Ace Attorney Investigations 2: Prosecutor's Gambit | |
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![]() Cover art depicting (left to right) Miles Edgeworth, Kay Faraday, Eddie Fender, and Verity Gavèlle | |
Developer(s) | Capcom |
Publisher(s) | Capcom |
Director(s) | Takeshi Yamazaki |
Producer(s) | Motohide Eshiro |
Designer(s) |
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Artist(s) | Tatsuro Iwamoto |
Writer(s) |
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Composer(s) | Noriyuki Iwadare |
Series | Ace Attorney |
Platform(s) | |
Release | Nintendo DS
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Genre(s) | Adventure |
Mode(s) | Single-player |
Ace Attorney Investigations 2: Prosecutor's Gambit [lower-alpha 1] is an adventure video game developed by Capcom. It was released in Japan for the Nintendo DS in 2011 and for Android and iOS in 2017. It is the sixth entry in the Ace Attorney series, and a sequel to Ace Attorney Investigations: Miles Edgeworth (2009).
The game follows prosecutor Miles Edgeworth, detective Dick Gumshoe and the teenage thief Kay Faraday, who investigate five cases; they face off against judge Verity Gavèlle, a rival character who is part of a "prosecutor purge" that removes weaker prosecutors from duty. The gameplay is divided into two types of phases: investigations, where the player searches the crime scene for evidence and talks to witnesses, and rebuttals, where they aim to find contradictions in witnesses' testimonies using the evidence found during the investigations.
The development team, which included director Takeshi Yamazaki, producer Motohide Eshiro and character designer Tatsuro Iwamoto, created the game for the series' tenth anniversary and finalized its direction during a five-day stay in the Capcom Manor in 2010. The game took shorter than usual to create, as the developers had the original Ace Attorney Investigations to use as a base, leading to an increased focus on the game's story. Reviewers were positive about the game, citing its story and the new "Mind Chess" gameplay mechanic as highlights. The game was not localized for several years, although a fan translation was released in 2014; video game publications have commented on the lack of an English release and included it on lists of games they wanted to see localized. In 2024, the game was finally announced to be receiving an English release as part of the Ace Attorney Investigations Collection .
Prosecutor's Gambit is an adventure game in which players control prosecutor Miles Edgeworth, [1] who investigates five cases; [2] in one of the cases, the player also controls Edgeworth's father Gregory. [3] The gameplay is mostly the same as in the previous game, Ace Attorney Investigations: Miles Edgeworth , and is divided into two types of phases: investigations and rebuttals. [2]
During the investigations, the player controls Edgeworth directly; they search the crime scene for evidence, and talk to witnesses to learn new information. [2] As the player investigates, observed information is saved as Edgeworth's thoughts; by combining these, the player can obtain further information that would otherwise remain hidden. [2] [4] At some points, the player can use a device called "Little Thief" to generate hologram reproductions of the crime scene using known information about it; the player can walk around in the recreations and point out inconsistencies with the evidence, and update the recreation accordingly. Sometimes the player is able to switch back and forth between recreations of the crime scene at two different times. [2] [5]
A new gameplay mechanic, "Mind Chess", is used during investigations when a character refuses to testify. [6] The player interrogates them, which is visualized as a game of chess, with the player aiming to destroy the other character's chess pieces. To do this, they need to build up their advantage in the discussion by alternating between speaking and listening; when the player believes they have the advantage, they can choose to go on the offensive. [2] [7] The Mind Chess sections are timed, with the player having to make decisions before the timer bar has decreased all the way. [6] The player takes damage if they make wrong choices, and the Mind Chess opponents get more difficult throughout the game. [7]
After obtaining sufficient information and evidence from the investigation, the player confronts other characters and reads through their testimonies of the events in the case. The player can choose to press the character for more information on their statements, aiming to discover contradictions between the testimony and the evidence; if they find one, they can choose to present collected evidence from the investigations to point out the contradiction. [2] [8]
Prosecutor's Gambit takes place one week after Ace Attorney Investigations, [2] and features the same three main characters: prosecutor Miles Edgeworth; detective Dick Gumshoe; and teenage thief Kay Faraday. A new judge, Verity Gavèlle, serves as Edgeworth's rival; [9] she is part of the "Committee for Prosecutorial Excellence", which follows the actions of potentially troublesome and corrupt prosecutors to justify removing them from duty. [10] Other major characters include Eddie Fender, a defense attorney and former protégé of Edgeworth's father Gregory, and Eustace Winner, a young prosecutor hailed as a prodigy.
An assassination attempt is made on Zheng Fa president Di-Jun Wang; he survives, but his head bodyguard Gai Tojiro is found dead. Asked by the Chief Prosecutor to investigate, Miles Edgeworth discovers that Tojiro's second-in-command Bronco Knight had killed Tojiro to replace him as the head bodyguard and that the assassination attempt was a fake, staged by the president to reverse his declining popularity. Knight is arrested, but is found dead in prison days later. Knight's friend Simeon Saint is suspected of murder, but Edgeworth's attempt to investigate is stymied when Judge Verity Gavèlle assigns prosecutor Eustace Winner to the case in Edgeworth's place. To investigate, Edgeworth teams up with his father's former protégé Eddie Fender. They suspect several inmates, including the assassin Bodhidharma Kanis, but eventually determine that prison warden Fifi Laguarde killed Knight, believing that he worked for Kanis and had been sent to kill her. Saint is freed, but Gavèlle warns Edgeworth that he could lose his prosecutor's badge if he keeps investigating cases he is not assigned to.
Shortly afterwards, Chef Yutaka Kazami is almost killed in an art gallery run by Tsukasa Oyashiki. Eustace is assigned to prosecute under Gavèlle's direction, but Edgeworth still investigates. Edgeworth learns that 18 years prior, Gregory and Fender were called to defend Oyashiki's partner Issei Tenkai from the charge of murdering fellow chef Isaku Hyōdō. Because the body had disappeared, Gregory and prosecutor Manfred von Karma could not make much progress, but von Karma coerced Tenkai into falsely confessing to being an accomplice. This led to Gregory accusing von Karma of forging evidence, resulting in his murder in the infamous DL-6 Incident. [lower-alpha 2] Edgeworth concludes that Oyashiki attempted to kill Kazami as a trap to reveal Hyōdō's real killer; Oyashiki admits her guilt but accuses Kazami of being Hyōdō's murderer. Mistakenly believing that the statute of the limitations for the crime has expired, Kazami admits to murdering Hyōdō, whom he had conspired with to cheat in a cooking contest before being betrayed. Kazami and Oyashiki are jailed, and Tenkai is freed after 18 years.
Days later, an injured and amnesic Kay is accused of murdering defense attorney Tsubasa Kagome. Edgeworth is brought up before the Committee for Prosecutorial Excellence, which threatens to take his badge if he becomes involved with Kay's case; Edgeworth voluntarily gives up his badge and continues to investigate with help from prosecutor Franziska von Karma. He discovers that someone has been auctioning off evidence from criminal cases, and finds a recording indicating that Kagome's murderer had a burn mark on their chin. When Edgeworth is called to defend himself against the committee, Gavèlle reveals Bansai Ichiyanagi, the head of the committee and Eustace's father, as the auctioneer and the one responsible for legal corruption in his former position as chief prosecutor. Edgeworth exposes a burn mark on Bansai's chin, identifying him as Kagome's murderer.
The next day, Di-Jun Wang is found dead, and Bansai attempts to rig Laguarde's trial by manipulating Gavèlle through the kidnapping of her adopted son, Shimon Aizawa. Edgeworth prevents this and investigates the murder, learning that Wang has been dead for 12 years and the person thought to be the president was a body double; the double had hired Kanis to kill the president to take his place, while Laguarde and Bansai helped cover up the crime. Saint is revealed to be Kazami's long lost son; as a child, he was abducted by Knight on his father Hyōdō's orders to prevent Kazami from winning the cooking contest. Kanis found Saint and brought him to an orphanage; Saint later saw Kanis kill Wang, only to be betrayed by the body double, Laguarde and Bansai, but Saint helped him escape. Saint later enacted his revenge by killing the body double and manipulating Laguarde and Bansai into killing Knight and Kagome respectively, attacked and framing Kay to ensure that Edgeworth would get involved and expose Bansai. Saint is imprisoned, and Edgeworth regains his position as a prosecutor.
Prosecutor's Gambit was produced by Motohide Eshiro and directed by Takeshi Yamazaki, and features character designs by Tatsuro Iwamoto [9] and music by Noriyuki Iwadare. [11] Takuro Fuse, who would later become the character designer and art director for Ace Attorney, was in charge of the game's event images, and the opening and ending sequences to the episodes. [12] While the original Ace Attorney Investigations had taken longer than usual for an Ace Attorney game to develop due to its several new gameplay systems that had to be created from scratch, Prosecutor's Gambit went faster due to it already having a base game to build upon, resulting in the developers being able to put more focus on the game's story. [13] According to Eshiro and Yamazaki, one of the major changes compared to the first Ace Attorney Investigations was the addition of an interrogation game mechanic; they chose to present it metaphorically as a game of chess, which was Edgeworth's favorite game. Another such change was the graphical improvements to the game's sprites and background art. [9]
In the summer of 2010, the development team spent five days and four nights in a place called the Capcom Manor to work on the game; this was inspired by the filmmaker Akira Kurosawa, who would gather scriptwriters in a hotel room to create the scripts for his films. During their stay in the manor, they discussed the game's plot and the new gameplay system, finalized the direction, and created rough sketches for most characters in the game. [14] For the new character Verity Gavèlle, Iwamoto used a female saint as the main image for her design, and imagined her as being an older woman he could look up to. [9] Another new character, Eustace Winner, was Eshiro's favorite minor character in the series because of his character arc and how he grows throughout the game. [15] The game was developed for the Ace Attorney series' tenth anniversary; because of this, several characters from previous games in the series made cameo appearances, including Frank Sahwit and Will Powers. [7]
The game was first revealed in Famitsu in September 2010 and was showcased at the 2010 Tokyo Game Show. [16] A Flash-based demo was released on the game's official website in 2010, [17] and a Nintendo DS demo was distributed in 2011 through the Wii console, Nintendo Zone hotspots, and "DS Station" kiosks at retailers. [18] The game was released by Capcom in Japan for the Nintendo DS on February 3, 2011, [19] and for Android and iOS on December 21, 2017. [20] The Nintendo DS version was released in several different editions: a standard edition, which only includes the game; a "collector's pack", which includes a copy of the game, an orchestral soundtrack CD by Iwadare, a DVD with footage from the game's appearance at Tokyo Game Show, and a booklet with a manga by Iwamoto; an "extended edition", which includes a copy of the game and a Miles Edgeworth figurine; and a "limited edition", which includes all the items from the other editions. [21]
In early 2011, Christian Svensson at Capcom said that there were no plans at the time to release Ace Attorney Investigations 2 in regions outside Japan, [22] due to higher localization costs than estimated returns; [23] according to Eshiro, however, the main reason for the lack of a localization was scheduling, as all the staff working on the game had disbanded and moved to different teams after finishing the game, and were unable to work on a localization. [24] Svensson said that there was a possibility of a release on another platform, and that he would discuss ways for it to happen with Capcom's strategy and R&D teams. [23] In December 2011, Capcom was still discussing internally how to address the Ace Attorney audience, with Svensson saying that there is potential to release Ace Attorney Investigations 2 as a downloadable digital title. [25] The game's potential English release was still discussed internally at Capcom in March 2012, [26] but in January 2013, Svensson said that while Ace Attorney Investigations 2 still was talked about at Capcom, all their Ace Attorney resources, especially ones related to localization, were focused on the then-upcoming Phoenix Wright: Ace Attorney – Dual Destinies . [27] In a February 2024 interview discussing the localization of Apollo Justice: Ace Attorney Trilogy , Capcom localization director Janet Hsu mentioned wanting to see a translation of Ace Attorney Investigations 2 happen. [28]
An English fan translation of Ace Attorney Investigations 2, subtitled Prosecutor's Path, was developed, and includes localized names for new characters in the style of Capcom's Ace Attorney localizations. [7] The translation project was done on the Ace Attorney fan site Court-Records, where a user asked people who were interested in the project to send in applications, which had to be approved for them to become part of the project. Alexa Ray Corriea at Polygon described this approach as uncommon, with most fan translation projects letting anyone help if they want, but said that it made the project more professional. [29] A patch translating the game's first two episodes was released in 2013, [30] and a complete patch for the game was released in 2014. [7] A final patch was released in 2015. [31] In 2023, the translation was ported to the Android version of the game. [32]
In June 2024, it was announced during a Nintendo Direct that the game would be receiving its first official English release, subtitled Prosecutor's Gambit, as part of the Ace Attorney Investigations Collection , an HD remaster of both Investigations games. The compilation is set for release on September 6, 2024. [33]
Publication | Score |
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Famitsu | 32/40 [19] |
Jeuxvideo.com | 19/20 [2] |
On its initial release week, Prosecutor's Gambit was the top-selling game in Japan across all platforms, selling more than 132,000 units. [34] This was lower than the first Ace Attorney Investigations, which sold 172,000 copies during its opening week. The Japanese sales tracker Media Create theorized that this was due to Prosecutor's Gambit having less TV commercials than the first game, and a lower level of consumer recognition according to weekly recognition surveys. They also noted that marketing had been targeting women more than men, leading to an increased interest among women, but decreased interest both among men and overall. [35] During the game's second week, it dropped to fourth place in the Japanese game sales charts, selling an additional 30,910 copies. [36]
Reviewers at Famitsu liked the game's story, saying that the "turnabouts" that come from tense situations are exciting. They also liked the sense of urgency brought about with the Mind Chess, and called the game's use of sound effects excellent. [19] AsbelGrants at Jeuxvideo.com called Prosecutor's Gambit the best entry in the series, saying that the plot and characters were the game's highlights, keeping the player in suspense until the end. They found the first episode surprisingly strong, as it was a "long and exciting case" compared to other Ace Attorney games' tutorial-like first episodes. They noted how the gameplay was mostly the same as in Ace Attorney Investigations, but did not consider this a problem as they thought it had the best type of investigations in the series, and they enjoyed the implementation of the Mind Chess feature. They enjoyed the music, calling it memorable. [2]
In 2011, Game Informer ranked the game as 8th on a list of the best video games that had not been released in North America; [37] in 2015, they included it on a list of twelve video games they wanted to see localized, saying that it could possibly be released via the Nintendo eShop. [38] In 2012, GamesRadar ranked it as 7th on a list of the top seven games that "absolutely need to be localized for the west". [39] Rebecca Rudeen at NF Magazine called the lack of a localization unfortunate, saying that the game was a crucial part of Edgeworth's story. [7] Tim Sheehy at Destructoid called the game promising, based on a demo available at Tokyo Game Show, saying that the demo left him wanting more. He wished that the voice acting from the game's trailer had been present within the game itself, but also said that the lack of voice acting would not keep him from wanting to play the game. [40]
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It still comes up in conversation but unfortunately there is no new news on progress I can report. All AA resources (especially localization resources) are squarely on AA5 at the moment.