Born | Jesse Decker |
---|---|
Occupation | Game designer |
Nationality | United States |
Genre | Role-playing games |
Jesse Decker is an author, designer, and editor of roleplaying game material.
Decker began playing Dungeons & Dragons in 1983 during recess at his elementary school. During the summer of 1996, he began doing "temp work" for Wizards of the Coast, before returning to finish college that fall. After finishing college, he returned to Wizards of the Coast, where he spent six months as a tournament judge at the company's first Game Center. Deciding "to forgo graduate school for a few years," Decker successfully applied for an editorial position at Wizards, becoming the editorial assistant for Dungeon and Dragon magazines. In 1999, Decker became editor-in-chief of Dragon, serving as such until 2003 with Paizo Publishing. He is now the director of Organized Play at Wizards of the Coast.
David Noonan, Andy Collins, Mike Mearls, and Decker were part of Rob Heinsoo's "Flywheel" design team for the fourth edition of Dungeons & Dragons, and did the final concept work from May 2006 to September 2006, before the first books for the edition were written and playtested. [1]
Dragon is one of the two official magazines for source material for the Dungeons & Dragons role-playing game and associated products, along with Dungeon.
David Lance Arneson was an American game designer best known for co-developing the first published role-playing game (RPG), Dungeons & Dragons, with Gary Gygax, in the early 1970s. Arneson's early work was fundamental to the development of the genre, developing the concept of the RPG using devices now considered to be archetypical, such as adventuring in "dungeons" and using a neutral judge who doubles as the voice and consciousness of all characters aside from the player characters to develop the storyline.
Monte Cook is an American professional tabletop role-playing game designer and writer, best known for his work on Dungeons & Dragons.
Jonathan Tweet is an American game designer who has been involved in the development of the role-playing games Ars Magica, Everway, Over the Edge, Talislanta, the third edition of Dungeons & Dragons and 13th Age, and the collectible miniatures game Dreamblade. In 2015 Tweet released Grandmother Fish, a full-color, full-sized book about evolution aimed at preschoolers. In 2018 Tweet released Clades and Clades Prehistoric, two card games for children and adults which demonstrate the concept of a clade.
Ralph Williams, almost always referred to as Skip Williams, is an American game designer. He is married to Penny Williams, who is also involved with the games industry. He was the co-creator of Dungeons & Dragons 3rd Edition and the longtime author of the "Sage Advice" column for Dragon Magazine.
Book of Vile Darkness is an optional supplemental sourcebook for the 3rd edition of the role-playing game Dungeons & Dragons. The book was written by Monte Cook and published by Wizards of the Coast on October 1, 2002. Described as a "detailed look at the nature of evil," it was the first Dungeons & Dragons book labelled for mature audiences.
Bruce Robert Cordell is an American author of roleplaying games and fantasy novels. He has worked on Dungeons & Dragons games for Wizards of the Coast. He won the Origins Award for Return to the Tomb of Horrors and has also won several ENnies. He lives in Seattle.
Peter D. Adkison is an American game designer and businessman who is the founder and first CEO of Wizards of the Coast (1993–2001).
Unearthed Arcana is the title shared by two hardback books published for different editions of the Dungeons & Dragons fantasy role-playing game. Both were designed as supplements to the core rulebooks, containing material that expanded upon other rules.
Rob Heinsoo is an American tabletop game designer. He has been designing and contributing to professional role-playing games, card games, and board games since 1994. Heinsoo was the lead designer on the 4th Edition of Dungeons & Dragons (2008), and is co-designer of the 13th Age roleplaying game along with Jonathan Tweet. He has also designed and contributed to role playing, miniatures and card games, and a computer game.
Bill Slavicsek is a game designer who served as the Director of Roleplaying Design and Development at Wizards of the Coast. He previously worked for West End Games and TSR, Inc., and designed products for Dungeons & Dragons, Star Wars, Alternity, Torg, Paranoia and Ghostbusters.
James Jacobs is an American designer and author of role-playing games and texts in the fantasy, horror and the occult genres.
Kim Rudolph Mohan is an American author, editor and game designer best known for works related to the Dungeons & Dragons role-playing game.
Michael Mearls is a writer and designer of fantasy role-playing games (RPGs) and related fiction. He was the senior manager for the Dungeons & Dragons research and design team. He co-led design for the 5th edition of the game. He also worked on the Castle Ravenloft board game, and various compendium books for 3rd, 4th, and 5th editions Dungeons & Dragons.
Robert J. Schwalb is a writer in the role-playing game industry, and has worked as a game designer and developer for such games as Dungeons & Dragons, A Song of Ice and Fire Roleplaying, Warhammer Fantasy Roleplay, and many other RPG supplements.
David Noonan is an author of several products and articles for the Dungeons & Dragons fantasy role-playing game from Wizards of the Coast.
Andy Collins is a game designer whose writing credits include numerous books for the Dungeons & Dragons fantasy role-playing game.
Steve Winter is an American game designer who worked on numerous products for the Dungeons & Dragons fantasy role-playing game, which was originally published by TSR and later Wizards of the Coast.
Sue Weinlein Cook is an American game designer and editor who has worked on a number of products for the Dungeons & Dragons fantasy role-playing game from TSR, and for Monte Cook's Malhavoc Press.
Christopher Perkins is a Canadian American game designer and editor who is known for his work on Wizards of the Coast's Dungeons & Dragons role-playing game, currently as the senior story designer.