Rakugaki Showtime | |
---|---|
Developer(s) | Treasure |
Publisher(s) | Enix |
Director(s) | Tetsuhiko Kikuchi |
Designer(s) | Naoki Kitagawa Tetsuhiko Kikuchi Tsunehisa Kanagae |
Programmer(s) | Hiroshi Matsumoto Masaki Ukyo |
Artist(s) | Gō Nakazawa Kazuo Yasuda |
Composer(s) | Norio Hanzawa Toshiya Yamanaka Kanta Watanabe |
Platform(s) | PlayStation |
Release |
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Genre(s) | Fighting |
Mode(s) | Single-player, multiplayer |
Rakugaki Showtime [lower-alpha 1] is a 1999 fighting game for the PlayStation developed by Treasure and published by Enix. It is a full 3D battle arena fighting game, featuring characters that resemble crayon drawings. The game was only released in Japan.
Rakugaki Showtime is a fighting game in a full 3D fighting arena. [1] It features up to four players. [1] Throwing projectiles feature prominently in the game, which has led to some reviewers comparing the game to being similar to dodgeball, but lacking a dividing line between the teams. [1]
Rakugaki Showtime was Treasure's first original project for PlayStation. [2] It featured music composed by Kenta Watanabe, who had previously worked on Banpresto's Panzer Bandit (1997). [3] The game was released on 29 July 1999, and published by Enix. [4] The game was given a very limited release because of a legal dispute over who owned the characters between Enix and Treasure. [5] The game became a rare item after its release, and would sell for 15,000 yen ($150 U.S.). [6] It was re-released for the PlayStation Network "Game Archives" in Japan on 25 June 2008. [7] It retailed for 600 yen. [8] The game was to be the basis for the GameCube and PlayStation 2 fighting game based on Tiny Toon Adventures , called Tiny Toons: Defenders of the Universe , [5] but the game was never released. It was later leaked onto the internet. [9]
Rakugaki Showtime was met with positive reception from critics. [6] [12] [13] [14]
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