Dungeons & Dragons - Eye of the Beholder | |
---|---|
Developer(s) | Pronto Games |
Publisher(s) | Infogrames |
Designer(s) | Randy Angle |
Composer(s) | Andrew Edlen |
Series | Eye of the Beholder |
Platform(s) | Game Boy Advance |
Release |
|
Genre(s) | Role-playing video game |
Mode(s) | Single-player |
Dungeons & Dragons - Eye of the Beholder is a video game released for the Game Boy Advance in 2002, developed by American studio Pronto Games and published by Infogrames. It is an adaptation of the 1991 game of the same name.
The once peaceful city of Waterdeep now suffers from raids every night by the Undermountain factions, who have somehow become reunited and organized. The raiders are led by Xanathar's Guild, who have returned to take over Waterdeep. Lacking in manpower from the city Watch, the leading Lord of Waterdeep, Piergeiron the Paladinson summons a group of adventurers to investigate the city sewers, uncover the evil entity and if possible destroy it. [2]
The games uses a stripped-down version of the 3rd edition D&D rules" with only four basic character classes and several traits, feats and skills. [3] [4] It is not a port of the original game, though it possesses roughly the same plot. It bears stronger resemblance to the original Gold Box games, such as Pool of Radiance .
Navigating through the dungeons is done in first-person mode, where the characters can make use of their skills to get through difficulties and have very limited use of spells. When an enemy is encountered, the game mode switches to an isometric topdown view, where the player does turn-based combat against monsters. [5] Killing all enemies ends the combat mode. In some places, the player can recruit up to two additional characters, gather information and buy or sell items. Using items requires the player to equip them in a menu-driven inventory system. [2]
Aggregator | Score |
---|---|
GameRankings | 52% [6] |
Metacritic | 57% [7] |
Publication | Score |
---|---|
Game Informer | 55% [8] |
GameSpot | 5.1/10 [9] |
NGC Magazine | 41% [10] |
The game received moderately negative reviews compared to the original computer game. It was given a 41% rating by NGC Magazine, criticizing it for its slow pace between exploration and combat, its bad interface and confusing menus, while highlighting only its variety of spells and character customization, that give the game some level of depth. [10]
According to GameSpy, this game "only managed to be a curiosity for older gamers and an annoying Western-style RPG for a new generation of Nintendo fans who had no idea what a Gold Box game was". [11]
The game was showcased at the 2002 Electronic Entertainment Expo [12] and presented at the DunDraCon XXVII the following year, [13] where the company president and game designer Randy Angle was interviewed. [14]
Forgotten Realms is a campaign setting for the Dungeons & Dragons (D&D) fantasy role-playing game. Commonly referred to by players and game designers alike as "The Realms", it was created by game designer Ed Greenwood around 1967 as a setting for his childhood stories. Several years later, Greenwood brought the setting to publication for the D&D game as a series of magazine articles, and the first Realms game products were released in 1987. Role-playing game products have been produced for the setting ever since, as have various licensed products including novels, role-playing video game adaptations, comic books, and the film Dungeons & Dragons: Honor Among Thieves.
Neverwinter Nights is a third-person role-playing video game developed by BioWare. Interplay Entertainment was originally set to publish the game, but financial difficulties led to it being taken over by Infogrames, who released the game under their Atari range of titles. It is the first installment in the Neverwinter Nights series and was released for Microsoft Windows on June 18, 2002. BioWare later released a Linux client in June 2003, requiring a purchased copy of the game to play. MacSoft released a Mac OS X port in August 2003.
Eye of the Beholder is a role-playing video game for personal computers and video game consoles developed by Westwood Associates. It was published by Strategic Simulations, Inc. in 1991, for the MS-DOS operating system and later ported to the Amiga, the Sega CD and the SNES. The Sega CD version features a soundtrack composed by Yuzo Koshiro and Motohiro Kawashima. A port to the Atari Lynx handheld was developed by NuFX in 1993, but was not released. In 2002, an adaptation of the same name was developed by Pronto Games for the Game Boy Advance.
The beholder is a fictional monster in the Dungeons & Dragons fantasy role-playing game. It is depicted as a floating orb of flesh with a large mouth, single central eye, and many smaller eyestalks on top with powerful magical abilities.
Godzilla: Destroy All Monsters Melee is a fighting game based on Toho's Godzilla franchise. It was developed by Pipeworks Software and published by Infogrames under the Atari brand for GameCube in 2002. A companion game developed by WayForward Technologies for Game Boy Advance, Godzilla: Domination!, was released in November of the same year. Destroy All Monsters Melee was later released for Xbox in 2003, featuring additional content and enhanced graphics.
Dragon Ball Z: Budokai, released as Dragon Ball Z in Japan, is a fighting video game developed by Dimps for PlayStation 2 release in 2002 and GameCube release in 2003. The first game in the Dragon Ball Z: Budokai series, it is based on the Japanese anime series Dragon Ball Z, part of the manga franchise Dragon Ball. It was published in Japan by Bandai and in North America by Infogrames, and was the first console Dragon Ball video game in five years since Dragon Ball GT: Final Bout (1997).
The Temple of Elemental Evil is a 2003 role-playing video game by Troika Games. It is a remake of the classic Dungeons & Dragons adventure The Temple of Elemental Evil using the 3.5 edition rules. This is the only computer role-playing game to take place in the Greyhawk campaign setting, and the first video game to implement the 3.5 edition rule set. The game was published by Atari, who then held the interactive rights of the Dungeons & Dragons franchise.
Lufia: The Ruins of Lore, known in Japan as Chinmoku no Iseki: Estpolis Gaiden, is a role-playing video game developed by Atelier Double and published by Taito in Japan in 2002 and by Atlus a year later in North America. It is the fourth title in the Lufia series of video games and was released as a "gaiden", or side story, to the main series; as a result, it does not feature many elements common to the rest of the series, such as the Sinistrals and the Dual Blade.
Stuntman is the name of two action-adventure racing video games; one was developed by Reflections Interactive for the PlayStation 2, and the other by Velez & Dubail for the Game Boy Advance, with both being published by Infogrames under the Atari brand name. The games focus around the career of a motion-picture stuntman. It takes the player through various movies in which they perform dangerous stunts as called by the game.
Eye of the Beholder II: The Legend of Darkmoon is a 1991 role-playing video game and the sequel to the first Eye of the Beholder. It used a modified version of the first game's engine, added outdoor areas and greatly increased the amount of interaction the player had with their environment, along with substantially more role-playing aspects to the game. A sequel, Eye of the Beholder III: Assault on Myth Drannor, was released in 1993.
Dungeons and Dragons: Heroes is a hack and slash video game with RPG elements. It was published by Atari Interactive and developed by the subsidiary's Hunt Valley development studio, exclusively for Xbox in 2003. It is set in the Dungeons & Dragons universe and is playable solo or with up to four players. Players take on the role of four reincarnated heroes brought back to life to fight their former nemesis, a wizard named Kaedin.
Descent to Undermountain is a role-playing video game developed and published by Interplay in 1998. Based on the Dungeons & Dragons setting of Undermountain in the Forgotten Realms, it casts the player as an adventurer out to explore the treasure-filled recesses of the Undermountain dungeon. The "Descent" part of the name refers to the game's use of the 3D rendering engine from the 1995 game Descent.
Dragon Ball Z: The Legacy of Goku is a series of video games for the Game Boy Advance, based on the anime series Dragon Ball Z. All three games are action role-playing games. The first game, Dragon Ball Z: The Legacy of Goku, was developed by Webfoot Technologies and released in 2002. The game was followed by two sequels: Dragon Ball Z: The Legacy of Goku II, released in 2003, and Dragon Ball Z: Buu's Fury, released in 2004. In 2016, Webfoot Technologies claimed to be starting development of another sequel.
Terminator 3: Rise of the Machines is a first-person shooter video game based on the film of the same title, with elements of hand-to-hand combat in the third-person perspective. It was developed by Black Ops Entertainment, with assistance work done by other Atari-owned subsidiaries. The game was published by Atari for PlayStation 2 and Xbox in 2003. An isometric shooter version was released for the Game Boy Advance during the same year. A puzzle game was also released for mobile phones. The game was also going to be released for GameCube, but was eventually cancelled.
Shining Soul is an action role-playing game for the Game Boy Advance. It is part of the Shining series. Shining Soul is a reboot of the Shining series. The game was followed by a sequel, Shining Soul II, in 2003. Both games were re-released in Japan in early 2006 as part of the Game Boy Advance "Value Selection."
Mazes of Fate is a first-person role-playing video game developed by Argentinian studio Sabarasa and published by Graffiti Entertainment for the Game Boy Advance and the Nintendo DS. The Game Boy Advance version was released in North America on December 12, 2006.
Dragon Quest Characters: Torneko no Daibōken 3 – Fushigi no Dungeon is the third game in the Torneko series released in 2002. It is part of the Mystery Dungeon series and contains randomly generated dungeons and uses turn-based action combat. It is the third Dragon Quest spin-off game in the Mystery Dungeon series. The game was also made for the Game Boy Advance in 2004.
Neverwinter Nights is a series of video games developed by BioWare and Obsidian Entertainment, based on the Forgotten Realms campaign setting of the Dungeons & Dragons role-playing game. Aside from also being set around the city Neverwinter, it is unrelated to both the 1991 Neverwinter Nights online game and the 2013 online game called Neverwinter.
Waterdeep: Dragon Heist is an adventure module for the 5th edition of the Dungeons & Dragons fantasy role-playing game. It is the first part of the Waterdeep storyline and followed by a second adventure, Waterdeep: Dungeon of the Mad Mage.