Queueing theory

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Queue networks are systems in which single queues are connected by a routing network. In this image, servers are represented by circles, queues by a series of rectangles and the routing network by arrows. In the study of queue networks one typically tries to obtain the equilibrium distribution of the network, although in many applications the study of the transient state is fundamental. ServidorParalelo.jpg
Queue networks are systems in which single queues are connected by a routing network. In this image, servers are represented by circles, queues by a series of rectangles and the routing network by arrows. In the study of queue networks one typically tries to obtain the equilibrium distribution of the network, although in many applications the study of the transient state is fundamental.

Queueing theory is the mathematical study of waiting lines, or queues. [1] A queueing model is constructed so that queue lengths and waiting time can be predicted. [1] Queueing theory is generally considered a branch of operations research because the results are often used when making business decisions about the resources needed to provide a service.

Contents

Queueing theory has its origins in research by Agner Krarup Erlang, who created models to describe the system of incoming calls at the Copenhagen Telephone Exchange Company. [1] These ideas were seminal to the field of teletraffic engineering and have since seen applications in telecommunications, traffic engineering, computing, [2] project management, and particularly industrial engineering, where they are applied in the design of factories, shops, offices, and hospitals. [3] [4]

Spelling

The spelling "queueing" over "queuing" is typically encountered in the academic research field. In fact, one of the flagship journals of the field is Queueing Systems .

Description

Queueing theory is one of the major areas of study in the discipline of management science. Through management science, businesses are able to solve a variety of problems using different scientific and mathematical approaches. Queueing analysis is the probabilistic analysis of waiting lines, and thus the results, also referred to as the operating characteristics, are probabilistic rather than deterministic. [5] The probability that n customers are in the queueing system, the average number of customers in the queueing system, the average number of customers in the waiting line, the average time spent by a customer in the total queuing system, the average time spent by a customer in the waiting line, and finally the probability that the server is busy or idle are all of the different operating characteristics that these queueing models compute. [5] The overall goal of queueing analysis is to compute these characteristics for the current system and then test several alternatives that could lead to improvement. Computing the operating characteristics for the current system and comparing the values to the characteristics of the alternative systems allows managers to see the pros and cons of each potential option. These systems help in the final decision making process by showing ways to increase savings, reduce waiting time, improve efficiency, etc. The main queueing models that can be used are the single-server waiting line system and the multiple-server waiting line system, which are discussed further below. These models can be further differentiated depending on whether service times are constant or undefined, the queue length is finite, the calling population is finite, etc. [5]

Single queueing nodes

A queue or queueing node can be thought of as nearly a black box. Jobs (also called customers or requests, depending on the field) arrive to the queue, possibly wait some time, take some time being processed, and then depart from the queue.

A black box. Jobs arrive to, and depart from, the queue. Black box queue diagram.png
A black box. Jobs arrive to, and depart from, the queue.

However, the queueing node is not quite a pure black box since some information is needed about the inside of the queueing node. The queue has one or more servers which can each be paired with an arriving job. When the job is completed and departs, that server will again be free to be paired with another arriving job.

A queueing node with 3 servers. Server a is idle, and thus an arrival is given to it to process. Server b is currently busy and will take some time before it can complete service of its job. Server c has just completed service of a job and thus will be next to receive an arriving job. Queueing node service digram.png
A queueing node with 3 servers. Server a is idle, and thus an arrival is given to it to process. Server b is currently busy and will take some time before it can complete service of its job. Server c has just completed service of a job and thus will be next to receive an arriving job.

An analogy often used is that of the cashier at a supermarket. (There are other models, but this one is commonly encountered in the literature.) Customers arrive, are processed by the cashier, and depart. Each cashier processes one customer at a time, and hence this is a queueing node with only one server. A setting where a customer will leave immediately if the cashier is busy when the customer arrives, is referred to as a queue with no buffer (or no waiting area). A setting with a waiting zone for up to n customers is called a queue with a buffer of size n.

Birth-death process

The behaviour of a single queue (also called a queueing node) can be described by a birth–death process, which describes the arrivals and departures from the queue, along with the number of jobs currently in the system. If k denotes the number of jobs in the system (either being serviced or waiting if the queue has a buffer of waiting jobs), then an arrival increases k by 1 and a departure decreases k by 1.

The system transitions between values of k by "births" and "deaths", which occur at the arrival rates and the departure rates for each job . For a queue, these rates are generally considered not to vary with the number of jobs in the queue, so a single average rate of arrivals/departures per unit time is assumed. Under this assumption, this process has an arrival rate of and a departure rate of .

A birth-death process. The values in the circles represent the state of the system, which evolves based on arrival rates li and departure rates mi. BD-proces.png
A birth–death process. The values in the circles represent the state of the system, which evolves based on arrival rates λi and departure rates μi.
A queue with 1 server, arrival rate l and departure rate m Mm1 queue.svg
A queue with 1 server, arrival rate λ and departure rate μ

Balance equations

The steady state equations for the birth-and-death process, known as the balance equations, are as follows. Here denotes the steady state probability to be in state n.

The first two equations imply

and

.

By mathematical induction,

.

The condition leads to

which, together with the equation for , fully describes the required steady state probabilities.

Kendall's notation

Single queueing nodes are usually described using Kendall's notation in the form A/S/c where A describes the distribution of durations between each arrival to the queue, S the distribution of service times for jobs, and c the number of servers at the node. [6] [7] For an example of the notation, the M/M/1 queue is a simple model where a single server serves jobs that arrive according to a Poisson process (where inter-arrival durations are exponentially distributed) and have exponentially distributed service times (the M denotes a Markov process). In an M/G/1 queue, the G stands for "general" and indicates an arbitrary probability distribution for service times.

Example analysis of an M/M/1 queue

Consider a queue with one server and the following characteristics:

Further, let represent the number of times the system enters state n, and represent the number of times the system leaves state n. Then for all n. That is, the number of times the system leaves a state differs by at most 1 from the number of times it enters that state, since it will either return into that state at some time in the future () or not ().

When the system arrives at a steady state, the arrival rate should be equal to the departure rate.

Thus the balance equations

imply

The fact that leads to the geometric distribution formula

where .

Simple two-equation queue

A common basic queueing system is attributed to Erlang and is a modification of Little's Law. Given an arrival rate λ, a dropout rate σ, and a departure rate μ, length of the queue L is defined as:

.

Assuming an exponential distribution for the rates, the waiting time W can be defined as the proportion of arrivals that are served. This is equal to the exponential survival rate of those who do not drop out over the waiting period, giving:

The second equation is commonly rewritten as:

The two-stage one-box model is common in epidemiology. [8]

History

In 1909, Agner Krarup Erlang, a Danish engineer who worked for the Copenhagen Telephone Exchange, published the first paper on what would now be called queueing theory. [9] [10] [11] He modeled the number of telephone calls arriving at an exchange by a Poisson process and solved the M/D/1 queue in 1917 and M/D/k queueing model in 1920. [12] In Kendall's notation:

If the node has more jobs than servers, then jobs will queue and wait for service.

The M/G/1 queue was solved by Felix Pollaczek in 1930, [13] a solution later recast in probabilistic terms by Aleksandr Khinchin and now known as the Pollaczek–Khinchine formula. [12] [14]

After the 1940s, queueing theory became an area of research interest to mathematicians. [14] In 1953, David George Kendall solved the GI/M/k queue [15] and introduced the modern notation for queues, now known as Kendall's notation. In 1957, Pollaczek studied the GI/G/1 using an integral equation. [16] John Kingman gave a formula for the mean waiting time in a G/G/1 queue, now known as Kingman's formula. [17]

Leonard Kleinrock worked on the application of queueing theory to message switching in the early 1960s and packet switching in the early 1970s. His initial contribution to this field was his doctoral thesis at the Massachusetts Institute of Technology in 1962, published in book form in 1964. His theoretical work published in the early 1970s underpinned the use of packet switching in the ARPANET, a forerunner to the Internet.

The matrix geometric method and matrix analytic methods have allowed queues with phase-type distributed inter-arrival and service time distributions to be considered. [18]

Systems with coupled orbits are an important part in queueing theory in the application to wireless networks and signal processing. [19]

Modern day application of queueing theory concerns among other things product development where (material) products have a spatiotemporal existence, in the sense that products have a certain volume and a certain duration. [20]

Problems such as performance metrics for the M/G/k queue remain an open problem. [12] [14]

Service disciplines

Various scheduling policies can be used at queueing nodes:

First in, first out
First in first out (FIFO) queue example Fifo queue.png
First in first out (FIFO) queue example
Also called first-come, first-served (FCFS), [21] this principle states that customers are served one at a time and that the customer that has been waiting the longest is served first. [22]
Last in, first out
This principle also serves customers one at a time, but the customer with the shortest waiting time will be served first. [22] Also known as a stack.
Processor sharing
Service capacity is shared equally between customers. [22]
Priority
Customers with high priority are served first. [22] Priority queues can be of two types: non-preemptive (where a job in service cannot be interrupted) and preemptive (where a job in service can be interrupted by a higher-priority job). No work is lost in either model. [23]
Shortest job first
The next job to be served is the one with the smallest size. [24]
Preemptive shortest job first
The next job to be served is the one with the smallest original size. [25]
Shortest remaining processing time
The next job to serve is the one with the smallest remaining processing requirement. [26]
Service facility
Unreliable server

Server failures occur according to a stochastic (random) process (usually Poisson) and are followed by setup periods during which the server is unavailable. The interrupted customer remains in the service area until server is fixed. [27]

Customer waiting behavior

Arriving customers not served (either due to the queue having no buffer, or due to balking or reneging by the customer) are also known as dropouts. The average rate of dropouts is a significant parameter describing a queue.

Queueing networks

Queue networks are systems in which multiple queues are connected by customer routing. When a customer is serviced at one node, it can join another node and queue for service, or leave the network.

For networks of m nodes, the state of the system can be described by an m–dimensional vector (x1, x2, ..., xm) where xi represents the number of customers at each node.

The simplest non-trivial networks of queues are called tandem queues. [28] The first significant results in this area were Jackson networks, [29] [30] for which an efficient product-form stationary distribution exists and the mean value analysis [31] (which allows average metrics such as throughput and sojourn times) can be computed. [32] If the total number of customers in the network remains constant, the network is called a closed network and has been shown to also have a product–form stationary distribution by the Gordon–Newell theorem. [33] This result was extended to the BCMP network, [34] where a network with very general service time, regimes, and customer routing is shown to also exhibit a product–form stationary distribution. The normalizing constant can be calculated with the Buzen's algorithm, proposed in 1973. [35]

Networks of customers have also been investigated, such as Kelly networks, where customers of different classes experience different priority levels at different service nodes. [36] Another type of network are G-networks, first proposed by Erol Gelenbe in 1993: [37] these networks do not assume exponential time distributions like the classic Jackson network.

Routing algorithms

In discrete-time networks where there is a constraint on which service nodes can be active at any time, the max-weight scheduling algorithm chooses a service policy to give optimal throughput in the case that each job visits only a single-person service node. [21] In the more general case where jobs can visit more than one node, backpressure routing gives optimal throughput. A network scheduler must choose a queueing algorithm, which affects the characteristics of the larger network. [38]

Mean-field limits

Mean-field models consider the limiting behaviour of the empirical measure (proportion of queues in different states) as the number of queues m approaches infinity. The impact of other queues on any given queue in the network is approximated by a differential equation. The deterministic model converges to the same stationary distribution as the original model. [39]

Heavy traffic/diffusion approximations

In a system with high occupancy rates (utilisation near 1), a heavy traffic approximation can be used to approximate the queueing length process by a reflected Brownian motion, [40] Ornstein–Uhlenbeck process, or more general diffusion process. [41] The number of dimensions of the Brownian process is equal to the number of queueing nodes, with the diffusion restricted to the non-negative orthant.

Fluid limits

Fluid models are continuous deterministic analogs of queueing networks obtained by taking the limit when the process is scaled in time and space, allowing heterogeneous objects. This scaled trajectory converges to a deterministic equation which allows the stability of the system to be proven. It is known that a queueing network can be stable but have an unstable fluid limit. [42]

Queueing Applications

Queueing theory finds widespread application in computer science and information technology. In networking, for instance, queues are integral to routers and switches, where packets queue up for transmission. By applying queueing theory principles, designers can optimize these systems, ensuring responsive performance and efficient resource utilization. Beyond the technological realm, queueing theory is relevant to everyday experiences. Whether waiting in line at a supermarket or for public transportation, understanding the principles of queueing theory provides valuable insights into optimizing these systems for enhanced user satisfaction. At some point, everyone will be involved in an aspect of queuing. What some may view to be an inconvenience could possibly be the most effective method. Queueing theory, a discipline rooted in applied mathematics and computer science, is a field dedicated to the study and analysis of queues, or waiting lines, and their implications across a diverse range of applications. This theoretical framework has proven instrumental in understanding and optimizing the efficiency of systems characterized by the presence of queues. The study of queues is essential in contexts such as traffic systems, computer networks, telecommunications, and service operations. Queueing theory delves into various foundational concepts, with the arrival process and service process being central. The arrival process describes the manner in which entities join the queue over time, often modeled using stochastic processes like Poisson processes. The efficiency of queueing systems is gauged through key performance metrics. These include the average queue length, average wait time, and system throughput. These metrics provide insights into the system's functionality, guiding decisions aimed at enhancing performance and reducing wait times. References: Gross, D., & Harris, C. M. (1998). Fundamentals of Queueing Theory. John Wiley & Sons. Kleinrock, L. (1976). Queueing Systems: Volume I - Theory. Wiley. Cooper, B. F., & Mitrani, I. (1985). Queueing Networks: A Fundamental Approach. John Wiley & Sons

See also

Related Research Articles

The birth–death process is a special case of continuous-time Markov process where the state transitions are of only two types: "births", which increase the state variable by one and "deaths", which decrease the state by one. It was introduced by William Feller. The model's name comes from a common application, the use of such models to represent the current size of a population where the transitions are literal births and deaths. Birth–death processes have many applications in demography, queueing theory, performance engineering, epidemiology, biology and other areas. They may be used, for example, to study the evolution of bacteria, the number of people with a disease within a population, or the number of customers in line at the supermarket.

In queueing theory, a discipline within the mathematical theory of probability, a Jackson network is a class of queueing network where the equilibrium distribution is particularly simple to compute as the network has a product-form solution. It was the first significant development in the theory of networks of queues, and generalising and applying the ideas of the theorem to search for similar product-form solutions in other networks has been the subject of much research, including ideas used in the development of the Internet. The networks were first identified by James R. Jackson and his paper was re-printed in the journal Management Science’s ‘Ten Most Influential Titles of Management Sciences First Fifty Years.’

In queueing theory, a discipline within the mathematical theory of probability, a G-network is an open network of G-queues first introduced by Erol Gelenbe as a model for queueing systems with specific control functions, such as traffic re-routing or traffic destruction, as well as a model for neural networks. A G-queue is a network of queues with several types of novel and useful customers:

In queueing theory, a discipline within the mathematical theory of probability, the Pollaczek–Khinchine formula states a relationship between the queue length and service time distribution Laplace transforms for an M/G/1 queue. The term is also used to refer to the relationships between the mean queue length and mean waiting/service time in such a model.

<span class="mw-page-title-main">M/M/1 queue</span> Queue with Markov (Poisson) arrival process, exponential service time distribution and one server

In queueing theory, a discipline within the mathematical theory of probability, an M/M/1 queue represents the queue length in a system having a single server, where arrivals are determined by a Poisson process and job service times have an exponential distribution. The model name is written in Kendall's notation. The model is the most elementary of queueing models and an attractive object of study as closed-form expressions can be obtained for many metrics of interest in this model. An extension of this model with more than one server is the M/M/c queue.

In actuarial science and applied probability, ruin theory uses mathematical models to describe an insurer's vulnerability to insolvency/ruin. In such models key quantities of interest are the probability of ruin, distribution of surplus immediately prior to ruin and deficit at time of ruin.

<span class="mw-page-title-main">Fork–join queue</span> Type of queue

In queueing theory, a discipline within the mathematical theory of probability, a fork–join queue is a queue where incoming jobs are split on arrival for service by numerous servers and joined before departure. The model is often used for parallel computations or systems where products need to be obtained simultaneously from different suppliers. The key quantity of interest in this model is usually the time taken to service a complete job. The model has been described as a "key model for the performance analysis of parallel and distributed systems." Few analytical results exist for fork–join queues, but various approximations are known.

In queueing theory, a discipline within the mathematical theory of probability, mean value analysis (MVA) is a recursive technique for computing expected queue lengths, waiting time at queueing nodes and throughput in equilibrium for a closed separable system of queues. The first approximate techniques were published independently by Schweitzer and Bard, followed later by an exact version by Lavenberg and Reiser published in 1980.

In queueing theory, a discipline within the mathematical theory of probability, the M/M/c queue is a multi-server queueing model. In Kendall's notation it describes a system where arrivals form a single queue and are governed by a Poisson process, there are c servers, and job service times are exponentially distributed. It is a generalisation of the M/M/1 queue which considers only a single server. The model with infinitely many servers is the M/M/∞ queue.

In queueing theory, a discipline within the mathematical theory of probability, the backpressure routing algorithm is a method for directing traffic around a queueing network that achieves maximum network throughput, which is established using concepts of Lyapunov drift. Backpressure routing considers the situation where each job can visit multiple service nodes in the network. It is an extension of max-weight scheduling where each job visits only a single service node.

In queueing theory, a discipline within the mathematical theory of probability, an M/G/1 queue is a queue model where arrivals are Markovian, service times have a General distribution and there is a single server. The model name is written in Kendall's notation, and is an extension of the M/M/1 queue, where service times must be exponentially distributed. The classic application of the M/G/1 queue is to model performance of a fixed head hard disk.

In queueing theory, a discipline within the mathematical theory of probability, a fluid queue is a mathematical model used to describe the fluid level in a reservoir subject to randomly determined periods of filling and emptying. The term dam theory was used in earlier literature for these models. The model has been used to approximate discrete models, model the spread of wildfires, in ruin theory and to model high speed data networks. The model applies the leaky bucket algorithm to a stochastic source.

In the theory of renewal processes, a part of the mathematical theory of probability, the residual time or the forward recurrence time is the time between any given time and the next epoch of the renewal process under consideration. In the context of random walks, it is also known as overshoot. Another way to phrase residual time is "how much more time is there to wait?".

In queueing theory, a discipline within the mathematical theory of probability, the M/M/∞ queue is a multi-server queueing model where every arrival experiences immediate service and does not wait. In Kendall's notation it describes a system where arrivals are governed by a Poisson process, there are infinitely many servers, so jobs do not need to wait for a server. Each job has an exponentially distributed service time. It is a limit of the M/M/c queue model where the number of servers c becomes very large.

In queueing theory, a discipline within the mathematical theory of probability, a heavy traffic approximation involves the matching of a queueing model with a diffusion process under some limiting conditions on the model's parameters. The first such result was published by John Kingman, who showed that when the utilisation parameter of an M/M/1 queue is near 1, a scaled version of the queue length process can be accurately approximated by a reflected Brownian motion.

In queueing theory, a discipline within the mathematical theory of probability, an M/D/1 queue represents the queue length in a system having a single server, where arrivals are determined by a Poisson process and job service times are fixed (deterministic). The model name is written in Kendall's notation. Agner Krarup Erlang first published on this model in 1909, starting the subject of queueing theory. An extension of this model with more than one server is the M/D/c queue.

In queueing theory, a discipline within the mathematical theory of probability, an M/D/c queue represents the queue length in a system having c servers, where arrivals are determined by a Poisson process and job service times are fixed (deterministic). The model name is written in Kendall's notation. Agner Krarup Erlang first published on this model in 1909, starting the subject of queueing theory. The model is an extension of the M/D/1 queue which has only a single server.

In queueing theory, a discipline within the mathematical theory of probability, the G/M/1 queue represents the queue length in a system where interarrival times have a general distribution and service times for each job have an exponential distribution. The system is described in Kendall's notation where the G denotes a general distribution, M the exponential distribution for service times and the 1 that the model has a single server.

In computing and communication systems, a work-conserving scheduler is a scheduler that always tries to keep the scheduled resource(s) busy, if there are submitted jobs ready to be scheduled. In contrast, a non-work conserving scheduler is a scheduler that, in some cases, may leave the scheduled resource(s) idle despite the presence of jobs ready to be scheduled.

<span class="mw-page-title-main">Queuing Rule of Thumb</span> Mathematical formula for queueing

The Queuing Rule of Thumb (QROT) is a mathematical formula, known as the queuing constraint equation when it is used to find an approximation of servers required to service a queue. The formula is written as an inequality relating the number of servers (s), total number of service requestors (N), service time (r), and the maximum time to empty the queue (T):

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Further reading