ShootMania Storm

Last updated

ShootMania Storm
ShootManiaStormLogo.png
Developer(s) Ubisoft Nadeo
Publisher(s) Ubisoft
Composer(s) Mick Gordon [1]
Series TrackMania
Engine ManiaPlanet
Platform(s) Microsoft Windows
Release10 April 2013 [2]
Genre(s) First-person shooter
Mode(s) Multiplayer

ShootMania Storm is a first-person shooter video game by Ubisoft and Ubisoft Nadeo as a spin-off title of the TrackMania series.

Contents

Just like its sister games TrackMania 2 and the yet-unreleased QuestMania, it features 3 different environments, of which two have so far been revealed; a snow-based environment called Cryo, and another called Storm. Storm was released first, with Cryo to be released later. [3]

Nadeo have stated they intend to make ShootMania stand out from other FPS games through design features such as using a rocket launcher-style weapon as the game's primary weapon. Florent Castelnérac (the game's project leader) has stated there will be relatively few different weapons, the idea being to minimize game time spent not in gameplay.

The game still uses the map editor introduced in TrackMania . Character editing is restricted, with only a shield on the player's back customizable. [4] [5]

The game was set to be released on 23 January 2013, [6] [7] but was delayed to 10 April 2013 with an open beta started on 12 February.

In 2019 there were rumors of various vehicles being developed for a new installment in the TrackMania franchise, but it is unclear whether they were for TrackMania, ShootMania Storm, or another TrackMania spin-off. Rumored vehicles included sports cars, SUVs, power boats, helicopters, airplanes, and trains. There has been no official news as of 2024.

Reception

ShootMania Storm received "generally favourable reviews" according to the review aggregation website Metacritic. [8]

Related Research Articles

<i>TrackMania</i> Video game series

TrackMania is a series of racing games for Microsoft Windows, PlayStation 4, PlayStation 5, Xbox One, Xbox Series X and Series S, Nintendo DS, and Wii developed by Ubisoft Nadeo and Firebrand Games. Instead of following the usual trend of choosing a set car and track to play the game, in TrackMania the players can create their own tracks using a "building block" process similar to games that existed before the first TrackMania game, such as the 1984 game Excitebike, the 1985 game Racing Destruction Set, and the 1990 game Stunts.

<i>Doom</i> (2016 video game) First-person shooter

Doom is a 2016 first-person shooter video game developed by id Software and published by Bethesda Softworks. The game is the first major installment in the Doom series since 2004's Doom 3 and was a reboot of the franchise. It was released for PlayStation 4, Windows, and Xbox One in May 2016. A port for Nintendo Switch was co-developed with Panic Button and released in November 2017, and a version for Google Stadia was released in August 2020. Players take the role of an unnamed space marine, known as the "Doom Slayer", as he battles demonic forces within an energy-mining facility on Mars and in Hell.

<i>TrackMania 2</i> 2011 racing video game

TrackMania 2 is a racing video game developed by Ubisoft Nadeo and published by Ubisoft as part of the TrackMania series.

<span class="mw-page-title-main">Ubisoft Connect</span> Video game service by Ubisoft

Ubisoft Connect is a digital distribution, digital rights management, multiplayer and communications service developed by Massive Entertainment to provide an experience similar to the achievements/trophies offered by various other game companies. The service is provided across various platforms. Ubisoft Connect is used exclusively by first-party Ubisoft Entertainment games, and although some third-party ones are sold through the Ubisoft store, they do not use the Ubisoft Connect platform.

<i>Steel Storm</i> 2010 video game

Steel Storm is an independent video game series developed by Kot-in-Action Creative Artel using the free software DarkPlaces engine that were released for Microsoft Windows, Mac OS X, and Linux platforms. The game was added to the Humble Indie Bundle 3 on August 1, 2011. The games are divided into two episodes, with Episode One being available at no charge and Episode Two being a commercial product. They are top down arcade shooters where players control a hovercraft while battling presumed extraterrestrial invaders using a variety of different weapons.

<i>Kerbal Space Program</i> Space flight simulator video game

Kerbal Space Program (KSP) is a space flight simulation video game developed by Mexican studio Squad for Linux, macOS, Windows, PlayStation 4, PlayStation 5, Xbox Series X/S and Xbox One. In the game, players direct a space program, staffed and crewed by green humanoid aliens known as "Kerbals". The game features a psuedorealistic orbital physics engine, allowing for various real-life orbital maneuvers such as Hohmann transfer orbits and orbital rendezvous.

<i>Dys4ia</i> 2012 video game

Dys4ia is an abstract, autobiographical Adobe Flash video game that Anna Anthropy, also known as Auntie Pixelante, developed to recount her experiences of gender dysphoria and hormone replacement therapy. The game was originally published in Newgrounds but was later removed by Anthropy.

<i>Far Cry 3: Blood Dragon</i> 2013 video game

Far Cry 3: Blood Dragon is a 2013 first-person shooter game developed by Ubisoft Montreal and published by Ubisoft. It is a standalone expansion to Far Cry 3 and the eighth overall installment in the Far Cry franchise. Blood Dragon is a retro-futuristic parody of 1980s action films, cartoons and video games, and takes place on an open world island. Players assume the role of military cyborg Sergeant Rex "Power" Colt. Gameplay is largely similar to Far Cry 3, though several systems from the base game were simplified or removed, and it introduces the titular Blood Dragon, a massive dinosaur that fires lasers from its eyes and can be lured to attack enemy garrisons.

<i>Tom Clancys The Division</i> 2016 video game

Tom Clancy's The Division is an online-only action role-playing video game developed by Massive Entertainment and published in 2016 by Ubisoft, for PlayStation 4, Windows, and Xbox One. It is set in a near future New York City in the aftermath of a viral pandemic; the player, a Special Agent of the Strategic Homeland Division, is tasked with helping the group rebuild its operations in Manhattan, investigate the nature of the outbreak, and combat criminal activity in its wake. The Division is structured with elements of role-playing games, as well as cooperative and player versus player online multiplayer. This game also marks the debut of Massive and Ubisoft's Snowdrop game engine.

<i>The Crew</i> (video game) 2014 racing video game

The Crew was a 2014 online-only racing video game co-developed by Ubisoft Ivory Tower and Ubisoft Reflections and published by Ubisoft. The game was released for PlayStation 4, Windows, and Xbox One, with an Xbox 360 port developed by Asobo Studio in December 2014, and for Amazon Luna in November 2020. It featured a persistent open world environment for free-roaming across a scaled-down recreation of the Contiguous United States and included both role-playing and large-scale multiplayer elements.

<i>Proteus</i> (video game) 2013 video game

Proteus is a 2013 adventure game designed and created by Ed Key and David Kanaga for Microsoft Windows, OS X, Linux, PlayStation 3, PlayStation 4 and PlayStation Vita. In the game, the player traverses a procedurally generated environment without prescribed goals. The world's flora and fauna emit unique musical signatures, combinations of which cause dynamic shifts in audio based on the player's surroundings.

Counter-Strike (CS) is a series of multiplayer tactical first-person shooter video games in which teams of terrorists battle to perpetrate an act of terror while counter-terrorists try to prevent it. The series began on Windows in 1999 with the release of the first game, Counter-Strike. It was initially released as a modification ("mod") for Half-Life that was designed by Minh "Gooseman" Le and Jess "Cliffe" Cliffe before the rights to the mod's intellectual property were acquired by Valve, the developers of Half-Life, who then turned Counter-Strike into a retail product released in 2000.

<span class="mw-page-title-main">Limbic Entertainment</span> German video game developer

Limbic Entertainment GmbH is a German video game developer based in Langen. The studio was founded in 2002.

<i>Grow Home</i> 2015 video game

Grow Home is an adventure platform video game developed by Ubisoft Reflections and published by Ubisoft. It was released for Microsoft Windows on February 4, 2015, and for PlayStation 4 on September 1, 2015. The game follows a robot named B.U.D., who is tasked with growing a plant that will oxygenate its home planet. Players explore an open world, moving B.U.D. and individually using each of its arms to climb and interact with objects.

<i>TrackMania Turbo</i> (2016 video game) 2016 racing video game

TrackMania Turbo is a racing video game developed by Ubisoft Nadeo and published by Ubisoft. Announced at E3 2015, the title is the first TrackMania game released on consoles since 2009's TrackMania: Build to Race on the Wii. The game features support for virtual reality. The game was originally set to be released on 3 November 2015, but was delayed to 22 March 2016 to give additional time to the development team to further polish the game.

<i>Trackmania</i> (2020 video game) 2020 racing video game

Trackmania is a racing video game developed by Ubisoft Nadeo and published by Ubisoft, and is part of the TrackMania series. It was released on July 1, 2020, for Windows. A remake of TrackMania Nations, it was given the soft reboot title of Trackmania. The base game is free-to-play, with additional content available with a paid subscription model, including an in-game track editor, online events and car customization. The game was also released for consoles and cloud platforms on May 15, 2023. The game has received mixed to positive reviews, with the gameplay being received positively, and its subscription model being criticized.

Ubisoft Nadeo is a French video game developer founded in 2000. The studio is best known for creating the racing game series TrackMania. Other games developed by Nadeo include the Virtual Skipper series and ShootMania. Nadeo's latest game was TrackMania (2020), which was released on July 1, 2020. Since 2009, Nadeo has been a subsidiary of Ubisoft.

References

  1. "Shootmania: Storm". Mick Gordon. Archived from the original on 3 January 2023. Retrieved 3 January 2023.
  2. "ShootMania Storm". Steam . Valve Corporation. Archived from the original on 12 March 2023. Retrieved 12 March 2023.
  3. Walker, John (15 February 2012). "Nadeo Working on ShootMania: Storm + RPG QuestMania". Rock Paper Shotgun . Gamer Network. Archived from the original on 12 March 2023. Retrieved 12 March 2023.
  4. Onyett, Charles (7 March 2012). "Shootmania: Custom First-Person Shooting". IGN . Ziff Davis. Archived from the original on 12 March 2023. Retrieved 12 March 2023.
  5. Grayson, Nathan (8 September 2012). "On The Level: ShootMania's Map Editor". Rock Paper Shotgun. Gamer Network. Archived from the original on 12 March 2023. Retrieved 12 March 2023.
  6. Makuch, Eddie (15 February 2012). "Ubisoft details ShootMania Storm". GameSpot . Fandom. Archived from the original on 12 March 2023. Retrieved 12 March 2023.
  7. Fletcher, JC (2 November 2012). "Shootmania Storm arrives Jan. 23, preceded by December beta". Engadget (Joystiq). Yahoo. Archived from the original on 3 November 2012. Retrieved 12 March 2023.
  8. 1 2 "ShootMania Storm for PC Reviews". Metacritic . Fandom. Archived from the original on 25 June 2018. Retrieved 16 September 2018.
  9. Hancock, Patrick (18 April 2013). "Review: ShootMania Storm". Destructoid . Gamurs. Archived from the original on 12 March 2023. Retrieved 12 March 2023.
  10. Bennett, Matthew (15 April 2013). "EGM Review: ShootMania: Storm [sic]". EGMNow . EGM Media, LLC. Archived from the original on 21 May 2019. Retrieved 12 March 2023.
  11. Stanton, Rich (10 April 2013). "ShootMania Storm review". Eurogamer . Gamer Network. Archived from the original on 12 March 2023. Retrieved 12 March 2023.
  12. Petit, Carolyn (19 April 2013). "ShootMania Storm Review". GameSpot. Fandom. Archived from the original on 28 August 2016. Retrieved 16 September 2018.
  13. Saldana, Giancarlo (16 April 2013). "ShootMania Storm review". GamesRadar+ . Future plc. Archived from the original on 16 September 2018. Retrieved 16 September 2018.
  14. Liebl, Lance (11 April 2013). "Review: ShootMania Storm will rock you like a hurricane... because that's a type of storm". GameZone. Archived from the original on 15 April 2013. Retrieved 12 March 2023.
  15. "Review: ShootMania Storm". Hyper . Next Media Pty Ltd. June 2013. p. 70.
  16. Stapleton, Dan (18 April 2013). "ShootMania Storm Review". IGN. Ziff Davis. Archived from the original on 12 March 2023. Retrieved 12 March 2023.
  17. Pearson, Craig (9 July 2013). "ShootMania: Storm [sic] review". PC Gamer . Future plc. Retrieved 16 September 2018.
  18. Minotti, Mike (13 April 2013). "ShootMania Storm excels at shooter simplicity and customization (review)". VentureBeat . Archived from the original on 12 March 2023. Retrieved 12 March 2023.
  19. Lee, Ben (28 April 2013). "Downloadable reviews: Papo & Yo, ShootMania: Storm [sic], La-Mulana". Digital Spy . Hearst Communications. Archived from the original on 12 March 2023. Retrieved 12 March 2023.
  20. Hargreaves, Roger (12 April 2013). "ShootMania Storm review – shoot 'em-up construction kit". Metro . DMG Media. Archived from the original on 16 September 2018. Retrieved 16 September 2018.

Further reading