Gremlins (video game)

Last updated
Gremlins
Gremlins Atari 2600 cover.png
Developer(s) Atari, Inc.
Publisher(s) Atari, Inc.
Designer(s) Scott Smith [1]
Composer(s) Robert Vieira
Platform(s) Atari 2600
Release1984
Genre(s) Action
Mode(s)1 or 2 players

Gremlins is a 1984 video game developed and published by Atari, Inc. for the Atari 2600. [2] [3] It is a tie-in to the 1984 film Gremlins . Atari released another, substantially different game based on the film for the Atari 5200. [4]

Contents

Gameplay

Gameplay Gremlins (Atari 2600) gameplay screenshot 1.png
Gameplay

The 2600 game consists of two playable screens and can be played by one player or two players alternating turns. The first screen is similar to the 1981 game Kaboom! . The player controls protagonist Billy Peltzer, who runs side-to-side across the screen catching falling Mogwai to prevent them from eating hamburgers. In the second screen, similar to Space Invaders , the player moves Billy back and forth across the screen and shoots waves of descending gremlins. [5]

Development

Gremlins , directed by Joe Dante, was the center of a major merchandising push in the months surrounding its release. Atari developed video game tie-ins for both of its contemporary consoles, the Atari 2600 and the Atari 5200. The game was also the final game released for the 5200. Atari intended to release both along with the film in 1984, but the company stopped shipment of all its games after its reorganization that year. [6] Atari first previewed the 2600 version of the game at the 1984 Consumer Electronics Show in Chicago. [7] It was released in limited numbers later that year, and became moderately rare. [6]

Reception

In retrospective reviews, Brett Weiss called it "derivative" and lacking in originality, [5] and humorist Seanbaby criticized the premise of defending hamburgers from gremlins, calling it a "clumsily rearranged Hamburglar game". [8]

Related Research Articles

<span class="mw-page-title-main">Atari 5200</span> Home video game console

The Atari 5200 SuperSystem or simply Atari 5200 is a home video game console introduced in 1982 by Atari, Inc. as a higher-end complement for the popular Atari Video Computer System. The VCS was renamed to the Atari 2600 at the time of the 5200's launch. Created to compete with Mattel's Intellivision, the 5200 wound up a direct competitor of ColecoVision shortly after its release. While the Coleco system shipped with the first home version of Nintendo's Donkey Kong, the 5200 included the 1978 arcade game Super Breakout which had already appeared on the Atari 8-bit computers and Atari VCS in 1979 and 1981 respectively.

<i>Missile Command</i> 1980 video game

Missile Command is a 1980 shoot 'em up arcade video game developed and published by Atari, Inc. and licensed to Sega for Japanese and European releases. It was designed by Dave Theurer, who also designed Atari's vector graphics game Tempest from the same year. The game was released during the Cold War, and the player uses a trackball to defend six cities from intercontinental ballistic missiles by launching anti-ballistic missiles from three bases.

<i>Frogger</i> 1981 video game

Frogger is a 1981 arcade action game developed by Konami and published by Sega. In North America, it was distributed by Sega/Gremlin. The object of the game is to direct five frogs to their homes by dodging traffic on a busy road, then crossing a river by jumping on floating logs and alligators.

<i>Berzerk</i> (video game) 1980 video game

Berzerk is a multidirectional shooter designed by Alan McNeil and released for arcades in 1980 by Stern Electronics of Chicago. Following Taito's Stratovox, it is one of the first arcade video games with speech synthesis. Berzerk places the player in a series of top-down, maze-like rooms containing armed robots. Home ports were published for the Atari 2600, Atari 5200, and Vectrex.

<i>Pitfall!</i> 1982 video game

Pitfall! is a video game developed by David Crane for the Atari 2600 and released in 1982 by Activision. The player controls Pitfall Harry, who has a time limit of 20 minutes to seek treasure in a jungle. The game world is populated by enemies and hazards that variously cause the player to lose lives or points.

<i>Miner 2049er</i> 1982 video game

Miner 2049er is a platform game developed for Atari 8-bit computers by Bill Hogue and released by his company, Big Five Software, in 1982. The player controls Bounty Bob through multiple levels of a mine, with the goal of traversing all of the platforms while avoiding or defeating enemy mutants. At a time when "climbing games" such as Donkey Kong had four screens, Miner 2049er had ten.

<i>Jr. Pac-Man</i> 1983 video game

Jr. Pac-Man is an arcade video game developed by General Computer Corporation and released by Bally Midway on August 13, 1983. It has the same gameplay as prior entries in the series, but the maze in Jr. Pac-Man scrolls horizontally and has no escape tunnels. The bonus item which moves around the maze changes dots into a form which slows Jr. Pac-Man as they are being eaten.

<i>H.E.R.O.</i> (video game) 1984 video game

H.E.R.O. is a video game designed by John Van Ryzin and published by Activision for the Atari 2600 in March 1984. It was ported to the Apple II, Atari 5200, Atari 8-bit computers, ColecoVision, Commodore 64, MSX, and ZX Spectrum.

<i>Keystone Kapers</i> 1983 video game

Keystone Kapers is a platform game developed by Garry Kitchen for the Atari 2600 and published by Activision in 1983. The game involves a Keystone Cops-theme, with the player controlling police officer Kelly, who traverses the many levels of a department store, dodging objects to catch the escaped thief Harry Hooligan.

<i>Alien</i> (1982 video game) 1982 video game

Alien is a 1982 maze video game for the Atari 2600 published by Fox Video Games. The game has the player control a human moving through the hallways of a space ship avoiding the adult alien and destroying the small alien eggs.

<i>River Raid</i> 1982 video game

River Raid is a video game developed by Carol Shaw for the Atari Video Computer System and released in 1982 by Activision. The player controls a fighter jet over the River of No Return in a raid behind enemy lines. The goal is to navigate the flight by destroying enemy tankers, helicopters, fuel depots and bridges without running out of fuel or crashing.

<i>Pitfall II: Lost Caverns</i> 1984 video game

Pitfall II: Lost Caverns is a video game developed by David Crane for the Atari 2600. It was released in 1984 by Activision. The player controls Pitfall Harry, who must explore in wilds of Peru to find the Raj Diamond, and rescue his niece Rhonda and their animal friend Quickclaw. The game world is populated by enemies and hazards that variously cause the player to lose points and return to a checkpoint.

In the history of video games, the second-generation era refers to computer and video games, video game consoles, and handheld video game consoles available from 1976 to 1992. Notable platforms of the second generation include the Fairchild Channel F, Atari 2600, Intellivision, Odyssey 2, and ColecoVision. The generation began in November 1976 with the release of the Fairchild Channel F. This was followed by the Atari 2600 in 1977, Magnavox Odyssey² in 1978, Intellivision in 1980 and then the Emerson Arcadia 2001, ColecoVision, Atari 5200, and Vectrex, all in 1982. By the end of the era, there were over 15 different consoles. It coincided with, and was partly fuelled by, the golden age of arcade video games. This peak era of popularity and innovation for the medium resulted in many games for second generation home consoles being ports of arcade games. Space Invaders, the first "killer app" arcade game to be ported, was released in 1980 for the Atari 2600, though earlier Atari-published arcade games were ported to the 2600 previously. Coleco packaged Nintendo's Donkey Kong with the ColecoVision when it was released in August 1982.

<i>Blackjack</i> (Atari 2600 video game) 1977 video game

Blackjack is a video game simulation of the card game blackjack. It was designed by Bob Whitehead for the Atari Video Computer System. The game allows up to three players to play a variation of blackjack. Each player is given 200 chips where they can bet 1 to 25 of each round. The game ends for a player when they either run out of chips or earns 1000 chips or more.

<i>Pressure Cooker</i> (video game) 1983 video game

Pressure Cooker is a video game for the Atari 2600 designed by Garry Kitchen and released by Activision in 1983. The player is a short-order cook at a hamburger stand who must assemble and package hamburgers to order without letting ingredients or hamburgers fall to the floor.

<i>Megamania</i> 1982 video game

Megamania is a fixed shooter video game developed by Steve Cartwright for the Atari 2600. It was published by Activision in 1982. A pilot of an intergalactic space cruiser has a nightmare where his ship is being attacked by food and household objects. Using the missile launcher from their space cruiser, the pilot fends of the attackers. The game was later released for the Atari 5200 and Atari 8-bit computers.

<i>Superman</i> (1979 video game) Action-adventure game for the Atari 2600

Superman is a video game programmed by John Dunn for the Atari Video Computer System and released in 1979 by Atari, Inc. The player controls Superman, whose quest is to explore an open-ended environment to find three pieces of a bridge that was destroyed by Lex Luthor, capture Luthor and his criminal gang, and return to the Daily Planet building. The game world is populated by antagonists such as a helicopter that re-arranges the bridge pieces and roving kryptonite satellites that cause Superman to revert into Clark Kent.

<i>Surround</i> (video game) 1977 video game

Surround is a video game programmed by Alan Miller and published by Atari, Inc. for the Atari Video Computer System. The game plays similarly to the arcade game Blockade (1976), which allows players to navigate a continuously moving block around an enclosed space as a wall trails behind it. Every time the opposite player has their brick hit a wall, the opposing player earns a single point, with the winner being the first to collect ten points.

<i>Tooth Protectors</i> 1983 video game

Tooth Protectors is a rare video game for the Atari 2600 video game console. It was released exclusively via mail order in 1983 by American pharmaceutical and consumer goods manufacturer Johnson & Johnson.

<i>RealSports Baseball</i> 1982 baseball game for Atari 2600, 5200, and 7800

RealSports Baseball is a 1982 sports video game developed and published by Atari, Inc. originally for the Atari 2600. It was also launched on the Atari 5200 and 7800 machines. A version for the Atari 8-bit computers was in development, but cancelled.

References

  1. "2600 Gremlins". Atari Mania.
  2. "Gremlins". GameFAQs . Retrieved March 21, 2011.
  3. Einhorn, Ethan (November 1, 2003). "History of horror games: With Halloween upon us, we've decided to take a look at horror's history in videogames". GameNOW . p. 86.
  4. Weiss, p. 139.
  5. 1 2 Weiss, p. 67.
  6. 1 2 Edward J. Semrad (August 31, 1985). "You might have a rare game in your collection". The Milwaukee Journal . Retrieved March 21, 2011.
  7. Mace, Scott (July 9, 1984). "Games Exhibit Innovations". InfoWorld . pp. 35, 37. Retrieved March 21, 2011.
  8. "Seanbaby's I Hate The 1984s from". 1UP.com. Retrieved 2011-03-23.