Aliens: The Computer Game | |
---|---|
Developer(s) | Activision Mr. Micro |
Publisher(s) | Activision (US) Electric Dreams Software (UK) |
Producer(s) | Brad Fregger |
Composer(s) | Russell Lieblich |
Series | Alien |
Platform(s) | Amstrad CPC, Apple II, Commodore 64, ZX Spectrum |
Release | Commodore 64Apple II
|
Mode(s) | Single-player |
Aliens: The Computer Game is a 1986 video game developed and published by Activision for the Commodore 64, Apple II based on the film of the same title. As Activision's UK subsidiary Electric Dreams Software had independently released their own version of the game with the same title, [1] the game was renamed for European release. Initially planned to be released as Aliens: The Second Part., [2] it was finally published under the title Aliens: US Version [3] with ports for the Amstrad CPC and ZX Spectrum produced by Mr Micro.
Aliens is a series of six minigames strung together via graphical interactive sequences, akin to an adventure game, though the only interaction possible is advancing the dialog, displayed in speech balloons. The minigames are mostly action sequences that involve piloting a ship from Sulaco to the planet's surface, recognizing equipment, and fighting aliens.
At the time of its release, the game received mixed reviews, including the scores of 85% from Commodore Format , [4] 8/10 (averaged) from Computer and Video Games , [5] 45% from Crash , [6] 5/10 from Sinclair User , [3] 9/10 from Your Sinclair , [3] and 60% from Zzap!64 . [7] Info gave the Commodore 64 version four stars out of five: "The aliens are appropriately creepy, and each sequence is well done & plays quite differently from the others". [8]
VentureBeat 's Stephen Kleckner commented in a 2014 feature that "as with a lot of compilation-designed titles, Aliens falls into that trap of being a collection of mediocre experiences instead of a game with a singular focus. […] Hardcore fans who own a Commodore 64 should load this one up. Everyone else isn’t missing much that a Let's Play video won't provide." [9] On the other hand, Chris Cummins from Topless Robot wrote in 2010 that "the now-crude graphics aside, it's still arguably the best game based on any of the films in the Alien saga." [10]
Ghostbusters is a licensed game by Activision based on the film of the same name. It was designed by David Crane and released for several home computer platforms in 1984, and later for video game console systems, including the Atari 2600, Master System and Nintendo Entertainment System. The primary target was the Commodore 64 and the programmer for the initial version of the game was Adam Bellin. All versions of the game were released in the USA except for the Amstrad CPC and ZX Spectrum versions, which were released only in Europe, and the MSX version, which was released only in Europe, South America, and Japan.
Little Computer People, also called House-on-a-Disk, is a social simulation game released in 1985 by Activision for the Commodore 64, ZX Spectrum, Amstrad CPC, Atari ST and Apple II. An Amiga version was released in 1987. Two Japanese versions were also released in 1987, a Family Computer Disk System version, published in Japan by Disk Original Group (DOG) a subsidiary of Square, and a PC-8801 version.
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Elite Systems is a British video game developer and publisher established in 1984 as Richard Wilcox Software. It is known for producing home computer conversions of popular arcade games. Elite also published compilations of games on the Hit-Pak label and budget price re-releases on the Encore label.
CRL Group plc was a British video game development and publishing company. Originally CRL stood for "Computer Rentals Limited". It was based in King's Yard, London and run by Clem Chambers.
Trailblazer is a racing video game developed by Mr. Chip Software and published by Gremlin Graphics for the ZX Spectrum, Commodore 64, Atari 8-bit computers, Amstrad CPC, Commodore 16 and Plus/4 in 1986. It was ported to the Amiga and Atari ST.
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Knightmare is a video game released by Activision in 1987 for ZX Spectrum, Amstrad CPC, Commodore 64, and Atari ST. It was written by Mev Dinc, J.P. Dean, E.M. Dean and Nick Cooke, and is based on the Anglia Television show Knightmare. Four years later, Mindscape released entirely different game based on the show, also called Knightmare, for the Atari ST and Amiga.
Aliens: The Computer Game is a 1986 video game developed by Software Studios and published by Electric Dreams Software initially for Amstrad CPC, Commodore 64 and ZX Spectrum. It is based on the film of the same title. Ports for the Commodore 16 and MSX were developed by Mr. Micro and published in 1987.
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