Designers | Kevin Wilson |
---|---|
Publishers | Fantasy Flight Games |
Publication | 2010 |
Players | 2-4 (2-5 with Fame and Fortune expansion) |
Playing time | 2-5 hours |
Age range | 13+ |
Skills | Tactics, Strategy |
Sid Meier's Civilization: The Board Game is a 2010 board game created by Kevin Wilson based on the Sid Meier's Civilization series of video games and published by Fantasy Flight Games. While the previous board game based on Sid Meier's Civilization, published by Eagle Games in 2002, was based on Civilization III , the 2010 version takes its primary inspiration from Civilization IV . Its expansions, Fame and Fortune and Wisdom and Warfare, also began to incorporate concepts derived from Civilization V . [1] [ failed verification ]
In Civilization: The Board Game, players take on one of six different civilizations (Americans, Chinese, Egyptians, Germans, Romans and Russians). The game board consists of a number of modular map tiles, which, with the exception of each civilization's unique starting map tile, are placed face-down on the board. At the start of the game, each player begins with a capital city in the centre of their own map tile, and an army and scout unit that begins in a space bordering their capital city. Each player also has a specific national power and a starting technology, depending on the civilization chosen.
Each turn in the game consists of five phases, during which players take turns performing the actions permitted in each phase:
The game ends if a player reaches the last culture level, possesses 15 coins, researches a technology in the fifth level of the technology pyramid, or conquers the capital city of another player.
In November 2011, Fantasy Flight Games released an expansion to Civilization: The Board Game titled Fame and Fortune. This expansion adds four new civilizations to the game (Arabs, Greeks, Indians and Spanish), as well as rule revisions, new map tiles that depict relics, which grant one-time bonuses for the first player to move an army to its space. The game also adds the parts necessary for a fifth player. [2] Several new optional game mechanics have also been introduced to the game:
A second expansion entitled Wisdom and Warfare was released in August 2013. This expansion introduces six new civilizations to the game (Aztecs, English, French, Japanese, Mongols and Zulu). [3] Unlike the previous expansion, the player limit isn't raised: the game remains a 2-4 player game (or 2-5 players if both expansions are in play).
The expansion also includes new optional features and revisions:
The game was well received, having an aggregated score of 7.8 out of 10 on Board Game Geek. [4] Most reviews on the site praise the gameplay and the conversion of the PC game to table.
The Fame and Fortune Expansion was even better received, with an aggregated score of 8.7 out of 10 on Board Game Geek. [5] Most reviews praise the better distribution in reaching each winning path over the core game. The changes in the way great people are added to each player were also well received, making the culture path more desirable, and so were the relics giving a one time bonus, as the new feature also encouraged more exploring.
The Wisdom and Warfare Expansion was also very well received, even though it was released 2 years after the first expansion and 3 years after the base game, having an aggregated score of 8.6 out of 10 on Board Game Geek. [6] Most reviews praise the new civilizations, with interesting powers. The changes in combat were also well received, as it felt too random and unfair prior to the expansion.
Sid Meier's Alpha Centauri is a 4X video game, considered a spiritual sequel to the Civilization series. Set in a science fiction depiction of the 22nd century, the game begins as seven competing ideological factions land on the planet Chiron ("Planet") in the Alpha Centauri star system. As the game progresses, Planet's growing sentience becomes a formidable obstacle to the human colonists.
Sid Meier's Civilization is a 1991 turn-based strategy 4X video game developed and published by MicroProse. The game was originally developed for MS-DOS running on a PC, and it has undergone numerous revisions for various platforms. The player is tasked with leading an entire human civilization over the course of several millennia by controlling various areas such as urban development, exploration, government, trade, research, and military. The player can control individual units and advance the exploration, conquest and settlement of the game's world. The player can also make such decisions as setting forms of government, tax rates and research priorities. The player's civilization is in competition with other computer-controlled civilizations, with which the player can enter diplomatic relationships that can either end in alliances or lead to war.
Civilization is a board game designed by Francis Tresham, published in the United Kingdom in 1980 by Hartland Trefoil and in the United States in 1981 by Avalon Hill. The Civilization brand is now owned by Hasbro. It was out of print for many years, before it saw republication in 2018, by Gibsons Games. The game typically takes eight or more hours to play and is for two to seven players.
Sid Meier's Civilization III is the third installment of the Sid Meier's Civilization turn-based strategy video game series. It was released in 2001, and followed by Civilization IV. Unlike the original game, Civilization III was not designed by Sid Meier, but by Jeff Briggs, a game designer, and Soren Johnson, a game programmer.
4X is a subgenre of strategy-based computer and board games, and includes both turn-based and real-time strategy titles. The gameplay generally involves building an empire. Emphasis is placed upon economic and technological development, as well as a range of military and non-military routes to supremacy.
WarCry is an out-of-print collectible card game set in the world of Warhammer Fantasy and published by Sabertooth Games. The base game cards were released in 2003, with newer expansions introduced in the months since. A video game adaptation, titled Warhammer: Battle for Atluma, was created for the PSP in 2006.
Civilization IV is a 4X turn-based strategy computer game and the fourth installment of the Civilization series, and developed by Firaxis Games. It was designed by Soren Johnson. It was released in North America, Europe, and Australia, between October 25 and November 4, 2005, and followed by Civilization V.
Citadels is a German-style card game, designed by Bruno Faidutti, originally published in French as Citadelles by MultiSim in 2000, illustrated by Julien Delval, Florence Magnin, Jean-Louis Mourier and Cyrille Daujean as graphic designer for the first edition. Sometime later, Citadels was published in German as Ohne Furcht und Adel, which means "Without Fear or Nobility".
Advanced Civilization is an expansion game for the board game Civilization, published in 1991 by Avalon Hill. Ownership of the original game is necessary to play. While Civilization is in print as of November 2019, Advanced Civilization is not, following the dissolution of the original Avalon Hill game company and sale of all rights to titles to Hasbro in 1998.
Twilight Imperium is a strategy board game produced by Fantasy Flight Games and Asmodee in the genre of science fiction and space opera. It was designed by Christian T. Petersen and was first released in 1997. It is now in its fourth edition (2017), which has large changes over previous editions. It is known for the length of its games and its in-depth strategy. As of 2024, its compelling gameplay and enduring popularity have been hailed by Nerdist and Polygon as one of the "greatest board games ever made."
StarCraft: The Board Game, published by Fantasy Flight Games, is a game inspired by the 1998 computer game StarCraft. Players take control of the three distinctive races featured in the video games, the Terrans, the Protoss, or the Zerg, to engage in battle across multiple worlds in order to achieve victory. Each of the three races features a fairly different playing style. A prototype of the game was shown in BlizzCon 2007, with pre-release copies sold at Gen Con 2007 and Penny Arcade Expo 2007. It was publicly released in October 2007.
Civilization is a series of turn-based strategy video games, first released in 1991. Sid Meier developed the first game in the series and has had creative input for most of the rest, and his name is usually included in the formal title of these games, such as Sid Meier's Civilization VI. There are six main games in the series, a number of expansion packs and spin-off games, as well as board games inspired by the video game series. The seventh installment in the series is slated for release on Feb 11, 2025. The series is considered a formative example of the 4X genre, in which players achieve victory through four routes: "eXplore, eXpand, eXploit, and eXterminate".
Sid Meier's Civilization IV: Beyond the Sword is the second expansion pack of the turn-based strategy video game Civilization IV. The expansion focuses on adding content to the in-game time periods following the invention of gunpowder, and includes more general content such as 11 new scenarios, 10 new civilizations, and 16 new leaders.
Sid Meier's Civilization Revolution is a 4X, turn-based strategy game developed in 2008 by Firaxis Games with Sid Meier as designer. It is a spin-off of the Civilization series. The video game was released for the PlayStation 3, Xbox 360, Nintendo DS, Windows Phone, and iOS. A Wii version was originally expected but was cancelled. The absence of a PlayStation Portable version was attributed to a lack of development manpower.
Civilization: The Card Game is a card game designed by Civilization IV lead designer Soren Johnson, based on Civilization IV. It was developed in 2006 by Firaxis Games, as a bonus in the Sid Meier's Civilization Chronicles boxed set, and is not available independently.
Sid Meier's Civilization V is a 4X turn-based strategy video game in the Civilization series developed by Firaxis Games. The game was released for Windows in September 2010, for Mac OS X on November 23, 2010, and for Linux on June 10, 2014.
Sid Meier's Civilization: The Boardgame is a 2002 board game created by Glenn Drover based on the Civilization series of video games, in particular, Civilization III. Drover himself was a sales manager at Microprose during the original development of Civilization, though he was not directly involved in the creation of the video game.
Sid Meier's Civilization: Beyond Earth is a turn-based strategy, 4X video game in the Civilization series developed by Firaxis Games, published by 2K Games and released for Microsoft Windows on October 24, 2014, the Mac App Store on November 27, 2014 and for Linux on December 18, 2014. The game's premise is that Earth became uninhabitable due to an undescribed disaster known as "the Great Mistake", forcing humanity to colonize space. As a spiritual successor to the 1999 game Alpha Centauri, Beyond Earth shares much of its development team and some concepts, most notably its setting on an exoplanet in the future.
Sid Meier's Civilization: Beyond Earth – Rising Tide, is an official expansion pack for the turn-based strategy video game Civilization: Beyond Earth. It was released on October 9, 2015.
Sid Meier's Civilization VI is a turn-based strategy 4X video game developed by Firaxis Games and published by 2K. The mobile and Nintendo Switch port was published by Aspyr Media. The latest entry into the Civilization series, it was released on Windows and macOS in October 2016, with later ports for Linux in February 2017, iOS in December 2017, Nintendo Switch in November 2018, PlayStation 4 and Xbox One in November 2019, and Android in 2020.