| Reanimal | |
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| Developer | Tarsier Studios |
| Publisher | THQ Nordic |
| Producers |
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| Designers |
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| Artists |
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| Writer | David Mervik |
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| Engine | Unreal Engine 5 |
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| Release | 13 February 2026 |
| Genres | Survival horror, cinematic platformer |
| Modes | Single-player, multiplayer |
Reanimal is a horror adventure video game developed by Tarsier Studios and published by THQ Nordic. It was released on 13 February 2026 for Nintendo Switch 2, PlayStation 5, Windows, and Xbox Series X/S. It received generally positive reviews from critics.
Reanimal is a survival horror game, stealth game, and a cinematic platformer. The story follows a brother and sister as they try to escape a hellish version of their home while attempting to save their three friends. [1] The two must work together, explore the islands, escape from monsters, and solve various environmental puzzles in order to progress. Players will eventually unlock a boat which enables them to explore locations off the critical path in a nonlinear manner. [2] The game supports both single-player and two-player online or local cooperative multiplayer. In single-player, the second companion is controlled by artificial intelligence. [3]
The Boy, a child wearing a sack mask and noose around his neck, awakens from a dream of himself, his sister, and their three friends peering down a well. He traverses the open water in a speedboat before coming across the Girl, his sister, who wears a white nightgown and rabbit mask. After being pulled out of the water, she regains consciousness and briefly attacks the Boy, who says he does not know where their friends are. They drive to shore and enter an industrial building where their first friend, Hood, flees from their attempts to rescue her. Finding the island infested with monsters and signs of war, the siblings avoid Sniffer, a lanky, animalistic humanoid who captures Hood and leaves in an ice cream truck. The siblings free her and drive away in the truck, fending off against Sniffer before going over a cliff. Throughout their journey, the Girl suffers from stomach pains and has visions of a lamb at the bottom of the well, growing and eventually crawling out. The group can also find five coffins that reveal shadowy figures when opened; the first four show the Boy and the three friends being killed, and the fifth shows a fleeing rabbit.
The group traverses a flooded hotel, where they are attacked by the island's residents and witness their second friend, Bandage, getting snatched by a monstrous pelican. The siblings follow it to a lighthouse, freeing Bandage and trapping the pelican in a burning barn. With one friend left to find, the four of them head to an orphanage, noted by Hood as familiar. The siblings enter to find it full of petrified children and living Spider Kids, who have captured the siblings' third friend, Bucket. They try to save him but end up dropped into the lair of the Mother, an eight-legged creature that created the Spider Kids. She eats Bucket and corners the siblings, only for them to kill her with the Spider Kids' spears and rescue Bucket. Outside, the orphanage is being visited by soldiers, and the now-reunited group hides away in a cargo truck. The truck crashes inside a military bunker, and the group operates a missile turret to shoot down a giant, aquatic horse that blocks their path. The siblings don diving gear and retrieve one of the horse’s eyes to offer to a blind whale in exchange for passage through a warship.
When the group enters an underground subway, the Girl convulses and vomits up the lamb from her visions, which runs away, grows and mutates rapidly, and swallows each of the three friends. The siblings pursue it through a war-torn city, where numerous soldiers commit suicide or attempt suicide bombing them on sight. Narrowly avoiding explosions and gunfire, the pair commandeers a tank and drives away as the lamb gives chase; they seemingly defeat it with the tank’s cannon before it mutates further and swallows them both. Inside the lamb and following the Boy's calls, the Girl approaches a dead rabbit and is knocked unconscious. A flashback shows the Boy and the three friends performing a blood ritual and dragging the Girl to the well. A flock of sheep surrounding the well stand on their hind legs and encircle the group, bleating as the sky rains blood. The dream of everyone peering down the well is shown again, but without the Girl present, as she is seen motionless at the bottom of the well before floating in the air and jerking back down.
In a post-credits scene, if the siblings find all five coffins, shadowy figures in rabbit masks similar to the Girl's emerge from the well and surround her body. Regardless of the number of coffins found, the well floods as the Girl's body rises to the top.
Reanimal was developed by Swedish company Tarsier Studios, the creator of the Little Nightmares series. After they were acquired by Embracer Group in 2019, the studio in 2021 announced that they will be working on a new intellectual property instead of continuing the series. [4] Franchise owner Bandai Namco Entertainment entrusted Supermassive Games to develop Little Nightmares III , while Tarsier worked on Reanimal. The team considered Reanimal to be a spiritual successor to the Little Nightmares series, though it was designed to be "more terrifying" than its predecessors. [2] [5] The game is developed with Unreal Engine 5. [6]
Unlike the Little Nightmare series, Reanimal utilizes a dynamic game camera that constantly keeps both characters in frame. [2] The goal for the studio was to "maximise claustrophobia and tension" and created a shared sense of horror if players are playing the game cooperatively. Narratively, the game relies heavily on environmental storytelling, [7] though both protagonists in the game are voiced. [8] The team wanted to evoke both a sense of adventure and sense of dread, and they were inspired by games such as It Takes Two , The Legend of Zelda: The Wind Waker and Silent Hill 2 . The protagonists must face their troubled past as they confront these monsters, whose designs were "centered around" their shared past. The team also wanted to create a sense of eeriness using imagery that corrupts and defiles an otherwise peaceful and serene setting. [9]
On 22 March 2023, Tarsier Studios shared a teaser screenshot of the game on their Twitter account. [10] Publisher THQ Nordic officially announced the game in August 2024 at Gamescom. [11] The game was released for Windows, PlayStation 5, Xbox Series X|S and Nintendo Switch 2 on 13 February 2026. [12] A free crossplay "Friend's Pass" is available, allowing players to join a friend online that has purchased the full game. [13] [14] A DLC expansion titled The Expanded World is in development, with the first of its three chapters releasing Summer 2026. [15]
| Aggregator | Score |
|---|---|
| Metacritic | (NS2) 83/100 [16] (PC) 81/100 [17] (PS5) 80/100 [18] (XSXS) 83/100 [19] |
| OpenCritic | 84% recommend [20] |
| Publication | Score |
|---|---|
| Destructoid | 8/10 [21] |
| Eurogamer | 4/5 [22] |
| Game Informer | 8.25/10 [23] |
| GameSpot | 8/10 [24] |
| GamesRadar+ | 3.5/5 [25] |
| Nintendo Life | 9/10 [26] |
| PC Gamer (US) | 74/100 [27] |
| PCGamesN | 6/10 [28] |
| Push Square | 8/10 [29] |
| RPGFan | 80/100 [30] |
| The Guardian | 3/5 [31] |
| VideoGamer.com | 9/10 [32] |
Reanimal received "generally favorable" reviews, according to review aggregator website Metacritic. [16] [17] [18] [19] Review aggregator OpenCritic assessed that the game received strong approval, being recommended by 84% of critics. [20] Shortly after launch, the game was review bombed on Steam due to players being frustrated that the Friend's Pass was then not available there. [33] Several hours later, Tarsier Studios announced the Friend's Pass was now available on Steam. [34]