This article may need to be rewritten to comply with Wikipedia's quality standards.(July 2023) |
Ghosts | |
---|---|
Pac-Man characters | |
First game | Pac-Man (1980) |
Created by | Toru Iwatani |
Voiced by | Blinky
Inky
Pinky
Clyde
|
In-universe information | |
Species | Ghost |
Blinky, Pinky, Inky and Clyde, collectively known as the Ghost Gang, are a quartet of colorful ghost characters from the Pac-Man video game franchise. Created by Toru Iwatani, they first appear in the 1980 arcade game Pac-Man as the sole antagonists. The ghosts have appeared in every Pac-Man game since, sometimes becoming minor antagonists or allies to Pac-Man, such as in Pac-Man World and the Pac-Man and the Ghostly Adventures animated series.
Some entries in the series went on to add other ghosts to the group, such as Sue in Ms. Pac-Man , Tim in Jr. Pac-Man , and Funky and Spunky in Pac-Mania ; however, these did not appear in most later games. The group has since gained a positive reception and is cited as one of the most recognizable video game villains of all time.
The ghosts were created by Toru Iwatani, who was the head designer for the original Pac-Man arcade game. The idea for the ghosts was made from Iwatani's desire to create a video game that could attract women and younger players, particularly couples, at a time where most video games were "war"-type games or Space Invaders clones. In turn, he made the in-game characters cute and colorful, a trait borrowed from Iwatani's previous game Cutie Q (1979), which featured similar "kawaii" characters. [5] [6] Iwatani cited Casper the Friendly Ghost or Little Ghost Q-Taro as inspiration for the ghosts. [7] Their simplistic design was also attributed to the limitations of the hardware at the time, only being able to display a certain amount of colors for a sprite. [5] To prevent the game from becoming impossibly difficult or too boring to play, each of the ghosts were programmed to have their own distinct traits [8] — the red ghost would directly chase Pac-Man, the pink and blue ghosts would position themselves in front of him, and the orange ghost would be random. [8]
Originally, all four of the ghosts were meant to be red instead of multicolored, as ordered by Namco president Masaya Nakamura — Iwatani was against the idea, as he wanted the ghosts to be distinguishable from one another. [9] Although he was admittedly afraid of Nakamura, he conducted a survey with his colleagues that asked if they wanted single-colored enemies or multicolored enemies. After being present with a 40-to-0 result in favor of multicolored ghosts, Nakamura agreed to the decision. [9] The original Japanese version of the game had the ghosts named "Oikake", "Machibuse", "Kimagure" and "Otoboke", translating respectively to "chaser", "ambusher", "fickle" and "stupid". [10] When the game was exported to the United States, Midway Games changed their names to "Shadow", "Speedy", "Bashful" and "Pokey", their nicknames being changed to "Blinky", "Pinky", "Inky" and "Clyde" respectively. [10] Early promotional material would sometimes refer to the ghosts as "monsters" or "goblins". [11] [12] [13]
Uproxx argues that the ghost are really just people in costumes, based on what is revealed between rounds in the game. A cutscene that appears after the 5th round of the game, shows the ghost Blinky chasing after Pac-Man, and their ghost costume snags on a nail and rips, revealing a leg underneath. In a later cutscene, they have a rip in their ghost costume, then after going off screen, they are seen back on the screen dragging the red costume behind them. [14]
In the 1982 Pac-Man cartoon, the hero faced five Ghosts — four males wearing various styles of hats, and a female ghost named Sue, who wore earrings. The Ghost Monsters work for Mezmaron, who assigns them the job of finding the Power Pellet Forest.
The battle of Pac-Man vs. Ghost Monsters would have to address the issue of the original arcade game's 'cannibalism' somewhere along the line; after all, the basic appeal of Pac-Man was the indiscriminate ingestion of his foes. This was handled with such nonviolent dexterity that Hanna-Barbera could have written a textbook for Action for Children's Television on the subject. Pac-Man only chomped the Ghost Monsters when defending his loved ones or the Power Forest (as opposed to the videogame, where the lead character was on the offensive), and once chomped, the Ghost Monsters merely disappeared temporarily, re-emerging unscathed after picking up new shrouds from Mezmaron's wardrobe closet.
— Hal Erickson [15]
In the 2013 TV series Pac-Man and the Ghostly Adventures featured Pac-Man as a high-school student, confronted by four ghosts commanded by Lord Betrayus. [16]
The ghosts have received a positive reception from critics and have been cited as one of the most recognizable video game villains of all time. IGN commented on each of the ghosts having their own personality and "adorable" design. [17] Boy's Life praised their simplicity and determination, labeling them as one of the most recognizable villains in video game history. [18] In their list of the 50 "coolest" video game villains, Complex ranked the ghosts in as the fourth, noting of their iconic design and recognition and for being "pretty tough customers" [19] Metro UK listed them at second place in their list of the ten greatest video game villains of all time, praising their easy recognition and cute designs. [20]
Kotaku stated that the ghosts' artificial intelligence was still impressive by modern standards, being "smarter than you think". [21] GamesRadar+ liked each of the ghosts having their own unique AI and traits, [22] while GameSpy said that the ghosts' intelligence is one of the game's "most endearing" aspects for adding a new layer of strategy to the game. [23]
Inky alone was ranked the seventh greatest game villain of all time by Guinness World Records in 2013, based on reader votes. [24]
Pac-Man, originally called Puck Man in Japan, is a 1980 maze video game developed and released by Namco for arcades. In North America, the game was released by Midway Manufacturing as part of its licensing agreement with Namco America. The player controls Pac-Man, who must eat all the dots inside an enclosed maze while avoiding four colored ghosts. Eating large flashing dots called "Power Pellets" causes the ghosts to temporarily turn blue, allowing Pac-Man to eat them for bonus points.
Ms. Pac-Man is a 1982 maze arcade video game developed by General Computer Corporation and published by Midway. It is a spin-off sequel to Pac-Man (1980) and the first entry in the series to not be made by Namco. Controlling the title character, Pac-Man's wife, the player is tasked with eating all of the pellets in an enclosed maze while avoiding four colored ghosts. Eating the larger "power pellets" lets the player eat the ghosts, which turn blue and flee.
Jr. Pac-Man is an arcade video game developed by General Computer Corporation and released by Bally Midway in 1983. It has the same gameplay as prior entries in the series, but the maze in Jr. Pac-Man scrolls horizontally and has no escape tunnels. The bonus item which moves around the maze changes dots into a form which slows Jr. Pac-Man as they are being eaten.
Pac-Land is a 1984 side-scrolling arcade platform game developed and released by Namco. It was distributed in North America by Bally Midway, and in Europe by Atari Games. Controlling Pac-Man, the player must make it to the end of each stage to return a lost fairy back to its home in Fairyland. Pac-Man will need to avoid obstacles, such as falling logs and water-spewing fire hydrants, alongside his enemies, the Ghost Gang. Eating large flashing Power Pellets will cause the ghosts to turn blue, allowing Pac-Man to eat them for points.
Pac-Man 2: The New Adventures, known in Japan as Hello! Pac-Man, is a 1994 side-scrolling point-and-click adventure game in the Pac-Man series developed and published by Namco. Instead of being a maze game like the majority of its predecessors, Pac-Man 2 incorporates light point-and-click adventure game elements. The game borrows its structure and certain elements from Pac-Land, and also appears to contain certain elements from the animated series, such as Pac-Man's family and a main villain commanding the ghosts.
Pac-Man is an American animated television series produced by Hanna-Barbera Productions and based on the Namco video game franchise of the same title. It premiered on ABC and ran for 44 episodes over two seasons from September 25, 1982, to November 5, 1983. It was the first cartoon based on a video game.
Pac-Man World 3 is a platform video game developed by Blitz Games and published by Namco for the PlayStation 2, GameCube, Xbox, PlayStation Portable, Nintendo DS, and Microsoft Windows. The Nintendo DS version was ported by Human Soft. Released in 2005, it is the third and final installment in the Pac-Man World trilogy and the only one to not be released in Japan. It also features a speaking Pac-Man for the first time ever outside of the cartoon series.
Namco Classic Collection Vol. 2 is a 1996 compilation arcade game developed and published by Namco. It is a collection of four of Namco's popular games: Pac-Man (1980), Rally-X (1980), New Rally-X (1981) and Dig Dug (1982). Alongside the original games, three new "Arrangement" games based on each game are included.
David Lodge is an American voice actor who works for anime as well as animation and the video game community and is known for his voice work in the Power Rangers franchise. Two of his best-known voice roles there were as Villamax in Power Rangers Lost Galaxy and Loki in Power Rangers Lightspeed Rescue. In anime, he voiced Kenpachi Zaraki in Bleach and Jiraiya in Naruto. In animation, he provides the voice of Luxor in Tutenstein and Tenderheart Bear in the 2010s Care Bears cartoons. In video games, he voices a variety of roles, especially in World of Warcraft.
Fred Tatasciore is an American voice actor who has provided voices in animated and live-action films, television shows, and video games. He is known for voicing the Hulk, Volstagg, and Beast in various Marvel media and Solomon Grundy in various DC media. Other characters he has voiced include Yosemite Sam, Taz, Nikolai Belinski from Call of Duty Zombies, Soldier: 76, Shao Kahn, and Kakuzu. Since 2021, he has starred as the title character in the adult animated series Hit-Monkey.
Julia Maddalena is an American voice actress who has worked on dubs of Japanese anime, cartoons, and video games. Some of her major voice roles are Silvia Maruyama from Ground Defense Force! Mao-chan, Arusu from Tweeny Witches, Hikaru Shidou from Magic Knight Rayearth, Tamaki Nakamura from Samurai Girl: Real Bout High School, Sakuya Kumashiro from Tenchi in Tokyo, and Cotton from the anime film Oblivion Island: Haruka and the Magic Mirror. Early in her acting career, she portrayed Rachel in the 1984 movie adaptation of Children of the Corn.
Pac-Man: Adventures in Time is a 2000 maze video game in the Pac-Man series developed by Creative Asylum and Mind's Eye Productions, and published by Hasbro Interactive, in collaboration with Namco. The game follows a formula similar to the original arcade game, while expanding on it with new features. In the game, Pac-Man travels through various time periods using Professor Pac-Man's time machine to recover pieces of an ancient artifact.
Pac-Mania is a cavalier perspective maze game that was developed and released by Namco for arcades in 1987. In the game, the player controls Pac-Man as he must eat all of the dots while avoiding the colored ghosts that chase him in the maze. Eating large flashing "Power Pellets" will allow Pac-Man to eat the ghosts for bonus points, which lasts for a short period of time. A new feature to this game allows Pac-Man to jump over the ghosts to evade capture. It is the ninth title in the Pac-Man video game series and was the last one developed for arcades up until the release of Pac-Man Arrangement in 1996. Development was directed by Pac-Man creator Toru Iwatani. It was licensed to Atari Games for release in North America.
Pac-Man is a fictional character and the titular protagonist of the video game franchise of the same name. Created by Toru Iwatani, he first appeared in the arcade game Pac-Man (1980), and has since appeared in more than 30 licensed sequels and spin-offs for multiple platforms, and spawning mass amounts of merchandise in his image, including two television series and a hit single by Buckner & Garcia. He is the official mascot of Bandai Namco Entertainment. Pac-Man's most common antagonists are the Ghost Gang — Blinky, Pinky, Inky and Clyde that are determined to defeat him to accomplish their goals, which change throughout the series. Pac-Man also has a voracious appetite, being able to consume vast amounts of food in a short timespan, and can eat his enemies by consuming large "Power Pellets".
Keith Silverstein is an American voice actor, known for lending his voice to English versions of Japanese anime and video games. He is best known for his roles as Johan Liebert in Monster, Vector the Crocodile in the Sonic the Hedgehog video games, Robert E.O. Speedwagon in JoJo's Bizarre Adventure, Hisoka in the 2011 version of Hunter × Hunter, Kurozumi Orochi in One Piece, Ōgai Mori in Bungo Stray Dogs, Ulric, Brute, and Rascal in Glitter Force, Gabriel Agreste a.k.a. Hawk Moth and Betterfly in Miraculous: Tales of Ladybug & Cat Noir, Torbjörn Lindholm in Overwatch, Zhongli in Genshin Impact, and Epsilon in Pluto.
Christmas Comes to Pac-Land is a 1982 American animated Christmas television special of the Saturday morning animated series Pac-Man based on the video game, produced by Hanna-Barbera. It premiered in prime time on ABC on December 16, 1982. The film was ranked #38 in the Nielsen Ratings published the next week.
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