"It's dangerous to go alone! Take this." is a quote from the 1986 video game The Legend of Zelda . [nb 1] It is spoken by an unnamed old man, who the player can decide to meet in the cave at the start of the game, he gives the player-character Link a sword to aid his quest to defeat Ganon and rescue Princess Zelda. The quote has been referenced in video gaming and other media, has become an Internet meme, and has been established in pop culture.
In 1986, Nintendo released the original The Legend of Zelda video game on the Nintendo Entertainment System. It opens with the protagonist, Link, entering a cave to meet an old man who offers him a wooden sword and says, "It's dangerous to go alone! Take this." The player is given no further explanation within the game world on how to progress. Series creator Shigeru Miyamoto thought it would be more enjoyable to play the game without any help. [3] [4]
The quote has spawned many variations, and became a popular image macro. [5] IGN positioned it at #22 on its top 100 video game moments list, describing it as "one of the most-quoted video game sentences" and the best example of the exploration element of The Legend of Zelda. [6] GamesRadar featured it in its list of the 40 most repeated video game quotes and of the top 100 best video game quotes. [5] [7] Ozzie Mejia for Shacknews opined that the quote "has become synonymous with gaming in the 35 years since they were first spoken. More than that, it's seeped into the greater world of pop culture. It's been referenced in other games, television, merchandise, memes, and much more". [3] Christian Donlan writing for Eurogamer said that the phrase is "one of the most famous in all of video games" and opined that it acts as a "universal guide for playing Zelda". He also felt that it is memorable due to its compact nature and slightly awkward phrasing, which he described as "the perverse music of utility". [8] GameSpot staff commented on the legacy of the quotation within the original The Legend of Zelda game by stating that "there's still nothing quite like wandering through its enormous, mysterious world, with barely a hint or explanation to lead you on. It was dangerous to go alone. No help was coming. No guideposts were set along the way. There was just you, your sword, the pull to explore, and a game that rewarded you with nothing but hours of discovery". [9]
NF Magazine commented that the quote was well-known, and appeared "time and time again" in gaming culture. They noted that it was representative of the original Zelda's nonlinear gameplay, saying that while taking the sword from the old man was the smartest choice, the player did not have to enter the cave, and could instead proceed weaponless and begin to explore the overworld. [10] In Power-Up, Chris Kohler criticized the phrase as "done by a Japanese person with a shaky grasp of the English language", though calling it "practically Shakespeare" compared to other quotes from the same character, such as "one who does not have Triforce can't go in". [11]
The Legend of Zelda is a media franchise created by the Japanese game designers Shigeru Miyamoto and Takashi Tezuka. It is primarily developed and published by Nintendo; some portable installments and re-releases have been outsourced to Flagship, Vanpool, Grezzo, and Tantalus Media.
The Legend of Zelda is a video game franchise created by video game designers Shigeru Miyamoto and Takashi Tezuka and mainly developed and published by Nintendo. The universe of the Legend of Zelda series consists of various lands, the most predominant being Hyrule. The franchise is set within a fantasy world reminiscent of medieval Europe which consists of several recurring locations, races and creatures. The most prominent race in the series are the Hylians, a humanoid race with elfin features identifiable by their long, pointed ears. The series' lore contains a creation myth, several fictional alphabets, the most prominent being Hylian, and a fictional universal currency, the rupee. Most games in The Legend of Zelda series follow a similar storyline, which involves the protagonist Link battling monsters to save Princess Zelda and defeat a villain, which is often the series' main antagonist, Ganon. Nintendo developed the series' lore into a timeline that spans thousands of years across its history.
Final Fantasy Adventure, known in Japan as Seiken Densetsu: Final Fantasy Gaiden or simply Seiken Densetsu, and later released in Europe as Mystic Quest, is a 1991 action role-playing game developed and published by Square for the Game Boy. It is a spin-off of the Final Fantasy series and the first game in the Mana series.
The Family Computer Disk System, commonly shortened to the Famicom Disk System, or just Disk System, is a peripheral for Nintendo's Family Computer home video game console, released only in Japan on February 21, 1986. It uses proprietary floppy disks called "Disk Cards" for cheaper data storage and it adds a new high-fidelity sound channel for supporting Disk System games.
The Legend of Zelda, originally released in Japan as The Hyrule Fantasy: Zelda no Densetsu, is an action-adventure game developed and published by Nintendo. The first game of The Legend of Zelda series, it is set in the fantasy land of Hyrule and centers on an elf-like boy named Link, who aims to collect the eight fragments of the Triforce of Wisdom in order to rescue Princess Zelda from Ganon. The player controls Link from a top-down perspective and navigates throughout the overworld and dungeons, collecting weapons, defeating enemies and uncovering secrets along the way.
The Legend of Zelda: A Link to the Past is an action-adventure game developed and published by Nintendo for the Super Nintendo Entertainment System. It is the third game in The Legend of Zelda series and was released in 1991 in Japan and 1992 in North America and Europe.
Zelda II: The Adventure of Link is an action role-playing game developed and published by Nintendo. It is the second installment in the Legend of Zelda series and was released in Japan for the Famicom Disk System on January 14, 1987—less than one year after the Japanese release and seven months before the North American release of the original The Legend of Zelda. Zelda II was released in North America and the PAL region for the Nintendo Entertainment System in late 1988, almost two years after its initial release in Japan.
Princess Zelda is a character in Nintendo's The Legend of Zelda video game series. She was created by Shigeru Miyamoto for the original 1986 game The Legend of Zelda. As one of the central characters in the series, she has appeared in the majority of the games in various incarnations. Zelda is the elf-like Hylian princess of the kingdom of Hyrule, an associate of the series protagonist Link, and bearer of the Triforce of Wisdom.
The Satellaview is a satellite modem peripheral produced by Nintendo for the Super Famicom in 1995. Containing 1 megabyte of ROM space and an additional 512 kB of RAM, Satellaview allowed players to download games, magazines, and other media through satellite broadcasts provided by Japanese company St.GIGA. Its heavy third-party support included Squaresoft, Taito, Konami, Capcom, and Seta. To use Satellaview, players purchased a special broadcast satellite (BS) tuner directly from St.GIGA or rented one for a six-month fee. It attaches to the expansion port on the bottom of the Super Famicom.
Link is a fictional character and the protagonist of Nintendo's video game franchise The Legend of Zelda. He was created by Japanese video game designer Shigeru Miyamoto. Link was introduced as the hero of the original The Legend of Zelda video game in 1986 and has appeared in a total of 21 entries in the series, as well as a number of spin-offs. Common elements in the series include Link travelling through Hyrule whilst exploring dungeons, battling creatures, and solving puzzles until he eventually defeats the series' primary antagonist, Ganon, and saves Princess Zelda.
Ganon is a character and the main antagonist of Nintendo's The Legend of Zelda video game series and franchise, as well as the final boss in many Zelda titles. In his humanoid Gerudo form, he is known as Ganondorf. A massive and malevolent porcine creature, Ganon first appeared in the original The Legend of Zelda game in 1986, while his alter ego, Ganondorf, was introduced in Ocarina of Time. He has since appeared in the majority of the games in the series in various forms. He is the archenemy of the protagonist Link and Princess Zelda of Hyrule and originally the leader of the Gerudo, a race of humanoid desert nomads before becoming the ruler of his demon army.
1986 saw many sequels and prequels in video games, such as Super Mario Bros. 2, along with new titles such as Arkanoid, Bubble Bobble, Castlevania, Dragon Quest, Ikari Warriors, The Legend of Zelda, Metroid, Out Run and R.B.I. Baseball. The year's highest-grossing arcade video games were Hang-On in Japan, Hang-On and Gauntlet in the United States, and Nemesis (Gradius) in London. The year's best‑selling home system was the Nintendo Entertainment System (Famicom) for the third year in a row, while the year's best-selling home video games in Western markets were Super Mario Bros. in the United States and Yie Ar Kung-Fu in the United Kingdom.
Several LCD games based on the video game series The Legend of Zelda have been released. The first, Zelda, released in 1989, was developed and manufactured by Nintendo; later LCD games were licensed to other developers. The Legend of Zelda game watch (1989) is a wristwatch game produced by Nelsonic as part of their Nelsonic Game Watch series. Zelda no Densetsu: Kamigami no Triforce is a fighting game produced by Epoch Co. for the Barcode Battler II, and was released only in Japan.
The Legend of Zelda: Hyrule Historia is a collector's book about Nintendo's The Legend of Zelda series, published in English by Dark Horse Comics. The 276-page book reveals the official timeline of the fictional events in the series, following years of speculation by fans. The book also includes artwork for the games, a short manga, and a foreword and afterword written by the series' producers. It is the first in an official trilogy of art books known as the "Goddess Collection" that was published by Dark Horse in partnership with Nintendo and was completed by the publication of The Legend of Zelda: Art & Artifacts and The Legend of Zelda Encyclopedia. Hyrule Historia topped Amazon.com's list of bestselling books in February 2013 and was Amazon's sixth best-selling print book of 2013.
Marvelous: Mōhitotsu no Takarajima is a video game for the Super Famicom. It is the first title directed by Eiji Aonuma, and was published and released exclusively in Japan by Nintendo. Two special versions of the game, BS Marvelous: Time Athletic and BS Marvelous: Camp Arnold were released for the Satellaview.
The Minus World is a glitched level found in the 1985 video game Super Mario Bros. It can be encountered by maneuvering the protagonist, Mario, in a particular way to trick the game into sending him to the wrong area. Players who enter this area are greeted with an endless, looping water level in the original Nintendo Entertainment System cartridge version, while the version released for the Famicom Disk System sends them to a sequence of three different levels; this difference is due to the data being arranged in different ways between the two versions. It gained exposure in part thanks to the magazine Nintendo Power discussing how the glitch is encountered. Super Mario Bros. creator Shigeru Miyamoto denied that the addition of the Minus World was intentional, though he later commented that the fact that it does not crash the game could make it count as a game feature.
King Kong 2: Yomigaeru Densetsu is a 1986 MSX2 role-playing video game by Konami. It was released only in Japan and based on the movie of the same year, King Kong Lives. Similar to Konami's later Hi no Tori games, two separate games were developed together and released for the MSX and Famicom respectively. While the Famicom King Kong 2: Ikari no Megaton Punch has players playing as King Kong in a more action-oriented format similar to Nintendo's The Legend of Zelda, Yomigaeru Densetsu has players playing as Mitchell in a role-playing style.
Between August 6, 1995 and May 30, 1999, Nintendo, in collaboration with St.GIGA, broadcast three different The Legend of Zelda titles to fans for download via the Super Famicom's Satellaview subsystem. BS Zelda no Densetsu, BS Zelda no Densetsu: MAP2, and BS Zelda no Densetsu: Inishie no Sekiban all featured SoundLink narration which was the first time that Nintendo-sponsored Zelda titles made use of voice-actors to provide vocal tracks. As the first SoundLink Game released via Satellaview, BS Zelda no Densetsu in particular was identified by Nintendo as the world's first integrated radio-game. Also broadcast during this time, starting on March 2, 1997, was a non-SoundLink port of The Legend of Zelda: A Link to the Past, known as Zelda no Densetsu: Kamigami no Triforce in Japan. Broadcasts of Kamigami no Triforce continued periodically throughout the tenure of Nintendo's partnership with St.GIGA, after which St.GIGA independently broadcast the game until May 29, 2000.