Battleborn (video game)

Last updated

Battleborn cover art.jpg
Developer(s) Gearbox Software
Publisher(s) 2K Games
Director(s) Randy Varnell
Producer(s) Chris Brock
Designer(s) John Mulkey
Programmer(s) Neil Johnson / Scott Velasquez / Chase Sensky
Artist(s) Scott Kester
Writer(s) Aaron Linde
Composer(s) Cris Velasco
Kevin Riepl
Mike Rubino
Engine Unreal Engine 3
Platform(s) Microsoft Windows
PlayStation 4
Xbox One
ReleaseMay 3, 2016
Genre(s) First-person shooter
Mode(s) Single-player, multiplayer

Battleborn was a free-to-play first-person shooter video game developed by Gearbox Software and published by 2K Games for Microsoft Windows, PlayStation 4 and Xbox One. The game was released worldwide on May 3, 2016.


Battleborn is a hero shooter with elements of multiplayer online battle arenas (MOBA). Players select one of several pre-designed characters with different attacks and skills, and participate in either single player, cooperative matches, or competitive matches with other players. During matches, players gain experience to advance their character along the Helix Tree, selecting from one of two new abilities or buffs with each advancement step that allows the player to create a custom loadout for that character for the duration of that match. Furthermore, as the player completes matches, they earn randomized gear (generated similarly to the Borderlands series' randomized weapon feature) that can also be equipped as part of the loadout to provide further buffs and abilities, or purchased through microtransactions.

The game received mixed reviews upon release, with reviewers citing on the difficulties of learning the complex gameplay systems as being ultimately deep and rewarding but off-putting to new players. Battleborn was overshadowed by Blizzard Entertainment's Overwatch , another hero shooter, that was released a few weeks later and which caused a large drop in Battleborn's player count within the month, and Gearbox has made adjustments in pricing and downloadable content to try to draw new players to the game. In June 2017, it was transitioned to a pricing scheme comparable to a free-to-play title.

Gearbox announced a year-long phased shutdown of the game's servers by January 31, 2021, with the game removed from sale in November 2019 and planned shuttering of in-game purchases by February 2020.


Battleborn is described as a hero shooter, primarily a first-person shooter incorporating multiplayer online battle arena elements. [1] In any of the game's modes, the player selects from one of several pre-defined hero characters that they have available, each with their own unique attributes, attacks, powers and skills, which can include casting magic and area-of-effect attacks. [2] During character selection, the player also selects a loadout that can have up to three pieces of gear to bring into a match, earned from previous matches. Each piece requires a number of shards, in-game currency collected during a match, to activate during a match, and once activated, stay active for the remainder of the match. This equipment can boost or detract from base attributes or give additional benefits to the character. Shards can also be used to activate special turrets on maps to strategically defend points.

The hero's base combat level starts at 1 at the start of a round, and as the player defeat enemies and complete other objectives, they will gain experience towards further levels. With each new level, the player can then select one of two or more perks specific to that character along that character's "Helix Tree", including unlocking the character's strongest "ultimate ability". [3] These experience levels only apply within the current match and reset on the start of a new match.

In Battleborn's meta-game, both the player's "command level" (applying across all characters for a given player) and a character-specific level can be increased based on performance in matches. In this meta-game, new character levels will unlock new perks that can be selected on the Helix Tree, alternative outfits, and other cosmetic improvements. Higher command levels will unlock additional characters that the player can select from, among other benefits. New gear is earned as loot drops from the completion of a match, or through picking up loot during a match, or may be purchased in special loot chests using in-game coins earned from playing matches or from gaining command levels. The player can only store a limited number of pieces of equipment, but can sell unneeded equipment for coins to apply at the meta-game. Battleborn requires a constant Internet connection to play due to the game's meta-game features. [4]

The game features 25 playable characters upon release and later added 5 downloadable content characters, with each having different abilities and weapons; characters are broadly categorized based on their movement speed and agility, combat range and effectiveness, and the difficulty of playing the character. [5] For example, Rath is a melee-based character who is equipped with a katana, [6] while Thorn is a long-ranged character, whose primary weapon is a bow. [7] Characters of supporting role, such as Miko, who specializes in healing other characters of the same team, are also playable. [8] During first time after game's release not all characters were available when the player starts the game, they were unlocked for play by completing both missions and multiplayer games, or raising player's command rank. Starting from big update from February 2017, all 25 base game characters become available to play right after tutorial story mission. After "Free Trial" update in June 2017 access to all base game heroes in free version now given after purchasing "Full Game update", along with all Story missions, otherwise they could be purchased separately in Marketplace.

Battleborn includes a story-based mission mode that enables five players to cooperate to complete various missions that include objective-driven narratives used as backstory for some of the hero characters. [2] [9] The additional 5-story missions are called Story Operations and were added as DLC; their main differences from main story mode are earning of OPs points, which gives player various rewards depending on chosen character and increases mission's difficulty, and changing of dialogues of main non-playable characters, which fully reveals story's narrative on 10th playthrough. [10]

There are also three main multiplayer modes in the game that pit two teams of five players each against each other (or against a team of artificial intelligence controlled heroes [11] ):

The other two later added multiplayer modes are:

Battleborn initially did not support microtransactions, and it was only introduced in a June 2016 update. Players can use real money to obtain in-game credits that can be spent on skins and taunts for the various characters (some which can already be earned through advancement with the character), but otherwise has no direct influence on gameplay. Gearbox planned to release downloadable content that would include new skins and taunts for existing characters prior to announcement of the game's shutdown. [15]


The game is set in a space fantasy setting, in which every species fled to a star known as Solus after a disastrous event destroyed most other planets and stars in the universe. These species are divided into different factions upon their arrivals, and eventually they united and cooperate with each other by sending out the best fighters, who are labelled as Battleborn, to fight against Varelsi, the origin of the catastrophe. [9]


After the leader of the Jennerit Imperium Lothar Rendain started a rampage of destroying all the stars in the universe, the captain of the UPR (United Peacekeeping Republics) Trevor Ghalt formed a coalition in order to save the last star, Solus. The first mission forces the player to play as Mellka, an Eldrid operative who is ordered to rendezvous with Deande, a former Jennerit assassin. During this mission, Rendain offers Deande one last chance to prove her loyalty to him, but she refused. After this mission, the player is allowed to use any of the Battleborn for the next mission, which requires you to defeat ISIC, to make him an ally. In the third mission, the player has to escort an M7 Super Sentry and kill the Varelsi Conservator.


Battleborn was announced by Gearbox Software and 2K Games and revealed by Game Informer on July 8, 2014. It is the first original game developed by Gearbox Software since the release of Borderlands in 2009, and is also claimed to be "the most ambitious video game that Gearbox has ever created" and a "genre-fused" video game by Gearbox Software's president, Randy Pitchford. [16] [17]

In a 2017 interview, Pitchford said that prior to Battleborn's development, the principle way to market and promote first-person shooters was to emphasise what abilities the player-character had, which made elements like a detailed game world or narrative a secondary consideration. This led to them thinking about creating a game with "a wide spectrum" of characters and abilities which then could be used in large-player game modes. [18] Pitchford recognized that they already had experience creating a diverse array of characters through the Borderlands series, and that this roster of heroes approach was gaining popularity in multiplayer online battle arenas. [18] With Battleborn, Pitchford wanted to take the combination of first-person shooter and role-playing elements they had from Borderlands, and mix in the range of heroes as to create a new genre, what has become known as the "hero shooter". [18]

Several gameplay elements from Brothers in Arms: Furious 4 , another project from Gearbox which was cancelled in July 2015, were transferred to the game. [19] A closed technical test for this game, which allows Gearbox to test the multiplayer servers and alter the balance between characters, was held on October 29, 2015. [20] A beta for the game was released on April 8, 2016. It came to the PlayStation 4 first before other platforms. [21] Battleborn's PC open beta began on April 13, 2016 and lasted until April 18, 2016. Players were able to participate in both story mode and two competitive multiplayer modes: Incursion and Meltdown. More than two million players participated in the beta. [22] The game was set to be released worldwide for Microsoft Windows, PlayStation 4, Xbox One on February 9, 2016, [23] but was later delayed to May 3, 2016. [24]

The game's graphics are inspired by computer-generated imagery like the movies produced by Pixar, as well as anime. When creating the game's 2D graphics, the team hired Michel Gagné to work on the 2D effects of the game's maps and characters' abilities. The team also drew inspirations from a variety of fighting games, multiplayer online battle arena games, role-playing games and toys from the 1980s. [25]

In addition to the standard version, players can purchase the Digital Deluxe Edition, which includes the game's Season Pass and cosmetic items. Five additional characters are set to be released for the game upon release for free, and five different paid packs, which includes additional story content, are also scheduled to be released after the game's launch. [26]

Rumors surrounding the game turning free-to-play started to circulate around the internet, but Gearbox president Randy Pitchford declined any plans of turning the game free-to-play, although he did mention ideas of releasing a free "trial version". [27]

On October 3, 2016 2K Games announced the addition of a competitive game mode called Face-Off, to be released for free to all players who own Battleborn on October 13, 2016. The game mode launched alongside the first downloadable content Story Operation, titled "Attikus and the Thrall Rebellion". [28]

In June 2017, the game was updated to add support in for its "Free Trial" mode. This mode effectively makes the game a free-to-play title; at no cost, players can download the game, play a rotating selection of the game's heroes in any of the game's public multiplayer modes, and earn in-game currency towards permanently unlocking other characters and upgrades; the Free Trial does not include the game's story missions, nor allows these players to set up or participate in private matches. Players that already owned the game are designated as "Founders" and were given in-game rewards. Players still can purchase the game, unlocking most of the roster of characters and gaining access to private and story-based game modes. [29]


Battleborn received "mixed or average" reviews, according to video game review aggregator Metacritic. [30] [31] [32]

Destructoid awarded it a score of 6 out of 10, saying that the game is "Slightly above average or simply inoffensive. Fans of the genre should enjoy this game, but a fair few will be left unfulfilled." [33] GameSpot awarded it a score of 7 out of 10, saying "With so many moving parts that never quite gel, I found plenty of things to love but just as much to feel confused by and ambivalent about." [37] IGN awarded it a score of 7.1 out of 10, saying "Battleborn's fun heroes and leveling will keep you hooked despite a lack of content." [39] Hardcore Gamer awarded it a score of 4.5 out of 5, saying "Battleborn has done what I would have previously thought was impossible: it has kept me interested in its multiplayer. I typically grow bored with adversarial multiplayer after about an hour or two, yet I have spent so much time with this title already and want to keep going." [42] PlayStation LifeStyle awarded it a score of 8 out of 10, saying "If Borderlands and the MOBA genre could have a baby, I imagine it would look something like Battleborn. Gearbox Software’s signature style shines here, even if the humor falls flat most of the time" [43]

In looking back at the game a year after its release, Destructoid 's Darren Nakamura felt Battleborn was an excellent game once a player had put time to acquire a larger number of playable characters to select from, and had amassed gear that created unique and powerful loadouts for specific characters, but a player would need to work through tens to hundreds of hours of gameplay to acquire these elements, making it off-putting to new players. [44]

Battleborn was the best selling retail game in its week of release in the UK. It fell, however, to being the 12th best selling retail game in the UK the next week. According to director Randy Varnell, the launch week sales of the game is similar to that of the first Borderlands , which had gone on to sell over 7.8 million units. [45] It was the fourth highest-selling game in the United States for May 2016 according to NPD Group. [46] It has grossed $18 million. [47]

Decline and shutdown

The game's player base quickly declined after release, primarily due to the release of another hero shooter, Overwatch by Blizzard Entertainment, on May 24, 2016. [48] Gearbox had already been developing Battleborn and had fixed their expected release date when Blizzard announced Overwatch for release within a few weeks of Battleborn. [18] Though they had considered trying to change the release date as Blizzard had a larger promotional budget that could easily overwhelm 2K Games, Pitchford opted to stay to what they planned and instead make sure the game's release went smoothly and to highlight how Battleborn differed from Overwatch. [18] In a September 2017 interview, Pitchford believed that the fallout in sales from Battleborn was not necessarily due to the presence of Overwatch, but that people had made comparisons between the two games which reflected negatively on Battleborn and cost them sales. [49]

By July 2016, the number of concurrent players on PC had dropped below 1000, compared to more than 12,000 at the launch of the game, [50] and Destructoid reported that at the game's first anniversary, the number of concurrent players sometimes dropped below 100 during off-peak hours, making it difficult to launch a match. [44] Although Take-Two revealed that the game did not meet their sales expectations, [51] 2K announced their intention to continue to support the game through add-on content and virtual currency. [52] An industry rumour in September 2016 suggested that the game would soon switch to a free to play model, which would follow a similar path that 2K Games' Evolve had done in July 2016 and subsequently saw an increase in player base size. [53] This rumor was later refuted by Gearbox president Randy Pitchford. [27] Pitchford claimed they have seen 3 million unique players across all systems and that "we're okay. I'm not freaking out. We're fine." in terms of sales. [18] On June 6, 2017, Battleborn released a patch that introduced the "Free Trial" of the game, [54] effectively changing the game to a free-to-play model despite Pitchford's comments. This introduced several changes to the game, such as a character rotation, a founder's pack, as well as unlockable characters and cosmetics.

By September 2017, Gearbox announced that after the release of the game's final update, released on October 23, 2017, their support for the title would enter "maintenance mode", effectively shutting down any further development but keeping a skeleton team to maintain the game's servers and fix any critical bugs that may be found. [55] [56]

Gearbox announced in November 2019 that the game's servers would be completely shut down by January 2021, rendering the game unplayable. As part of the closeout of the game, the game was removed from sale from digital storefronts and Gearbox announced plans to disable the in-game store in February 2020. [57] The server shutdown was originally scheduled for January 25, 2021. [58] 2K Support later announced that this was rescheduled to January 31, 2021, after which the game became unplayable. [59]

Related Research Articles

Gearbox Software American video game company

Gearbox Software is an American video game development company based in Frisco, Texas. It was established as a limited liability company in February 1999 by five developers formerly of Rebel Boat Rocker. Randy Pitchford, one of the founders, serves as president and chief executive officer. Gearbox initially created expansions for the Valve game Half-Life, then ported that game and others to console platforms. In 2005, Gearbox launched its first independent set of games, Brothers in Arms, on console and mobile devices. It became their flagship franchise and spun off a comic book series, television documentary, books, and action figures. Their second original game series, Borderlands, commenced in 2009, and by 2015 had sold over 26 million copies. The company also owns the intellectual property of Duke Nukem and Homeworld.

<i>Aliens: Colonial Marines</i> 2013 video game

Aliens: Colonial Marines is a 2013 first-person shooter developed by Gearbox Software and published by Sega for Windows, PlayStation 3, and Xbox 360. Based on the Alien universe and set shortly after the events of James Cameron's 1986 film Aliens, the game follows a group of Colonial Marines, a fictional military unit, as they confront the Weyland-Yutani corporation in an effort to rescue survivors from the Sulaco spaceship. The game features a campaign mode that supports both single-player and cooperative gameplay, and a multiplayer mode in which players compete in different scenarios.

<i>Borderlands</i> (video game) 2009 action role-playing first-person shooter video game

Borderlands is a 2009 open world action role-playing first-person shooter video game. It is the first game in the Borderlands series, developed by Gearbox Software, and published by 2K Games for PlayStation 3, Xbox 360, Windows, Mac OS X and Shield Android TV. The game was released worldwide in October 2009, with the Mac OS X version being released on December 3, 2010 by Feral Interactive. The game's story focuses on a group of four "Vault Hunters", who travel to the distant planet of Pandora to search for the "Vault", which is rumored to contain advanced alien technology and other priceless riches. The hunters piece together clues to find the Vault while battling the savage wildlife of Pandora and the bandits and outlaws that populate the planet, ultimately banding together to prevent the Atlas Corporation and its privately-funded paramilitary forces from reaching the Vault first.

<i>Star Wars Battlefront</i> (2015 video game) 2015 action shooter video game

Star Wars Battlefront is an action shooter video game developed by EA DICE, with additional work from Criterion Games, and published by Electronic Arts in November 2015. The game, based on the Star Wars film franchise, is the third major release in the Star Wars: Battlefront sub-series, and is considered a reboot to the previous games, instead of a sequel, to reflect the new Star Wars canon that Lucasfilm established after being acquired by The Walt Disney Company. The game received mixed to positive reviews from critics, who praised its gameplay, visuals, musical scores, technical aspects and high production values, but criticized its lack of content in both single and multiplayer modes. More than 14 million copies have been shipped. A sequel, Star Wars Battlefront II, was released on November 17, 2017.

<i>Borderlands 2</i> 2012 first-person shooter video game

Borderlands 2 is a 2012 first-person shooter video game developed by Gearbox Software and published by 2K Games. Taking place five years following the events of Borderlands (2009), the game is once again set on the planet of Pandora. The story follows a new group of Vault Hunters who must ally with the Crimson Raiders, a resistance group made up of civilian survivors and guerrilla fighters, to defeat the tyrannical Handsome Jack before he can unlock the power of a new Vault. The game features the ability to explore the in-game world and complete both main missions and optional side quests, either in single-player or online cooperative gameplay. Like its predecessor, the game features a procedurally generated loot system which is capable of generating numerous combinations of weapons and other gear.

<i>Fortnite: Save the World</i> Co-op sandbox survival game developed by Epic Games

Fortnite: Save the World is a cooperative hybrid-third-person shooter tower defense survival video game developed and published by Epic Games. The game was released as a paid-for early access title for Microsoft Windows, macOS, PlayStation 4 and Xbox One on July 25, 2017, with plans for a full free-to-play release announced in late 2018. Epic eventually opted to move the game to pay-to-play in June 2020. The retail versions of the game were published by Gearbox Software, while online distribution of the PC versions is handled by Epic's launcher.

<i>Heroes of the Storm</i> Multiplayer online battle arena video game

Heroes of the Storm is a crossover multiplayer online battle arena video game developed and published by Blizzard Entertainment and released on June 2, 2015, for Microsoft Windows and macOS. The game features various characters from Blizzard's franchises as playable heroes, as well as different battlegrounds based on Warcraft, Diablo, StarCraft, and Overwatch universes. The game is free-to-play, based on freemium business model, and is supported by microtransactions which can be used to purchase heroes, visual alterations for the heroes in the game, mounts, and other cosmetic elements. Blizzard calls the game as a "hero brawler" instead of the more common "multiplayer online battle arena" (MOBA).

<i>Tales from the Borderlands</i> Episodic video game

Tales from the Borderlands is an episodic interactive comedy graphic adventure sci-fi video game based on the Borderlands series, released in November 2014 for Android, iOS, Microsoft Windows, OS X, PlayStation 3, PlayStation 4, Xbox 360, and Xbox One. The game was developed by Telltale Games under license from Gearbox Software, the developer of the Borderlands series, and 2K Games, its publisher. Set some time after the events of Borderlands 2, the game's story centers around Hyperion employee Rhys and Pandoran con-artist Fiona as they team up on an adventure to find and open a Vault. The game follows the episodic format that Telltale used for its titles The Walking Dead and The Wolf Among Us, where player choices and actions have somewhat significant effects on later story elements. Although the series received some criticism due to the aging game engine and repetition of gameplay from past Telltale games, Borderlands largely received critical acclaim. Particular praise was attributed to its strong characterization, emotional depth, creative setpieces, humorous writing and unexpected pathos.

Eve: Valkyrie is a multiplayer dogfighting shooter game set in the Eve Online universe that is designed to use virtual reality headset technology. Originally launched for Microsoft Windows for use with the Oculus Rift virtual reality headset, CCP Games has announced they plan to enable cross-platform play between the three major VR systems: the Oculus Rift, the HTC Vive, and the PlayStation VR. Released in March 2016, the game has two game mode options: Chronicles can be played in single player, while Combat allows eight by eight combat PvP missions. Reviews generally criticised the limited plot and limitations of single player mode, although the described "arcade experience" was praised for having intuitive controls and "exhilarating" dogfighting features, with PC Powerplay dubbing it "arguably the best VR experience currently available for the [Oculus Rift] platform."

<i>Borderlands 3</i> 2019 first-person shooter video game

Borderlands 3 is an action role-playing first-person shooter video game developed by Gearbox Software and published by 2K Games. It is a sequel to 2012's Borderlands 2, and the fourth entry in the main Borderlands series. Borderlands 3 was released on 13 September 2019 for Microsoft Windows, PlayStation 4, Xbox One and on 30 October 2019 for Apple macOS. A Stadia port was released on 17 December 2019. Versions for the Xbox Series X and Series S and PlayStation 5 including free upgrades for users on the prior console versions were released on 10 and 12 November, respectively.

Borderlands is an action role-playing first-person shooter video game franchise set in a space western science fantasy setting, created by Gearbox Software and published by 2K Games for multiple platforms.

<i>Borderlands: The Pre-Sequel</i>

Borderlands: The Pre-Sequel is an action role-playing first-person shooter video game developed by 2K Australia, with assistance from Gearbox Software and published by 2K Games. It is the third game in the Borderlands series, and is set after 2009's Borderlands and before 2012's Borderlands 2. It was released for Microsoft Windows, OS X, Linux, PlayStation 3 and Xbox 360 on 14 October 2014. PlayStation 4 and Xbox One ports were released as part of Borderlands: The Handsome Collection on 24 March 2015.

<i>Overwatch</i> (video game) Multiplayer first-person shooter video game

Overwatch is a 2016 team-based multiplayer first-person shooter developed and published by Blizzard Entertainment. Described as a "hero shooter", Overwatch assigns players into two teams of six, with each player selecting from a large roster of characters, known as "heroes", with unique abilities. Teams work to complete map-specific objectives within a limited period of time. Blizzard has added new characters, maps, and game modes post-release, all free of charge, with the only additional cost to players being optional loot boxes to purchase cosmetic items. It was released for PlayStation 4, Xbox One, and Windows in May 2016 and Nintendo Switch in October 2019. An optimized performance patch for the Xbox Series X and Series S was released in March 2021. In June 2021, Blizzard announced that the game would support cross-platform play across all platforms.

<i>Borderlands: The Handsome Collection</i> 2015 video game

Borderlands: The Handsome Collection is a compilation of first-person shooter video games developed by Gearbox Software and published by 2K Games. The Handsome Collection consists of both Borderlands 2 and Borderlands: The Pre-Sequel for PlayStation 4 and Xbox One, along with all of their accompanying downloadable content, enhanced local multiplayer, and the ability to transfer save data from their respective PlayStation 3 /Vita/PSVR and Xbox 360 versions. A port to the Nintendo Switch entitled The Legendary Collection was released in North America on May 29, 2020, which additionally includes the first Borderlands. For The Handsome Collection, Borderlands 2 was ported by Iron Galaxy Studios and Borderlands: The Pre-Sequel by Armature Studio. The Legendary Collection port was handled by Turn Me Up Games and Behaviour Interactive.

<i>Paragon</i> (video game)

Paragon was a free-to-play multiplayer online battle arena game developed and published by Epic Games. Powered by their own Unreal Engine 4, the game started pay-to-play early access in March 2016, and free-to-play access to its open beta started in August 2016. Epic Games shut down its servers in April 2018.

<i>Overwatch</i> and pornography Pornography of the first person shooter game Overwatch.

Blizzard Entertainment's 2016 video game Overwatch inspired a notable amount of fan-made pornography. The game's distinct and colorful character designs drew the attention of many online content creators, resulting in sexually explicit fanart. Character models were ripped from the beta versions of the game and subsequently spread, edited, and animated on the Internet.

Overwatch is an online team-based first person shooter developed by Blizzard Entertainment, and released worldwide in May 2016. Normally played in matches of six-vs-six, players select from one of over 30 heroes, broadly classified into the three roles of Tank, Damage, and Support, and work with their team to attack or defend map objectives. Each hero has a unique set of weapons, abilities, and skills, which players use to coordinate with their team to overpower the other. Overwatch supports both casual and ranked matchmaking, as well as a rotating set of arcade modes, and the game has since become a popular esport, featuring the Overwatch League that started in 2018. The game has been both a critical and financial success for Blizzard, exceeding over 30 million players and obtaining over US$1 billion in revenue within its first year.

<i>Star Wars Battlefront II</i> (2017 video game) 2017 action shooter video game

Star Wars Battlefront II is an action shooter video game based on the Star Wars franchise. It is the fourth main installment of the Star Wars: Battlefront series, and a sequel to the 2015 reboot of the series. It was developed by EA DICE, in collaboration with Criterion Games and Motive Studios, and published by Electronic Arts. The game was released worldwide on November 17, 2017, for the PlayStation 4, Xbox One, and Microsoft Windows. It features both single-player and multiplayer game modes, including a story-driven campaign, set in between the films Return of the Jedi and The Force Awakens, which depicts the climax of the Galactic Civil War and the Galactic Empire's downfall from the perspective of Imperial commander-turned-New Republic soldier Iden Versio.

Overwatch is a team-based first-person shooter developed by Blizzard Entertainment and released for Microsoft Windows, PlayStation 4, and Xbox One in May 2016. The game, while having several different play modes, generally features two teams of six players each, selecting pre-made heroes from the game's roster, to either attack or defend various objective points on the game's maps. The game supports casual game modes as well as ranked competitive play. Since release, Overwatch has been both critically and financially successful, with a player base of 35 million players as of October 2017.

Overwatch is a team-based first-person shooter game developed by Blizzard Entertainment and released in May 2016 for several platforms. The game features a number of gameplay modes that support casual play, ranked play, and competitive modes used for professional esports events, such as the Overwatch League. A sequel, Overwatch 2, was announced in 2019 and will include new player versus environment (PvE) co-operative multiplayer modes, in addition to player versus player (PvP) modes available from the original game.


  1. Marchiafava, Jeff (July 23, 2013). "Dissecting The Elements And Influences Of Battleborn - Page 2". Game Informer . Retrieved June 13, 2015.
  2. 1 2 Mc Shea, Tom (September 17, 2014). "Gearbox Puts A Happy Spin On The End of The Universe In Battleborn". IGN . Retrieved June 13, 2015.
  3. Maiberg, Emanuel (September 17, 2014). "Battleborn preview: a first-person MOBA with a side of Borderlands". PC Gamer . Retrieved June 13, 2015.
  4. Scammell, David (March 23, 2016). "Battleborn is online-only". Retrieved March 24, 2016.
  5. Nunneley, Stephany (June 4, 2015). "Battleborn E3 trailer shows the hero shooter's characters in action". VG247 . Retrieved June 13, 2015.
  6. Marchiafava, Jeff (July 18, 2014). "Meet Battleborn's Rath, Marquis, & Caldarius". Game Informer . Retrieved June 13, 2015.
  7. Marchiafava, Jeff (July 16, 2014). "Meet Battleborn's Thorn, Montana, & Reyna". Game Informer . Retrieved June 13, 2015.
  8. Marchiafava, Jeff (July 14, 2014). "Meet Battleborn's Oscar Mike, Miko, & Phoebe". Game Informer . Retrieved June 13, 2015.
  9. 1 2 Sarker, Samit (September 17, 2015). "With Battleborn, Gearbox looks to set a new standard for co-op shooters". Polygon . Retrieved June 13, 2015.
  10. "Battleborn Story Operations & DLC 1". May 10, 2016.
  11. Marchiafava, Jeff (July 23, 2013). "Dissecting The Elements And Influences Of Battleborn - Page 2". Game Informer . Retrieved June 13, 2015.
  12. Carter, Chris (June 4, 2015). "2K announces more info for Battleborn, campaign supports co-op". Destructoid . Retrieved June 4, 2015.
  13. "PVP at a Glance". June 15, 2017.
  14. "Supercharge Mode Comes to Battleborn". June 22, 2017.
  15. Makuch, Eddie (June 14, 2016). "Battleborn Getting Microtransactions, Here's When and How Much They Cost". GameSpot . Retrieved June 15, 2016.
  16. Matulef, Jeffery (July 14, 2015). "Gearbox announces new multiplayer FPS Battleborn". Eurogamer . Retrieved June 13, 2015.
  17. Makuch, Eddie (July 8, 2014). "Borderlands Dev Reveals "Battleborn," A First-Person Battle Arena Game for Xbox One, PS4, and PC". GameSpot . Retrieved June 13, 2015.
  18. 1 2 3 4 5 6 Walden, Matthew (January 25, 2017). "Gearbox Software's Randy Pitchford Talks Nintendo Switch, 'Overwatch' and Being Fearless". Glixel . Retrieved January 25, 2017.
  19. Prell, Sam (July 16, 2015). "Brothers in Arms: Furious 4 is dead, Battleborn killed it and gained its power". GamesRadar . Retrieved July 16, 2015.
  20. Turi, Tim (October 15, 2015). "[Update] Battleborn Closed Technical Tests Start On October 29". Game Informer . Retrieved October 16, 2015.
  21. Makuch, Eddie (October 27, 2015). "PS4 Gets Battleborn Beta First". GameSpot . Retrieved October 28, 2015.
  22. Carpenter, Nicole (April 22, 2016). "Over Two Million People Played Battleborn Beta". IGN . Retrieved April 23, 2016.
  23. Albert, Brian (August 5, 2015). "Gamescom 2015: Battleborn Release Date Revealed". IGN . Retrieved August 5, 2015.
  24. Pereira, Chris (November 5, 2015). "Borderlands Studio's Battleborn Delayed". GameSpot . Retrieved November 6, 2015.
  25. "How to make Battleborn pretty". Official Xbox Magazine . GamesRadar. July 26, 2015. Retrieved July 27, 2015.
  26. Nunneley, Stephany (March 16, 2016). "Battleborn's post-launch plans include five free heroes and paid content packs". VG247 . Retrieved March 17, 2016.
  27. 1 2 Chalk, Andy; Lahti, Evan (September 30, 2016). "Gearbox denies rumor that Battleborn is going free to play, but says a "trial version" is planned". PC Gamer . Future plc . Retrieved September 30, 2016.
  28. "Battleborn Game Review". October 13, 2015. Retrieved October 4, 2016.
  29. Crecente, Brian (June 6, 2017). "Battleborn goes free-to-play today, owners get bonus content". Polygon . Retrieved June 6, 2017.
  30. 1 2 "Battleborn for PC Reviews". Metacritic. Retrieved July 4, 2016.
  31. 1 2 "Battleborn for PlayStation 4 Reviews". Metacritic. Retrieved May 22, 2016.
  32. 1 2 "Battleborn for Xbox One Reviews". Metacritic. Retrieved July 4, 2016.
  33. 1 2 Carter, Chris (May 5, 2016). "Review: Battleborn". Destructoid . Retrieved May 5, 2016.
  34. Buchholtz, Matt (May 12, 2016). "Battleborn review". Electronic Gaming Monthly. Archived from the original on May 18, 2016. Retrieved May 12, 2016.
  35. Miller, Matt (May 16, 2016). "Ill-Conceived Action - Battleborn - PlayStation 4". Game Informer . Retrieved May 16, 2016.
  36. Tan, Nick (May 2, 2016). "Battleborn Review". Game Revolution . Retrieved May 2, 2016.
  37. 1 2 Butterworth, Scott (May 6, 2016). "Battleborn Review". GameSpot . Retrieved May 6, 2016.
  38. Horti, Samuel (May 12, 2016). "Battleborn review". GamesRadar . Retrieved May 12, 2016.
  39. 1 2 Rudden, Dave (May 6, 2016). "Battleborn Review". IGN . Retrieved May 6, 2016.
  40. Gamer, PC (May 11, 2016). "Battleborn review". PC Gamer . Retrieved May 11, 2016.
  41. Crecente, Brian (May 13, 2016). "Battleborn review". Polygon . Retrieved May 13, 2016.
  42. 1 2 Bohn, Jason (May 5, 2016). "Review: Battleborn". Hardcore Gamer. Retrieved May 5, 2016.
  43. 1 2 Contreras, Paulmichael (May 5, 2016). "Battleborn Review – Keep It Krazy (PS4)". PlayStation LifeStyle . Retrieved May 5, 2016.
  44. 1 2 Nakamura, Darren (May 3, 2017). "Battleborn: a great game with a fatal flaw". Destructoid . Retrieved May 3, 2017.
  45. Scammell, David (May 11, 2016). "Battleborn sales 'tracking just ahead' of original Borderlands; Gearbox 'cautiously optimistic'". Retrieved May 11, 2016.
  46. Paget, Mat (June 9, 2016). "Top Ten Best-Selling Games in the US for May 2016". GameSpot . Retrieved June 15, 2016.
  47. Dunning, Jason (June 23, 2016). "May 2016 Digital Sales Report: Uncharted 4 #1 on Console, Grossed $56 Million"". PlayStation LifeStyle . Retrieved June 23, 2016.
  48. Williams, Halley (June 1, 2016). "Battleborn On PC Is Dying, And Not Slowly". Kotaku . Retrieved June 20, 2016.
  49. Osburn, Alex (September 14, 2017). "Gearbox Boss on Overwatch's Effect on Battleborn". IGN . Retrieved September 14, 2017.
  50. Martin, Matt (July 8, 2016). "Battleborn player numbers are tanking on PC". VG247 . Retrieved July 8, 2016.
  51. Prescott, Shaun (August 4, 2016). "Rockstar is definitely working on something other than GTA Online". PC Gamer . Retrieved August 5, 2016.
  52. Yin-Poole, Wesley (August 5, 2016). "Yes, Battleborn flopped, but 2K vows to stick with it". Eurogamer . Retrieved August 9, 2016.
  53. Frank, Allegra (September 29, 2016). "Report: Battleborn's becoming free to play". Polygon . Retrieved September 29, 2016.
  55. Good, Owen (September 17, 2017). "Battleborn quietly closing down, 15 months after launch". Polygon . Retrieved September 17, 2017.
  56. Yin-Poole, Wesley (October 24, 2017). "Battleborn's final update out now". Eurogamer . Retrieved October 24, 2017.
  57. Grayson, Nathan (November 25, 2019). "Battleborn Is Shutting Down In 2021". Kotaku . Retrieved November 25, 2019.
  58. Makuch, Eddie (January 4, 2021). "Battleborn Dev Reflects On Impending Server Shutdown -- "I'm Really Heartbroken"". GameSpot . Retrieved January 7, 2021.
  59. Vincent, Brittany (January 31, 2021). "Hero Shooter Battleborn Shuts Down for Good". PC Magazine . Retrieved January 31, 2021.