| PEAK | |
|---|---|
| | |
| Developers | |
| Publishers | |
| Engine | Unity |
| Platform | Windows |
| Release | 16 June 2025 |
| Genre | Action-adventure |
| Modes | Single-player, multiplayer |
Peak (stylized in all caps) is a cooperative climbing video game developed and published by Aggro Crab and Landfall for Windows (Steam) on 16 June 2025. [1] [2] The objective of the game is to climb a pre-generated mountain with up to four players. There are various items that can be found along the way that may assist in the ascent.
The game supports up to four players that can communicate via proximity chat with the objective being to climb a mountain following a crash landing on an unknown island. [3] [4] The map changes every 24 hours. [5] Players must also maintain a stamina bar, which is depleted as the player climbs the mountain by hunger, injury, and various other ailments. [6] Players can revive their teammates through several methods, including the use of altars found at campsites, which serve as rest area between levels. [7] There are four of these levels, each a different biome with unique obstacles. Players can carry up to three items, and can use a backpack to carry up to four more. [8] Upon completing the default difficulty, players are awarded an in-game cosmetic sash, and unlock harder difficulties. [9]
There are several enemies in the game, some being tied to certain biomes. The "Scoutmaster", initially the only enemy in the game at launch, spawns when a player travels too far from the group, or when it is summoned through the use of an item, the "Scoutmaster Bugle." [10] Others include giant spiders, which can trap players in their webs forcing them to button mash to escape, giant beetles, which launch the player into the air, scorpions and bees which sting the player, and zombies that chase and bite the player to infect them. Players’ corpses infected by a zombie will reanimate as one. Players can also encounter ticks, which inflict poison damage to the affected player until a teammate removes the bug. They can be consumed, similar to other food-related items in the game. [11]
The game features various items that assist with climbing the mountain, including rope spools, rope cannons, and pitons. Rope spools can be deployed from elevated positions, allowing a rope to be lowered to assist other players in ascending. Rope cannons can be fired at a wall or ceiling and deploy a rope that drops down and can be climbed. Pitons can be placed onto any rock surface that the player can climb on and serve as rest locations for players. Players can interact with them to hold on and regain stamina. [12] These items can be found in crates scattered across the mountain, which can also contain consumables. These can sustain hunger and/or provide additional backup energy that doesn’t regenerate once depleted. The lollipop provides infinite energy for a short time but gives the player exhaustion afterwards, akin to a sugar crash, for a time afterwards. Milk prevents the player from taking damage for a short time after consumption. Some fruits and mushrooms are poisonous.
Peak was originally developed as part of a game jam held in February 2025. It was expanded into a full version and officially released on 16 June 2025. [13] The game quickly grew in popularity on the live streaming platform Twitch, and the level of success has been compared to games like Lethal Company and Phasmophobia . [14]
There have been two major updates that have released for the game, both adding new items, cosmetics, and enemies. The first update, released on 11 August 2025, added a mesa biome, and the second update, released on 5 November 2025, added a forest biome. [15] [16]
Aggro Crab partnered with Makeship to release two Peak plushies, one based on the player character and another based on Bing Bong, a plush that can be found in-game. [17] [18]
| Aggregator | Score |
|---|---|
| Metacritic | 82/100 [19] |
| OpenCritic | 100% recommend [20] |
| Publication | Score |
|---|---|
| Game Informer | 9/10 [21] |
| PC Gamer (US) | 86/100 [22] |
| The Games Machine (Italy) | 8.2/10 [23] |
Peak received "generally favorable" reviews, according to review aggregator website Metacritic. [19] OpenCritic determined that 100% of critics recommend the game. [20]
PC Gamer rated the game 86/100, commenting that "Peak is a fantastically crafted game" and "everything I'd want from a co-op game." [22] Jack Coleman, writing for TheGamer , described the game as "the best friendslop game I've ever played." [24] Vice described the game as the "best in its class." [25]
| AGGRO CRAB 💥 (@AggroCrabGames) tweeted: |
why did this stupid jam game sell more copies than another crabs treasure im gonna crash out
Within the first 24 hours of release, the game sold over 100,000 copies. [28] [29] Sales surpassed one million copies within the first week, outselling Aggro Crab's previous title Another Crab's Treasure . [27] [30] By the ninth day after release, total sales reached two million copies, [31] and surpassed 5 million sales within the first month. [32] In mid-August 2025, it was announced that the game had sold over ten million copies. [33]
The Aggro Crab social media account posted about the game's success, with sarcastic frustration about how the game performed better than Another Crab's Treasure. [34]
| Year | Award | Category | Result | Ref. |
|---|---|---|---|---|
| 2025 | Golden Joystick Awards | Ultimate Game of the Year | Nominated | [35] [36] [37] |
| Best Multiplayer Game | Won | |||
| Best Indie Game - Self-Published | Nominated | |||
| PC Game of the Year | Nominated | |||
| Streamer's Choice | Won | |||
| The Streamer Awards | Stream Game of the Year | Pending | [38] | |
| The Game Awards 2025 | Best Multiplayer Game | Pending | [39] | |