SpellForce | |
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Developer(s) | Phenomic [1] (2003-2007) Trine Games (2012) Mind Over Matter Studios (2014) Grimlore Games (2017–present) [2] |
Publisher(s) | JoWooD Productions (2003–2007) [3] THQ Nordic (2012–present) [4] |
Creator(s) | Phenomic |
Platform(s) | Microsoft Windows |
First release | SpellForce: The Order of Dawn November 28, 2003 |
Latest release | SpellForce 3 Reforced December 6, 2021 |
SpellForce is a real-time strategy and role-playing series created by Phenomic and currently owned by THQ Nordic. [5] The first release was published by JoWooD Productions and Encore Software in 2003 and THQ Nordic in 2017.
2003 | SpellForce: The Order of Dawn |
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2004 | SpellForce: The Breath of Winter |
SpellForce: Shadow of the Phoenix | |
2005 | |
2006 | SpellForce 2: Shadow Wars |
2007 | SpellForce 2: Dragon Storm |
2008 | |
2009 | SpellForce 2 - Anniversary Edition |
SpellForce 1 - Platinum Edition | |
2010 | |
2011 | |
2012 | SpellForce 2: Faith in Destiny |
SpellForce Complete Collection | |
2013 | |
2014 | SpellForce 2: Demons of the Past |
2015 | SpellForce Complete |
2016 | |
2017 | SpellForce 3 |
2018 | |
2019 | SpellForce 3: Soul Harvest |
2020 | SpellForce 3: Fallen God |
2021 | SpellForce 3 Reforced |
2022 | |
2023 | SpellForce: Conquest of Eo |
The games take place on a planet called Eo, a high fantasy world ruled by near-immortal mages (collectively known as The Circle) and inhabited by various sapient races, such as humans, dwarves, (dark) elves, orcs and trolls. The mages used servants called rune warriors, summoned from magical monuments, to keep peace.
Several years before the start of the first game in the series, the mages discovered an ancient text describing the Convocation: a dangerous, but supposedly power-granting ritual. They started fighting amongst themselves, rune warriors being their main weapons of war. When the planets and stars aligned, enabling the start of the ritual, each of the 13 of the most powerful mages performed the ritual; however, unable to control the power, the world was shattered. Where once stood great continents of Fiara, Urgath and Xu, now only small pieces of land remain, centered around magical towers created by Aonir, the Star God.
The first game in the series begins with a reappearance of one of the Circle mages: Rohen. He summons a Rune warrior (the protagonist) to save the world.
The role-playing game aspects of SpellForce games parallel games such as Diablo , Diablo II , and Sacred in character development, skill trees, equipment customization, and top-down isometric viewing. However, the capacity to control multiple heroes often makes the gameplay comparable to that in the Baldur's Gate or Neverwinter Nights video games.
The real time strategy aspects of SpellForce games mirror the Warcraft fantasy real time strategy games. These include the ability to control several separate factions such as "The Realm" (humans, elves and dwarves), "The Pact" (dark elves, gargoyles and shadows), and "The Clans" (orcs, trolls and barbarians). Each faction has its own individual troop and building types.
SpellForce games have several game modes, including campaign mode (expositional), skirmish mode (real time strategy based), and free play (similar to campaign mode but without an overarching plot). SpellForce can also be played cooperatively or competitively in multiplayer mode.
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SpellForce: The Order of Dawn is the first game of the franchise, developed by Phenomic. It was first published by JoWooD in Europe on November 28, 2003 [6] and by Encore Software in North America on February 11, 2004. [7] [ better source needed ]
On March 1, 2004, JoWooD announced the first SpellForce expansion pack named SpellForce: The Breath of Winter. [8] The expansion pack features over 40 hours of new single player campaign gameplay.
Shadow of the Phoenix was released on November 12, 2004. The expansion pack continues the storyline from The Order of Dawn and The Breath of Winter and enables the player to continue playing with a previous game character by raising the character's level limit to 50. [9] The pack also includes upgrades for the game's Titan units.
SpellForce 2: Shadow Wars is a 2006 real-time strategy and role-playing video game, developed by Phenomic and published by JoWooD Productions. It is the second major installment in the SpellForce series.
SpellForce 2: Dragon Storm is an expansion to SpellForce 2: Shadow Wars and was released in 2007.
"SpellForce 2 - Anniversary Edition" was released 29 October 2009. [10] [ better source needed ] It included the first two parts: Shadow Wars and Dragon Storm. It does not include Faith in Destiny or Demons of the Past.
"SpellForce - Platinum Edition" was released 3 November 2009. [11] [ better source needed ] It contains all three of the parts: The Order of Dawn, The Breath of Winter and Shadow of the Phoenix.
The "Digital Extras" were released 19 June 2012 along with the core game.
Three scenario DLCs were released:
The "Faith in Destiny Scenario Bundle" was sold 17 December 2012 in advance of the second and third, gaining access to their impending release.
In October 2012 (following the June 2012 release of Faith in Destiny, part 3 of SpellForce 2) Nordic released a so-called "complete collection". [12]
The name was quickly invalidated by the scenario DLCs which it was missing, years before the release of the more obvious contradiction Demons of the Past.
SpellForce 2: Demons of the Past is an expansion to SpellForce 2.
SpellForce Complete was released 4 December 2015 and, unlike the previously released Complete Collection, did include the Demons of the Past expansion. [13] [ better source needed ] The name still became outdated in 2017 since it does not include the SpellForce 3 series. Despite this, it's still sold under the misleading name by some companies. [14] [ better source needed ] It includes the contents of "SpellForce - Platinum Edition" combined with "SpellForce 2 - Anniversary Edition" as well as the two SpellForce 2 games missing from the Anniversary edition - Faith in Destiny (including the digital extras and 3 scenarios) and Demons of the Past.
SpellForce 3 , the third and latest major entry in the series, was released in December 2017. [15] The game was developed by Grimlore Games [2] [5] and published by THQ Nordic. [16] [ better source needed ] The story of SpellForce 3 takes place before the events of The Order of Dawn in the fantasy world of Eo. [16] [ better source needed ] The first glimpses of the game were seen during Gamescom 2014 in Germany, where Nordic Games first released gameplay of the game, as reported by German online magazine PCGames.de. [17]
SpellForce 3: Soul Harvest is a standalone expansion released on 28 May 2019. [18]
SpellForce 3: Fallen God is a standalone expansion released on 3 November 2020. [19]
SpellForce 3: Versus Edition is a free-to-play version, released simultaneously with the Fallen God expansion. Much like Blizzard's free version of Starcraft 2, it allowed online multiplayer while excluding the offline single-player campaign missions. [20]
SpellForce 3: Reforced is an upgraded version of SpellForce 3. On 6 December 2021, the version was officially released and made available as a free upgrade to owners of the original version. [21]
Spellforce: Conquest of Eo, a turn-based strategy role-playing game developed by Owned by Gravity and published by THQ Nordic, was officially released on February 3 2023. [22] It received "generally favorable reviews" according to review aggregator Metacritic, based on 11 reviews for Windows. [23]
Relic Entertainment Inc. is a Canadian video game developer based in Vancouver, founded in 1997. The studio specializes in real-time strategy games and is known for series such as Homeworld, Warhammer 40,000: Dawn of War and Company of Heroes. Acquired by THQ in 2004, the company was sold to Sega on January 22, 2013, as part of THQ's bankruptcy and operated under its European division. By May 2024, Relic had secured a partnership with an external investment group, allowing it to split from Sega and operate independently.
NovaLogic, Inc. was a software developer and publisher established in 1985 and based in Calabasas, California. The company was founded by CEO John A. Garcia. Garcia's background in computer software started in Southern California in the early 1980s, when he worked at Datasoft. The company was known for their Voxel Space engine, which was utilized in franchises such as the Comanche and Delta Force series. In October 2016, NovaLogic's assets were bought out by THQ Nordic who are not currently using the label.
DreamCatcher Interactive Inc. was a Canadian video game publisher founded in 1996 by Richard Wah Kan. It was best known for its adventure games. In 2006, the company became a subsidiary of JoWooD Entertainment. In 2011, the company went into administration along with its parent JoWooD and all assets were purchased by Nordic Games Holding. The DreamCatcher Interactive brand is currently being used as a publishing label for THQ Nordic.
The Adventure Company was a Canadian video game developer and a former publishing division of DreamCatcher Interactive. It was sold to THQ Nordic GmbH in 2011 following DreamCatcher's parent assets being sold after entering administration.
Titan Quest is a 2006 action role-playing game developed by Iron Lore Entertainment and published by THQ for Windows, first physically and then in 2007 through Steam. A mobile port was developed by DotEmu and published in 2016, and versions for PlayStation 4, Xbox One and Nintendo Switch were released in 2018. All these versions were published by THQ Nordic. The story follows a player-created protagonist as they navigate Ancient Greece, Egypt and China on a quest to defeat the Titans after they escape from their ancient prison. The gameplay is similar to the Diablo series, with player navigation being handled with a mouse-driven tile-based interface, and gameplay revolving around role-playing mechanics and real-time combat. Four expansions have been created for the game; Titan Quest: Immortal Throne in 2007, and three others between 2017 and 2021.
JoWooD Entertainment AG was an Austrian video game publisher that was founded in 1995. JoWooD went into administration in 2011 and all assets were purchased by Nordic Games.
SpellForce: The Order of Dawn is a 2003 real-time strategy and role-playing video game, developed by Phenomic Game Development and published by Encore, Inc for Microsoft Windows. First released in Europe on November 11, 2003, the game takes place within a high-fantasy world in the years following a devastating cataclysmic event, with the game's main campaign focusing on the plight of an immortal warrior who seeks to investigate growing troubles amongst some of the islands that have formed.
SpellForce 2: Shadow Wars is a 2006 real-time strategy and role-playing video game, developed by Phenomic, published by JoWooD Productions, and released for Microsoft Windows in 2006. The game takes place after the events of 2003's SpellForce: The Order of Dawn, with players taking on the role of an immortal warrior known as "The Soulcarrier", who seeks aid to liberate his homeland from invaders, only to be drawn on a quest to defeat a powerful alchemist responsible for creating the immortality of the warrior and his people.
Sphinx and the Cursed Mummy is a 2003 action-adventure video game developed by Eurocom and published by THQ for GameCube, PlayStation 2, and Xbox. A version for mobile phones was released in 2004. THQ Nordic published a high-definition remaster for personal computer systems in 2017, and Nintendo Switch in 2019.
Titan Quest: Immortal Throne is a 2007 expansion pack to the action role-playing game Titan Quest (2006). Developed by Iron Lore Entertainment, it was originally published by THQ for Windows: it would be Iron Lore's last original project prior to their closure in 2008. Versions were later published by THQ Nordic for PlayStation 4, Xbox One and Nintendo Switch in 2018; and iOS and Android in 2021.
SpellForce 2: Dragon Storm is a 2007 expansion pack developed by Phenomic for the real-time strategy and role-playing game SpellForce 2: Shadow Wars, released in 2006. The expansion features a new story campaign set after the events of the main game, in which players assume the role of an immortal warrior recruited into the Shaikan who finds themselves searching for one of its legendary members, only to discover a new threat that endangers the world of Eo. Along with the new story campaign and an additional skill tree for the main character, players can also build up a base and units based on a new Shaikan faction.
Arcania is an action role-playing video game, spin-off of the Gothic series, developed by Spellbound Entertainment. It was published by JoWooD Entertainment in 2010.
SpellForce 2: Faith in Destiny is the second expansion for SpellForce 2, developed by Indian studio Trine Games. It was released on June 19, 2012, after several delays.
Gothic is a fantasy action role-playing game franchise created by German developer Piranha Bytes and since May 2019 owned by THQ Nordic. The series is known for its immersive and reactive world, where the environment and NPCs respond dynamically to the player's actions, making exploration and interaction with the world a core aspect of the gameplay.
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THQ Nordic GmbH is an Austrian video game publisher based in Vienna. Formed in 2011, it is a publishing subsidiary of Embracer Group. Originally named Nordic Games, as was the parent company, both companies were renamed THQ Nordic in August 2016 after the parent company had acquired the "THQ" trademark in 2014.
SpellForce 3 is a 2017 video game developed by Grimlore Games and published by THQ Nordic. It was released for Microsoft Windows on 7 December 2017. SpellForce 3 is the third full and the ninth overall release in the SpellForce video game series. It is the first entry in the series since 2014's SpellForce 2: Demons of the Past. The plot serves as a prequel to the first game, depicting events that lead to the creation of The Circle, the group of mages whose actions were the basis for The Order of Dawn.
Embracer Group AB is a Swedish video game and media holding company based in Karlstad. The company comprises 9 operative groups: Amplifier Game Invest, Asmodee, CDE Entertainment, Coffee Stain, Dark Horse Media, Deca Games, Freemode, Plaion, and THQ Nordic.
SpellForce - The Breath of Winter Official Add-On announced