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Givro | |
Native name | 株式会社ギブロ |
Romanized name | Kabushiki gaisha Giburo |
Formerly | Almanic Corporation |
Company type | Kabushiki gaisha |
Industry | Video games |
Founded | 1989 |
Founder | Takashi Yoneda [1] |
Defunct | 1998 |
Fate | Dissolution |
Headquarters | Tokyo, Japan |
Area served | Japan |
Key people |
|
Products | Video games |
Givro Corporation [lower-alpha 1] was a Japanese video game development company founded in 1989 in Tokyo, Japan by Takashi Yoneda, who was previously employed by Technos Japan and Enix. The company was originally established under the name Almanic Corporation, [lower-alpha 2] which it operated under for a few years before changing its corporate name in 1995. [4] [5] Givro would go on to produce games for home consoles such as the Super Nintendo Entertainment System, Sega Genesis, 32X, Nintendo 64 and Sega Saturn. [6] [7] Givro released their final game in late 1997 and quietly dissolved at the end of the following year. [8]
Givro's most critically acclaimed creations were the Enix published Wonder Project J2 on the N64 and Nanatsu Kaze no Shima Monogatari on the Sega Saturn. Enix also published Almanic's most famous titles such as the first Wonder Project J and E.V.O on the SNES. [9]
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This section needs expansion. You can help by adding to it. (August 2020) |
This section needs expansion. You can help by adding to it. (August 2020) |
This section needs expansion. You can help by adding to it. (August 2020) |
Year | Title | Original platform(s) | Publisher | Co-developer | Co-Publisher | Ref. |
---|---|---|---|---|---|---|
1990 | 46 Okunen Monogatari: The Shinka Ron | NEC PC-9801 | Enix | Deltasoft, Dynamic Inc. | — | [10] |
1991 | Fighting Masters | Sega Genesis | Treco | Aicom, ALU | — | [6] [11] [12] |
1992 | CB Chara Wars: Ushinawareta Gag | Super Famicom | Banpresto | — | — | [13] |
E.V.O.: Search for Eden | Super Nintendo Entertainment System | Enix | Brahman, Cube, Micro Creative | — | [14] | |
1993 | Mazin Saga: Mutant Fighter | Sega Genesis | Sega | ALU, Team "Saga" | Vic Tokai | [15] [16] [17] |
1994 | Shien's Revenge | Super Nintendo Entertainment System | Dynamic Planning | Bee Media, Shuna | Vic Tokai | [14] |
Shin Nekketsu Kōha: Kunio-tachi no Banka | Super Famicom | Technōs Japan | ALU, Mint | — | [12] [18] | |
Cosmic Carnage | 32X | Sega | ALU | — | [19] [20] [21] | |
Wonder Project J | Super Famicom | Enix | Mint, Omnibus Promotion | — | [22] | |
1995 | Super Mad Champ | Super Famicom | Tsukuda Original | — | — | [23] |
1996 | Wonder Project J2 | Nintendo 64 | Enix | Mint | — | [24] |
1997 | Nanatsu Kaze no Shima Monogatari | Sega Saturn | Enix | Buddy Zoo, Crowd, Two Five | — | [25] |
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E.V.O.: Search for Eden is a 1992 action-adventure game developed by Almanic Corporation and published by Enix for the Super NES. Combining traditional platforming mechanics with experience and leveling mechanics originating from role playing games, E.V.O.: Search for Eden involves the player navigating a creature through a number of side-scrolling levels while undergoing bodily evolution to cope with ever-changing environments. It is heavily based on Almanic's original title, 46 Okunen Monogatari ~The Shinka Ron~, released in Japan in 1990 for the PC-9801.
Fighting Masters is a 1991 fighting video game developed by Aicom and ALU, and published for the Sega Genesis in Japan and later in North America by Treco. In the game, players assume the role of a hero to fight against an assortment of opponents on an apocalyptic setting to face against an entity known as Lord Valgasu. Co-directed by Hajime Kusano and Ramō Kobayashi, the title was created by some of the same team that would later work on various projects at Almanic Corporation such as E.V.O.: Search for Eden. It was met with mixed reception from critics since its release.
Wonder Project J2 is a 1996 life simulation game developed by Givro Corporation and originally published by Enix for the Nintendo 64. It is the sequel to Wonder Project J, which was released in 1994 for the Super Famicom.
Wonder Project J is a 1994 life simulation video game developed by Almanic Corporation and published by Enix for the Super Famicom. In the game, players take care of a boy Gijin (robot) created by Dr. Geppetto named Pino. Directed by Takashi Yoneda, the title was created by most of the same personnel that worked on previous projects at Almanic such as E.V.O.: Search for Eden. It was met with positive reception from critics and sold over 1.3 million copies in Japan, making it one of the best-selling Super Famicom games. A sequel, Wonder Project J2, was released in 1996 for the Nintendo 64.
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