Van Richten's Guide to Ghosts

Last updated
Van Richten's Guide to Ghosts
RR5 TSR9355 Van Richten's Guide to Ghosts.jpg
Genre Role-playing games
Publisher TSR
Publication date
1992

Van Richten's Guide to Ghosts is an accessory for the 2nd edition of the Advanced Dungeons & Dragons fantasy role-playing game, published in 1992.

Contents

Contents

The book sorts ghosts into several general categories according to their power levels (first through fifth magnitude), physical appearance (spectral, humanoid, bestial), and origin (sudden death, reincarnation, dark pacts). By mixing the characteristics associated with these and other categories, the Dungeon Master can create customized spirits. Ghostly powers and vulnerabilities are discussed at length, and a chapter is devoted to the investigation of hauntings. [1]

Publication history

Van Richten’s Guide to Ghosts was written by William W. Connors, and published by TSR, Inc. [1] Cover art was by Robin Wood, with interior art by Robert Klasnich and Stephen Fabian.

Reception

Rick Swan reviewed Van Richten's Guide to Ghosts for Dragon magazine #186 (October 1992). [1] Swan comments: "One of the better Ravenloft supplements, this volume provides workable suggestions for incorporating the incorporeal into gothic horror campaigns." [1] He felt that the chapter devoted to the investigation of hauntings "provides interesting springboards for supernatural adventures". [1] Swan concluded that although the book was "generally well-written, the designer should've ditched the first-person approach [...] which is not only distracting but inappropriate for what is essentially a rule book". [1]

Gene Alloway reviewed the module in a 1993 issue of White Wolf Magazine. [2] He rated it a 4 out of a possible 5. [2] He stated, "Without question this is a must-buy for the Ravenloft gamer." [2]

Reviews

Related Research Articles

<span class="mw-page-title-main">Ravenloft</span> Dungeons & Dragons fictional campaign setting

Ravenloft is a campaign setting for the Dungeons & Dragons roleplaying game. It is an alternate time-space existence known as a pocket dimension or demiplane, called the Demiplane of Dread, which consists of a collection of land pieces called "domains", brought together by a mysterious force known only as the Dark Powers. Each domain is tailored to and mystically ruled by a being called a Darklord who is forever trapped and surrounded by magical mists surrounding the domain. Strahd von Zarovich, a vampire in the original AD&DRavenloft I6 module 1983, became the first Darklord, both ruler and prisoner of his own personal domain of Barovia. How Count von Zarovich became the darklord of Barovia was detailed in the novel I, Strahd: The Memoirs of a Vampire. As originally established in the Ravenloft: Realm of Terror boxed set known as "the Black Box" released in 1990, the Ravenloft campaign setting was located in the Ethereal Plane. As a physical manifestation of that plane, lands, monsters and even people were created out of the mysterious mists, and the realm acted as a prison where one could enter or be transported, but means of escape were few. Other Ravenloft Domains and Darklords were eventually added in various AD&D 2nd edition products establishing a core continent attached around Barovia which could be traveled to by others if their respective lords allowed entering or leaving their borders; while some Domains remained isolated in the mists and were referred to as Islands.

<i>Ravenloft</i> (module) 1983 adventure module for the Dungeons & Dragons game

Ravenloft is an adventure module for the Dungeons & Dragons (D&D) fantasy role-playing game. The American game publishing company TSR, Inc. released it as a standalone adventure booklet in 1983 for use with the first edition Advanced Dungeons & Dragons game. It was written by Tracy and Laura Hickman, and includes art by Clyde Caldwell with maps by David Sutherland III. The plot of Ravenloft focuses on the villain Strahd von Zarovich, a vampire who pines for his lost love. Various story elements, including Strahd's motivation and the locations of magical weapons, are randomly determined by drawing cards. The player characters attempt to defeat Strahd and, if successful, the adventure ends.

<span class="mw-page-title-main">Strahd von Zarovich</span> Fictional roleplaying character

Count Strahd von Zarovich is a fictional character originally appearing as the feature villain in the highly popular Advanced Dungeons and Dragons adventure module I6: Ravenloft. Later, this character and his world would be explored in follow-up modules, novels, and the Ravenloft campaign setting. Within this setting, Strahd is the first and best-known of Ravenloft's darklords. He is a powerful ancient vampire. He is also a master necromancer, a skilled warrior, and the unquestioned ruler of the domain of Barovia.

Darklord is a title used to refer to the mystically imprisoned and cursed ruler of a domain in Ravenloft, a campaign setting in the Dungeons & Dragons role-playing game.

The Vistani are a nomadic ethnic group in the Dungeons and Dragons fantasy role-playing game. They are based on depictions of the Romani people, and over time this depiction has been criticized as overly stereotyped and pejorative, and subject to some revisions in the DnD canon.

Vampire (<i>Dungeons & Dragons</i>) Fictional monster from Dungeons & Dragons

In the Dungeons & Dragons fantasy role-playing game, a vampire is an undead creature. A humanoid or monstrous humanoid creature can become a vampire, and looks as it did in life, with pale skin, haunting red eyes, and a feral cast to its features. A new vampire is created when another vampire drains the life out of a living creature. Its depiction is related to those in the 1930s and 1940s Hollywood Dracula and monster movies. In writing vampires into the game, as with other creatures arising in folklore, the authors had to consider what elements arising in more recent popular culture should be incorporated into their description and characteristics.

<i>Planescape Campaign Setting</i>

The Planescape Campaign Setting is a boxed set for the Dungeons & Dragons fantasy role-playing game. The set was designed by David "Zeb" Cook and published in 1994. It introduced the Planescape setting and was highly praised by White Wolf and Pyramid magazines.

<i>Night Howlers</i> Tabletop role-playing game supplement for Dungeons & Dragons

Night Howlers is an accessory for the Dungeons & Dragons fantasy role-playing game, published in 1992.

<i>Golden Voyages</i>

Golden Voyages is an accessory for the 2nd edition of the Advanced Dungeons & Dragons fantasy role-playing game, published in 1992.

<i>Ship of Horror</i>

Ship of Horror is an adventure for the 2nd edition of the Advanced Dungeons & Dragons fantasy role-playing game, released in 1991. It was written by Anne Brown and published by TSR, Inc.

<i>Darklords</i>

Darklords is an accessory for the 2nd edition of the Advanced Dungeons & Dragons fantasy role-playing game, published in 1991.

<i>Roots of Evil</i> (Ravenloft) Dungeons & Dragons module

Roots of Evil is an adventure for the 2nd edition of the Advanced Dungeons & Dragons fantasy role-playing game, published in 1993.

<i>Van Richtens Guide to the Lich</i>

Van Richten's Guide to the Lich is an accessory for the 2nd edition of the Advanced Dungeons & Dragons fantasy role-playing game, published in 1993.

<i>Van Richtens Guide to the Created</i>

Van Richten's Guide to the Created is an accessory for the 2nd edition of the Advanced Dungeons & Dragons fantasy role-playing game.

<i>Adams Wrath</i>

Adam's Wrath is an adventure module for the 2nd edition of the Advanced Dungeons & Dragons fantasy role-playing game.

<i>Masque of the Red Death and Other Tales</i>

Masque of the Red Death and Other Tales is an accessory for the 2nd edition of the Advanced Dungeons & Dragons fantasy role-playing game.

<span class="mw-page-title-main">Bruce Nesmith</span> American game designer

Bruce Nesmith is a game designer who has worked primarily on role-playing games. He was Creative Director at TSR, working on a variety of games including Dungeons & Dragons, and is a senior game designer at Bethesda Game Studios, where he has worked on AAA titles such as Fallout 3, Fallout 4 and Elder Scrolls IV: Oblivion, and was lead designer on Elder Scrolls V: Skyrim.

Teeuwynn Woodruff is a writer and game designer who has worked primarily on role-playing games, TV writing and interviewing, and trading card games.

<i>Van Richtens Guide to Ravenloft</i> D&D 5e campaign setting

Van Richten's Guide to Ravenloft is a sourcebook that details the Domains of Dread from the Ravenloft campaign setting for the 5th edition of the Dungeons & Dragons fantasy role-playing game.

References

  1. 1 2 3 4 5 6 Swan, Rick (October 1992). "Role-playing Reviews". Dragon . Lake Geneva, Wisconsin: TSR (#186): 100.
  2. 1 2 3 Alloway, Gene (1993). "Capsule Reviews: Von Richten's Guide to Ghosts". White Wolf . No. 36. p. 70.
  3. https://web.archive.org/web/20030508020151fw_/http://www.envoyer.de/ausgaben/1997/03/home.html