The SpongeBob SquarePants Movie | |
---|---|
Developer(s) | Heavy Iron Studios (PS2, GC, Xbox) AWE Games (Microsoft Windows) WayForward Technologies (GBA) Aspyr (Mac) |
Publisher(s) | THQ Aspyr (Mac) |
Director(s) | Shiraz Akmal (PS2, GC, Xbox) Scott Nixon (PC) Armando Soto (GBA) |
Producer(s) | Keith Pope (PS2, GC, Xbox) Trevor Talbird (PC) Derek Dutilly (GBA) |
Designer(s) | Joel Goodsell (PS2, GC, Xbox) Scott Nixon (PC) Armando Soto (GBA) |
Programmer(s) | Mark Pope (PS2, GC, Xbox) Jamie Nye (PC) Jimmy Huey Ian Wakelin (GBA) |
Artist(s) | Scott Chiu St. John Colon (PS2, GC, Xbox) Mike Niedda (PC) Jacob Stevens (GBA) |
Writer(s) | Scott Nixon (PC) J.J. Pomegranate (GBA) |
Composer(s) | Jimmy Levine Robert Crew John O'Kennedy Barry Fasman Beth Ertz (PS2, GC, Xbox) Joe Abbati (PC) Martin Schioeler (GBA) |
Series | SpongeBob SquarePants |
Engine | RenderWare (GC, PS2, Xbox) |
Platform(s) | |
Release | GBA, GC, PS2, PC, Xbox Mobile November 2004 Mac OS X |
Genre(s) | Platform, action-adventure |
Mode(s) | Single-player |
The SpongeBob SquarePants Movie is a 2004 platform game based on the film of the same name and published by THQ for the PlayStation 2, Xbox, GameCube, Microsoft Windows, and Game Boy Advance. The PlayStation 2, Xbox, and GameCube versions were developed by Heavy Iron Studios. The Game Boy Advance version was developed by WayForward Technologies. The Microsoft Windows version was developed by AWE Games. The Mac version was developed by Aspyr. Most of the film's cast reprise their roles.
The plot of the video game is largely based on the film, albeit liberties are taken occasionally. King Neptune's crown has been stolen by Plankton. SpongeBob and Patrick must retrieve it from Shell City and save Bikini Bottom.
There are 18 levels in the game that loosely follow the storyline of the film. The player controls SpongeBob and Patrick, both of whom have their own unique set of abilities. Each level contains a main objective and side tasks. Four levels involve a boss enemy that the player must defeat to progress to the next level. Boss enemies include the giant frogfish from the film, Dennis (who is fought twice), and King Neptune. Each main level and side task will give the player a Goofy Goober Token once completed, and the player needs these tokens to learn certain skills and proceed to the game. Although the player only needs to complete a level's main component in order to unlock the next level, it is not possible to complete the game only doing the main levels (though the player does not need to do all of the side tasks).
There is also an upgrade system in the game. As the player collects "Manliness Points" (represented by glowing weights), they will learn new moves for SpongeBob and Patrick which are needed to complete the game. Once the player collects enough manliness points, they get an "Upgrade Point" which can improve a skill's effect (or be used to increase the player's Max Health from three to up to six units). Although very helpful in progressing and completing the game, upgrades are not mandatory to doing so.
The game does not use a life system; if the player dies, they are reverted to their last checkpoint, the game does not count deaths.
Each completion of a challenge or its side task grants the player a Goofy Goober Token. In order to learn the moves required to advance in levels and the stories, SpongeBob and Patrick will have to complete these side missions (like the extra driving and minigame challenges) to get these tokens. SpongeBob and Patrick have a few moves, and when they get a sufficient number of points, they can upgrade a move or increase their max health. Their health units are measured in Krabby Patties; they each contain only three, but can be upgraded up to six over time. The moves will improve in effectiveness when upgraded.
Throughout the game are cutscenes that are either in-game animations or FMV sequences that resemble slideshows and feature stills from the movie as well as photos that are not stills from the movie with clip art and illustrations of characters from the movie and objects from the movie and related backgrounds as well as fully illustrated images. The FMV sequences usually features narration by the French narrator used in the show.
The gameplay has features that are reminiscent of point-and-click adventure games, similar to that in SpongeBob SquarePants: Employee of the Month and the PC version of SpongeBob SquarePants: Lights, Camera, Pants! . It mainly follows around SpongeBob and Patrick in a various number of locations. The game consists of eight chapters that loosely follow the plot of the film, with additional story details being described in cutscenes between chapters that feature narration over still pictures.
The GBA game is a 2D platformer split between six worlds to progress through, plus many bonus levels, and a boss at the end of each world. Unlike the console versions, there is a life system, and there is no save feature; instead, players are given a variety of level passwords as they progress through the game. Like the PC version, the story is told through still pictures, but this time with on-screen text.
Aggregator | Score | |||||
---|---|---|---|---|---|---|
GBA | GC | mobile | PC | PS2 | Xbox | |
GameRankings | 53% [5] | N/A | N/A | N/A | N/A | N/A |
Metacritic | N/A | 73/100 [6] | N/A | 67/100 [7] | 75/100 [8] | 74/100 [9] |
Publication | Score | |||||
---|---|---|---|---|---|---|
GBA | GC | mobile | PC | PS2 | Xbox | |
Computer and Video Games | N/A | N/A | N/A | N/A | N/A | 6/10 [10] |
Game Informer | N/A | 60/100 [11] | N/A | N/A | N/A | N/A |
GameZone | 6.5/10 [12] | 8/10 [13] | N/A | 7.5/10 [14] | N/A | 6.9/10 [15] |
IGN | N/A | 7.8/10 [16] | 6.8/10 [17] | N/A | 7.8/10 [18] | 7.8/10 [19] |
Nintendo Power | 58/100 [20] | 72/100 [21] | N/A | N/A | N/A | N/A |
Official U.S. PlayStation Magazine | N/A | N/A | N/A | N/A | 60/100 [22] | N/A |
Official Xbox Magazine (US) | N/A | N/A | N/A | N/A | N/A | 8.9/10 [23] |
TeamXbox | N/A | N/A | N/A | N/A | N/A | 7.4/10 [24] |
Play | N/A | N/A | N/A | N/A | N/A | 75/100 [25] |
The SpongeBob SquarePants Movie have received "mixed or average" and "generally favorable" reviews according to review aggregator Metacritic. [6] [7] [9] [8] On GameRankings, the GBA version has a rating of 53 percent. [5]
Juan Castro of IGN, who reviewed the home console versions, stated that "The SpongeBob SquarePants Movie delivers an entertaining (and oftentimes challenging) mix of platform and driving sequences. Controls feel responsive and the camera rarely hinders your view of the action. And the humor of the show practically seeps out of every clamshell and bed of kelp you cross". [16] [18] [19] The PS2 version was noted by Play magazine as "a full blown AAA platformer".[ citation needed ] GameZone's Louis Bedigian, who reviewed the Xbox version, felt that the game did not take advantage of the system's graphical capabilities, and wrote, "The cut scenes are more like storyboards than movie sequences. You don't get to see too many clips from the film, just stills taken from specific scenes. Why would they do this when all other movie-based games use real-time sequences, if not actual clips from the film? […] This could come as a disappointment to players expecting to re-live the movie's magic through a game. During the gameplay, you'll be entertained by amusing dialogue, but the still picture movie sequences are a bore." Bedigian concluded that young children would enjoy the game, except for "the frustration" of its driving levels due to its controls, which he wrote, "aren't very accurate, causing a lot of unnecessary screw ups during that part of the game." [15]
Anise Hollingshead of GameZone praised the GameCube version for its graphics and music, but noted that "there probably could be more" sound effects for "a better experience." Hollingshead, who felt that the game was not as fun as SpongeBob SquarePants: Battle for Bikini Bottom , also noted that the game's platform-based levels were not as fun as its racing levels, "Maybe because they're dark and dimly lit for the most part, or because they feel small and contained." Hollingshead wrote that the game was probably better for older players because of "the slight difficulty in some of the jumping sequences, and the long races". [13]
The game shipped 2 million units. [26]
Nintendo Power, reviewing the GBA version, noted the ability to change paths throughout the game, but wrote that "some areas are more difficult to reach than they should be, making the platforming tricky at times." [20] Hollingshead criticized the GBA version for its repetitive gameplay and its inclusion of Patrick as a playable character, writing that "despite the appearance of a dual partnership in the game, it quickly becomes evident that it's really only one playable character that's been melded from two." Hollingshead wrote that "unlike the console versions, the story here feels tacked on and doesn't really do much to tie the levels together in any sort of cohesive manner." Hollingshead praised the graphics and wrote that the music was "the best part of the game," but concluded that the console versions "are much more fun." [12]
Hollingshead praised the PC version for its graphics and sound, and wrote, "The humor from the TV show has been translated very well to this computer game, and some of the dialogue is a riot. The characters all have funny things to say, and there are plenty of sight gags, too. Playing as Plankton was a great idea, and kids will love listening to the diminutive evil-ruler wannabe as he comments on the people and things around him." However, Hollingshead – who felt that the game would be best for children who were between the ages of 6 and 10 – wrote that "it's a short game, and because the adventure is the same each time through, there's not much replay value here." [14]
Kristen Salvatore of Computer Gaming World felt that the PC version and its puzzles would appeal primarily to young children, but wrote that people expecting to "play" the movie would be disappointed. [27] IGN's Levi Buchanan, who reviewed the cellphone game version, praised its graphics but criticized its simplicity. Buchanan wrote that the game "certainly has plenty of goofball charm and personality", but concluded that it was "something of a let-down" in comparison to previous SpongeBob cellphone games, as well as the "pretty fun console version of the game". [17]
The GBA version sold an estimated 780,000 copies; in August 2006, the game was ranked at number 25 on Edge magazine's list of "The Century's Top 50 Handheld Games," arranged by number of copies sold. [28]
On February 5, 2012, it was announced that The SpongeBob SquarePants Movie would be coming to the PlayStation Store as a PS2 Classic on February 7, 2012. [29] The port was poorly received for numerous technical issues, including severe input lag, sound delays of up to one second during in-engine cutscenes, and stretching the 4:3 display to fill a 16:9 aspect ratio. The port was removed from the PlayStation Store shortly after release, with no official explanation given regarding its removal. [30]
SpongeBob SquarePants: Battle for Bikini Bottom is a 2003 platform game based on the Nickelodeon animated series SpongeBob SquarePants, developed by Heavy Iron Studios and published by THQ for the GameCube, PlayStation 2 and Xbox. Separate versions, developed by Vicarious Visions and AWE Games respectively, were released for the Game Boy Advance and Windows. While the versions released for consoles were 3D platform games, the Windows version of the game is a mini-game compilation, and the Game Boy Advance version is a 2D platformer.
Harry Potter and the Chamber of Secrets is an action-adventure game. It is based on the 2002 film of the same name.
Harry Potter and the Prisoner of Azkaban is a 2004 action-adventure game. The game is based on the 2004 film of the same name from the Harry Potter franchise. The game was developed by KnowWonder, Griptonite Games, and EA UK each for different consoles and was published by Electronic Arts under the EA Games label. The game was released as a trio, with separate versions for Game Boy Advance, Microsoft Windows, and home consoles. The game received mixed reviews by critics.
Tiger Woods PGA Tour 2004 is a sports video game developed by EA Redwood Shores for the GameCube, PlayStation 2 and Xbox versions, Headgate Studios for the Microsoft Windows version, and Backbone Emeryville for the Game Boy Advance and N-Gage versions, and published by EA Sports for GameCube, PlayStation 2, Windows, Xbox, Game Boy Advance and N-Gage.
Harry Potter and the Goblet of Fire is a 2005 action-adventure game published by Electronic Arts. It is based on the 2005 film of the same name.
Scooby-Doo! Mystery Mayhem is a third-person action-adventure video game based on the Scooby-Doo franchise. The game was developed by Artificial Mind and Movement and published by THQ in 2003 for the Game Boy Advance. It was later released for the PlayStation 2, GameCube, and Xbox in 2004.
SpongeBob SquarePants: Lights, Camera, Pants! is a video game based on the TV series SpongeBob SquarePants. It was released in October 2005 for the Xbox, PlayStation 2, GameCube, Game Boy Advance, and the PC. It is the first SpongeBob SquarePants title to feature multiplayer mini-games, similar to the Mario Party video game series.
Batman: Rise of Sin Tzu is a 2003 action beat 'em up video game released for the Xbox, PlayStation 2, Game Boy Advance and GameCube consoles. It was developed and published by Ubi Soft in conjunction with Warner Bros. Interactive Entertainment and DC Comics. The game is based on the television series The New Batman Adventures and features most of the voice actors reprising their roles. The story follows the Batfamily as they face a new adversary, a superpowered Asian warlord known as Sin Tzu, on the anniversary of Batman's parents' murder.
Nicktoons Unite! is a 2005 action-adventure video game featuring characters and levels from The Adventures of Jimmy Neutron, Boy Genius, The Fairly OddParents, Danny Phantom, and SpongeBob SquarePants. The game was developed by Blue Tongue Entertainment and Climax Action and published by THQ.
SpongeBob SquarePants: The Yellow Avenger is a SpongeBob video game developed by Tantalus Media and published by THQ for Nintendo DS and PlayStation Portable. It is the first SpongeBob game to be released on both consoles.
Curious George is a 2006 platform game published by Namco, and developed by Monkey Bar Games, a division of Vicious Cycle Software. It was released for the GameCube, PlayStation 2, Xbox, and Microsoft Windows, and is based on the 2006 film of the same name. A separate 2D version was developed for the Game Boy Advance (GBA) by Torus Games. Most of the animated film's original voices were not used in any of the in-game dialogue, except for the cutscenes, while Frank Welker and David Cross reprise their roles as Curious George and Junior respectively.
Zapper: One Wicked Cricket! is a platform game for the Xbox, GameCube, PlayStation 2, Game Boy Advance, and Microsoft Windows. For most platforms, it was developed by Blitz Games and published by Infogrames Interactive; Atomic Planet Entertainment developed the Game Boy Advance version. Zapper was released in North America in 2002 and 2003 in Europe. On November 17, 2008, Zapper became available on Xbox Live as part of the Xbox Originals range. On February 15, 2024, Zapper was rereleased for Microsoft Windows on GOG and Steam platforms.
SpongeBob SquarePants: Creature from the Krusty Krab is an action-adventure platform game released for Microsoft Windows, Game Boy Advance, GameCube, PlayStation 2, Nintendo DS and Wii by THQ. An Xbox version may have been planned at some point, but was cancelled for unknown reasons. The PS2, GameCube, and Wii versions are all ports of the same game developed by Blitz Games, while the Game Boy Advance, Nintendo DS, and PC versions were separate games developed by WayForward Technologies and AWE Games respectively. It is based on the Nickelodeon animated sitcom SpongeBob SquarePants, and stars the title character, his best friend Patrick Star and their enemy Plankton as they journey to nine different worlds, supposedly inside the dreams of the characters. The Wii version was a North American launch title. It is also the first SpongeBob game released in Japan, but was released under the title SpongeBob, to mark it as the first video game in the SpongeBob series to have a Japanese release. The PC version of the game is titled SpongeBob SquarePants: Nighty Nightmare.
Shark Tale is a 2004 video game based on the film of the same name that was released on Game Boy Advance, GameCube, Microsoft Windows, PlayStation 2 and Xbox. The Game Boy Advance version was also released on a Twin Pack cartridge bundled with Shrek 2 in 2005. The game received mixed reviews from critics.
SpongeBob SquarePants: Revenge of the Flying Dutchman is a 2002 platform game based on the animated series SpongeBob SquarePants, developed by Vicarious Visions and BigSky Interactive, Inc. and published by THQ for the GameCube and PlayStation 2, and Game Boy Advance. It was the last game to be developed by BigSky Interactive, Inc. The game was released in North America in late 2002, while in Europe it was released in early 2003. The Game Boy Advance version was also released on a Twin Pack cartridge bundled with SpongeBob SquarePants: SuperSponge in 2005.
SpongeBob SquarePants: SuperSponge is a 2001 2.5D platform game developed by Climax Development and published by THQ. The game is based on the Nickelodeon cartoon series of the same name. It was released for the PlayStation on September 20, 2001, and for the Game Boy Advance on November 8, 2001.
Tak: The Great Juju Challenge is a platform video game developed by Avalanche Software and published by THQ for the GameCube, Game Boy Advance, Nintendo DS, PlayStation 2 and Xbox in 2005. It is the sequel to Tak 2: The Staff of Dreams and the third installment to the Tak and the Power of Juju series.
SpongeBob's Atlantis SquarePantis is a 2007 video game based on the Nickelodeon animated television series SpongeBob SquarePants, specifically the Atlantis SquarePantis TV movie even though it came out about a month after the game was released. The Wii and PlayStation 2 versions were developed by Blitz Games. The Game Boy Advance and Nintendo DS versions were developed by Altron. It was followed by Drawn to Life: SpongeBob SquarePants Edition, this was the last SpongeBob SquarePants game to be released on the Game Boy Advance console.
The Cat in the Hat is a 2003 2.5D platform game for PlayStation 2, Xbox, Microsoft Windows and Game Boy Advance. The PlayStation 2 and Xbox versions were developed by Magenta Software. The Windows and Game Boy Advance versions were developed by Digital Eclipse. All versions of the game were published by Vivendi Universal Games. It is based on the 2003 film of the same name, which was released shortly after the game. A version for the GameCube was planned, but was never released. The Windows version is compatible with Windows 98, Windows ME, Windows 2000, Windows XP, Windows Vista, and Windows 7. It is not compatible with Windows 95 or earlier versions of Windows or Windows 8 and later versions of Windows.
The SpongeBob SquarePants video game series is a collection of video games and arcade games based on the Nickelodeon animated television series SpongeBob SquarePants and its film series with the same name. The television series' massive rise in popularity during the 2000s led to a myriad of video games that span different genres. Several of these games are based on concepts from specific episodes, two of which are based on theatrical releases. Some of these titles had multiple different versions developed for a variety of home consoles and handheld consoles. Until 2013, the vast majority of titles were published by THQ. From 2013 to 2015, the license for most titles was handed to Activision. The license is currently held by THQ Nordic. Video games based on the series have often received mixed reviews from critics, yet many of these titles have performed well in sales.