|Tom Clancy's Ghost Recon: Island Thunder|
|Developer(s)||Red Storm Entertainment|
|Series||Tom Clancy's Ghost Recon|
|Platform(s)||Microsoft Windows, Xbox, PlayStation 2|
Tom Clancy's Ghost Recon: Island Thunder is an expansion pack for Tom Clancy's Ghost Recon , released for Microsoft Windows and Xbox. It is also a playable campaign in Tom Clancy's Ghost Recon: Jungle Storm, a game released for the PlayStation 2 and N-Gage systems.
In 2010, two years after the events of Tom Clancy's Ghost Recon , and one year after the events of Tom Clancy's Ghost Recon: Desert Siege , Cuba is free, or at least it's supposed to be. Since Fidel Castro's death [in the storyline] in 2006, the island of Cuba is wary of the communist rule it had been under for nearly 50 years. It's time for the first free and open elections since Carlos Prío Socarrás, who was overthrown by Batista in the early 1950s. The FDG (El Frente Democratico de la Gente or People's Democratic Front) has fronted a man named Ariel Priego as their candidate. The FDG are an outspoken anti-US political faction that wishes to return Cuba to its long-standing communist dictatorship. Although the FDG publicly denies utilizing violence as a means of coercion, the reality is quite the contrary, as the Ghosts quickly discover. Now it is up to them to set things right again, without making it appear that the United States is getting its hands too dirty, and ensuring the elections proceed smoothly.
The first few missions see the Ghosts conducting operations against arms and drug shipping operations by agents and allies of Priego, the ultimate aim being to prevent any strong-arming of voters on election day. When election day comes, the Ghosts are responsible for protecting a voting center at the town hall in Cienfuegos, a task that proves none too easy as men loyal to Priego assault the building and take hostages elsewhere in the city. Unsurprisingly, Priego loses the election badly. Becoming desperate, he asks for help from his backers in Colombia, and FARC sends in hired soldiers to take Cuba by force. The Ghosts assist in defeating this effort, and FARC soon decides to cut its losses.
Running out of allies, time, and options, Priego flees to an old fortress in a hilled section of Cuba. The Ghosts are ordered to assault the fortress and capture Priego alive. If he is killed, he could be made into a martyr all too easily, something that would be highly detrimental to the new Cuban government. The Ghosts succeed, destroying a helicopter that Priego had intended to use for his escape. Trapped and with his remaining soldiers killed, Priego surrenders.
Every time a character survives a mission they earn combat points. These points are used to further advance the characters in-game abilities including the strength of their weapons, how successfully they are able to move around enemies without being seen, their endurance (how many hits they can sustain before dying) and their leadership (The stats of a fire team member under a leader with a high leadership rating will be increased).
|GameRankings||(Xbox) 81.65% |
|Metacritic||(PC) 82/100 |
|Electronic Gaming Monthly||7.17/10|
|GameSpot||(PC) 8.1/10 |
|GameZone||(PC) 8.8/10 |
|Official Xbox Magazine (US)||9/10|
|PC Gamer (US)||80%|
|The Village Voice||8/10|
Tom Clancy's Ghost Recon: Island Thunder was met with positive reception. GameRankings and Metacritic gave it a score of 81.59% and 82 out of 100 for the PC version,and 81.65% and 81 out of 100 for the Xbox version.
Combined sales of Island Thunder and Tom Clancy's Ghost Recon: Jungle Storm reached 1.1 million copies by the end of March 2004.
Tom Clancy's Ghost Recon is a tactical shooter video game developed by Red Storm Entertainment and published by Ubi Soft in 2001 for Microsoft Windows. It is the first game in the Ghost Recon series. It was ported to Mac OS, PlayStation 2 and Xbox in 2002 and to the GameCube in 2003. Ports for N-Gage and Game Boy Advance were planned, but later canceled. Unlike Clancy's other tactical shooter series, Rainbow Six, Ghost Recon is not based on any of his books.
Tom Clancy's Splinter Cell is a 2002 stealth game developed by Ubi Soft Montreal and published by Ubi Soft. It is the first game in the Splinter Cell series. Endorsed by author Tom Clancy, it follows the activities of NSA black ops agent Sam Fisher. The game was inspired by both the Metal Gear series and games created by Looking Glass Studios, and was built using Unreal Engine 2.
Tom Clancy's Rainbow Six 3: Raven Shield is a 2003 tactical first-person shooter video game developed by Red Storm Entertainment and published by Ubi Soft for Microsoft Windows and Mac OS X. It is the third entry in the Rainbow Six series. The game's plot follows Rainbow, a secret international counterterrorist organization, as they respond to a wave of terrorist attacks threatening South America.
Tom Clancy's Splinter Cell: Pandora Tomorrow is a 2004 stealth game developed and published by Ubisoft Shanghai and Ubisoft Milan. The game is the sequel to Splinter Cell and the second game in the Splinter Cell series endorsed by writer Tom Clancy. It follows the covert activities of Sam Fisher, an agent working for a black-ops branch of the National Security Agency (NSA) called "Third Echelon". Michael Ironside returns to voice Sam Fisher, while Dennis Haysbert voices the character Irving Lambert, Fisher's boss, making this the only time he is not voiced by Don Jordan. Lalo Schifrin provides the theme music for the game.
Tom Clancy's Ghost Recon is a series of military tactical shooter video games published by Ubisoft. In the series, the player is in charge of a fictional, newly conceived squad of U.S. Army Special Forces soldiers from Delta Company, 1st Battalion, 5th Special Forces Group stationed at Fort Bragg. Except for the "1st Battalion, 5th SFG" designation, this reconnaissance unit is entirely fictional, as Special Forces Battalions currently only support three Companies. They are often referred to as "the Ghosts". Their role is like other real world special operations forces, in that their operations are kept highly classified. In Tom Clancy's Ghost Recon: Future Soldier, it is shown that the Ghost's unit has multiple designations and is part of JSOC; they are also known as the Group for Specialized Tactics, much like real JSOC units such as Delta Force and SEAL Team Six. Tom Clancy's Ghost Recon has also been novelized by Grant Blackwood under the pseudonym David Michaels.
Tom Clancy's Ghost Recon 2 is a tactical shooter video game developed by Red Storm Entertainment and published by Ubisoft for Xbox, PlayStation 2 and GameCube. A Microsoft Windows version was planned but cancelled in April 2005 in favor of Tom Clancy's Ghost Recon Advanced Warfighter. It is a direct sequel to the 2001 video game Tom Clancy's Ghost Recon.
The Sum of All Fears is a 2002 tactical shooter video game which is developed by Red Storm Entertainment and published by Ubi Soft. It was released for Microsoft Windows, PlayStation 2 and GameCube, based on the Ghost Recon game engine; another version was released for the Game Boy Advance.
Tom Clancy's Rainbow Six: Lockdown is a 2005 tactical first-person shooter video game developed by Red Storm Entertainment and published by Ubisoft for the PlayStation 2, Xbox, GameCube, and Microsoft Windows. It is the fourth game in the Rainbow Six series. The game's plot follows Rainbow, an international counterterrorist organization, as they battle a terrorist organization that has stolen a deadly bioweapon.
Tom Clancy's Ghost Recon: Jungle Storm is an expansion of Tom Clancy's Ghost Recon released for the PlayStation 2, Nokia N-Gage, and mobile phones. It contains the content of Tom Clancy's Ghost Recon: Island Thunder along with eight new single-player missions set in Colombia and additional multiplayer maps.
Tom Clancy's Ghost Recon Advanced Warfighter (GRAW) is a tactical shooter video game released for the Xbox 360, Xbox, PlayStation 2 and Microsoft Windows in 2006. As in previous Ghost Recon games, players command their team while neutralizing hostile forces and completing various mission objectives. These objectives can range from escorting friendly units across the map to rescuing hostages or taking out enemy artillery.
Tom Clancy's Ghost Recon 2: Summit Strike is the expansion to Tom Clancy's Ghost Recon 2. There are several minor differences between Tom Clancy's Ghost Recon 2: Summit Strike, and Tom Clancy's Ghost Recon 2, the most notable being the difficulty, as former being regarded as the harder of the two. Other differences would include new multiplayer modes, such as "Heli Hunt". The game is exclusive to the Xbox.
Tom Clancy's Ghost Recon Advanced Warfighter 2 is a tactical shooter video game developed by Ubisoft Paris and Red Storm Entertainment and published by Ubisoft. It was released for Xbox 360, Microsoft Windows, PlayStation 3 and PlayStation Portable. It is the sequel to Tom Clancy's Ghost Recon Advanced Warfighter. High Voltage Software developed the game's PlayStation Portable version, while Grin developed the Windows version.
Tom Clancy's Ghost Recon: Desert Siege is an expansion of Tom Clancy's Ghost Recon developed by Red Storm Entertainment and published by Ubi Soft for Microsoft Windows. It is also an unlockable campaign in the PlayStation 2 version of Tom Clancy's Ghost Recon.
Tom Clancy's H.A.W.X is an arcade flight video game developed by Ubisoft Bucharest and published by Ubisoft for Microsoft Windows, Xbox 360 and PlayStation 3, and by Gameloft for BlackBerry PlayBook, iOS, Palm Pre, Android and Symbian^3. It was released for Xbox 360 and PlayStation 3 in North America on March 3, 2009, for Windows on March 17, for iOS on December 9, for BlackBerry on January 8, 2010, for Palm Pre on April 2, for Android on September 13, and for Symbian on January 16, 2011. A Wii version was announced, but was ultimately canceled. In September 2010, a sequel titled Tom Clancy's H.A.W.X 2 was released for Xbox 360 and PlayStation 3. The Microsoft Windows and Wii versions were released in November 2010. In November 2018, Tom Clancy's H.A.W.X was added to the Xbox One's Backwards Compatibility list although only through physical media as it's not available on the Xbox Marketplace.
Tom Clancy's Ghost Recon: Future Soldier is a third-person tactical shooter video game developed and published by Ubisoft for the PlayStation 3, Xbox 360 and Microsoft Windows. It was released in May and June 2012. Tom Clancy's Ghost Recon: Future Soldier was announced to be in development by Ubisoft on January 22, 2009. The game has a futuristic take on the Ghost Recon series. The campaign has settings such as Bolivia, Zambia, Nigeria, Pakistan, Russia, and Norway.
Tom Clancy's Ghost Recon Predator is a tactical shooter video game developed by Virtuos, published by Ubisoft for the PlayStation Portable, and released in 2010.
Tom Clancy's Ghost Recon: Shadow Wars is a turn-based tactics video game for the Nintendo 3DS developed and published by Ubisoft in 2011. The game is part of the Ghost Recon series of the Tom Clancy games. First images of the game were leaked by IGN in 2010. The game was released on March 25, 2011 in Europe, March 22 in North America, and March 31 in Australia as a launch title for Nintendo's new console. It was later released in Japan on May 19, 2011. The game released in North America five days before the Nintendo 3DS North American launch.
Christian Allen is an American video game designer. He is most noted for his contributions to the Ghost Recon franchise and Halo: Reach. Allen became Lead Designer on Tom Clancy's Ghost Recon 2 and continued in that role through Tom Clancy's Ghost Recon Advanced Warfighter, becoming Creative Director on Tom Clancy's Ghost Recon Advanced Warfighter 2. Since 2017, Allen has served as a technology evangelist for Epic Games.
Tom Clancy's is a branding used by video game company Ubisoft for several video games, some of which feature the works of American author Tom Clancy, while others do not. Various sub-series are often unrelated to each other with a few exceptions, although most are shooters set in modern or near-future military settings.