This article includes a list of general references, but it lacks sufficient corresponding inline citations .(December 2020) |
The Ames trapezoid or Ames window is an image on, for example, a flat piece of cardboard that seems to be a rectangular window but is, in fact, a trapezoid. Both sides of the piece of cardboard have the same image. The cardboard is hung vertically from a wire so it can rotate around continuously, or is attached to a vertical mechanically rotating axis for continuous rotation. When the rotation of the window is observed, the window appears to rotate through less than 180 degrees, though the exact amount of travel that is perceived varies with the dimensions of the trapezoid. It seems that the rotation stops momentarily and reverses its direction. It is therefore not perceived to be rotating continuously in one section but instead is misperceived to be oscillating. This phenomenon was discovered by Adelbert Ames, Jr. in 1947. [1]
During the 1960s, the concept of "transactional ambiguity" was studied and promulgated by some psychologists based on the use of the Ames Window. This hypothesis held that a viewer's mental expectation or "set" could affect the actual perception of ambiguous stimuli, extending the long-held belief that mental set could affect one's feelings and conclusions about stimuli to the actual visual perception of the stimuli itself.[ citation needed ]
The Ames Window was used in experiments to test this hypothesis by having subjects look through a pinhole to view the rotating window with a grey wooden rod placed through one pane at an oblique angle. Subjects were divided into two experimental groups; one told that the rod was rubber and the other that it was steel. The hypothesis held that there should be a statistically significant difference between these two groups; the steel group more often seeing the rod cutting through the pane while the rubber group more often saw it as wrapping around it. These experiments were popular in university experimental psychology courses, with results sometimes supporting the hypothesis while other times not.[ citation needed ]
Although literature describing "transactional ambiguity" and the hypothesis of the perceptual effect of mental set has largely disappeared from the scene, it remains an interesting and provocative use of the visually ambiguous demonstrations for which Ames was well known, and if true provides additional scientific foundation for the "eye witness" phenomenon well known in law enforcement and research circles.
Persistence of vision is the optical illusion that occurs when the visual perception of an object does not cease for some time after the rays of light proceeding from it have ceased to enter the eye. The illusion has also been described as "retinal persistence", "persistence of impressions", simply "persistence" and other variations. A very commonly given example of the phenomenon is the apparent fiery trail of a glowing coal or burning stick while it is whirled around in the dark.
Perception is the organization, identification, and interpretation of sensory information in order to represent and understand the presented information or environment. All perception involves signals that go through the nervous system, which in turn result from physical or chemical stimulation of the sensory system. Vision involves light striking the retina of the eye; smell is mediated by odor molecules; and hearing involves pressure waves.
In visual perception, an optical illusion is an illusion caused by the visual system and characterized by a visual percept that arguably appears to differ from reality. Illusions come in a wide variety; their categorization is difficult because the underlying cause is often not clear but a classification proposed by Richard Gregory is useful as an orientation. According to that, there are three main classes: physical, physiological, and cognitive illusions, and in each class there are four kinds: Ambiguities, distortions, paradoxes, and fictions. A classical example for a physical distortion would be the apparent bending of a stick half immerged in water; an example for a physiological paradox is the motion aftereffect. An example for a physiological fiction is an afterimage. Three typical cognitive distortions are the Ponzo, Poggendorff, and Müller-Lyer illusion. Physical illusions are caused by the physical environment, e.g. by the optical properties of water. Physiological illusions arise in the eye or the visual pathway, e.g. from the effects of excessive stimulation of a specific receptor type. Cognitive visual illusions are the result of unconscious inferences and are perhaps those most widely known.
Wishful thinking is the formation of beliefs based on what might be pleasing to imagine, rather than on evidence, rationality, or reality. It is a product of resolving conflicts between belief and desire. Methodologies to examine wishful thinking are diverse. Various disciplines and schools of thought examine related mechanisms such as neural circuitry, human cognition and emotion, types of bias, procrastination, motivation, optimism, attention and environment. This concept has been examined as a fallacy. It is related to the concept of wishful seeing.
Ambiguous images or reversible figures are visual forms that create ambiguity by exploiting graphical similarities and other properties of visual system interpretation between two or more distinct image forms. These are famous for inducing the phenomenon of multistable perception. Multistable perception is the occurrence of an image being able to provide multiple, although stable, perceptions.
The term illusory motion, also known as motion illusion or "apparent motion", is an optical illusion in which a static image appears to be moving due to the cognitive effects of interacting color contrasts, object shapes, and position. The stroboscopic animation effect is the most common type of illusory motion and is perceived when images are displayed in fast succession, as occurs in movies. The concept of illusory motion was allegedly first described by Aristotle.
An Ames room is a distorted room that creates an optical illusion. Likely influenced by the writings of Hermann Helmholtz, it was invented by American scientist Adelbert Ames Jr. in 1946, and constructed in the following year.
Inattentional blindness or perceptual blindness occurs when an individual fails to perceive an unexpected stimulus in plain sight, purely as a result of a lack of attention rather than any vision defects or deficits. When it becomes impossible to attend to all the stimuli in a given situation, a temporary "blindness" effect can occur, as individuals fail to see unexpected but often salient objects or stimuli.
The wagon-wheel effect is an optical illusion in which a spoked wheel appears to rotate differently from its true rotation. The wheel can appear to rotate more slowly than the true rotation, it can appear stationary, or it can appear to rotate in the opposite direction from the true rotation.
Adelbert Ames Jr. was an American scientist who made contributions to physics, physiology, ophthalmology, psychology, and philosophy. He pioneered the study of physiological optics at Dartmouth College, serving as a research professor, then as director of research at the Dartmouth Eye Institute. He conducted important research into aspects of binocular vision, including cyclophoria and aniseikonia. Ames is perhaps best known for constructing illusions of visual perception, most notably the Ames room and the Ames window. He was a leading light in the Transactionalist School of psychology and also made contributions to social psychology.
Mental rotation is the ability to rotate mental representations of two-dimensional and three-dimensional objects as it is related to the visual representation of such rotation within the human mind. There is a relationship between areas of the brain associated with perception and mental rotation. There could also be a relationship between the cognitive rate of spatial processing, general intelligence and mental rotation.
The Chubb illusion is an optical illusion or error in visual perception in which the apparent contrast of an object varies substantially to most viewers depending on its relative contrast to the field on which it is displayed. These visual illusions are of particular interest to researchers because they may provide valuable insights in regard to the workings of human visual systems.
The barberpole illusion is a visual illusion that reveals biases in the processing of visual motion in the human brain. This visual illusion occurs when a diagonally striped pole is rotated around its vertical axis (horizontally), it appears as though the stripes are moving in the direction of its vertical axis rather than around it.
The Spinning Dancer, also known as the Silhouette Illusion, is a kinetic, bistable, animated optical illusion originally distributed as a GIF animation showing a silhouette of a pirouetting female dancer. The illusion, created in 2003 by Japanese web designer Nobuyuki Kayahara, involves the apparent direction of motion of the figure. Some observers initially see the figure as spinning clockwise and some counterclockwise. Additionally, some may see the figure suddenly spin in the opposite direction.
Illusions of self-motion occur when one perceives bodily motion despite no movement taking place. One can experience illusory movements of the whole body or of individual body parts, such as arms or legs.
A sense is a biological system used by an organism for sensation, the process of gathering information about the surroundings through the detection of stimuli. Although, in some cultures, five human senses were traditionally identified as such, many more are now recognized. Senses used by non-human organisms are even greater in variety and number. During sensation, sense organs collect various stimuli for transduction, meaning transformation into a form that can be understood by the brain. Sensation and perception are fundamental to nearly every aspect of an organism's cognition, behavior and thought.
An O'Neill cylinder is a space settlement concept proposed by American physicist Gerard K. O'Neill in his 1976 book The High Frontier: Human Colonies in Space. O'Neill proposed the colonization of space for the 21st century, using materials extracted from the Moon and later from asteroids.
Due to the effect of a spatial context or temporal context, the perceived orientation of a test line or grating pattern can appear tilted away from its physical orientation. The tilt illusion (TI) is the phenomenon that the perceived orientation of a test line or grating is altered by the presence of surrounding lines or grating with a different orientation. And the tilt aftereffect (TAE) is the phenomenon that the perceived orientation is changed after prolonged inspection of another oriented line or grating.
Ian Porteus Howard was a Canadian psychologist and researcher in visual perception at York University in Toronto.
Roy Richard Behrens is an American artist and academic who is an emeritus professor of art and distinguished scholar at the University of Northern Iowa. He is well known for his writings on camouflage in relation to art, design and creativity as detailed in Camoupedia and additional books and essays on the subject.