Company of Heroes: Tales of Valor

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Company of Heroes: Tales of Valor
Cohtalesofvalor.jpg
Developer(s) Relic Entertainment
Publisher(s) THQ (Initial)
Sega (Online services: 2013-)
Designer(s) Brian R. Wood
Josh Mosqueira
Programmer(s) Remy Saville
Ryan Haksi
Artist(s) Nicholas Carota
Ian Guise
Engine Essence Engine
Havok (Physics engine)
Platform(s) Microsoft Windows, OS X
ReleaseApril 9, 2009 [1]
Genre(s) Real-time strategy
Mode(s) Single-player, multiplayer

Company of Heroes: Tales of Valor is a real-time strategy video game stand-alone expansion pack to Company of Heroes . It was released on April 9, 2009.

Contents

Gameplay

Tales of Valor includes new units, additional maps, and further multiplayer modes, such as 'Stonewall', where the player commands a small number of troops against waves of increasingly difficult enemies, and a feature called "direct-fire", where the player 'Points and shoots' (seen in Soldiers: Heroes of WWII , Faces of War and Men of War ).

Rewards

The game offers special units as rewards for completing a campaign and can be used to replace certain deployable units in multiplayer games. For the Allies, the US faction receives the M18 Hellcat and T17 armored car, while players using the British faction get the Kangaroo carrier and the Staghound (T17E1) armored car. Wehrmacht players can make use of the Schwimmwagen Type 166, the H39 Geschützwagen (a conversion of captured Hotchkiss H39 tanks into light self-propelled tank destroyers), and Voss' special Tiger I, while the Panzer Elite will receive the Schwimmwagen Type 139 and the Hotchkiss H35.

Plot

Company of Heroes: Tales Of Valor has three single-player episodes.

Operations

The expansion pack introduces three new multiplayer game modes: [2]

Reception

The reception of Company of Heroes: Tales of Valor was mixed. Many reviewers were confused as to what the game had to offer. [7] Most of the reviewers appeared to brand the game as average and gave it a rating of around 70%, citing that the game had some interesting features and gameplay modes, but only a short campaign and no new armies to command. [8]

References

  1. Faylor, Chris (March 26, 2009). "Company of Heroes: Tales of Valor Gone Gold". Shacknews. Archived from the original on 2009-03-29. Retrieved 2009-03-27.
  2. THQ Inc. "Company of Heroes: Tales of Valor" Archived 2010-03-13 at the Wayback Machine , Company of Heroes website. Retrieved 2010-03-8.
  3. "Company of Heroes: Tales of Valor for PC Reviews". Metacritic. Archived from the original on 2025-05-22. Retrieved 2020-04-23.
  4. Whitehead, Dan (April 9, 2009). "Company of Heroes: Tales of Valor Review - Eurogamer". Eurogamer. p. 2. Retrieved 2009-04-12.
  5. Biessener, Adam. "Company of Heroes: Tales of Valor Review - Game Informer". Game Informer. Archived from the original on 2009-04-12. Retrieved 2009-04-12.
  6. Rausch, Allen (April 9, 2009). "Company of Heroes: Tales of Valor Review - GameSpy". GameSpy. Archived from the original on 2009-04-11. Retrieved 2009-04-12.
  7. "GameSpy: Company of Heroes: Tales of Valor Review - Page 1". Archived from the original on 2009-04-14. Retrieved 2009-04-21.
  8. "Company of Heroes: Tales of Valor Review". 14 April 2009. Archived from the original on 19 April 2009. Retrieved 21 April 2009.