Ms. Pac-Man: Quest for the Golden Maze

Last updated
Ms. Pac-Man: Quest for the Golden Maze
Ms Pac-Man Quest for the Golden Maze coverart.jpg
Developer(s) Creature Labs
Publisher(s) Infogrames Interactive
Series Pac-Man
Platform(s) Windows
ReleaseOctober 12, 2001
Genre(s) Maze
Mode(s) Single-player, multiplayer

Ms. Pac-Man: Quest for the Golden Maze is a Microsoft Windows game published by Infogrames Interactive and released in 2001.

Contents

Plot

One day, Professor Pac is talking to Ms. Pac-Man. He tells her about the Golden Maze in Cleopactra, in the Temple of Dots. He says that only a true pacventurer can get to the maze and beat it. Ms. Pac-Man sets off to the Golden Maze to beat it, but Blinky, Pinky, Inky, and Sue try to get in her way.

Reception

It got mixed to negative reviews. GameRankings gave it 49%, [3] and GameSpot gave it 3.7/10. [4]

See also

Related Research Articles

<i>Pac-Man</i> 1980 video game created by Namco

Pac-Man, originally called Puck Man in Japan, is a 1980 maze action video game developed and released by Namco for arcades. In North America, the game was released by Midway Manufacturing as part of its licensing agreement with Namco America. The player controls Pac-Man, who must eat all the dots inside an enclosed maze while avoiding four colored ghosts. Eating large flashing dots called "Power Pellets" causes the ghosts to temporarily turn blue, allowing Pac-Man to eat them for bonus points.

<i>Ms. Pac-Man</i> 1982 maze video game

Ms. Pac-Man is a 1982 maze arcade video game developed by General Computer Corporation and published by Midway. It is the first sequel to Pac-Man (1980) and the first entry in the series to not be made by Namco. Controlling the title character, Pac-Man's wife, the player is tasked with eating all of the pellets in an enclosed maze while avoiding four colored ghosts. Eating the larger "power pellets" lets the player eat the ghosts, who turn blue and flee.

<i>Dig Dug</i> 1982 video game

Dig Dug is a maze arcade video game developed by Namco in 1981 and released in 1982, distributed in North America by Atari, Inc. The player controls Dig Dug to defeat all enemies per stage, by either inflating them to bursting or crushing them underneath rocks.

<i>Super Pac-Man</i> 1982 video game

Super Pac-Man is a 1982 maze chase arcade game developed and published by Namco. It was distributed in North America by Midway, and is Namco's take on a sequel to the original Pac-Man; Midway had previously released Ms. Pac-Man, which Namco had little involvement with. Toru Iwatani returns as designer.

<i>Pac-Man World 2</i> 2002 video game

Pac-Man World 2 is a video game by Namco USA for the Xbox, GameCube, and PlayStation 2, released in 2002. A version of the game for Microsoft Windows was released in 2004, and an isometric sidescroller was made for the Game Boy Advance in 2005. The game is a sequel to Pac-Man World (1999). The game is a platform game, where the player controls Pac-Man in a 3D platforming environment, through six worlds. In 2005, a sequel, Pac-Man World 3, was released.

<i>Pac-Man 2: The New Adventures</i> 1994 video game

Pac-Man 2: The New Adventures, known in Japan as Hello! Pac-Man, is a 1994 side-scrolling point-and-click adventure game in the Pac-Man series developed and published by Namco. Instead of being a maze game like the majority of its predecessors, Pac-Man 2 incorporates light point-and-click adventure game elements. The game borrows its structure and certain elements from Pac-Land, and also appears to contain certain elements from the animated series, such as Pac-Man's family and a main villain commanding the ghosts.

<i>Pac-Man Fever</i> (video game) 2002 video game

Pac-Man Fever is a party game developed by Mass Media and published by Namco Hometek, released for GameCube and PlayStation 2 on September 3, 2002, exclusively released in North America. Players move about on a virtual game board, with the object of the game being to reach the end first. It allows for up to four players, featuring six characters from other Namco games to choose from: Pac-Man (Pac-Man), Astaroth (Soulcalibur), Heihachi Mishima (Tekken), Ms. Pac-Man (Pac-Man), Tiger Jackson (Tekken), and Reiko Nagase.

<i>Pac-Attack</i> 1993 puzzle video game

Pac-Attack, also known as Pac-Panic, is a 1993 falling-tile puzzle video game developed and published by Namco for the Super Nintendo Entertainment System and Sega Genesis. Versions for the Game Boy, Game Gear and Philips CD-i were also released. The player is tasked with clearing out blocks and ghosts without them stacking to the top of the playfield — blocks can be cleared by matching them in horizontal rows, while ghosts can be cleared by placing down a Pac-Man piece that can eat them. It is the first game in the Pac-Man series to be released exclusively for home platforms.

<i>Ms. Pac-Man Maze Madness</i> 2000 video game

Ms. Pac-Man Maze Madness is a maze chase video game developed and published by Namco for the PlayStation in 2000. It was later released for the Nintendo 64, Dreamcast, and Game Boy Advance. A remake of Ms. Pac-Man (1982), players control the titular character in her quest to stop a witch named Mesmerelda from stealing the Gems of Virtue. The game was well-received upon release, with critics applauding its simplicity and faithfulness to the arcade original. A sequel was in development around 2006, but was cancelled for unknown reasons.

<i>Pac-Man World</i> 1999 video game

Pac-Man World is a platform video game developed and published by Namco for the PlayStation. Controlling Pac-Man, the player must complete each of the game's six worlds by collecting a certain amount of pellets to open up an exit door. The plot follows Pac-Man's enemies, the ghosts, crashing his 20th birthday and kidnapping his friends and family to bring them to their homeland of Ghost Island — with his birthday in ruins and his family in trouble, Pac-Man sets out to rescue them and defeat the ghosts.

<i>Devil World</i> 1984 video game

Devil World is a maze video game developed by Nintendo and Intelligent Systems and published by Nintendo for the Nintendo Entertainment System. It was released for the Famicom in Japan on October 5, 1984, and for the Nintendo Entertainment System in Europe on July 15, 1987. It was re-released on the Wii's Virtual Console in Japan on January 22, 2008, and in PAL regions on October 31, 2008. Nintendo of America's content policies prohibiting religious icons prevented the game's release in North America. It is Shigeru Miyamoto's first console-only game after a legacy of arcade development, and for many years was his only game not to be localized to North America until it was released as part of the Nintendo Switch Online service in 2023.

<i>Pac-Man Collection</i> Video game compilation

Pac-Man Collection is a 2001 video game compilation published by Namco for the Game Boy Advance. It includes four titles in the Pac-Man series — the original Pac-Man (1980), Pac-Mania (1987), Pac-Attack (1993), and Pac-Man Arrangement (1996), the last of which was originally exclusive to the arcade game Namco Classic Collection Vol. 2. Each game includes customizable features such as the ability to alter the number of starting lives or difficulty, with all being stripped of multiplayer features.

<i>Namco Museum Battle Collection</i> 2005 video game

Namco Museum Battle Collection is a 2005 video game compilation developed by Tose and published by Namco for the PlayStation Portable; the first Namco Museum since the PS1 series to be developed in Japan. It includes 21 games - four of these are brand-new "arrangement" remakes of older Namco games, while the rest are emulated ports of Namco arcade games from the 1970s and 1980s. These ports include an options menu that allows the player to modify the in-game settings, such as the screen orientation and number of lives. Players can send one-level demos to a friend's console via the "Game Sharing" option in the main menu.

<i>Bruce Lee: Quest of the Dragon</i> 2002 video game

Bruce Lee: Quest of the Dragon is a beat 'em up video game featuring martial artist Bruce Lee. It was developed by Ronin Entertainment and published by Universal Interactive, and was released in Europe and the United States for the Xbox in 2002 to a negative critical reception.

<i>Pac-Man: Adventures in Time</i> 2000 video game

Pac-Man: Adventures in Time is a 2000 maze video game in the Pac-Man series developed by Creative Asylum and Mind's Eye Productions, and published by Hasbro Interactive, in collaboration with Namco. The game follows a formula similar to the original arcade game, while expanding on it with new features. In the game, Pac-Man travels through various time periods using Professor Pac-Man's time machine to recover pieces of an ancient artifact.

<i>Pac-Man Championship Edition</i> 2007 video game

Pac-Man Championship Edition is a 2007 maze video game developed and published by Namco Bandai Games for the Xbox 360. It has since appeared on several other platforms, including iOS, Android, and the PlayStation 3 and PlayStation Portable as a PSP mini title available on the PlayStation Store. It is an HD reimagining of the original Pac-Man arcade game; players navigate Pac-Man through an enclosed maze, eating pellets and avoiding four ghosts that pursue him. Clearing an entire side of the maze of dots will cause a fruit item to appear, and eating it will cause a new maze to appear on the opposite side.

<i>Pac-Man Championship Edition DX</i> 2010 video game

Pac-Man Championship Edition DX is a 2010 maze video game published by Namco Bandai Games for the Xbox 360 and PlayStation 3, later ported to Steam and iOS. It is the sequel to the 2007 game Pac-Man Championship Edition, which was the last game developed by series creator Toru Iwatani. The player controls Pac-Man as he must eat all of the dots in the maze while avoiding colored ghosts that pursue him. A bonus item will appear once the player has eaten all dots on one side of the maze, causing the layout to change. Several additions were made over the original, such as bombs that send all ghosts to the regeneration box and sleeping ghosts that will give chase when Pac-Man moves past them.

<span class="mw-page-title-main">Ms. Pac-Man (character)</span> Pac-Man character

Ms. Pac-Man is a character in the 1982 video game of the same name, though she was originally a character called Anna in a planned video game Crazy Otto, which became Ms. Pac-Man after Pac-Man distributor Midway Games acquired the rights to it. This character, also remade into Ms. Pac-Man, was suggested to be the star by a Midway representative. She was originally called Miss Pac-Man, though this was changed to avoid implying that she had her son out of wedlock.

<i>Pac-Man All-Stars</i> 2002 video game

Pac-Man All-Stars is a video game for Microsoft Windows developed by British studio Creature Labs and published by Infogrames Interactive in 2002. It is a multiplayer video game where players control their characters to run around in different arenas to collect the most dots. The game is an enhanced version of the multiplayer mode found in Ms. Pac-Man Maze Madness and Pac-Man: Adventures in Time.

References

  1. Varanini, Giancarlo (8 November 2001). "Ms. Pac-Man: Quest for the Golden Maze Review". GameSpot . Retrieved 31 October 2021.
  2. IGN Staff (12 November 2001). "Ms. Pac-Man: Quest for the Golden Maze". IGN . Retrieved 31 October 2021.
  3. "Video Game Reviews, Articles, Trailers and more - Metacritic". MetaCritic.
  4. "Ms. Pac-Man: Quest for the Golden Maze Review". GameSpot.