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Delta Force | |
---|---|
Developer(s) | NovaLogic |
Publisher(s) | NovaLogic |
Producer(s) | Wes Eckhart |
Designer(s) | Mat Jennings |
Programmer(s) | Daniele Gaetano |
Artist(s) | Keith Rust |
Composer(s) | Tom Hays Alan Koshiyama |
Series | Delta Force |
Engine | Voxel Space |
Platform(s) | Windows |
Release | |
Genre(s) | Tactical first-person shooter |
Mode(s) | Single player, multiplayer |
Delta Force is a tactical first-person shooter developed and published by NovaLogic. [3] It was released for the Windows in October 1998. Delta Force was designed to be a military simulation loosely based on the United States' Delta Force special operations army unit.
The game was a critical and commercial success and it, along with a number of other high profile FPS games at the time, helped to popularize and define the tactical shooter genre.
The player assumes the role of a Delta Force operator who takes part in military operations in various theatres, and may customize their in-game avatar during the game's menu screen, selecting from various faces, as well as selecting a male or female operator. Objectives typically involve the elimination of a hostile presence in a region, assassinating a high-profile target, destroying military equipment or escorting POWs or civilians to an extraction point. Depending on the mission the player also needs to make it to an extraction point himself after fulfilling all other objectives. All five campaigns are available from the start and additional missions are unlocked as previous ones are completed. Sometimes multiple missions are unlocked at once and it is up to the player which order to play them in. The game features 40 missions in total, specifically taking place in Peru, Chad, Indonesia, Uzbekistan, and Novaya Zemlya.
The AI in the game varies depending on the difficulty you choose, as well as varying in spawn location from play-through to play-through. The lower the difficulty, the worse their aim is and the less they react and move around relative to the player. The higher the difficulty, the better their aim is, the faster they lock on to the player's location, and they use more advanced tactics, such as moving in small groups and providing cover fire while the others advance.
Before each mission the player is able to choose his equipment. Default loadouts differ from mission to mission but the player can exchange it without any restrictions. The inventory is based on three slots: one for the main weapon, one for extra equipment and one for a sidearm. Unlike many other shooters of the era, bullets are actual objects in the game with simulated ballistics which account for drop and time to reach targets, requiring the player to lead targets that are far enough away.
On all of the maps, there are also scattered pickups that the player can use to their advantage. The player can decide whether to turn these on or off in the settings menu. Ammo pickups refill ammo, while medical pickups restore player health (despite player health not being visible through the HUD).
Delta Force also features LAN and online multiplayer for up to 32 players. All missions from the singleplayer campaign can be played cooperatively with additional players replacing the AI-controlled Delta Force operatives. Additionally deathmatch, king of the hill and capture the flag are available, along with team variations.
Delta Force uses NovaLogic's own proprietary Voxel Space engine, known from their earlier games such as the Comanche series, which uses voxels to visualise terrain while polygons are used for rendering characters, vehicles, buildings and other details. [4] This method allowed for draw distances and terrain detail unseen in first person shooters at the time and supported the game's attempt to simulate realistic outdoor combat at distances of up to several hundred meters. A limitation of the engine was that it did not support any form of 3D acceleration.
Aggregator | Score |
---|---|
GameRankings | 80% [5] |
Publication | Score |
---|---|
CNET Gamecenter | 8/10 [6] |
Computer Games Strategy Plus | [7] |
Computer Gaming World | [8] |
Edge | 7/10 [9] |
EP Daily | 6.5/10 [10] |
GamePro | [11] |
GameRevolution | A− [12] |
GameSpot | 9.1/10 [13] |
IGN | 8.7/10 [14] |
Next Generation | [15] |
PC Accelerator | 8/10 [16] |
PC Gamer (US) | 89% [17] |
The game received "favorable" reviews according to video game review aggregator GameRankings. [5] GameSpot 's Michael Ryan called it "a very impressive game overall", particularly praising the game's mission and sound design, albeit pointing out its outdated visuals. [13] He also drew comparisons to Tom Clancy's Rainbow Six, released earlier the same year, but noted Delta Force's limited preparation options compared to the latter. He also praised the multiplayer mode but noted that technical problems made it hard to play. [13] PC Gamer 's Todd Vaughn also drew comparisons to Rainbow Six but noted Delta Force's focus on long-distance fights and lower level of realism. He concluded: "Overall, Delta Force is a surprising and welcome addition to the genre that uses just the right mix [of] action and tactics to set itself apart from the crowd." [17] Next Generation wrote, "Though Delta Force's standalone play is often uninspired, the multiplayer is one of the most satisfying gaming experiences available today." [15]
The game was successful enough to receive a direct sequel, Delta Force 2 , the following year and spawn a long-running series. The last game in the series was Delta Force: Xtreme 2 , released in 2009. Another game titled Delta Force: Angel Falls was announced but never released due to NovaLogic's closure in 2016.
Inspired by the popularity of Ridley Scott's war film Black Hawk Down , chronicling the Battle of Mogadishu, NovaLogic developed a Delta Force game with the same theme titled Delta Force: Black Hawk Down , which was released in 2003. Due to the rise in popularity of military-themed multiplayer shooters with vehicular combat, most notably DICE's Battlefield series, NovaLogic also developed a multiplayer focused spin-off of the Delta Force series titled Joint Operations: Typhoon Rising , released in 2004. In 2023, a Delta Force reboot (previously known as Delta Force: Hawk Ops) was announced.
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Starsiege is a mecha-style vehicle simulation game developed by Dynamix and released in 1999. Starsiege is set in the Metaltech/Earthsiege universe, which contains its predecessors Earthsiege (1994), Battledrome (1994), and Earthsiege 2 (1996). This universe also includes action game Hunter Hunted (1996), strategy games Mission Force: Cyberstorm (1996) and Cyberstorm 2: Corporate Wars (1998). It also includes the sequelsStarsiege: Tribes and all subsequent Tribes titles. In 2015, this game and the rest of the Metaltech/Tribes series were released as freeware by Hi-Rez Studios, but Battledrome and the Cyberstorm series were not.
Comanche is a series of simulation games published by NovaLogic, later THQ Nordic after their acquisition. The goal of each of these games is to fly military missions in a RAH-66 Comanche attack helicopter, which was in development and prototyping at the time of release.
NovaLogic, Inc. was an American software developer and publisher established in 1985 and based in Calabasas, California. The company was founded by CEO John A. Garcia. Garcia's background in computer software started in Southern California in the early 1980s, when he worked at Datasoft. The company was known for their Voxel Space engine, which was utilized in franchises such as the Comanche and Delta Force series. In October 2016, NovaLogic's assets were bought out by THQ Nordic who are not currently using the label.
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Delta Force 2 is a tactical first-person shooter video game developed by NovaLogic and released in 1999. It is the second game in the Delta Force series and was followed by Delta Force: Land Warrior one year later. The game was re-released in 2009 on Steam.
Delta Force: Land Warrior is a 2000 tactical first-person shooter video game. Developed and published by NovaLogic, it is the third game in the Delta Force series and the sequel to Delta Force 2. A standalone expansion pack, Delta Force: Task Force Dagger, was released in 2002.
Delta Force: Black Hawk Down is a first-person shooter video game developed by NovaLogic. It was released for Microsoft Windows on March 25, 2003; for Mac OS X in July 2004; and for PlayStation 2 and Xbox on July 26, 2005. It is the 6th game of the Delta Force series. It is set in the early 1990s, during the Unified Task Force peacekeeping operation in Somalia. The missions take place primarily in the southern Jubba Valley and the capital Mogadishu. The game also features a mission editor with which players can make custom missions. The game is based on the book of the same name, not the Sony film.
Delta Force: Task Force Dagger is a 2002 first-person shooter video game developed by Zombie Studios and published by NovaLogic for Microsoft Windows. It is a standalone expansion pack to Delta Force: Land Warrior. It is set in Afghanistan in 2002 after United States invasion of the Islamic Emirate of Afghanistan in 2001.
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Delta Force: Xtreme 2 (DFX2) is a 2009 first-person shooter video game by NovaLogic released for Microsoft Windows. It is the sequel to Delta Force: Xtreme, which was released in 2005.
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Delta Force is a series of first-person shooter video games by NovaLogic created in 1998. They are often included in the sub-genre labeled "tactical shooters". NovaLogic was the primary developer and license holder of the franchise until the acquisition of its assets by THQ Nordic on October 31, 2016.
Delta Force is a free-to-play first-person tactical shooter for PC, consoles, and mobile. It is part of the Delta Force series, previously developed and published by NovaLogic. The rights were acquired by Chinese company Tencent, and the game now utilizes Tencent's Anti-Cheat Expert (ACE) kernel-level anti-cheat. The game is developed by TiMi Studios, known for developing Call of Duty: Mobile.