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There are at least nine video games that Michael Jackson has composed music for or are directly related to him. Sega was the developer for at least six of them: the arcade and Mega Drive/Genesis versions of Michael Jackson's Moonwalker , Michael Jackson in Scramble Training for arcades, Sonic the Hedgehog 3 for the Mega Drive/Genesis, and Space Channel 5 and Space Channel 5: Part 2 for the Dreamcast. The other three were produced by other companies: Moonwalker for home computers by U.S. Gold, Michael Jackson: The Experience by Ubisoft, and Planet Michael by SEE Virtual Worlds.
Michael Jackson's Moonwalker is a franchise for several video games based on the film of the same name created by Sega (for arcades and the Mega Drive/Genesis) and U.S. Gold (for home computers) in 1989 and 1990 that incorporate the personage of and were co-developed by Jackson himself. The arcade version, home video games and home computer versions all differ in terms of gameplay, but the story and concept remain constant. The story, which is taken from the Moonwalker film, follows Michael, using various music and dance related abilities, on a quest to save kidnapped children from the hands of the evil "Mr. Big". The games incorporated synthesized versions of the musician's hits, such as "Beat It" and "Smooth Criminal". The games have now achieved cult status [1] and are remembered for being a memorable point in Jackson's change to a different stage persona from "Thriller", to "Bad".
The game's development dates back to 1988, when Michael Jackson contacted Sega about developing a video game that would capture his persona. Sega and Jackson then began working on an arcade video game based on his Moonwalker film and "Smooth Criminal" music video released that year. The Moonwalker arcade game was eventually introduced in 1990. [2]
Michael Jackson in Scramble Training is a laserdisc video game released for arcades in 1993, running on Sega's AS-1 motion simulator cabinet. It was an interactive film ride featuring pre-rendered 3D computer graphics and allowed up to eight players to interact with the game. Michael Jackson provided voice acting and occasionally appeared in live-action full-motion video (FMV) sequences, while some of his music was also used. [3] [4] [5]
Michael Jackson was allegedly involved in the music production of Sonic the Hedgehog 3 . Conflicting accounts arose as to why he left the project, including the 1993 child sexual abuse accusations against him, or that he was unhappy with the sound quality of the Genesis which was generally considered inferior to Super Nintendo Entertainment System and other competing game consoles of the time period. On June 23, 2022, former Sonic Team leader Yuji Naka confirmed that Michael's songs were in the released game. [6] Jackson was never officially credited within the game. [7]
In Space Channel 5 and its sequel Space Channel 5: Part 2, Jackson appears as a fictional character named Space Michael (スペースマイケル, Supēsu Maikeru), whose likeness and voice is provided by Jackson. [8] In both games, Michael speaks in English, which is subtitled into Japanese in the Japanese version.
In the first Space Channel 5 Michael uses his singing skills against a singing robot and joins Ulala in the fight against Purge after she rescues him from the Rhythm Rogues. Originally meant to be a one-time cameo appearance, Jackson had a more prominent role in Space Channel 5: Part 2 , where he became the new head of Space Channel 5. Whilst Ulala is distracted by a fake scoop, the headquarters are attacked, and Space Michael is kidnapped by Purge and the Rhythm Rogues. Ulala rescues him in a level featuring several of Michael's signature dance moves. He then joins Ulala in a confrontation against Purge.
The May 2007 issue of EGM contains a quote from series creator Tetsuya Mizuguchi concerning Jackson's involvement:
"We were in the middle of production of Space Channel 5, in 1998 or 1999. I got a call from the U.S. from my partner - the executive producer of Space Channel 5 - and he said, 'Oh, Michael wants to act in Space Channel 5.' I said, 'Who's Michael?' 'Who is Michael Jackson?' he said, 'The Michael Jackson - the real Michael Jackson.'
My partner had shown him the 60-to-70 percent complete version, when it was almost at the end of the game. We had one month to finalize. But Michael wanted to do something, so we suggested that if he was OK with it, we could program the people in the game to do the Michael Jackson dance when taken over by aliens. he said 'yeah.' We initially had five aliens who danced. One of them became Michael Jackson.", [9]
Michael Jackson: The Experience is a music video game based on Jackson's music and songs. It was developed and published by Ubisoft and Triumph International (subsidiary by The Michael Jackson Company LLC), and was released on November 23, 2010 for the Wii, Nintendo DS, and PlayStation Portable. [10] [11] Later it was released on other platforms: Xbox 360 (compatible with Kinect), PlayStation 3 (compatible with PlayStation Move), Nintendo 3DS, PlayStation Vita and iOS. The game features many of Michael Jackson's hits, such as "Bad", "Beat It", "Smooth Criminal" and "Billie Jean".
Planet Michael was a planned MMORPG based on Jackson's music. It was being developed by SEE MJ Virtual Worlds (The Michael Jackson Company LLC and SEE Entertainment) and was originally scheduled for release in 2011, but was eventually canceled. Planet Michael was to be based within the Entropia Universe.
Ready 2 Rumble Boxing: Round 2 is a boxing game for the Dreamcast, Nintendo 64, PlayStation, PlayStation 2 (a North American launch title for the system), and Game Boy Advance. Michael Jackson is one of a number of celebrity characters unlockable through gameplay.
Space Channel 5 is a music video game developed and published by Sega. Originally released for the Dreamcast, it was later ported to the PlayStation 2. A version for the Game Boy Advance (GBA) was published in 2003 as a Western exclusive. Following space-faring reporter Ulala as she investigates an alien invasion, players engage in rhythm-based combat where Ulala mimics the actions of rivals in time to musical tracks.
Sonic the Hedgehog 3 is a 1994 platform game developed and published by Sega for the Sega Genesis. Like previous Sonic games, players traverse side-scrolling levels while collecting rings and defeating enemies. They control Sonic and Tails, who attempt to retrieve the Chaos Emeralds to stop Doctor Robotnik from relaunching his space station, the Death Egg, after it crash-lands on a mysterious floating island. Sonic 3 introduces Knuckles the Echidna, the island guardian, who lays traps for Sonic and Tails.
Columns is a match-three puzzle video game released by Jay Geertsen in 1989. Designed for the Motorola 68000-based HP 9000 running HP-UX, it was ported to Mac and MS-DOS before being released commercially by Sega who ported it to arcades and then to several Sega consoles. The game was subsequently ported to other home computers, including the Atari ST.
Sonic the Hedgehog is a 1991 platform game developed by Sonic Team and published by Sega for the Genesis/Mega Drive. It was released in North America on June 23 and in PAL regions and Japan the following month. Players control Sonic the Hedgehog, who can run at near supersonic speeds; Sonic sets out on a quest to defeat Dr. Robotnik, a scientist who has imprisoned animals in robots and seeks the powerful Chaos Emeralds. The gameplay involves collecting rings as a form of health, and a simple control scheme, with jumping and attacking controlled by a single button.
Altered Beast is a 1988 beat 'em up arcade video game developed and published by Sega. The game is set in Ancient Greece and follows a player character chosen by Zeus to rescue his daughter Athena from the demonic ruler of the underworld, Neff. By collecting three power-ups in a level, the player character transforms into one of five magical beasts. It was ported to several home video game consoles and home computers. Altered Beast was the pack-in game when the Genesis launched in North America and the Mega Drive in Europe.
Moonwalker is a 1988 American experimental anthology musical film starring Michael Jackson. Rather than featuring one continuous narrative, the film expresses the influence of fandom and innocence through a collection of short films about Jackson, several of which are long-form music videos from Jackson's 1987 album Bad. The film is named after the dance technique known as the moonwalk, which Jackson was known for performing.
Michael Jackson's Moonwalker is the name of several video games based on the 1988 Michael Jackson film Moonwalker. Sega developed two beat 'em ups, released in 1990; one released in arcades and another released for the Sega Genesis and Master System consoles. U.S. Gold also published various games for home computers the same year. Each of the games' plots loosely follows the "Smooth Criminal" segment of the film, in which Jackson rescues kidnapped children from the evil Mr. Big, and incorporates synthesized versions of some of the musician's songs. Following Moonwalker, Jackson collaborated with Sega on several other video games.
The Revenge of Shinobi, released in Japan as The Super Shinobi, is a hack-and-slash action video game developed and published by Sega in 1989. It was the first Shinobi game developed for the Sega Genesis, and was later released on the coin-operated version of that console, the Mega-Tech.
Sega Ages is a series of video game ports, remakes, and compilations published by Sega. It consists of Sega arcade games and home console games, typically those for the Sega Genesis and Master System. The series was launched on the Sega Saturn in 1996. Entries were published for the PlayStation 2 as Sega Ages 2500, a reference to its bargain ¥2500 price point. The series later came to the Xbox 360 and PlayStation 3 as Sega Ages Online, and finally to the Nintendo Switch as simply Sega Ages. The name Sega Ages is a palindrome, with "Ages" being "Sega" backwards — this was previously used by Sega in European marketing strategies from the late 1980s to early 1990s.
Streets of Rage 2, known as Bare Knuckle II in Japan, is a 1992 beat 'em up game developed and published by Sega for the Genesis/Mega Drive. A sequel to Streets of Rage (1991), the characters Axel Stone and Blaze Fielding return while the game also introduces two new characters: Max Thunder, and Eddie "Skate" Hunter, the younger brother of Adam Hunter from the first game.
Bonanza Bros. is a 3D-style, 2D side-scrolling stealth action game developed and released by Sega in 1990. It is one of the earliest arcade video games powered by the Sega System 24 arcade system board. It was ported to various home systems, including the Mega Drive/Genesis, Master System, PC-Engine/TurboGrafx-CD, and several home computers.
The Sega Genesis, known as the Mega Drive outside North America, is a 16-bit fourth generation home video game console developed and sold by Sega. It was Sega's third console and the successor to the Master System. Sega released it in 1988 in Japan as the Mega Drive, and in 1989 in North America as the Genesis. In 1990, it was distributed as the Mega Drive by Virgin Mastertronic in Europe, Ozisoft in Australasia, and Tectoy in Brazil. In South Korea, it was distributed by Samsung Electronics as the Super Gam*Boy and later the Super Aladdin Boy.
Space Channel 5: Part 2 is a music video game developed by United Game Artists. A direct sequel to the 1999 game Space Channel 5, the game was published for Dreamcast and PlayStation 2 in Japan in February 2002 by Sega. The PS2 version released worldwide in 2003 by SCEE and Agetec. The game later received a high-definition port to Microsoft Windows, Xbox 360 and PlayStation 3 in 2011 from Sega.
The 1990s was the third decade in the industry's history. It was a decade of marked innovation in video gaming. It was a decade of transition from sprite-based graphics to full-fledged 3D graphics and it gave rise to several genres of video games including, but not limited to, the first-person shooter, real-time strategy, survival horror, and MMO. Arcade games, although still very popular in the early 1990s, began to decline as home consoles became more common. The fourth and fifth generation of video game consoles went on sale, including the Sega Genesis, Super Nintendo, Sega Saturn, PlayStation, Nintendo 64, Game Boy Color and the Sega Dreamcast. Notable games released in the 1990s included Super Mario World, Sonic the Hedgehog, Street Fighter II, Mortal Kombat, Tekken 3,Doom, Wolfenstein 3D, Quake, Duke Nukem 3D, Final Fantasy VII, Unreal Tournament, Star Fox, Half-Life, Grand Theft Auto, Super Mario 64, Pokémon Red and Blue, NBA Jam,Daytona USA, GoldenEye 007, System Shock 2, Civilization,Ridge Racer, Sonic Adventure, Gran Turismo, Super Mario Kart, Pokémon Gold and Silver,Castlevania: Symphony of the Night, Super Metroid, Silent Hill, Dead or Alive 2, The Legend of Zelda: Ocarina of Time, Crash Bandicoot, Spyro The Dragon, Fallout, Metal Gear Solid, Diablo, Virtua Fighter, Tomb Raider,Sega Rally Championship, Wing Commander,Super Smash Bros, Secret of Mana,Thief: The Dark Project, Age of Empires, Nights into Dreams, Panzer Dragoon, Gunstar Heroes, EverQuest, Chrono Trigger, Battletoads, Worms, Myst, Micro Machines, Streets of Rage 2,Baldur's Gate,Donkey Kong Country, Wipeout, The Legend of Zelda: A Link to the Past, Super Mario Land 2: 6 Golden Coins,Lemmings, EarthBound, StarCraft, Banjo-Kazooie, PaRappa the Rapper, Resident Evil, Tony Hawk's Pro Skater, Soulcalibur, Command & Conquer, and Dance Dance Revolution.
Sega Corporation is a Japanese multinational video game company and subsidiary of Sega Sammy Holdings headquartered in Shinagawa, Tokyo. It produces several multi-million-selling game franchises for arcades and consoles, including Sonic the Hedgehog, Angry Birds, Phantasy Star, Puyo Puyo, Super Monkey Ball, Total War, Virtua Fighter, Megami Tensei, Sakura Wars, Persona, and Yakuza. From 1983 until 2001, Sega also developed its own consoles.
Ulala is a fictional character, mascot, and the main protagonist of Sega's Space Channel 5 series. Her character was created by Takashi Yuda, Tetsuya Mizuguchi and Jake Kazdel in the late 1990s and debuted in December 1999 with the release of Space Channel 5.
The history of Sega, a Japanese multinational video game and entertainment company, has roots tracing back to American Standard Games in 1940 and Service Games of Japan in the 1950s. The formation of the company known today as Sega is traced back to the founding of Nihon Goraku Bussan, which became known as Sega Enterprises, Ltd. following the acquisition of Rosen Enterprises in 1965. Originally an importer of coin-operated arcade games to Japan and manufacturer of slot machines and jukeboxes, Sega began developing its own arcade games in 1966 with Periscope, which became a surprise success and led to more arcade machine development. In 1969, Gulf and Western Industries bought Sega, which continued its arcade game business through the 1970s.
In the video game industry, a console war describes the competition between two or more video game console manufacturers in trying to achieve better consumer sales through more advanced console technology, an improved selection of video games, and general marketing around their consoles. While console manufacturers are generally always trying to out-perform other manufacturers in sales, these console wars engage in more direct tactics to compare their offerings directly against their competitors or to disparage the competition in contrast to their own, and thus the marketing efforts have tended to escalate in back-and-forth pushes.