The Dungeons & Dragons Basic Game is an introductory version of Dungeons & Dragons (D&D) role-playing game packaged in the form of a board game. The original game was released in 2004 by Wizards of the Coast and was designed by Jonathan Tweet, one of the D&D 3rd edition designers. A new version of this game was released in September 2006.
It is a simplified version that is still fully compatible with the full D&D version 3.5 game. Characters used in this game can be easily expanded for use in the full game, if players so desire. The game is designed to be able to be played with minimal preparation. Players choose one of the already designed character booklets and corresponding miniature. These booklets cover all the basic rules and abilities of their characters. A booklet is included for the Dungeon Master (DM) which covers the encounters and monsters and rules necessary to play the game.
The game is designed to be able to be played with minimal preparation, but with a slightly different design approach to doing this. Players choose one of the already designed character sheets and corresponding miniature, and need only read the Quick Start rules to start play. The DM needs only to read the First Adventure book in addition the Quick Start Rules.
Once the First Adventure has been played the Advanced rules contains everything need to create and equip new characters and play adventures with them at first and second level. This book contains four classes, four races, some equipment, and spells, while hinting at the fuller selection of each available in the full game. It also contains an extension of the First Adventure that should allow players to reach at least second level and monsters and suggested maps so the Dungeon master can start designing his own further adventures.
While the set is compatible with the 3.5 version rules, there are some minor differences implemented here for simplicity's sake. For instance, the basic rules state that a diagonal movement step counts as two squares instead of one, whereas the more complex rule is that it counts as 1.5 squares. In other areas, many 3.5 rules are simply left out, such as critical hits (there are none in the basic game) and inventory weight management.
The game includes:
The Advanced Rulebook contains 16 black and white "stat cards" (pre-cut cardstock from the back fold of the book) corresponding to the 16 miniatures. These cards are in the format of the Dungeons & Dragons Miniatures Game and allow use of the miniatures with that game. The Advanced Rulebook covers advancing characters to second level and the final encounter with the black dragon.
The 2006 edition follows a similar format to the 2004 Edition, but contains the following:
Almost all of the content is different from the 2004 edition; only Regdar the Fighter made it into the 2006 edition. The sorcerer (Aramil) was replaced with a wizard (Lanin), and the young black dragon was replaced with a young blue dragon.
The Dungeon Master's book in the 2006 edition shows a purple percentile d10 die pictured, yet there was not one included in the box.
The tile sets are all different, as are the monsters and encounters. The 2004 set did not have the small token pieces (printed on thinner stock than the map tiles). While the 2004 edition included four extra monster miniatures, many of the miniatures included in the 2006 edition are larger (minotaur, gargoyle, harpie, and blue dragon) than most of the miniatures included in the earlier edition.
The Dungeons & Dragons Player's Kit is promoted as the sequel to the 2006 Basic game. It features a larger set of dice (1 d4, 4 d6, 1 d8, 2 d10, 1 d12, 1 d20 - all of which are a darker, marbled colored), an introduction to character creation booklet, a rules summary booklet, a solo adventure and a softcover version of the v.3.5 Player's Handbook . There is also included an Aberrations booster pack of eight random miniatures.
Dungeons & Dragons is a fantasy tabletop role-playing game (RPG) originally created and designed by Gary Gygax and Dave Arneson. The game was first published in 1974 by Tactical Studies Rules, Inc. (TSR). It has been published by Wizards of the Coast, now a subsidiary of Hasbro, since 1997. The game was derived from miniature wargames, with a variation of the 1971 game Chainmail serving as the initial rule system. D&D's publication is commonly recognized as the beginning of modern role-playing games and the role-playing game industry, and also deeply influenced video games, especially the role-playing video game genre.
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The Dungeons & Dragons Basic Set is a set of rulebooks for the Dungeons & Dragons (D&D) fantasy role-playing game. First published in 1977, it saw a handful of revisions and reprintings. The first edition was written by J. Eric Holmes based on Gary Gygax and Dave Arneson's original work. Later editions were edited by Tom Moldvay, Frank Mentzer, Troy Denning, and Doug Stewart.
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