The list of Top Gun video games has several licensed video games based on the film series, which started with Top Gun (1986).
The Ocean Software version of Top Gun was released for various home computer formats in 1986. It was released for Atari ST, Commodore 64, ZX Spectrum, and Amstrad CPC.
It is a one-on-one dogfighting simulator with 3D wire-frame model graphics, unique among more traditional sprite-based graphics and straightforward gameplay of the subsequent games. It has one and two-player modes; in the former, the opposing aircraft is flown by the computer.
The Konami version of Top Gun was released for Nintendo Entertainment System (NES) in November 1987 in the United States. It is an adaptation of an earlier arcade game by Konami titled Vs. Top Gun, released for the Nintendo VS. System. Two million copies of the NES version were sold. [1]
Piloting an F-14 Tomcat fighter, the player, as the film's protagonist Maverick, has to complete four missions. Given a choice of missiles, and starting with a training mission, the player is sent after an enemy aircraft carrier, an enemy base, and finally an enemy Space Shuttle. The game has two endings. If the player loses but achieves a minimum score of 50,000 points, a still shot is shown of the player being presented the Top Gun plaque that was awarded to Iceman in the film. If the player completes all four missions and successfully lands on the aircraft carrier, a scene is shown of the F-14 taxiing on the carrier and the player waving to the LSO crew.
Gameplay takes place from the cockpit's point of view and consists of two main themes: dogfighting and landing the aircraft. For the dogfights, the player is allowed to pick between three missile types, each varying in the target locking area they can be fired at. Landing of the aircraft can be particularly difficult as it requires the player to control both speed and angle of aircraft. The point of view for the final part of the landing sequences is from the side of the aircraft carrier with the F-14 coming in from the right side of the screen.
Top Gun: The Second Mission, released in Japan as Top Gun: Dual Fighters, is the second Top Gun game produced by Konami for NES. It was released in Japan on December 15, 1989, in North America in January 1990, and in Europe and Australia on October 24, 1991.
Top Gun: Danger Zone, developed by Distinctive Software and published by Konami, was released for PC (DOS) in 1991. The players have a choice of two aircraft: F-14 Tomcat and F-18 Hornet. The mission choices are intercept, escort, clear airspace, provide air support, and run interference. The players can participate in the "Top Gun Challenge Board" in the Officer's Mess and can play against the CPU or another human player in split-screen mode.
Top Gun: Guts and Glory, developed by Distinctive Software and published by Konami, was released for Game Boy in January 1993. The player pilots an F-14 Tomcat against Soviet Union forces. The game offers extra modes and jet fighters like other USA F-series and the MiG-29 Fulcrum, in combat with top enemy aces flying MiGs.
Top Gun: Fire at Will was released by Spectrum Holobyte in 1996 for Mac OS, MS-DOS, Windows, and PlayStation. The PlayStation version differs greatly from PC and Mac versions, emphasizing action over simulation; in particular, take-offs and landings were cut, and the player begins each mission with enemies near at hand, rather than having to hunt them down. It is also the only game with any actors from the film, with James Tolkan reprising his role as a commanding officer (he is called "Stinger" in the film, but is called "Hondo" in Fire at Will). [2] The overall plot focuses on the player-character, Maverick, going to combat in Cuba, North Korea, and Libya against a secret group of mercenary pilots called the "Cadre".
Top Gun: Hornet's Nest was developed by Zipper Interactive and published by MicroProse. It was released in 1998 for Microsoft Windows. Instead of the F-14 Tomcat, players pilot the F/A-18C.
Top Gun: Firestorm was developed by Fluid Studios and published by Titus Interactive in 2001 for Game Boy Color, and the following year for Game Boy Advance. It is an isometric flight action game with missions.
Top Gun: Combat Zones was released for PlayStation 2 in 2001. It was developed by Digital Integration and published by Titus Interactive. In 2002, it was ported to GameCube and in 2003 to PC. In 2004, Mastiff published a version for Game Boy Advance. Mastiff also re-released the PS2 and GameCube versions in the same year.
The game is composed of 36 missions spread over three eras of the history and near future of the Top Gun combat school. In each era, missions are located both at the Top Gun academy at Miramar and in a live combat zone. Missions must be performed before moving to the combat zone. Missions introduce new game concepts, aircraft, and weapons against tough opponents and live fire. The game features various Navy fighter aircraft and bonus fighter aircraft.
Only the first era is accessible from the beginning, and is set in South East Asia, toward the end of the Vietnam War (erroneously showing the F-14 engaging in combat with North Vietnamese forces, despite never having fired a shot in action during that conflict). During the second era, the action is set in the Persian Gulf States circa 1990; although the story does not make direct reference, parallels can be drawn to the real-world Gulf conflicts of that time (such as hunting for Scud missiles and protecting oil refineries). The final era is set within the Arctic Circle and depicts a future conflict based around disputed borders and a global fuel crisis.
Top Gun: Air Combat for Java ME was released in 2003. Hands-On Mobile (formerly named Mforma) published this top-down scrolling arcade shooter.
Top Gun: Air Combat II for Java ME was released in 2004. Hands-On Mobile (formerly named Mforma) published this top-down scrolling arcade shooter.
Top Gun for Nintendo DS was released on February 23, 2006, in Japan, April 28 in North America, [3] and May 3 in Europe. It was developed by Interactive Vision, and published by Mastiff Inc in North America, 505 Games in Europe, and Taito in Japan.
The story-driven campaign features film actors, a set of solo missions, and a multiplayer mode for up to 4 players. [4] The bottom screen is used as a map and weapons readout.
Aggregator | Score |
---|---|
Metacritic | 48/100 [5] |
Publication | Score |
---|---|
Famitsu | 22/40 [6] |
GameSpot | 3.6/10 [4] |
GameZone | 5/10 [7] |
IGN | 5/10 [8] |
Jeuxvideo.com | 9/20 [9] |
Nintendo Power | 4/10 [10] |
Top Gun received "generally unfavorable reviews", according to video game review aggregator Metacritic. In Japan, Famitsu gave it a score of two sixes and two fives for a total of 22 out of 40. [6]
Top Gun: Gulf Crisis for Java ME was released in 2006. Hands-On Mobile (formerly named Mforma) published it. It is similar to Sega's After Burner series.
Top Gun was released on October 5, 2007, for PlayStation 2 in Europe only. It was developed by Atomic Planet Entertainment, and published by Blast! Entertainment Ltd.
Top Gun for iOS was released in 2009. In 2011, it was ported to PlayStation Portable. It was developed by Freeverse Inc., and published by Paramount Digital Entertainment. The game was revealed by Freeverse Inc. over a month before the release. [11] It is similar to Sega's After Burner games. It uses accelerometer to pilot the plane around and touch firing controls. The plot involves the Miramar Top Gun School featuring cartoon versions of the film characters Maverick, Iceman, and Viper.
Top Gun 2 for iOS was released on August 19, 2010. [12] It was developed by Freeverse Inc., and published by Paramount Digital Entertainment. It is similar to Sega's After Burner series.
Aggregator | Score |
---|---|
Metacritic | 71/100 [13] |
Publication | Score |
---|---|
IGN | 7.5/10 [14] |
Macworld | (average) [15] |
Pocket Gamer | [16] |
Top Gun 2 received above-average reviews according to Metacritic. [13]
Top Gun was released in 2010 for PlayStation 3 and Windows. It was developed by Doublesix, and published by Paramount Digital Entertainment.
Top Gun: Hard Lock is a combat flight simulator game, developed by Headstrong Games and published by 505 Games for PlayStation 3, Xbox 360, and Microsoft Windows in 2012. Taking place after the film, the player takes the role of a pilot named Lance "Spider" Webb, who graduated from Top Gun under the auspices of Pete "Maverick" Mitchell, who is now an instructor. As Spider, the player engages in missions during a blockade of a new terrorist regime (a former US ally who had a coup) in the Persian Gulf. The player flies missions from the USS McKinley in the Gulf, which involve shooting down hostile planes and destroying missile boats. Eventually, the player conducts bombing runs over enemy camps and bunkers, and the last mission involves assisting NATO ground forces, an airfield, and special forces troops in attacking the enemy forces.
Aggregator | Score |
---|---|
Metacritic | (X360) 54/100 [17] (PC) 47/100 [18] (PS3) 43/100 [19] |
Publication | Score |
---|---|
4Players | 70% [20] |
Jeuxvideo.com | 9/20 [21] |
PlayStation Official Magazine – Australia | (PS3) 40% [22] |
Official Xbox Magazine (UK) | (X360) 4/10 [23] |
Official Xbox Magazine (US) | (X360) 4/10 [24] |
Play | (PS3) 45% [25] |
The Digital Fix | (X360) 5/10 [26] |
The Xbox 360 version received "mixed" reviews, while the PC and PlayStation 3 versions received "unfavorable" reviews, according to Metacritic. [17] [18] [19]
In 1995, a Top Gun game from Spectrum Holobyte was announced, intended as an exclusive launch game for Nintendo 64 in late 1996. [27] However, as the launch approached, Spectrum Holobyte became dissatisfied with Nintendo's treatment of the console's third party publishers. Head of Spectrum Holobyte Steve Race commented, "There is still no sign of a publisher plan for any licensee, and the machine is supposed to be just five months away from launch. We're already worried about the long lead times and high cost of supporting a cartridge machine. The question is, does Nintendo really think it needs licensees? It seems to want the lion's share of the software sales, possibly as much as two thirds." [28] In 1996, a Top Gun game was also in development by Spectrum Holobyte for the Panasonic M2 but it was never released due to the system's cancellation. [29] [30] [31] [32]
Shadow of Memories is a mystery adventure game developed by Konami Computer Entertainment Tokyo and published by Konami. Originally released for the PlayStation 2 in 2001, it was later ported to Xbox and Microsoft Windows in 2002. A PlayStation Portable version was released on October 1, 2009 in Japan and on January 26, 2010 in North America.
Call of Duty: Finest Hour is a first-person shooter video game developed by Spark Unlimited and published by Activision for GameCube, PlayStation 2, and Xbox. It is the first console installment of Call of Duty.
The Urbz: Sims in the City is a video game for the Game Boy Advance, GameCube, PlayStation 2, Xbox, and Nintendo DS. It is the third Sims game for video game consoles and is the second Sims game not to be released on Microsoft Windows; after a planned PC port and sequel were both cancelled due to mediocre sales. The next release for consoles and handhelds was the console port of The Sims 2.
Neo Contra is the tenth video game in the Contra series published by Konami. It was developed by Team Neo Kijirushi, a group of staff members within Konami Computer Entertainment Tokyo, and released for the PlayStation 2 in 2004. The game is a direct follow-up to Contra: Shattered Soldier, but returns to the multidirectional shooting format and departs from the traditional scrolling shooter formula used in previous games. It was the first game in the series to receive an M (Mature) rating from the ESRB and was the only installment to receive this rating until the release of Rogue Corps in 2019.
Cubix Robots for Everyone: Showdown is a 2002 action-adventure role-playing video game released by Blitz Games. The game is based on the Cubix: Robots for Everyone television series. It is developed by Blitz Games, produced by 4Kids Entertainment, Daewon Media, and Cinepix and published by The 3DO Company.
Army Men: Sarge's Heroes 2 is a third-person shooter video game developed and published by The 3DO Company for Nintendo 64, Game Boy Color, PlayStation and PlayStation 2. The game is a direct sequel to Army Men: Sarge's Heroes. Unlike the previous game which was more dark in tone, this game has more of a lighthearted storyline.
Top Gun: Combat Zones is a combat flight simulation game named after the 1986 film Top Gun. It was developed by British studio Digital Integration and published by Titus Interactive. It was originally released for the PlayStation 2 in 2001, followed by a GameCube version in 2002. Versions were also released for the Game Boy Advance and Microsoft Windows.
Ninja Five-O, known in the PAL region as Ninja Cop, is an action platform video game developed by Hudson Soft and published by Konami. It was released for the Game Boy Advance in North America and Europe in April 2003. Players take the role of Joe Osugi, a ninja who must stop a terrorist group influenced by mystical masks. It was first announced at "Konami Gamers' Day" in early 2003.
Contra 4 is a 2D action game published by Konami Digital Entertainment in the United States and developed by WayForward Technologies. It is the eleventh overall installment of the Contra series, and was released in North America on November 13, 2007 for Nintendo DS. A mobile port was released six days later on November 19, 2007. A rerelease, called Contra 4: Redux, was released for Android in 2011.
MySims Party is a video game developed and published by Electronic Arts as a spinoff to Maxis' The Sims franchise for the Nintendo DS and Wii in 2009. It is the third game in the MySims series. It consists of 50+ mini-games which can be played with up to 4 players. The game was released on March 10, 2009, in North America.
ESPN Final Round Golf 2002 is a golf video game developed and published by Konami. It was released in North America on August 28, 2001. In Europe it was known as ESPN Final Round Golf. The game is a facelift version of the Japanese GBA title Golf Master: Japan Golf Tour which is identical except for the player list which in the Japanese version consisted mostly of Japanese tour players.
Contra ReBirth is a 2D run and gun video game developed by M2 and published by Konami for WiiWare. It is the twelfth original installment in the Contra series. It was released in Japan on May 12, 2009, the PAL region on September 4, 2009, and North America on September 7, 2009.
Army Men: Air Attack 2 is a third-person shooter video game developed and published by The 3DO Company for PlayStation, PlayStation 2 and GameCube.
Army Men: Air Attack is a third-person shooter video game developed and published by The 3DO Company for PlayStation, Nintendo 64, Game Boy Color and Microsoft Windows. The game focuses on aerial combat and features the same protagonist, Cpt. William Blade. It is one of the first Army Men games to be powered by a 3D engine where terrain and units are rendered in real-time.
MySims SkyHeroes is a video game developed by Behaviour Interactive and published by Electronic Arts. It is the sixth and final game in the MySims series. The game was released in 2010 for the Nintendo DS, PlayStation 3, Wii, and Xbox 360.
Hard Corps: Uprising is a run and gun video game developed by Arc System Works and published by Konami for the Xbox 360 and the PlayStation 3. The game was released digitally on Xbox Live Arcade on February 16, 2011 and on the PlayStation Network in March 2011. In Hard Corps: Uprising, the player assumes the role of an elite soldier simply called Bahamut, along with other main characters. Konami has added three additional player characters via downloadable content.
Choplifter HD is a video game developed by inXile Entertainment and released in 2012-2013. It is a 3D polygonal remake of the 1982 game Choplifter by Dan Gorlin. inXile hired Gorlin to serve as a design consultant for the game. As in the original game, players fly missions in a helicopter, defeating enemies and rescuing people. Originally released for Windows, Xbox 360 and PlayStation 3, the game was subsequently ported to the Ouya as well as Android devices. Choplifter HD was lauded for being true to the original, retaining the gameplay the series was known for, but was criticized for its high level of difficulty.
Elite Forces: Unit 77 is an action video game developed by Spanish studio Abylight and Gammick Entertainment for the Nintendo DS and DSiWare.
Top Gun: Hornet's Nest is a 1998 combat flight simulation game developed by Zipper Interactive and published by MicroProse for Microsoft Windows. It is loosely based on the 1986 film Top Gun, and is a sequel to the 1996 game Top Gun: Fire at Will. The game was criticized for its lack of realism and its flight physics.
Top Gun is a combat flight simulation game developed by Doublesix and published by Paramount Digital Entertainment. It is based on the 1986 film of the same name. It was released on August 17, 2010, as a downloadable game for PlayStation 3 through the PlayStation Network. The following month, it was released for Microsoft Windows through Steam. One of the film's writers, Jack Epps Jr., was involved in the game's development. Epps wrote new combat scenes and dialogue for the game. In 2011, the game and film were released together under the title Top Gun: Wingman Edition.