Civilization is a franchise composed primarily of a series of turn-based strategy video games and associated media. The core of the franchise is a series of six titles for personal computers, released between 1991 and 2016. Sid Meier developed the first game in the series and has had creative input for most of its sequels. The official titles of the series, core games, and most spin-offs include his name, as in Sid Meier's Civilization. In addition to the main titles, the franchise includes multiple expansion packs and spin-off games, as well as board games inspired by the video game series. The series is considered a formulative example of the 4X genre, in which players achieve victory through four routes: "eXplore, eXpand, eXploit, and eXterminate". [1]
The first game in the series, Civilization (1991), was created by MicroProse co-founder Meier and Bruce Shelley. MicroProse continued the series for several years, producing Civilization II (1996) as well as a spin-off title, Sid Meier's Colonization (1994). Business changes after the consolidation of the company in 1996 with Spectrum HoloByte, which bought MicroProse in 1993, resulted in Meier leaving the company to found Firaxis Games in 1996. [1] [2] Firaxis created a spin-off title, Sid Meier's Alpha Centauri (1999), but did not have the rights to the "Civilization" name. MicroProse did not produce any further games in the series beyond licensing the name to Activision for the spin-off Civilization: Call to Power (1999) before being purchased by Hasbro Interactive in 1998. [3] Hasbro Interactive, along with the "Civilization" brand, was in turn purchased by Infogrames in 2001, who licensed the name to Firaxis for Civilization III (2001). [1] The rights to the franchise were sold in 2004, however, to Take-Two Interactive, which licensed it to Firaxis again for Civilization IV (2005) just before acquiring Firaxis itself in 2005. [4] [5] Firaxis has since served as the primary developer and Take-Two the sole publisher for the franchise, producing main-series games Civilization V (2010) and Civilization VI (2016) along with seven spin-off titles, including console and mobile versions of the franchise in Civilization Revolution (2008) and titles such as Civilization: Beyond Earth (2014).
In addition to video games, the franchise includes several board games, artbooks, and music albums. The first board game, Civilization: The Boardgame (2002), corresponds with Civilization III, while the second game by that name (2010) is based on Civilization IV, and the latest, Civilization: A New Dawn (2017), is based on Civilization VI. A card game, created by Civilization IV lead designer Soren Johnson and based on that game, was included with the Civilization Chronicles (2006) compilation. Books containing concept art and commentary for Civilization V and VI have been included in special editions of the game. Music CDs were included with the special editions of Civilization IV and V; digital albums have been sold for Civilization VI and its expansion, as well as for Civilization: Beyond Earth and its expansions. The Grammy Award for Best Arrangement, Instrumental and Vocals-winning theme song for IV, "Baba Yetu", was included in composer Christopher Tin's album Calling All Dawns , [6] while the theme song for VI, "Sogno di Volare", has been released as a single by Tin and included in his album To Shiver the Sky .
Title | Details |
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Original release date: September 1991 [7] | Release years by system: 1991 – PC (MS-DOS) [7] 1992 – PC (Amiga) [8] 1993 – PC (Mac OS) [9] 1994 – Super Nintendo Entertainment System [9] 1995 – PC (Windows) [10] 1996 – PlayStation [8] 1997 – Sega Saturn [11] |
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Original release date: February 29, 1996 [14] | Release years by system: 1996 – PC (Windows) [15] 1997 – PC (Mac OS) [15] 1998 – PlayStation [15] |
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Original release date: October 31, 2001 [20] | Release years by system: 2001 – PC (Windows) [20] 2002 – PC (Mac OS) [20] |
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Original release date: October 25, 2005 [25] | Release years by system: 2005 – PC (Windows) [25] 2006 – PC (macOS) [25] |
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Original release date: September 21, 2010 [31] | Release years by system: 2010 – PC (Windows, macOS) [31] 2014 – PC (Linux) |
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Original release date: October 21, 2016 [37] | Release years by system: 2016 – PC (Windows, macOS) [38] 2017 – PC (Linux), iOS [38] 2018 – Nintendo Switch [39] 2019 – PlayStation 4, Xbox One [40] 2020 – Android [41] |
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Sid Meier's Civilization VII Proposed release date: TBA | Proposed system release: TBA |
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Title | Details |
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Original release date: May 19, 1994 [44] | Release years by system: 1994 – PC (Windows) [44] |
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Original release date: February 12, 1999 [45] | Release years by system: 1999 – PC (Windows) [45] 2000 – PC (Mac OS, Linux) [46] [47] |
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Original release date: March 31, 1999 [51] | Release years by system: 1999 – PC (Windows, Mac OS, Linux) [51] |
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Original release date: November 20, 2000 [52] | Release years by system: 2000 – PC (Windows) [52] |
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Civilization Original release date: March 2, 2006 [8] | Release years by system: 2006 – N-Gage [8] |
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Original release date: July 25, 2006 [54] | Release years by system: 2006 – PC (Windows) [54] |
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Original release date: June 6, 2008 [55] | Release years by system: 2008 – PlayStation 3, Xbox 360, Nintendo DS [56] 2009 – iOS [56] 2012 – Windows Phone [57] |
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Original release date: September 21, 2008 [58] | Release years by system: 2008 – PC (Windows) [58] 2009 – PC (macOS) [58] |
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Original release date: July 7, 2011 [59] | Release years by system: 2011 – PC (Facebook Platform) [59] |
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Original release date: July 2, 2014 [62] | Release years by system: 2014 – Android, iOS [62] 2015 – PlayStation Vita [63] |
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Original release date: October 24, 2014 [64] | Release years by system: 2014 – PC (Windows, macOS, Linux) [64] |
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Original release date: March 12, 2015 [66] | Release years by system: 2015 – PC (Windows, macOS), iOS [66] |
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Proposed release date: TBA | Proposed system release: TBA – iOS, Android [67] |
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Title | Release date | Type | Ref. |
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Sid Meier's Civilization: The Boardgame | 2002 | Board game | [68] |
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Sid Meier's Civilization: The Card Game | 2006 | Card game | [69] |
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Sid Meier's Civilization: The Board Game | 2010 | Board game | [70] |
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Sid Meier's Civilization: A New Dawn | 2017 | Board game | [73] |
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Title | Release date | Media type | Ref. | |
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Alpha Centauri: Power of the Mindworms | January 13, 2000 | Graphic novel | [74] | |
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Centauri Dawn / Dragon Sun / Twilight of the Mind | November 28, 2000 / August 28, 2001 / January 29, 2002 | Books | [75] [76] [77] | |
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GURPS Alpha Centauri | December 15, 2002 | Sourcebook | [78] | |
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The Chronicles of Civilization | October 25, 2006 | Book | [79] | |
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Sid Meier's Civilization V: The Art of The Game | September 21, 2010 | Concept art | [80] | |
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Sid Meier's Civilization: Civilization Through the Years | October 21, 2016 | Concept art | [81] | |
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Title | Release date | Release type | Ref. |
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Sid Meier's Civilization IV Official Soundtrack | October 24, 2005 | Album | [82] |
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Sid Meier's Civilization V Official Soundtrack | September 21, 2010 | Album | [83] |
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Sid Meier's Civilization: Beyond Earth | October 24, 2014 | Album | [84] |
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Sid Meier's Civilization: Beyond Earth – Rising Tide | September 29, 2015 | Album | [85] |
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Sogno di Volare (Civilization VI Main Theme) | October 20, 2016 | Single | [86] |
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Sid Meier's Civilization VI Original Game Soundtrack | October 21, 2016 | Album | [88] |
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Sid Meier's Civilization VI: Rise & Fall Original Game Soundtrack | February 8, 2018 | Album | [89] |
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Sid Meier's Civilization VI: Gathering Storm Original Game Soundtrack | February 14, 2019 | Album | [90] |
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Sid Meier's Alpha Centauri is a 4X video game, considered a spiritual sequel to the Civilization series. Set in a science fiction depiction of the 22nd century, the game begins as seven competing ideological factions land on the planet Chiron ("Planet") in the Alpha Centauri star system. As the game progresses, Planet's growing sentience becomes a formidable obstacle to the human colonists.
Sid Meier's Civilization is a 1991 turn-based strategy 4X video game developed and published by MicroProse. The game was originally developed for MS-DOS running on a PC, and it has undergone numerous revisions for various platforms. The player is tasked with leading an entire human civilization over the course of several millennia by controlling various areas such as urban development, exploration, government, trade, research, and military. The player can control individual units and advance the exploration, conquest and settlement of the game's world. The player can also make such decisions as setting forms of government, tax rates and research priorities. The player's civilization is in competition with other computer-controlled civilizations, with which the player can enter diplomatic relationships that can either end in alliances or lead to war.
Sidney K. Meier is an American businessman and computer programmer. A programmer, designer, and producer of several strategy video games and simulation video games, including the Civilization series, Meier co-founded MicroProse in 1982 with Bill Stealey and is the Director of Creative Development of Firaxis Games, which he co-founded with Jeff Briggs and Brian Reynolds in 1996. For his contributions to the video game industry, Meier was inducted into the Academy of Interactive Arts and Sciences Hall of Fame.
Sid Meier's Civilization II is a turn-based strategy video game in the Civilization series, developed and published by MicroProse. It was released in 1996 for PCs, and later ported to the PlayStation by Activision.
Firaxis Games, Inc. is an American video game developer based in Sparks, Maryland. The company was founded in May 1996 by Sid Meier, Jeff Briggs and Brian Reynolds following their departure from MicroProse, Meier's earlier venture. They were acquired by Take-Two Interactive in August 2005, and subsequently became part of the publisher's 2K label. Firaxis Games is best known for developing the Civilization and XCOM series, as well as many other games bearing Meier's name.
Brian Reynolds is an American videogame designer. Reynolds has designed at SecretNewCo, Zynga, Big Huge Games, and MicroProse and has been chairman of the International Game Developers Association. He has played a major part in designing a number of multi-million selling games including Civilization II, Rise of Nations, Sid Meier's Alpha Centauri, and FrontierVille. He has also founded or co-founded three game companies, SecretNewCo, Big Huge Games, and Firaxis Games.
4X is a subgenre of strategy-based computer and board games, and includes both turn-based and real-time strategy titles. The gameplay generally involves building an empire. Emphasis is placed upon economic and technological development, as well as a range of military and non-military routes to supremacy.
Civilization IV is a 4X turn-based strategy computer game and the fourth installment of the Civilization series, and designed by Soren Johnson under the direction of Sid Meier and his video game development studio Firaxis Games. It was released in North America, Europe, and Australia, between October 25 and November 4, 2005, and followed by Civilization V.
Civilization II: Test of Time is a turn-based strategy game developed by MicroProse's development studio in Hunt Valley, and published by Hasbro Interactive in 1999. It is a remake of the best-selling game Civilization II that was released to compete with Sid Meier's Alpha Centauri. Test of Time's central innovation was the addition of multiple maps and the inclusion of two campaigns concerning science fiction and fantasy themes.
Sid Meier's Antietam! is a real-time computer wargame designed by Sid Meier, the co-founder of Firaxis Games, then released in December 1999. It is the prequel to the 1997 Sid Meier's Gettysburg!.
Civilization is a series of turn-based strategy video games, first released in 1991. Sid Meier developed the first game in the series and has had creative input for most of the rest, and his name is usually included in the formal title of these games, such as Sid Meier's Civilization VI. There are six main games in the series, a number of expansion packs and spin-off games, as well as board games inspired by the video game series. The series is considered a formative example of the 4X genre, in which players achieve victory through four routes: "eXplore, eXpand, eXploit, and eXterminate".
Sid Meier's Civilization IV: Beyond the Sword is the second expansion pack of the turn-based strategy video game Civilization IV. The expansion focuses on adding content to the in-game time periods following the invention of gunpowder, and includes more general content such as 11 new scenarios, 10 new civilizations, and 16 new leaders.
Sid Meier's Civilization Revolution is a 4X, turn-based strategy game developed in 2008 by Firaxis Games with Sid Meier as designer. It is a spin-off of the Civilization series. The video game was released for the PlayStation 3, Xbox 360, Nintendo DS, Windows Phone, and iOS. A Wii version was originally expected but was cancelled. The absence of a PlayStation Portable version was attributed to a lack of development manpower.
Sid Meier's Civilization V is a 4X video game in the Civilization series developed by Firaxis Games. The game was released on Microsoft Windows on September 21, 2010, on OS X on November 23, 2010, and on Linux on June 10, 2014.
Sid Meier's Civilization IV: Colonization is a remake of the 1994 turn-based strategy game Sid Meier's Colonization. Players control settlers from one of four European nations – Spain, England, France, and the Netherlands – that are trying to conquer/colonize the New World in the period 1492–1792. The victorious player is the first to build up his colonies and army, declare independence from the mother country, and defeat the military force that the king inevitably sends to crush the rebellion.
Sid Meier's Civilization: Beyond Earth is a turn-based strategy, 4X video game in the Civilization series developed by Firaxis Games, published by 2K Games and released for Microsoft Windows on October 24, 2014, the Mac App Store on November 27, 2014 and for Linux on December 18, 2014. The game's premise is that Earth became uninhabitable due to an undescribed disaster known as "the Great Mistake", forcing humanity to colonize space. As a spiritual successor to the 1999 game Alpha Centauri, Beyond Earth shares much of its development team and some concepts, most notably its setting on an exoplanet in the future.
Sid Meier's Civilization Revolution 2 is a 4X turn-based strategy video game for portable platforms, developed in 2014 by Firaxis Games with Sid Meier as designer. It is a spin-off of the Civilization series and a sequel to Civilization Revolution.
Sid Meier's Starships is a turn-based strategy video game developed by Firaxis Games and published by 2K. It was released on March 12, 2015 for Microsoft Windows, OS X, and iOS. The game is a stand-alone title but shares the same universe as Civilization: Beyond Earth, putting the player in control of a fleet of space-faring craft. The player will use the fleet to explore the galaxy, meeting other human and alien forces, and dealing with problems through a combination of military, diplomatic, and other strategic options. Spacecraft in the fleet can be highly customized for meeting certain goals. The game features cross-connectivity features with Beyond Earth for those that own both titles.
Sid Meier's Civilization VI is a turn-based strategy 4X video game developed by Firaxis Games and published by 2K. The mobile and Nintendo Switch port was published by Aspyr Media. The latest entry into the Civilization series, it was released on Windows and macOS in October 2016, with later ports for Linux in February 2017, iOS in December 2017, Nintendo Switch in November 2018, PlayStation 4 and Xbox One in November 2019, and Android in 2020.