Civilization VII | |
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Developer(s) | Firaxis Games |
Publisher(s) | 2K |
Series | Civilization |
Platform(s) | |
Release | February 11, 2025 |
Genre(s) | Turn-based strategy, 4X |
Mode(s) | Single-player, multiplayer |
Sid Meier's Civilization VII is an upcoming 4X turn-based strategy video game developed by Firaxis Games and published by 2K. The game is scheduled to be released on February 11, 2025, for Windows, macOS, Linux, Nintendo Switch, PlayStation 4, PlayStation 5, Xbox One, Steam Deck, and Xbox Series X/S.
Civilization VII, as a 4X turn-based strategy game, has the player oversee the growth of a human civilization from early settlements to an advanced culture. The player uses various units, representing military and civilian units, to explore the map, grow their civilization through additional cities, culture, and technology, gather resources from the geography around their settlements, and defeat threats from foreign civilizations also attempting to grow. The player can win the game through a range of possible victory conditions, ranging from peaceful solutions to full military domination of the world.
Civilization VII will allow the player to select leaders and civilizations independently, with civilizations favoring leaders with certain attributes. [1] The criteria for who constitutes a "leader" has also been updated, with philosophers, religious leaders, and scientists who were not heads of state being included. The historical era system will be simplified into the antiquity, exploration, and modern eras, in comparison to the further divisions implemented by the game's predecessors. During antiquity era, independent factions—deliberately labeled to prevent perceived negative connotations of the term "barbarian" used in previous games in the series—will emerge. Depending on the player's interactions with them, some of them will evolve to become a city state. [2] The player must change their civilization when transitioning from one era to another at the end of each era. Following the end of the antiquity and the exploration eras, players will be faced with a "crisis event" which will bring drawbacks in the subsequent eras. [3]
In February 2023, Firaxis Games announced it was developing a sequel to Civilization VI (2016). [4] PCGamesN reported in August 2021 that Firaxis had posted a job opening for a narrative lead for the game. [5] Gwendoline Christie narrates the game's voiceovers. [6]
Firaxis Games collaborated with members of the Shawnee Tribe, including Shawnee chief Benjamin Barnes, to create a historically accurate depiction of Tecumseh in the game. Tecumseh is voiced by Dean Dillon, a Shawnee voice actor. As part of the partnership between Firaxis Games and the Shawnee Tribe, Firaxis and 2K donated hundreds of thousands of dollars to programs working to revitalize the Shawnee language. [7]
Civilization VII's opening cinematic "Rediscover Hope" and theme song "Live Gloriously" were revealed at the 2024 Game Awards. "Live Gloriously" is written by American composer Christopher Tin, who also composed the Grammy Award-winning song "Baba Yetu", the main theme of Civilization IV , as well as Civilization VI's main theme "Sogno di Volare". The song's lyrics are derived from four ancient poems—the Iliad , Beowulf , Popol Vuh , and Ramayana —which are sung in their languages as originally written. [8]
Civilization VII was announced at the Summer Game Fest on June 7, 2024. [9] 2K previously announced it would appear at Summer Game Fest in May to reveal the "next iteration in one of its biggest and most beloved franchises". [10] Hours before the presentation, the game was unintentionally announced on 2K's website. [11] Civilization VII is set to be released for Windows, macOS, Nintendo Switch, PlayStation 4, PlayStation 5, Xbox One , Steam Deck, and Xbox Series X/S [12] on February 11, 2025. [13] [14]
Aggregator | Score |
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Metacritic | Win: 80/100 [15] |
OpenCritic | 86% recommend [16] |
Publication | Score |
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Destructoid | 9/10 [17] |
Digital Trends | 4/5 [18] |
GameSpot | 8/10 [19] |
GamesRadar+ | 4/5 [20] |
IGN | 7/10 [21] |
PCGamesN | 7/10 [22] |
Shacknews | 9/10 [23] |
TechRadar | 4/5 [24] |
The Guardian | 5/5 [25] |
Video Games Chronicle | 5/5 [26] |
VG247 | 4/5 [27] |
Civilization VII received "generally favorable" reviews from critics, according to the review aggregator website Metacritic. [15] OpenCritic determined that 86% of critics recommended the game. [16] The game's visuals and sounds, diplomacy system overhaul, and choice to untether leaders from civilizations was mostly praised; critics found the UI lacking, the mechanics oversimplified, and the three ages system divisive. [15]
Sid Meier's Alpha Centauri is a 4X video game, considered a spiritual sequel to the Civilization series. Set in a science fiction depiction of the 22nd century, the game begins as seven competing ideological factions land on the planet Chiron ("Planet") in the Alpha Centauri star system. As the game progresses, Planet's growing sentience becomes a formidable obstacle to the human colonists.
Sidney K. Meier is an American businessman and computer programmer. A programmer, designer, and producer of several strategy video games and simulation video games, including the Civilization series, Meier co-founded MicroProse in 1982 with Bill Stealey and is the Director of Creative Development of Firaxis Games, which he co-founded with Jeff Briggs and Brian Reynolds in 1996. For his contributions to the video game industry, Meier was inducted into the Academy of Interactive Arts and Sciences Hall of Fame.
Firaxis Games, Inc. is an American video game developer based in Sparks, Maryland. The company was founded in May 1996 by Sid Meier, Jeff Briggs, and Brian Reynolds following their departure from MicroProse, Meier's earlier venture. They were acquired by Take-Two Interactive in August 2005, and subsequently became part of the publisher's 2K label. Firaxis Games is best known for developing the Civilization and XCOM series, as well as many other games bearing Meier's name.
Brian Reynolds is an American videogame designer. Reynolds has designed at SecretNewCo, Zynga, Big Huge Games, and MicroProse and has been chairman of the International Game Developers Association. He has played a major part in designing a number of multi-million selling games including Civilization II, Rise of Nations, Sid Meier's Alpha Centauri, and FrontierVille. He has also founded or co-founded three game companies, SecretNewCo, Big Huge Games, and Firaxis Games.
4X is a subgenre of strategy-based computer and board games, and includes both turn-based and real-time strategy titles. The gameplay generally involves building an empire. Emphasis is placed upon economic and technological development, as well as a range of military and non-military routes to supremacy.
Civilization IV is a 2005 4X turn-based strategy video game developed by Firaxis Games and published by 2K. It is the fourth installment of the Civilization series and was designed by Soren Johnson. It was released in North America, Europe, and Australia, between October 25 and November 4, 2005, and followed by Civilization V.
Civilization is a series of turn-based strategy video games, first released in 1991. Sid Meier developed the first game in the series and has had creative input for most of the rest, and his name is usually included in the formal title of these games, such as Sid Meier's Civilization VI. There are six main games in the series, a number of expansion packs and spin-off games, as well as board games inspired by the video game series. The seventh installment in the series is slated for release on Feb 11, 2025. The series is considered a formative example of the 4X genre, in which players achieve victory through four routes: "eXplore, eXpand, eXploit, and eXterminate".
Sid Meier's Pirates! is a 2004 strategy, action and adventure video game developed by Firaxis Games. A remake of Sid Meier's earlier 1987 game of the same name, it was originally published by Atari Interactive, but in May 2005 2K acquired the rights to the title from Atari's parent company Infogrames and later went on to publish console and handheld ports of the game.
Sid Meier's Civilization Revolution is a 4X, turn-based strategy game developed in 2008 by Firaxis Games with Sid Meier as designer. It is a spin-off of the Civilization series. The video game was released for the PlayStation 3, Xbox 360, Nintendo DS, Windows Phone, and iOS. A Wii version was originally expected but was cancelled. The absence of a PlayStation Portable version was attributed to a lack of development manpower.
Sid Meier's Civilization V is a 4X turn-based strategy video game in the Civilization series developed by Firaxis Games. The game was released for Windows in September 2010, for Mac OS X on November 23, 2010, and for Linux on June 10, 2014.
Sid Meier's Civilization IV: Colonization is a remake of the 1994 turn-based strategy game Sid Meier's Colonization. Players control settlers from one of four European nations – Spain, England, France, and the Netherlands – that are trying to conquer/colonize the New World in the period 1492–1792. The victorious player is the first to build up his colonies and army, declare independence from the mother country, and defeat the military force that the king inevitably sends to crush the rebellion.
Jon Shafer is an American designer and programmer of video games. He was the lead designer of the strategy game Civilization V, developed by Firaxis.
Sid Meier's Civilization: Beyond Earth is a turn-based strategy, 4X video game in the Civilization series developed by Firaxis Games, published by 2K Games and released for Microsoft Windows on October 24, 2014, the Mac App Store on November 27, 2014 and for Linux on December 18, 2014. The game's premise is that Earth became uninhabitable due to an undescribed disaster known as "the Great Mistake", forcing humanity to colonize space. As a spiritual successor to the 1999 game Alpha Centauri, Beyond Earth shares much of its development team and some concepts, most notably its setting on an exoplanet in the future.
Sid Meier's Civilization Revolution 2 is a 4X turn-based strategy video game for portable platforms, developed in 2014 by Firaxis Games with Sid Meier as designer. It is a spin-off of the Civilization series and a sequel to Civilization Revolution.
Sid Meier's Starships is a turn-based strategy video game developed by Firaxis Games and published by 2K. It was released on March 12, 2015 for Microsoft Windows, OS X, and iOS. The game is a stand-alone title but shares the same universe as Civilization: Beyond Earth, putting the player in control of a fleet of space-faring craft. The player will use the fleet to explore the galaxy, meeting other human and alien forces, and dealing with problems through a combination of military, diplomatic, and other strategic options. Spacecraft in the fleet can be highly customized for meeting certain goals. The game features cross-connectivity features with Beyond Earth for those that own both titles.
Sid Meier's Civilization VI is a 2016 4X turn-based strategy video game developed by Firaxis Games and published by 2K. The mobile and Nintendo Switch port was published by Aspyr Media. It is the sequel to Civilization V (2010), and was released on Windows and macOS in October 2016, with later ports for Linux in February 2017, iOS in December 2017, Nintendo Switch in November 2018, PlayStation 4 and Xbox One in November 2019, and Android in 2020.
Sid Meier's Civilization VI: Rise and Fall is the first official expansion pack for the turn-based strategy video game Civilization VI. Released on February 8, 2018, the expansion adds new features, civilizations, and leaders.