Kirby's Dream Land 2 | |
---|---|
Developer(s) | HAL Laboratory |
Publisher(s) | Nintendo |
Director(s) | Shinichi Shimomura |
Producer(s) | Satoru Iwata Shigeru Miyamoto |
Designer(s) | Shinichi Shimomura Kensuke Tanabe Hideki Fujii |
Programmer(s) | Yoshiki Suzuki Shimei Tei Masashi Yamane |
Artist(s) | Shigeru Hashiguchi Kazuya Miura Yoshiko Ohkubo |
Composer(s) | Hirokazu Ando Tadashi Ikegami |
Series | Kirby |
Platform(s) | Game Boy |
Release | |
Genre(s) | Action, platform |
Mode(s) | Single-player |
Kirby's Dream Land 2 [lower-alpha 1] is a 1995 action-platform game developed by HAL Laboratory and published by Nintendo for the Game Boy handheld video game console. It was released in Japan on March 21, 1995, in North America on May 1, 1995, [1] in Europe on July 31, 1995, and in Australia on November 22, 1995.
Kirby's Dream Land 2 continues the adventures of Kirby from Kirby's Dream Land and Kirby's Adventure , adding three animal friends to aid Kirby in battle. It can be played on the Super Game Boy, and gives slight changes to the game, such as adding a custom color scheme, a special game border, and a few new sound effects.
The game was re-released on the 3DS's Virtual Console in Japan on February 15, 2012, in PAL regions on May 17, 2012, and in North America on August 1, 2013. Kirby's Dream Land 2 is also included in Kirby's Dream Collection for the Wii.
The plot follows Kirby, a resident of Dream Land. The Rainbow Bridges that connect the seven Rainbow Islands have been stolen by an evil force called Dark Matter, who has possessed King Dedede, intent on conquering Dream Land. Kirby sets out to defeat Dark Matter, accompanied by three new animal friends, Rick the hamster, Kine the fish, and Coo the owl. After traveling through across the Rainbow Islands, Kirby reaches the possessed King Dedede and defeats him. If the player had previously collected all seven Rainbow Drops from each of the islands, they form into the Rainbow Sword and exorcise Dark Matter from the defeated Dedede. Holding the mystic object, Kirby follows Dark Matter in a final showdown. He defeats Dark Matter and uses the sword to create a new rainbow, thus restoring peace to Dream Land.
Kirby's Dream Land 2, like the previous Kirby titles, is a platforming video game. Kirby is able to walk, swim, and fly throughout a variety of levels, using several allies and enemy powers in order to reach the goal at the end of each level. However, a variety of obstacles lie in his path. These obstacles range from pits to enemies. If Kirby touches an enemy, touches a dangerous obstacle, or is hit by an enemy's attack, Kirby will lose one bar of health (out of six total health points). Kirby can recover lost health by eating food. The player starts the game with three lives, one of which is lost each time Kirby's health is depleted or he falls off the bottom of the screen. The game ends when the player runs out of lives, although they can resume their game from the most recent save point by choosing to continue.
Kirby's basic abilities include running, jumping, flight, swimming, and inhaling. Flight involves inhaling air (Up button), followed with the press of the jump button which will make Kirby fly. By continuously pushing the jump button, Kirby can reach any height (unless something prevents him from reaching that height). At any time when Kirby has inhaled air, he can exhale by either landing on the ground or you can also release it yourself. When the air is released, Kirby will exhale a puff of air, which can be used to damage enemies or destroy blocks.
Inhaling objects, enemies, and food is the trademark ability of Kirby's. To inhale anything, the player must hold down the B button. Kirby can then indefinitely inhale, and if an enemy, object, or food is in range, Kirby will eat it. When food is inhaled, it is automatically swallowed and will heal Kirby if he has any damage. When Kirby inhales an enemy or object, it remains in his mouth. At this point, Kirby can shoot them out as a star (causing damage to anything in its path), or simply swallow them. When certain enemies are swallowed, Kirby will gain their ability, such as ice breath or the ability to turn into stone.
Kirby's Dream Land 2 introduces the animal friends, three new allies that Kirby can ride to aide him in his adventure: Rick the hamster, who runs faster, and doesn't slip on ice; Coo the owl, who can fly quickly even through harsh winds, and allows Kirby to inhale while flying; and Kine the ocean sunfish, who can swim through waters with ease even against currents (although he performs poorly on land), and with whom Kirby can inhale underwater. Whenever Kirby is aided by an animal friend, his current power is altered. For example, if Kirby has the Spark ability, riding on Rick will change it to the Beam attack from Kirby's Adventure while Coo will allow Kirby to shoot down a lightning bolt from the sky and Kine lets Kirby shoot light bulbs at his enemies.
Like Kirby's Dream Land, Kirby's Dream Land 2's visuals are grayscale and two-dimensional. However, when played on the Super Game Boy, there is a special border with Kirby's animal friends, and the graphics are drawn in limited color. For example, each stage has a color theme, such as "Grass Land" being yellowscale, "Big Forest" being greenscale, etc. The world map gets more colors (each "land" is its respective color, and the sky is blue with white clouds. Also, the in-level status bar has its own separate color scheme. Also, the ending sequence has a unique color palette that makes use of as many colors as the Super Game Boy would allow, such as Kirby painting a rainbow. There are some special sound effects added using the Super Nintendo's sound chip as well. On the game start screen, the sound of applause plays; on the stage select screen, gusts of wind blow; and on the final stage, the sound of thunder booming plays.
Unlike the original Kirby's Dream Land, Kirby's Dream Land 2 is composed by both Hirokazu Ando and Tadashi Ikegami, both regular composers for HAL Laboratory.
Publication | Score |
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Electronic Gaming Monthly | 7.625/10 [2] |
EP Daily | 9.5/10 [3] |
Famitsu | 29/40 [4] |
Game Players | 70% [5] |
Jeuxvideo.com | 17/20 [6] |
Nintendo Power | 3.525/5 [lower-alpha 2] |
Official Nintendo Magazine | 93/100 [8] |
Video Games (DE) | 82% [9] |
Kirby's Dream Land 2 sold more than a million units. [10] On release, Famicom Tsūshin scored the Game Boy version of the game a 29 out of 40. [4] Electronic Gaming Monthly 's four reviewers had varying reactions to the game, but gave it a unanimous recommendation based chiefly on the solid graphics and the wide variety of abilities which Kirby can acquire. They scored it a 7.625 out of 10. [2] GamePro likewise praised Kirby's many abilities. Though they complained that the game recycles too much content from the original Kirby's Dream Land, they concluded that "While not everything is new in Dream Land 2, everything is definitely fun". [11]
Nintendo Power listed it as the tenth best Game Boy/Game Boy Color video game, praising it for adding the ability to gain new powers by eating enemies. [12] In addition, the game is noted for being one of the hardest games to obtain a completion rating of 100% in the Kirby series. [13] In 2019, PC Magazine included Kirby’s Dream Land 2 on their "The 10 Best Game Boy Games". [14]
Kirby is the titular character and protagonist of the Kirby series of video games developed by HAL Laboratory and published by Nintendo. He first appeared in Kirby's Dream Land (1992), a platform game for the Game Boy. Since then, Kirby has appeared in over 50 games, ranging from action platformers to puzzle, racing, and even pinball, and has been featured as a playable character in every installment of the Super Smash Bros. series (1999–present). He has also starred in his own anime and manga series. Since 1999, he has been voiced by Makiko Ohmoto.
Kirby's Dream Land is a 1992 action-platform game developed by HAL Laboratory and published by Nintendo for the Game Boy. It is the first game in the Kirby series and marks the debut of Kirby. It introduced many conventions that would appear in later games in the series. The game follows Kirby as he goes through five levels to retrieve the Sparkling Stars and food of Dream Land from King Dedede.
Kirby & the Amazing Mirror is a 2004 action-platform game developed by HAL Laboratory, Flagship and Dimps and published by Nintendo for the Game Boy Advance. The seventh mainline Kirby entry, the game is notable for its unique Metroidvania playstyle and being the first in the genre to support cooperative multiplayer, and follows Kirby as he goes on a journey through the Mirror Dimension to reassemble a mirror after Dark Meta Knight traps Meta Knight inside it.
Kirby's Adventure is a 1993 action-platform game developed by HAL Laboratory and published by Nintendo for the Nintendo Entertainment System (NES). It is the second game in the Kirby series after Kirby's Dream Land (1992) on the Game Boy and the first to include the Copy Ability, which allows the main character Kirby to gain new powers by eating certain enemies. The game centers around Kirby traveling across Dream Land to repair the Star Rod after King Dedede breaks it apart and gives the pieces to his minions.
Kirby's Pinball Land is a 1993 pinball video game developed by HAL Laboratory and published by Nintendo for the Game Boy. It was HAL Laboratory's third pinball video game after the MSX and NES title Rollerball and the Game Boy title Revenge of the 'Gator. It was also the first spin-off and second Game Boy title in the Kirby series, as well as the second pinball video game Nintendo published after the NES title Pinball. The game was rereleased on the Nintendo 3DS Virtual Console service in July 2012.
Kirby Super Star, released as Kirby's Fun Pak in PAL regions, is a 1996 anthology action-platform game developed by HAL Laboratory and published by Nintendo for the Super Nintendo Entertainment System. It is part of the Kirby series of video games by HAL Laboratory. The game was advertised as a compilation featuring eight games: seven short subsections with the same basic gameplay, and two minigames.
Kirby's Dream Course is a 1994 miniature golf video game developed by HAL Laboratory and Nintendo EAD and published by Nintendo for the Super Nintendo Entertainment System (SNES). A spin-off of the Kirby series and the first released for the SNES, players control the pink spherical character Kirby through a series of courses by launching him towards the goal hole at the end. Kirby can hit enemies to collect power-ups that grant him unique abilities, such as those that allow him to destroy certain obstacles or fly around the level.
Kirby's Dream Land 3 is a 1997 action-platform game developed by HAL Laboratory and published by Nintendo for the Super Nintendo Entertainment System. Starring Kirby, it is the fifth installment in the Kirby series and the third game under the Kirby's Dream Land name. Although the first game was largely unrelated, Dream Land 3 features many similar characters to Dream Land 2. Dream Land 3 was followed by Kirby 64: The Crystal Shards in 2000.
Kirby's Star Stacker is a 1997 puzzle video game developed by HAL Laboratory and published by Nintendo for the Game Boy.
Kirby 64: The Crystal Shards is a 2000 action-platform game developed by HAL Laboratory and published by Nintendo for the Nintendo 64 (N64). It is the first Kirby game to feature 3D computer graphics and follows Kirby as he attempts to reassemble a sacred crystal shattered by Dark Matter. Gameplay is viewed from a 2.5D perspective and is similar to previous Kirby titles; the player traverses levels and obtains powers by eating enemies. Kirby 64 introduces Power Combos, the ability to mix powers to create more powerful ones. In a multiplayer mode, up to four players can compete in three minigames.
Kirby: Squeak Squad, known in Europe as Kirby: Mouse Attack, is a 2006 action-platform game developed by HAL Laboratory and Flagship and published by Nintendo for the Nintendo DS. It is one of the mainline installment entries of the Kirby series and the second Kirby game released for the system. The game was released in Japan and North America in 2006 and in Europe, Australia, and South Korea in 2007. The game was later re-released for the Wii U's Virtual Console on June 25, 2015.
This is a list of characters from the Kirby franchise, who are featured in video games and other media across the franchise.
Kirby is an action-platform video game series developed by HAL Laboratory and published by Nintendo. The series centers around the adventures of Kirby as he fights to protect and save his home on the distant Planet Popstar from a variety of threats. The majority of the games in the series are side-scrolling platformers with puzzle-solving and beat 'em up elements. Kirby has the ability to inhale enemies and objects into his mouth, spitting them out as a projectile or eating them. If he inhales certain enemies, he can gain the powers or properties of that enemy manifesting as a new weapon or power-up called a Copy Ability. The series is intended to be easy to pick up and play even for people unfamiliar with action games, while at the same time offering additional challenge and depth for more experienced players to come back to.
Kirby Super Star Ultra is a 2008 anthology action-platform game developed by HAL Laboratory and published by Nintendo for the Nintendo DS. The game is an enhanced remake of Kirby Super Star, originally released for the Super Nintendo Entertainment System in 1996, to commemorate the Kirby series' 15th anniversary. The remake retains all game modes found in the original, and adds four major new ones, along with adding updated visuals and full-motion video cutscenes.
Kirby's Return to Dream Land is a 2011 action-platform game developed by HAL Laboratory and published by Nintendo for the Wii. It is the ninth mainline installment and the twenty-second game in the Kirby series. The game's plot follows Kirby, King Dedede, Meta Knight, and Bandana Waddle Dee as they help an alien named Magolor recover the pieces of the Lor Starcutter so he can return home. While Kirby's Epic Yarn was released in 2010, Kirby's Return to Dream Land is the first traditional Kirby platforming home console game since Kirby 64: The Crystal Shards, which was released in 2000 for the Nintendo 64. The title was released in North America on October 24, 2011, in Japan on October 27, 2011, in Europe on November 25, 2011, and in Australia on December 1, 2011.
Kirby: Triple Deluxe is a 2014 action-platform game developed by HAL Laboratory and published by Nintendo for the Nintendo 3DS. It is the tenth main installment of the Kirby series. The game was released in Japan on January 11, 2014, in North America on May 2, 2014, in Europe on May 16, 2014, and in Australia on May 17, 2014. The game follows Kirby as he embarks on a journey through six worlds to rescue King Dedede from Taranza.
Kirby and the Rainbow Curse, known in PAL regions as Kirby and the Rainbow Paintbrush, is a 2015 action-platform game developed by HAL Laboratory and published by Nintendo for Wii U. Part of the Kirby series and a follow-up game of the 2005 Nintendo DS title Kirby: Canvas Curse, was released on January 22, 2015 in Japan, February 20, 2015 in North America, May 8, 2015 in Europe, and May 9, 2015 in Australia. The game supports the Kirby, Meta Knight, and King Dedede Amiibo.
Kirby: Planet Robobot is a 2016 action-platform game developed by HAL Laboratory and published by Nintendo for the Nintendo 3DS. It is the eleventh mainline installment in the Kirby series and the spiritual sequel to Triple Deluxe. The story follows Kirby as he defends Planet Popstar from an alien corporation known as the Haltmann Works Company that wishes to mechanize the planet so that they can plunder its natural resources. New to the series in this game is Kirby's ability to utilize a mecha suit known as the Robobot Armor to solve puzzles and fight enemies.
Kirby Star Allies is a 2018 action-platform game developed by HAL Laboratory and published by Nintendo for the Nintendo Switch. It is the twelfth mainline installment in the Kirby series, the player controls Kirby in his quest to prevent a priest named Hyness from reviving a dark force to destroy the universe. Kirby must complete each level by jumping, inhaling enemies, and using his array of abilities to progress.
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