided with the franchise's music by various artists, including other composers, lyricists, and singers.
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