This article needs additional citations for verification .(July 2021) |
Cache only memory architecture (COMA) is a computer memory organization for use in multiprocessors in which the local memories (typically DRAM) at each node are used as cache. This is in contrast to using the local memories as actual main memory, as in NUMA organizations.
In NUMA, each address in the global address space is typically assigned a fixed home node. When processors access some data, a copy is made in their local cache, but space remains allocated in the home node. Instead, with COMA, there is no home. An access from a remote node may cause that data to migrate. Compared to NUMA, this reduces the number of redundant copies and may allow more efficient use of the memory resources. On the other hand, it raises problems of how to find a particular data (there is no longer a home node) and what to do if a local memory fills up (migrating some data into the local memory then needs to evict some other data, which doesn't have a home to go to). Hardware memory coherence mechanisms are typically used to implement the migration.
A huge body of research has explored these issues. Various forms of directories, policies for maintaining free space in the local memories, migration policies, and policies for read-only copies have been developed. Hybrid NUMA-COMA organizations have also been proposed, such as Reactive NUMA, which allows pages to start in NUMA mode and switch to COMA mode if appropriate and is implemented in the Sun Microsystems's WildFire. [1] [2] A software-based Hybrid NUMA-COMA implementation was proposed and implemented by ScaleMP, [3] allowing for the creation of a shared-memory multiprocessor system out of a cluster of commodity nodes.
In computing, a cache is a hardware or software component that stores data so that future requests for that data can be served faster; the data stored in a cache might be the result of an earlier computation or a copy of data stored elsewhere. A cache hit occurs when the requested data can be found in a cache, while a cache miss occurs when it cannot. Cache hits are served by reading data from the cache, which is faster than recomputing a result or reading from a slower data store; thus, the more requests that can be served from the cache, the faster the system performs.
Non-uniform memory access (NUMA) is a computer memory design used in multiprocessing, where the memory access time depends on the memory location relative to the processor. Under NUMA, a processor can access its own local memory faster than non-local memory. NUMA is beneficial for workloads with high memory locality of reference and low lock contention, because a processor may operate on a subset of memory mostly or entirely within its own cache node, reducing traffic on the memory bus.
Symmetric multiprocessing or shared-memory multiprocessing (SMP) involves a multiprocessor computer hardware and software architecture where two or more identical processors are connected to a single, shared main memory, have full access to all input and output devices, and are controlled by a single operating system instance that treats all processors equally, reserving none for special purposes. Most multiprocessor systems today use an SMP architecture. In the case of multi-core processors, the SMP architecture applies to the cores, treating them as separate processors.
Parallel computing is a type of computation in which many calculations or processes are carried out simultaneously. Large problems can often be divided into smaller ones, which can then be solved at the same time. There are several different forms of parallel computing: bit-level, instruction-level, data, and task parallelism. Parallelism has long been employed in high-performance computing, but has gained broader interest due to the physical constraints preventing frequency scaling. As power consumption by computers has become a concern in recent years, parallel computing has become the dominant paradigm in computer architecture, mainly in the form of multi-core processors.
The Scalable Coherent Interface or Scalable Coherent Interconnect (SCI), is a high-speed interconnect standard for shared memory multiprocessing and message passing. The goal was to scale well, provide system-wide memory coherence and a simple interface; i.e. a standard to replace existing buses in multiprocessor systems with one with no inherent scalability and performance limitations.
In computer architecture, cache coherence is the uniformity of shared resource data that ends up stored in multiple local caches. When clients in a system maintain caches of a common memory resource, problems may arise with incoherent data, which is particularly the case with CPUs in a multiprocessing system.
In computer science, distributed memory refers to a multiprocessor computer system in which each processor has its own private memory. Computational tasks can only operate on local data, and if remote data are required, the computational task must communicate with one or more remote processors. In contrast, a shared memory multiprocessor offers a single memory space used by all processors. Processors do not have to be aware where data resides, except that there may be performance penalties, and that race conditions are to be avoided.
In computer science, distributed shared memory (DSM) is a form of memory architecture where physically separated memories can be addressed as a single shared address space. The term "shared" does not mean that there is a single centralized memory, but that the address space is shared—i.e., the same physical address on two processors refers to the same location in memory. Distributed global address space (DGAS), is a similar term for a wide class of software and hardware implementations, in which each node of a cluster has access to shared memory in addition to each node's private memory.
In computing, cache replacement policies are optimizing instructions or algorithms which a computer program or hardware-maintained structure can utilize to manage a cache of information. Caching improves performance by keeping recent or often-used data items in memory locations which are faster, or computationally cheaper to access, than normal memory stores. When the cache is full, the algorithm must choose which items to discard to make room for new data.
Hierarchical storage management (HSM), also known as tiered storage, is a data storage and data management technique that automatically moves data between high-cost and low-cost storage media. HSM systems exist because high-speed storage devices, such as solid-state drive arrays, are more expensive than slower devices, such as hard disk drives, optical discs and magnetic tape drives. While it would be ideal to have all data available on high-speed devices all the time, this is prohibitively expensive for many organizations. Instead, HSM systems store the bulk of the enterprise's data on slower devices, and then copy data to faster disk drives when needed. The HSM system monitors the way data is used and makes best guesses as to which data can safely be moved to slower devices and which data should stay on the fast devices.
A parallel database system seeks to improve performance through parallelization of various operations, such as loading data, building indexes and evaluating queries. Although data may be stored in a distributed fashion, the distribution is governed solely by performance considerations. Parallel databases improve processing and input/output speeds by using multiple CPUs and disks in parallel. Centralized and client–server database systems are not powerful enough to handle such applications. In parallel processing, many operations are performed simultaneously, as opposed to serial processing, in which the computational steps are performed sequentially. Parallel databases can be roughly divided into two groups, the first group of architecture is the multiprocessor architecture, the alternatives of which are the following:
This glossary of computer hardware terms is a list of definitions of terms and concepts related to computer hardware, i.e. the physical and structural components of computers, architectural issues, and peripheral devices.
Heterogeneous computing refers to systems that use more than one kind of processor or core. These systems gain performance or energy efficiency not just by adding the same type of processors, but by adding dissimilar coprocessors, usually incorporating specialized processing capabilities to handle particular tasks.
In computer science, shared memory is memory that may be simultaneously accessed by multiple programs with an intent to provide communication among them or avoid redundant copies. Shared memory is an efficient means of passing data between programs. Depending on context, programs may run on a single processor or on multiple separate processors.
In computing, a memory access pattern or IO access pattern is the pattern with which a system or program reads and writes memory on secondary storage. These patterns differ in the level of locality of reference and drastically affect cache performance, and also have implications for the approach to parallelism and distribution of workload in shared memory systems. Further, cache coherency issues can affect multiprocessor performance, which means that certain memory access patterns place a ceiling on parallelism.
In computer engineering, directory-based cache coherence is a type of cache coherence mechanism, where directories are used to manage caches in place of bus snooping. Bus snooping methods scale poorly due to the use of broadcasting. These methods can be used to target both performance and scalability of directory systems.
Directory-based coherence is a mechanism to handle cache coherence problem in distributed shared memory (DSM) a.k.a. non-uniform memory access (NUMA). Another popular way is to use a special type of computer bus between all the nodes as a "shared bus". Directory-based coherence uses a special directory to serve instead of the shared bus in the bus-based coherence protocols. Both of these designs use the corresponding medium as a tool to facilitate the communication between different nodes, and to guarantee that the coherence protocol is working properly along all the communicating nodes. In directory based cache coherence, this is done by using this directory to keep track of the status of all cache blocks, the status of each block includes in which cache coherence "state" that block is, and which nodes are sharing that block at that time, which can be used to eliminate the need to broadcast all the signals to all nodes, and only send it to the nodes that are interested in this single block.
Babak Falsafi is a Swiss computer scientist specializing in computer architecture and digital platform design. He is the founding director of EcoCloud at EPFL, an industrial/academic consortium investigating efficient and intelligent data-centric technologies. He is a professor in the School of Computer and Communication Sciences at EPFL. Prior to that he was a professor of electrical and computer engineering at Carnegie Mellon University, and an assistant professor of electrical and computer engineering at Purdue University. He holds a bachelor's degree in computer science, a bachelor's degree in electrical and computer engineering with distinctions from SUNY Buffalo, and a master's degree and PhD in computer science from University Wisconsin - Madison.
A multiprocessor system is defined as "a system with more than one processor", and, more precisely, "a number of central processing units linked together to enable parallel processing to take place".
Database scalability is the ability of a database to handle changing demands by adding/removing resources. Databases use a host of techniques to cope.