|Warhammer 40,000: Dawn of War|
Warhammer 40,000: Dawn of War is a military science fiction real-time strategy video game developed by Relic Entertainment and based on Games Workshop's tabletop wargame Warhammer 40,000 . It was released by THQ on September 20, 2004 in North America and on September 24 in Europe. Three expansion packs have been released: Winter Assault in 2005, Dark Crusade in 2006, and Soulstorm in 2008. Its first sequel, Dawn of War II was released in February 2009. Another sequel, Dawn of War III , was released in April 2017.
As a series, Warhammer 40,000: Dawn of War has sold more than 7 million copies worldwide as of January 2013. 
Gameplay is initially focused on capturing and holding strategic locations on the battlefield. These control points are captured by infantry squads and provide resources to construct additional units and buildings or unlock certain units in an army's tech tree. Battles are won either by holding a certain number of control points for a period of time or by destroying all of the opposing armies' HQ structures. A number of special conditions are available to choose from to customize matches.
The game is set in the Warhammer 40,000 universe: a dystopian vision of the far future in which humanity has forged a galaxy-spanning empire, The Imperium of Man. The Imperium, desperately fighting to preserve the human race from extinction, is in a state of constant war with alien species like the Orks or Eldar, as well as insurrections from renegade worlds or the human servants of Chaos, who employ demonic forces and sorcery under either of the Chaos Gods they serve, having deliberately betrayed their once godlike Emperor of Man.
The single player campaign is set on the planet Tartarus, an Imperial colony under siege by Ork invaders, with the player taking the role of the Space Marines' Blood Ravens 3rd Company, led by Captain Gabriel Angelos, that arrives to assist the planet's 37th Tartarus Planetary Defence Force Regiment of the Imperial Guard, led by Colonel Carus Brom. The story of this campaign also sets the stage for the events of Dawn of War II - Retribution.
The Blood Ravens' Space Marines, upon descent to the planet's surface, secure Tartarus' spaceport and start their own operations against the warring Orkish forces. These include key tasks such as the elimination of their leaders (including an Ork Warboss) to destabilize the Orks' fighting spirit. Unknown to the Space Marines, however, the Orks' invasion was in fact engineered by the Chaos Alpha Legion's Sorcerer, Sindri Myr, as a smokescreen to their operations on Tartarus, using the forces of Sindri's supposed commander, Lord Bale. However, during the confrontation with the Warboss, the shuttle which ferries Sindri and Bale away is spotted by a Blood Ravens' scout.
Hearing this, Angelos is set to investigate, but is interrupted by the sudden arrival of Mordecai Toth of the Inquisition, who attempts to order the Blood Ravens to evacuate Tartarus (due to an upcoming Warp Storm that will soon engulf the planet in Chaos energy and prevent warp travel and escape). Angelos allows Toth use of Space Marine transports to assist in the evacuation but desires to remain and investigate, clashing with Toth's resolution, who cites that Angelos' previous request of an Exterminatus (a space-based planetary bombardment) on his once homeworld of Cyrene, years ago, may have affected his judgement, "seeing Chaos where it doesn't exist".
During Angelos' obstinate pursuit, he uncovers the presence of Eldar forces from the Biel-Tan Craftworld, under Farseer Macha, covertly operating on Tartarus and coming across Chaos 'markers' (Sacrificial sites which show the way to a specific location) that Angelos orders his long-friend and Librarian, Isador Akios, to document and then destroy. The Librarian, however, secretly harbours Chaos artifacts and he damages the Blood Ravens' transports to allow further research time, being influenced constantly by Sindri's temptations.
Angelos' forces track the Eldar to the urban settlement of Loovre Marr, engaging them in full-scale battle, as Sindri and the Alpha Legion infiltrate the city and abscond with an artifact, which Macha believes is the "key to the undoing of this world". Witnessing the events too late, Angelos presses Macha for more information, but instead, the Eldar leader implicates Toth's involvement in the matter, citing his obstinance in withholding information and using the matter of the upcoming Warp Storm to avoid involving any other interested party in the conflict. Angelos clashes again with Toth, who assumes command of all of the planet's Imperial assets, except the Blood Ravens and 37th Tartarus Planetary Defence Force, after learning Angelos employed Colonel Brom's Imperial Guard to assist him. Toth claims that Angelos' stubbornness to leave the planet may be a sign of Chaos corruption.
On a hint given by Macha, whose forces are severely weakened due to the battle of Loovre Marr, the Blood Ravens track down the Alpha Legion to the ruins of an Imperial Temple where they are stalled by traitorous Imperial Guard regiments, corrupted by Chaos, giving time for Sindri and Bale to evade pursuit once again. After the battle, Angelos confronts Toth when he arrives at the scene, with Toth revealing the planet bears an ancient Chaos artifact called the Maledictum, a stone which contains the essence of a daemon, capable of influencing human minds to perform its bidding, while summoning Warp Storms to imprison any that attempt to escape. Toth explains that the Eldar presence on Tartarus was to prevent the Alpha Legion from unearthing the stone, unwilling to inform or cooperate with Imperial forces due to arrogant behaviour, seeing themselves as "the only capable defence against its influence".
Angelos and Toth make amends and advance against the primary position of the Alpha Legion, as it is performing an unholy ritual to unearth the Maledictum. However, while the Blood Ravens and the remaining loyal Imperial Guard exterminate Lord Bale's forces, the same abandoned by Sindri to die to unearth the artifact, Isador takes the Maledictum and departs with Sindri, revealing that he had been overcome by the temptations of Chaos. Angelos and Toth pursue but only reach him after he has been subdued by Sindri who takes the Maledictum. Toth reveals that he suspected corruption from within the Blood Ravens, but made a mistake in focusing more on Angelos than Isador because of Angelos' obstinacy and dark past, citing it took either "steel or rot" to plead the Inquisition to exterminate the whole population of Angelos' former home. As the Blood Ravens destroy Isador's Chaos forces, Angelos fights Isador in a hand-to-hand duel. Despite Isador's taunts of Gabriel's supposed weakness and guilt for the events of Cyrene, Gabriel overcomes them, citing "innocents must die so that humanity may live", implying that the planet was long corrupted by Chaos and there was no salvation but by destruction. Defeating Isador, Angelos executes him even as the Librarian tries pleading for forgiveness.
Angelos and Toth chase Sindri to a ritual site, as the Warp Storm approaches, but fail to apprehend him before he performs a ritual with the Maledictum to sacrifice himself in order to summon a Daemon Prince. As Toth bequeaths his Daemon Hammer, "God-Splitter", to Angelos, the Blood Ravens, assisted by the Eldar survivors, fight and overcome the remaining Alpha Legion in a violent battle, overcoming the Daemon Prince despite its power. In the aftermath, Toth orders Angelos to destroy the Maledictum, while Macha pleads him to stay his hammer. Angelos, however, quickly destroys it. As all parties start to evacuate, Angelos is called back and faces the daemon that he has unkowingly freed from its prison, the Maledictum. The daemon reveals that all of Tartarus was actually a sacrificial altar to the Chaos God Khorne (the Blood God) and that every death in the confrontation, including the Ork invasion which was arranged by Sindri, were offerings to empower the stone to allow the Daemon's release. It is implied that had the Blood Ravens realised this and destroyed the Maledictum earlier, the daemon would likely have been destroyed as well.
The daemon allows Angelos and the Blood Ravens to leave, though with a message that he soon would be coming for them all. Gabriel vows to destroy the daemon, stating "I know you now", before finally departing Tartarus.
The base game has three expansions, all available in DVD format and on Steam. Each expansion adds substantial additional new content to the game, such as new factions, maps and units. For the latter standalone expansions, users are unable to play any factions in multiplayer other than those added by the expansion itself.
In chronological order of release, these expansions are:
Cumulatively, the expansions add five new factions to the game's pre-existing selection of four, making for a total of nine factions to choose from, along with adding dozens of new maps, tweaks, etc.
The Game of the Year edition was released on September 21, 2005 in the US and on September 23 in Europe, containing 4 exclusive maps. Later, the Game of the Year edition and Winter Assault were bundled in the Gold Edition in the US, released in March 2006. In November 2006, Dawn of War and its first two expansions were released together as The Platinum Collection in the USA or as the Dawn of War Anthology in the PAL regions. More recently, in March 2008, all three expansions along with Dawn of War have been released as The Complete Collection.
In addition, a series of three novels was released by Black Library and later released as a single omnibus volume.  
|Computer Gaming World||4.5 out of 5 |
|Game Informer||9.25/10 |
|PC Gamer (UK)||91% |
By early 2009, Dawn of War and its expansion packs together had sold 4 million copies.  Dawn of War received a "Silver" sales award from the Entertainment and Leisure Software Publishers Association (ELSPA),  indicating sales of at least 100,000 copies in the United Kingdom. 
Upon release, the critical response to Warhammer 40,000: Dawn of War was on the whole positive. It was congratulated most frequently for its varied and balanced factions and units, its polished presentation, in particular the high quality of unit animations, and the user interface.
One of the first reviews was by IGN, who awarded the game 8.8/10, in particular praising the large level of graphical and animation detail.  They also cited the skirmish and multiplayer as one of the game's strongest points.  GameSpot came to similar conclusions, in particular praising the game's presentation and audio. 
Conversely, an area of the game that drew criticism was the single player campaign, which many reviewers found to be too short and unchallenging.   Another area of weakness identified was a lack of originality in the gameplay. However, these weaknesses were considered to be minor, IGN summarising "Nothing about the gameplay will really surprise anyone (though the addition of reinforceable squads is pretty neat) but it doesn't particularly matter ... Relic kicked ass creating a great piece of entertainment."  The French website Jeux PC awarded the game 16 out of 20, in particular praising the simplicity of the user interface and the intensity of the battles.  German reviewer Daniel Matschijewsky awarded the game 83 out of 100, praising the user interface and the sound, but identifying the campaign and the AI as weaker areas. 
Dawn of War was a runner-up for Computer Games Magazine 's list of the 10 best computer games of 2004.  It received a runner-up position in GameSpot's 2004 "Best Strategy Game" award category across all platforms, losing to Rome: Total War . 
Warhammer 40,000 is a miniature wargame produced by Games Workshop. It is the most popular miniature wargame in the world, and is particularly popular in the United Kingdom. The first edition of the rulebook was published in September 1987, and the ninth and current edition was released in July 2020.
Games Workshop Group is a British manufacturer of miniature wargames, based in Nottingham, England. Its best-known products are Warhammer Age of Sigmar and Warhammer 40,000.
Epic is a tabletop wargame set in the fictional Warhammer 40,000 universe. Whereas Warhammer 40,000 involves small battles between forces of a few squads of troops and two or three vehicles, Epic features battles between armies consisting of dozens of tanks and hundreds of soldiers. Due to the comparatively larger size of the battles, Epic miniatures are smaller than those in Warhammer 40,000, with a typical human being represented with a 6mm high figure, as opposed to the 28mm minis used in Warhammer 40,000. Since being first released in 1988 as Adeptus Titanicus, it has gone through various editions with varying names.
Space Crusade is an adventure board game produced by Milton Bradley together with Games Workshop and was first made in 1990. It was produced in the UK and available in some other countries including Finland, Ireland, France, Spain, Denmark, Australia and New Zealand. In Germany, Italy, Belgium and the Netherlands, it is known as Star Quest.
Battle for Armageddon is a strategic boardgame produced by Games Workshop. Unlike the many Games Workshop games that use miniatures, this is a more traditional counter and board game.
The Black Library is a division of Games Workshop which is devoted to publishing novels and audiobooks set in the Warhammer Fantasy Battle, Warhammer Age of Sigmar and Warhammer 40,000 fictional universes. Some of Black Library's best known titles include the Gaunt's Ghosts and Eisenhorn series of novels by Dan Abnett and the Gotrek and Felix series by William King and Nathan Long.
A codex, in the Warhammer 40,000 tabletop wargame, is a rules supplement containing information concerning a particular army, environment, or worldwide campaign.
Warhammer 40,000: Dawn of War – Winter Assault is the first expansion to Warhammer 40,000: Dawn of War for the PC developed by Relic Entertainment and published by THQ. Based on Games Workshop's tabletop wargame, Warhammer 40,000, Dawn of War: Winter Assault was released on September 23, 2005. Some time after its initial release, Winter Assault and Dawn of War were coupled together in a double pack which featured some art on a fold out cover, an Ork with a flamethrower, or a group of Imperial Guard tanks lined up for attack. Though Winter Assault required the base game to play, its follow-up expansions, Dark Crusade and Soulstorm were stand-alone, not requiring the base game.
Imperial Armour is a series of rules supplements to the Warhammer 40,000 table-top game, along with an associated range of vehicle-size resin model kits. Both are produced by Forge World, a subsidiary company of Games Workshop.
Warhammer 40,000: Dawn of War – Dark Crusade is the second expansion to the real-time strategy video game Warhammer 40,000: Dawn of War developed by Relic Entertainment and published by THQ. Based on Games Workshop's tabletop wargame, Warhammer 40,000, Dark Crusade was released on October 9, 2006. The expansion features two new races, the Tau Empire and the Necrons. Including the Imperial Guard from Dawn of War's first expansion pack Winter Assault, a total of seven playable races in this expansion.
Warhammer 40,000 comics are spin-offs and tie-ins based in the Warhammer 40,000 fictional universe. Over the years these have been published by different sources. Originally appearing in Inferno! and Warhammer Monthly, the initial series of stories have been released as trade paperbacks by Black Library, who have also released original graphic novels and shorter prestige format comics.
Warhammer 40,000: Dawn of War – Soulstorm is the third expansion to the real-time strategy video game Warhammer 40,000: Dawn of War, developed by Iron Lore Entertainment. Like its predecessors, Soulstorm is based on Games Workshop's tabletop wargame Warhammer 40,000, and introduces a multitude of new features to the Dawn of War series, including two new playable factions in the form of the Imperial Sisters of Battle and the Dark Eldar. It is a stand-alone game and does not need the original Dawn of War disc to run, but players must have the prior games installed and valid cd-keys in order to play as anything but the two new factions online.
Warhammer 40,000: Dawn of War II is a real-time strategy-tactical role-playing video game developed by Relic Entertainment and published by THQ for Microsoft Windows based on the fictional Warhammer 40,000 universe. It is the sequel to the Warhammer 40,000: Dawn of War video game series. Dawn of War II was released in North America on February 19, 2009 and in Europe on February 20, 2009. A sequel, Dawn of War III, was released in April 2017.
Warhammer 40,000: Space Marine is a third-person shooter hack-n-slash video game developed by Relic Entertainment and published by THQ. It was released for Microsoft Windows, PlayStation 3 and Xbox 360 on September 6, 2011, in North America, September 8, 2011, in Australia, and September 9, 2011, in Europe. It was later ported to Japan and published by CyberFront on October 27, 2011. The game takes place in Games Workshop's Warhammer 40,000 universe and features the Ultramarines chapter. Its gameplay focuses on a hybrid shooting and melee combat model.
Warhammer 40,000: Dawn of War II – Chaos Rising is a real-time strategy video game developed by Relic Entertainment and published by THQ, and the sequel expansion of Warhammer 40,000: Dawn of War II. The game was released on March 11, 2010 for Games for Windows.
Warhammer 40,000: Dawn of War II – Retribution is the stand-alone second expansion to Warhammer 40,000: Dawn of War II, part of the Warhammer 40,000: Dawn of War series of real-time strategy video games. Set in Games Workshop's Warhammer 40,000 fictional universe, the single player campaign is playable with multiple races.
Warhammer 40,000: Eternal Crusade was a science fiction online third-person shooter video game based on the Warhammer 40,000 universe. The game was released on September 23, 2016 for Microsoft Windows. As of January 2016 it was planned to release the game for PlayStation 4 and Xbox One on a later date, but the ports were later canceled.
Warhammer 40,000: Conquest was a Living Card Game (LCG) produced by Fantasy Flight Games, set in Games Workshop's Warhammer 40,000 universe. It was announced in March 2014 and was released October 3, 2014. The game featured two players competing to win a series of battles on a different planets while simultaneously securing the resources of other planets that will have battles on subsequent turns. Fans of the game praised the strategic element of having multiple distinct battle fields as a feature that distinguished it from other card games. On September 9, 2016, Games Workshop announced that Conquest would be discontinued in February 2017, as a result of Games Workshop's failure to renew Fantasy Flight Games' contract because of a conflict between Games Workshop and Fantasy Flight Games' parent company, Asmodee. The game still has a small community of players who play with the cards that were printed before the game's discontinuation in 2017, and some fans have made unofficial expansions to expand the small card pool.
Battlefleet Gothic: Armada is a real-time tactics video game developed by Tindalos Interactive and published by Focus Home Interactive. It is set in the fictional universe of Warhammer 40,000, and is specifically an adaptation of the miniature wargame Battlefleet Gothic by Games Workshop.
Warhammer 40,000: Dawn of War III is a 2017 real-time strategy game with multiplayer online battle arena influences, developed by Relic Entertainment and published by Sega. It is the third stand-alone title in the Dawn of War series, and the first new release in the series since Dawn of War II: Retribution in 2011. It was released for Microsoft Windows on April 27, 2017. Feral Interactive released macOS and Linux versions on June 8 the same year. Linux version uses both the OpenGL and Vulkan graphics APIs, while the macOS port uses Apple's Metal.
|author=has generic name (help)