Aliens Infestation

Last updated
Aliens: Infestation
Aliens Infestation Coverart.png
Developer(s) WayForward Technologies
Gearbox Software
Publisher(s) Sega
Director(s) Adam Tierney
Producer(s) Brian Burleson
Designer(s) Adam Tierney
Cole Phillips
Programmer(s) David Wright
Artist(s) Marc Gomez
Writer(s)
  • Adam Tierney
  • Cole Phillips
  • Jeff Pomegranate
Series Alien
Platform(s) Nintendo DS
Release
  • AU: September 29, 2011
  • EU: September 30, 2011
  • NA: October 11, 2011
Genre(s) Metroidvania
Mode(s) Single-player

Aliens: Infestation is a 2011 2D sidescroller game for the Nintendo DS handheld console. It was developed by WayForward Technologies and Gearbox Software. It is a tie-in to the Alien franchise. The cover art as well as the character designs and avatars were drawn by comic book artist Chris Bachalo.

Contents

The game received generally positive reviews, with many calling it a successful callback to the original Alien series and an improvement over the previous games, with particular praise towards the atmosphere, graphics and art design.

Gameplay

Gameplay of Aliens: Infestation is comparable to the Metroid video games, where players are encouraged to search and backtrack for weapons, upgrades, and keys. The player controls one of a party of four marines [1] and explores the U.S.S. Sulaco as well as LV-426 and Phobos in order to investigate the Union of Progressive Peoples (UPP) and Weyland-Yutani's involvement in Xenomorph development. The game incorporates a permadeath mechanic. If a marine falls in battle, another in the party will take their place. [1] The player loses if the entire party is wiped out. Fallen characters can be replaced with any of fifteen displaced marines found throughout the game, each with their own unique dialog.

Plot

The USS Sephora has discovered the USS Sulaco adrift in space after the events of Aliens and Alien 3. The Colonial Marines are sent aboard the Sulaco to investigate and recover the life form detected aboard the ship.

Development

Aliens: Infestation was developed simultaneously with Aliens: Colonial Marines , releasing ahead of Marines' completion. Because Gearbox Software was busy developing Colonial Marines for PC and home consoles, they chose to delegate the development of a Nintendo DS tie-in to another studio. Gearbox chose to contact WayForward because of the latter company's experience in developing the science-fiction action game Contra 4 . Gearbox, Sega, and 20th Century Fox accepted WayForward's initial concept for the game. [1]

When doing their research, game director Adam Tierney focused heavily on Ridley Scott's Alien and James Cameron's Aliens as inspiration. WayForward hired comic book artist Chris Bachalo to design and illustrate the game's characters; some of Bachalo's temporary names for these characters remain in the final game. [1] To capture the films' slasher appeal, while still keeping the player emotionally invested, the development team created 20 unique characters, with the game's dialogue re-written 20 times, to make sure it offered the biggest 'gut-punch' when one dies. In conjunction with the game's 'party of four' mechanic, the developers wanted players to grow attached to their favorites, which, in-turn, increased the likelihood of getting one killed. [2] The game's difficulty was balanced so that the player would lose unique characters at roughly the same rate they are introduced. [1]

The gameplay of Aliens: Infestation was inspired by Metroidvania games such as Super Metroid and Castlevania: Symphony of the Night , along with first-person shooters such as Tom Clancy's Rainbow Six Vegas and Call of Duty 4: Modern Warfare . This resulted in gameplay similar to a Metroidvania but with FPS elements such as manual reloading and taking cover. According to Tierney, the most difficult part of development was the creation of the titular xenomorphs, which were to behave like the creatures in the films but simultaneously function as video game enemies. The team chose to include various forms of Alien based on their appearances in different films. [1]

Reception

Aliens: Infestation received "generally favorable reviews" according to the review aggregation website Metacritic. [3]

Digital Spy gave it four stars out of five, saying, "In many ways, it feels like the Aliens game we should have been given back in the 16-bit era when the movie series was still relatively new. Whether it has been worth the wait is debatable, but this is certainly a worthy addition to the DS library." However, The Digital Fix gave it seven out of ten, saying that "It can be uneven at times in terms of quality but it is highly enjoyable, especially if you are fan of either the franchise or even if you are just a fan of 'Metroidvania' games." [15]

Related Research Articles

<span class="mw-page-title-main">Platformer</span> Video game genre

A platformer is a sub-genre of action video games in which the core objective is to move the player character between points in an environment. Platform games are characterized by levels with uneven terrain and suspended platforms of varying height that require jumping and climbing to traverse. Other acrobatic maneuvers may factor into the gameplay, such as swinging from vines or grappling hooks, jumping off walls, gliding through the air, or bouncing from springboards or trampolines.

Metroid is an action-adventure game franchise created by Nintendo. The player controls the bounty hunter Samus Aran, who protects the galaxy from Space Pirates and other malevolent forces and their attempts to harness the power of the parasitic Metroid creatures.

<i>Super Metroid</i> 1994 video game

Super Metroid is an action-adventure game developed by Nintendo and Intelligent Systems and published by Nintendo for the Super Nintendo Entertainment System in 1994. It is the third installment in the Metroid series, following the events of the Game Boy game Metroid II: Return of Samus (1991). Players control bounty hunter Samus Aran, who travels to planet Zebes to retrieve an infant Metroid creature stolen by the Space Pirate leader Ridley.

Bishop (<i>Aliens</i>) Fictional character

Bishop, designated HS17B48XG5-D5, is a fictional character in the movie Aliens, who was portrayed by actor Lance Henriksen. The character is the science officer of the Sulaco, and his actions and self-sacrifice are critical to the survival of Ellen Ripley. When Ripley discovers that Bishop is an android, just like Ash, an antagonist of the first Alien film, she initially treats him with extreme distrust due to her previous experiences.

<i>Metroid Prime Hunters</i> 2006 video game

Metroid Prime Hunters is a 2006 action-adventure game developed by Nintendo Software Technology and published by Nintendo for the Nintendo DS. It was released in North America in March 2006, with other territories later. The story takes place in between the events of Metroid Prime and Metroid Prime 2: Echoes. Players assume the role of series protagonist Samus Aran, who investigates a mysterious message that originated from the Alimbic Cluster and comes into contact with a legion of bounty hunters.

<i>WarioWare: Touched!</i> 2004 video game

WarioWare: Touched! is a minigame compilation party video game released by Nintendo for the Nintendo DS. The fourth installment of the WarioWare series, and the first of three on the Nintendo DS, the game involves rapidly completing "microgames" — simple minigames lasting extremely short periods of time — as quickly as possible. The microgames are exclusively controlled with the Nintendo DS's touchscreen and microphone.

<span class="mw-page-title-main">Gearbox Software</span> American video game company

Gearbox Software is an American video game development company based in Frisco, Texas. It was established as a limited liability company in February 1999 by five developers formerly of Rebel Boat Rocker. Randy Pitchford, one of the founders, serves as president and chief executive officer. Gearbox initially created expansions for the Valve game Half-Life, then ported that game and others to console platforms. In 2005, Gearbox launched its first independent set of games, Brothers in Arms, on console and mobile devices. It became their flagship franchise and spun off a comic book series, television documentary, books, and action figures. Their second original game series, Borderlands, commenced in 2009, and by 2015 had sold over 26 million copies. The company also owns the intellectual property of Duke Nukem and Homeworld.

<i>Aliens: Colonial Marines</i> 2013 video game

Aliens: Colonial Marines is a 2013 first-person shooter developed by Gearbox Software and published by Sega for PlayStation 3, Windows, and Xbox 360. Based on the Alien universe and set shortly after the events of James Cameron's 1986 film Aliens, the game follows a group of Colonial Marines, a fictional military unit, as they confront the Weyland-Yutani corporation in an effort to rescue survivors from the Sulaco spaceship. The game features a campaign mode that supports both single-player and cooperative gameplay, and a multiplayer mode in which players compete in different scenarios.

<i>Metroid Prime Pinball</i> 2005 video game

Metroid Prime Pinball is a pinball video game themed after the Metroid series. The game uses the graphical style and various story elements from Metroid Prime. It was developed by Fuse Games and published by Nintendo for the Nintendo DS in North America and Australia in 2005, in Japan in 2006, and in Europe in 2007. Metroid Prime Pinball uses the basic mechanics of pinball, along with typical pinball items. New mechanics are introduced, such as wall jumping and the ability to fire weapons. The Nintendo DS's touchscreen can be nudged with a finger to alter the pinball's trajectory while in motion.

<i>Metroid Prime 3: Corruption</i> 2007 video game

Metroid Prime 3: Corruption is an action-adventure game developed by Retro Studios and published by Nintendo for the Wii. The seventh main game in the Metroid series, it was released in North America and Europe in 2007 and in Japan the following year.

<i>Metroid Dread</i> 2021 video game

Metroid Dread is an action-adventure game developed by Nintendo and MercurySteam and published by Nintendo for the Nintendo Switch. It was released on October 8, 2021. Set after the events of Metroid Fusion (2002), players control bounty hunter Samus Aran as she investigates the source of a mysterious transmission on the planet ZDR. It retains the side-scrolling gameplay of previous 2D Metroid games and incorporates stealth elements.

<i>Aliens: Thanatos Encounter</i> 2001 video game

Aliens: Thanatos Encounter is a 2001 shooter video game developed by Crawfish Interactive and based on the Alien science-fiction horror film series. It was published by THQ and released for the Game Boy Color handheld game console. The game takes place aboard Thanatos, an abandoned freighter that has been infested with Alien creatures.

<span class="mw-page-title-main">Samus Aran</span> Video game character

Samus Aran is the protagonist of the video game series Metroid by Nintendo. She was created by the Japanese video game designer Makoto Kano. She was introduced as a player character in the original 1986 game Metroid.

<i>Metroid</i> (video game) 1986 video game

Metroid is an action-adventure game developed and published by Nintendo. The first installment in the Metroid series, it was originally released in Japan for the Family Computer Disk System in August 1986. North America received a release in August 1987 on the Nintendo Entertainment System in the Game Pak ROM cartridge format, with the European release following in January 1988. Set on the planet Zebes, the story follows Samus Aran as she attempts to retrieve the parasitic Metroid organisms that were stolen by Space Pirates, who plan to replicate the Metroids by exposing them to beta rays and then use them as biological weapons to destroy Samus and all who oppose them.

<i>Monster Tale</i> 2011 video game

Monster Tale is a Nintendo DS platformer and virtual pet game developed by DreamRift and published by Majesco Entertainment in 2011. It was only released in North America. It follows the story of a young girl, named Ellie, and her adventures in Monster World with her monster companion, Chomp. Together they must stop the evil Kid-Kings and return Monster World to its rightful inhabitants, the monsters, and also find a way for Ellie to return home.

<i>Axiom Verge</i> 2015 video game

Axiom Verge is a metroidvania video game by American indie developer Thomas Happ. The game was originally released in March 2015 in North America and April 2015 in Europe and Australia for PlayStation 4. It was released in May 2015 for Linux, OS X, and Windows. A PlayStation Vita version was released in April 2016. The Wii U and Xbox One versions were released in North America and Europe in September 2016. A Nintendo Switch version was released in October 2017.

Metroidvania is a sub-genre of action-adventure games and/or platformers focused on guided non-linearity and utility-gated exploration and progression. The term is a portmanteau of the names of the video game series Metroid and Castlevania, based on the template from Metroid (1986), Castlevania II (1987), Super Metroid (1994), and Castlevania: Symphony of the Night (1997).

<i>Xeodrifter</i> 2014 video game

Xeodrifter is a Metroidvania video game developed by Renegade Kid. The game was first released for Nintendo 3DS and Microsoft Windows in 2014. A Wii U port of the game was released 2015, and after Gambitious Digital Entertainment acquired the rights to the Microsoft Windows version of the game, it was also released on PlayStation 4 and PlayStation Vita in 2015. A Nintendo Switch version was released in February 2018.

<span class="mw-page-title-main">Dwayne Hicks</span> Fictional character in Alien franchise

Corporal Dwayne Hicks, also known mononymously as Hicks, is a fictional character in the Alien franchise. First appearing in the film Aliens, he was portrayed by actor Michael Biehn. The character is a Senior Corporal of the United States Colonial Marine Corps aboard the USS Sulaco and is one of only four survivors of the Sulaco crew's expedition to LV-426, along with Ellen Ripley, Rebecca "Newt" Jorden and the android Bishop. Hicks was initially killed during the introduction of the film's sequel Alien 3, a decision that garnered negative backlash from fans of the franchise. Hicks was later rewritten to have survived, as he returns as the main protagonist of the "Stasis Interrupted" DLC in the videogame Aliens: Colonial Marines and as a side character in the game's main story.

<i>Aliens: Fireteam Elite</i> 2021 third-person shooter game

Aliens: Fireteam Elite is a 2021 third-person shooter game developed by Cold Iron Studio in collaboration with Disney's 20th Century Games. It is a standalone sequel to the original Alien trilogy. In contrast to Alien: Isolation, Fireteam Elite is more in line with Aliens: Colonial Marines, and focuses on action rather than survival-horror.

References

  1. 1 2 3 4 5 6 McFerran, Damien (July 1, 2023). "Aliens: Infestation - The Nintendo DS Metroidvania Classic". Time Extension. Hookshot Media. Retrieved July 2, 2023.
  2. Tierney, Adam (2018). "Aliens Infestation". A Profound Waste of Time . p. 19.
  3. 1 2 "Aliens: Infestation for DS Reviews". Metacritic . Fandom. Archived from the original on March 23, 2013. Retrieved March 8, 2013.
  4. Agnello, Anthony John (October 17, 2011). "Aliens: Infestation". The A.V. Club . G/O Media. Archived from the original on October 19, 2011. Retrieved December 22, 2022.
  5. Sterling, Jim (October 12, 2011). "Review: Aliens: Infestation". Destructoid . Gamurs. Archived from the original on December 22, 2022. Retrieved December 22, 2022.
  6. Schilling, Chris (September 30, 2011). "Aliens: Infestation". Eurogamer . Gamer Network. Archived from the original on December 22, 2022. Retrieved December 22, 2022.
  7. Hilliard, Kyle (October 11, 2011). "Aliens: Infestation: The Metroid Formula Infests The Alien Franchise". Game Informer . GameStop . Retrieved May 26, 2016.
  8. Meunier, Nathan (October 17, 2011). "Review: Aliens: Indestation (DS)". GamePro . GamePro Media. Archived from the original on October 19, 2011. Retrieved May 26, 2016.
  9. Schaller, Kevin (October 20, 2011). "Aliens: Infestation Review". GameRevolution . CraveOnline. Archived from the original on April 16, 2012. Retrieved May 26, 2016.
  10. Walton, Mark (November 17, 2011). "Aliens: Infestation Review". GameSpot . Fandom. Archived from the original on May 3, 2016. Retrieved May 26, 2016.
  11. "Aliens: Infestation Review". GameTrailers . Viacom. October 27, 2011. Archived from the original on December 29, 2011. Retrieved May 26, 2016.
  12. George, Richard (October 11, 2011). "Aliens: Infestation Review". IGN . Ziff Davis. Archived from the original on May 13, 2016. Retrieved May 26, 2016.
  13. Fletcher, JC (October 11, 2011). "Aliens Infestation review: Bursting with flavor". Engadget (Joystiq). Yahoo. Archived from the original on December 22, 2022. Retrieved December 22, 2022.
  14. "Aliens: Infestation". Nintendo Power . Vol. 272. Future US. October 2011. p. 85.
  15. 1 2 Gallagher, Gareth (October 25, 2011). "Aliens: Infestation". The Digital Fix. Poisonous Monkey. Archived from the original on April 28, 2016. Retrieved December 22, 2022.
  16. Langshaw, Mark (October 13, 2011). "'Aliens: Infestation' (DS)". Digital Spy . Hearst Communications. Archived from the original on December 22, 2022. Retrieved December 22, 2022.