Monster Energy Supercross: The Official Videogame

Last updated
Monster Energy Supercross: The Official Videogame
Monster Energy Supercross- The Official Videogame cover art.jpeg
Developer(s) Milestone srl
Publisher(s) Milestone srl
Engine Unreal Engine 4
Platform(s) PlayStation 4, Xbox One, Windows, Nintendo Switch, PlayStation 5, Xbox Series X/S, Google Stadia
ReleaseFebruary 13, 2018
Genre(s) Racing
Mode(s) Single-player

Monster Energy Supercross: The Official Videogame is a motocross video game series developed and published by Milestone srl for various platforms. The series has been released annually since early 2018, with the third installment launching in North America on February 4, 2020. [1] Moving away from the international locations of Milestones' sibling motocross title MXGP , Monster Energy Supercross uses officially licensed locales and tracks of the North American-based titular series. The first game featured 17 tracks, which has increased by one in its latest incarnation. [2]

Contents

Series revisions

Monster Energy Supercross: The Official Videogame was first released on February 13, 2018, and featured the 2017 Monster Energy Supercross schedule, locale and riders. The introductory title featured a Career and a Track Editor mode. The Track Editor mode requires online access and allows the player to upload tracks for others to try. There is also a rewind-feature available during racing. Career mode allowed for racing on 250cc and 450cc Motocross Bikes. The annual revisions have added improved physics, graphics, an update of tracks and rider rosters. The third revision allowed for use of female avatars in the Rider Creation process.

Reception

Monster Energy Motocross Series
Aggregate review scores
As of December 1, 2023.
GameYear Metacritic
Monster Energy Supercross: The Official Videogame201867/100
Monster Energy Supercross: The Official Videogame 2201972/100
Monster Energy Supercross: The Official Videogame 3202070/100
Monster Energy Supercross: The Official Videogame 4202166/100
Monster Energy Supercross: The Official Videogame 5202274/100
Monster Energy Supercross: The Official Videogame 6202368/100

The game series has received mixed-to-positive reviews, with a consensus that developer Milestone srl has displayed their experience with racing games well with this series, and reviewers praising the fact such a niche game exists. Physics have been noted to be inconsistent, and while gameplay graphics are commended, cutscenes and menus are generally criticized as lackluster. [3]

Reviewers of sequels have remarked on a noticeable improvement in both areas, but all releases have what Push Square reviewer Graham Banas commented as "load times [that are] absolutely brutal". In other areas, Max Hind of DirtBike Rider lauded the improved soundtrack of the second iteration, as well as the available customization, but found online features to be lacking. [4] Steven Weber observed a relatively steep learning curve in his Gamespace review, but, like other reviewers, found this to create a more rewarding experience once mastered. [5] As Luke Reilly of IGN elaborated on in his review of the third iteration, "[that] while it’s straightforward to pick up, the learning curve is steep and, like the past two games, regardless of the handling mode it’s hard to ever quite know what will cause a bail". [6]

Other reviewers appreciated the introduction of female riders in the customization options of the third release, as well as the ability to skip tutorials if familiar with prior games. [7]

Related Research Articles

The AMA Supercross Championship (commercially known as Monster Energy AMA Supercross) is an American motorcycle racing series. Founded by the American Motorcyclist Association (AMA) in 1974, the AMA Supercross Championship races are held from January through early May. Supercross is a variant of motocross which involves off-road motorcycles on a constructed dirt track consisting of steep jumps and obstacles; the tracks are usually constructed inside a sports stadium. The easy accessibility and comfort of these stadium venues helped supercross surpass off-road motocross as a spectator attraction in the United States by the late 1970s.

<span class="mw-page-title-main">Ricky Carmichael</span> American motorcycle and stock car racing driver

Richard Joseph Carmichael is an American former professional motocross and stock car racing driver. He competed in the AMA Motocross Championships from 1997 to 2007 and in NASCAR from 2008 to 2011. His unrivaled successes in the sport of motocross earned him the nickname "The GOAT"; standing for Greatest of All Time. He won 15 AMA championships (1st), 10 in Motocross (1st), five in Supercross (2nd); scored 150 wins (1st), 102 in Motocross (1st), 48 in Supercross (4th); had two perfect Motocross seasons; was never beaten in 125 Supercross; and was a five-time winner of the AMA's Rider of the Year award.

<i>Motocross Madness 2</i> 2000 video game

Motocross Madness 2 is a motocross racing video game that was developed by Rainbow Studios and published by Microsoft Games.

<span class="mw-page-title-main">Ben Townley</span> New Zealand motorcycle racer

Ben Townley is a former professional motocross and supercross racer originating from Taupō, New Zealand. He competed in the Motocross World Championships from 2001 to 2005 and in the AMA Motocross Championships from 2006 to 2013. Townley is notable for winning the 2004 MX2 world championship.

<span class="mw-page-title-main">Ryan Villopoto</span> American motorcycle racer

Ryan Villopoto is an American former professional motocross and supercross racer who competed in the AMA Motocross Championships from 2005 to 2014; a four-time 450cc AMA Supercross Champion, a two-time 450cc AMA Motocross Champion, a three-time 250cc AMA Motocross Champion & a one-time 250cc West Supercross Champion. He was also a member of the winning USA team at the 2006, 2007, 2008 & 2011 Motocross Des Nations.

<span class="mw-page-title-main">Milestone (Italian company)</span> Italian video game developer

Milestone S.r.l. is an Italian video game developer based in Milan. Founded in 1994 by Antonio Farina, the studio specialises in racing games, especially motorcycle racing games. The company began under the name Graffiti, developing the car racing game Screamer. After the studio rebranded as Milestone in 1996, it used Screamer's success for multi-game publishing deals with Virgin Interactive and Electronic Arts. The poor performance of Racing Evoluzione, published by Atari with little marketing, lead to key figures leaving Milestone. As part of Leader Group from 2002 on, the studio hired many younger developers and developed multiple games for multiple platforms, including several based on the Superbike World Championship. This shaped Milestone's identity as a developer of motorcycle racing games. After detaching from Leader Group in 2011, the studio obtained the license for MotoGP games in 2013. In 2019, Milestone was acquired by Koch Media.

<span class="mw-page-title-main">Mike Alessi</span> American motorcycle racer

Mike Alessi, sometimes known as “Mr. Holeshot”, is an American former professional Motocross and Supercross racer. He began riding motorcycles at the age of three and became a professional racer at age sixteen.

<span class="mw-page-title-main">Husqvarna Motorcycles</span> Swedish motorcycle manufacturer

Husqvarna Motorcycles GmbH is a Swedish-origin Austrian company which designs, engineers, manufactures and distributes motocross, enduro, supermoto and street motorcycles.

<i>MX vs. ATV Reflex</i> 2009 video game

MX vs. ATV Reflex is a 2009 off-road racing video game developed by Rainbow Studios and published by THQ. It is the third game in the MX vs. ATV series, available on Microsoft Windows and all seventh-generation consoles except the Wii. It is also the last game in the series to be available on handheld consoles.

<i>Jet Moto</i> (video game) 1996 video game

Jet Moto is a 1996 racing video game developed by SingleTrac and published by Sony Computer Entertainment for the PlayStation video game console and PC. The PlayStation version was released in North America on October 31, 1996; in 1997 for Europe in February and Japan on August 7. The PC version was released on November 13, 1997. Jet Moto was made available for the PlayStation Portable and PlayStation 3 via the PlayStation Network in February 2007. Developers chose fictional hovering bikes instead of wheeled motorcycles initially to resolve performance concerns. Other performance concerns led the team to develop two different physics systems—one for the player, and one for the 19 computer racers.

Malcolm Stewart is an American professional motocross racer competing in the AMA Supercross and Motocross championships since 2011.

Adam Cianciarulo is an American professional motocross and supercross racer. He has competed in the AMA Motocross Championships since 2013. Cianciarulo is notable for winning the 2019 AMA Motocross 250cc Championship.

<i>MX vs. ATV Supercross</i> 2014 video game

MX vs. ATV Supercross is a racing video game developed by Rainbow Studios and published by Nordic Games for PlayStation 3 and Xbox 360. This is the fifth game in the MX vs. ATV franchise and is the first game developed after the original creator of the franchise, Rainbow Studios, separated from their most recent publisher THQ due to bankruptcy. An updated version, known as MX vs. ATV Supercross Encore, was released in 2015 for Microsoft Windows and PlayStation 4 and Xbox One in July 2016.

<span class="mw-page-title-main">Ken Roczen</span> German motorcycle racer

Ken Roczen is a German professional motocross and supercross racer. He competed in the Motocross World Championships from 2009 to 2011 and the AMA Supercross Championships since 2011. He is the 2011 MX2 World Champion, a two-time 450cc AMA Motocross Champion, the 2013 AMA Supercross 250cc West Champion & a two-time FIM World Supercross SX1 Champion. He was also a member of the winning German team at the 2012 Motocross des Nations.

MXGP The Official Motocross Videogame was the first in a series of racing video games developed and published by Milestone. The game was released worldwide on 18 November 2014 for Microsoft Windows, PlayStation 3, PlayStation 4, PlayStation Vita and Xbox 360.

<span class="mw-page-title-main">Eli Tomac</span> American motorcycle racer

Eli Tomac is an American professional Motocross and Supercross racer competing in the AMA Supercross and Motocross championships; a two-time 450cc AMA Supercross Champion, a four-time 450cc AMA Motocross Champion, a one-time 250cc AMA Supercross & AMA Motocross Champion. He is second all-time in 450cc AMA Supercross wins with 51, and third all-time in 450cc AMA Motocross wins with 32.

<span class="mw-page-title-main">Jason Anderson (motorcyclist)</span> American motorcycle racer

Jason Anderson is an American professional Motocross and Supercross racer. He has competed in the AMA Motocross and Supercross championships since 2011. Nicknamed "El Hombre", he is the 2018 450cc AMA Supercross Champion, the 21st winner of the Supercross title.

<i>Supercross 3D</i> 1995 video game

Supercross 3D is an off-road motorcycle racing video game developed by Tiertex Design Studios and published by Atari Corporation exclusively for the Atari Jaguar first in North America on December 15, 1995 and later in Europe on December 20 of the same year. Themed around motocross, the players compete in races across fourteen cities of United States such as San Jose, Dallas, Orlando, Florida, Indianapolis, Atlanta and Seattle.

The FIM Supercross World Championship is the premier championship for international stadium supercross racing. It is organized by the Fédération Internationale de Motocyclisme (FIM), the global governing body of motorcycle racing.

The SuperMotocross World Championship is the premier combined discipline world championship of off-road motorcycle racing. Conceived in 2023 after the AMA Supercross Championship lost its FIM World Championship status, the series will consist of the aforementioned Supercross series and the AMA Motocross Championship, followed by two playoff races and a final to determine the SuperMotocross world champion.

References

  1. "Supercross: The Game". supercrossthegame.com. Milestone srl. 2020-05-09. Retrieved 2020-05-09.
  2. "Monster Energy Supercross: The Game Review". pushsquare.com. Push Square. 2019-11-27. Retrieved 2020-05-09.
  3. "Monster Energy Supercross 2: Review and first impressions". bleacherreport.com. Bleacher Report. 2019-11-27. Retrieved 2019-02-19.
  4. "Supercross 2 Review". pushsquare.com. Dirtbike Rider. 2019-02-08. Retrieved 2020-05-09.
  5. "Monster Energy Supercross 2: The videogame Review". gamespace.com. Gamespace. 2019-02-20. Retrieved 2020-05-09.
  6. "Monster Energy Supercross 3: The Videogame Review". IGN.com. IGN. 2020-04-26. Retrieved 2020-05-09.
  7. "Monster Energy Supercross 3: The Videogame Review". godisageek.com. God is a Geek. 2020-04-26. Retrieved 2020-05-09.